Juan Linietsky
e8b05ca996
-Fixed screen edge SSAO filter, fixes #9678
...
-Raised the SSAO limits, making the effect a lot more useful
-Still pending to enable tresholding to avoid some hollow places
2017-08-29 11:46:02 -03:00
Wilson E. Alvarez
a400a65c8a
Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
2017-08-29 10:24:10 -04:00
Juan Linietsky
089cf8176e
removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677
2017-08-29 10:15:49 -03:00
Rémi Verschelde
e91c9b881c
Merge pull request #10739 from Rubonnek/removed-paramdef-paramhint
...
Removed ParamDef and ParamHint structs
2017-08-29 14:52:56 +02:00
Bojidar Marinov
92a42668f2
Implement texture UV transpose in the gles3 renderer
...
Now tilemap rotations work again \o/
2017-08-29 14:51:35 +03:00
Juan Linietsky
a2027cfa49
-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
...
-Fix to gridmap cell size (wrong property type)
2017-08-29 08:48:39 -03:00
Rémi Verschelde
b2d53257ed
Merge pull request #10754 from bojidar-bg/10723-fix-shadows
...
Fix #10723 , a regression from 7a07895
2017-08-29 13:42:39 +02:00
Bojidar Marinov
839083789a
Fix #10723 , a regression from 7a07895
...
Using @akien-mga's patch
2017-08-29 14:32:01 +03:00
Wilson E. Alvarez
b9d0579be9
Removed ParamDef and ParamHint structs
2017-08-29 04:28:17 -04:00
cryptonaut
023b68542f
Cleaned up logic in Tween::_tween_process(), fixes #9187
2017-08-29 00:08:59 -07:00
Rémi Verschelde
28c85922b1
Merge pull request #10716 from Noshyaar/pr-update
...
Change editor update_mode to boolean (update_always)
2017-08-29 07:47:34 +02:00
Rémi Verschelde
61acc0762c
Merge pull request #10704 from Noshyaar/pr-scene
...
EditorNode: enhance open scene error dialog
2017-08-29 07:47:04 +02:00
Rémi Verschelde
13289002dd
Merge pull request #10705 from djrm/pr_gizmo_icons
...
Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-29 07:46:47 +02:00
Rémi Verschelde
932ab11dd1
Merge pull request #10741 from henkz1/android-export
...
Android Fix export of 32 Bits Framebuffer option
2017-08-29 07:43:23 +02:00
Rémi Verschelde
672ab5dbcb
Merge pull request #10731 from Noshyaar/pr-save
...
EditorNode: fix scene save over others
2017-08-29 07:39:35 +02:00
Daniel J. Ramirez
78c3cf6e68
Better spatial gizmo.
...
Now it is posible to move spatial nodes along a plane.
2017-08-28 20:39:45 -05:00
Poommetee Ketson
f620e19be7
Change editor update_mode to boolean
...
Fix potential issues when MenuOptions enum or the entry in
project metadata file is altered.
2017-08-29 07:50:41 +07:00
Henrik Andersson
230de5bc9c
Fix export of 32 Bits Framebuffer option
2017-08-29 02:36:41 +02:00
Poommetee Ketson
d25ea73822
EditorNode: fix scene save over others
2017-08-29 07:27:18 +07:00
Poommetee Ketson
6bb290f6a7
EditorNode: enhance open scene error dialog
2017-08-29 07:09:47 +07:00
Rémi Verschelde
a91d12ab94
Merge pull request #10531 from RandomShaper/remove-old-android-setting
...
Sanitize Android debug
2017-08-29 00:09:27 +02:00
Rémi Verschelde
9a8a0e20e5
Merge pull request #10552 from RandomShaper/improve-posix
...
Improve Mac/UNIX conformance/reliability
2017-08-29 00:07:07 +02:00
Rémi Verschelde
0f7376921f
Merge pull request #10614 from poke1024/realtime-polygon-2d
...
Adds realtime updates to polygon 2d editing
2017-08-28 23:58:34 +02:00
Rémi Verschelde
2353c65a1f
Merge pull request #10622 from letheed/patch-1
...
Allow to disable shadow gradients in Light2D
2017-08-28 23:46:42 +02:00
Rémi Verschelde
9450179ff0
Disable antialiasing for CanvasItem triangle arrays
...
Fixes #10461 and supersedes #10645 as suggested by @bruvzg.
2017-08-28 23:37:42 +02:00
Rémi Verschelde
456bee46de
Merge pull request #10676 from hpvb/speedup-_render_canvas_item_tree
...
Use memset to zero z_list
2017-08-28 23:08:50 +02:00
Rémi Verschelde
ddbd133097
Merge pull request #10683 from marcelofg55/rtaudio_buffer_fix
...
Fix RtAudio driver buffer_size incorrect calculation
2017-08-28 23:03:04 +02:00
Rémi Verschelde
3ce6972d2c
Merge pull request #10692 from marcelofg55/wasapi_driver
...
Added new WASAPI driver for Windows
2017-08-28 22:53:53 +02:00
Daniel J. Ramirez
e5a71e3f95
Added missing gizmo icons and fixed ugly looking gizmo icons.
2017-08-28 15:49:16 -05:00
Rémi Verschelde
9a0ace41b0
Merge pull request #10709 from djrm/pr_gizmos_improvements
...
Highlight currently selected gizmo.
2017-08-28 22:44:29 +02:00
Rémi Verschelde
398d5bfb3f
Merge pull request #10733 from tagcup/gltf_ao_metallic_chan
...
Fix the channels gltf importer uses for metallic and AO textures.
2017-08-28 22:11:09 +02:00
Ferenc Arn
609ef89362
Fix the channels gltf importer uses for metallic and AO textures.
