Windy Darian
c478f30321
Support script global class (class_name) when importing a scene
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We could already choose a script global class for root_type at scene import config. However, it would fall back to default Spatial if a script global class is chosen. This will make sure the base type for the script class is used, and the script to root node is attached upon import.
2019-01-29 23:25:57 -05:00
volzhs
1c14da3273
Remove unnecessary call VS::get_singleton() twice
2019-01-29 02:55:13 +09:00
Rémi Verschelde
70689ebffd
Remove unused iostream includes
2019-01-28 12:16:22 +01:00
Juan Linietsky
98ffb6b37e
Instantiate global classes properly, fixes #20857
2019-01-27 18:18:54 -03:00
Rémi Verschelde
2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
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Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS
e90fb5b0ab
Minor fixes and documentation for Spatial Gizmos
2019-01-27 18:40:01 +01:00
Rémi Verschelde
4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
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Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Rémi Verschelde
1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
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Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Rémi Verschelde
86e1de71df
Merge pull request #25383 from akien-mga/editorinspector-property_changed_update_all
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Fix EditorInspector property_changed argument mismatch
2019-01-27 17:58:12 +01:00
Juan Linietsky
a089061120
Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378 .
2019-01-27 13:41:47 -03:00
Rémi Verschelde
563139e5f3
Fix EditorInspector property_changed argument mismatch
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Bug introduced in #21701 , missed in 541422a4a2
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2019-01-27 17:37:24 +01:00
Gilles Roudiere
d3619f8743
Disables the Layout menu when a Control node is child of a container
2019-01-27 16:36:10 +01:00
Gilles Roudiere
3cfd80b0bf
Fixes the pivot setting with control nodes
2019-01-27 15:51:45 +01:00
Michael Alexsander Silva Dias
182f26fe5e
Make some small enhancements to the ColorPicker
2019-01-27 12:44:39 -02:00
Rémi Verschelde
c3b0ee5941
Fix code style issues
2019-01-26 22:35:31 +01:00
Rémi Verschelde
16fa788510
i18n: Sync translation template with current source
2019-01-26 22:27:36 +01:00
Rémi Verschelde
8cc9bf5969
i18n: Sync translations with Weblate
2019-01-26 22:24:25 +01:00
Rémi Verschelde
d9268265dc
Merge pull request #25354 from Ranoller/patch-5
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Profiler list functions from max to less expensive
2019-01-26 20:44:10 +01:00
Juan Linietsky
ed1b9c1f15
Avoid crash in import (though model still does not work well), fixes #19346
2019-01-26 16:32:05 -03:00
Ranoller
d7c72dc2d1
Profiler list functions from max to less expensive
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Solves https://github.com/godotengine/godot/issues/25328 and partially https://github.com/godotengine/godot/issues/5682
2019-01-26 19:54:04 +01:00
Rémi Verschelde
1365bed8ed
Merge pull request #25338 from DualMatrix/search_inaccurate
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Fixed Recent/Favorite in Create Node dialog not selecting right node
2019-01-26 14:24:35 +01:00
DualMatrix
e3648c0a79
Fixed Recent/Favorite in Create Node dialog not selecting right node
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Fixes #6535
2019-01-26 13:52:53 +01:00
Rémi Verschelde
35c1694c04
Merge pull request #24923 from groud/add_color_audio_buses_buttons
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Adds color to the audio buses buttons
2019-01-26 12:02:24 +01:00
Rémi Verschelde
6e600706e9
Merge pull request #25237 from eska014/pjmgr-rasterizerselect
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Add renderer selection to New Project dialog
2019-01-26 00:14:45 +01:00
Juan Linietsky
b3335e943b
Implement missing autorestart in oneshot node, closes #22238
2019-01-25 18:15:29 -03:00
Juan Linietsky
b0758b2d73
Stop preview generator before reimporting resources with different type.
2019-01-25 17:27:50 -03:00
Juan Linietsky
5bd3f72878
Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874
2019-01-25 17:23:56 -03:00
Juan Linietsky
853f985b63
Make sub-inspectors not listen to node removals, since they never edit nodes. Fixes #23554
2019-01-25 15:14:56 -03:00
Juan Linietsky
32fa136cc7
Ability to keep images in ImageTexture cached while using editor, fixes #25243
2019-01-25 13:40:23 -03:00
Rémi Verschelde
c298b5267a
Merge pull request #25306 from DualMatrix/no_showup
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Fixed function names of built-in scripts not showing up in debugger
2019-01-25 14:41:23 +01:00
DualMatrix
f119e0b156
Fixed function names of built-in scripts not showing up in debugger
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Fixes #25198
2019-01-25 12:54:50 +01:00
Leon Krause
12bdb46706
Add renderer selection to New Project dialog
2019-01-25 01:49:55 +01:00
groud
cb37de33ad
Adds color to the audio buses buttons
2019-01-24 23:02:53 +01:00
groud
8676370aa5
Fixes Node2D selection not adapting to editor zoom level
2019-01-24 20:43:11 +01:00
Rémi Verschelde
3551e3478a
Merge pull request #25260 from neikeq/qq
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PluginConfigDialog: Add partial support for more script language
2019-01-23 15:41:11 +01:00
Ignacio Etcheverry
504508e61c
PluginConfigDialog: Add partial support for more script language
2019-01-23 14:54:33 +01:00
Marcin Zawiejski
e53c5d858a
Fix global settings consistency
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Fixes #25161
2019-01-23 00:09:22 +01:00
Juan Linietsky
cd45f05f7e
Forbid making root on inherited scenes, closes #24484
2019-01-22 13:49:03 -03:00
Juan Linietsky
c70c43c888
Make inspector gain focus on refresh only if it has it, fixes #24979 , closes #25053
2019-01-22 12:29:26 -03:00
Rémi Verschelde
4a184a79e0
Merge pull request #25215 from akien-mga/scripteditor-goto-line
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Fix going to script line on VisualScript errors
2019-01-22 12:19:15 +01:00
Rémi Verschelde
8cc83accd3
Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3d
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Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-22 11:44:12 +01:00
Rémi Verschelde
79a4c41b22
Fix going to script line on VisualScript errors
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Fixes #18103 , which was a regression from #16888 .
2019-01-22 10:55:55 +01:00
Juan Linietsky
6fa632b821
Add function to obtain filesystem type from DirAccess.
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Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21 18:06:14 -03:00
Rémi Verschelde
100154a131
i18n: Sync translation template with current source
2019-01-21 20:36:37 +01:00
Rémi Verschelde
f1f65d9c05
i18n: Sync translations with Weblate
2019-01-21 20:35:16 +01:00
Michael Alexsander Silva Dias
f1cd587bbd
Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-21 16:52:57 -02:00
Rémi Verschelde
2323464f5e
ExportDialog: Make error messages translatable
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Also fix missing newlines that caused #24202 .
2019-01-21 18:34:53 +01:00
Rémi Verschelde
26cf4fed6e
Merge pull request #25163 from ankitpriyarup/master
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Disable autowrap for export dialog errors
2019-01-21 18:07:35 +01:00
Ankit Priyarup
7e6edee193
Disable autowrap for export dialog errors
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Fixes #25065
2019-01-21 18:01:40 +05:30
Hugo Locurcio
f9d0bc1858
Make "Export with Debug" more visible in the Export dialog
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This swaps out the CheckButton with a CheckBox, which has two benefits:
- The checkbox icon appears to the left of the text, which moves it
closer from the text. This makes it more easily noticeable, as
it also appears below the "File:" text now.
- It follows the UI convention of using checkboxes for options that
do not bear an immediate effect, unlike CheckButtons which are
expected to have an immediate effect when toggled.
This closes #25170 .
2019-01-20 23:53:42 +01:00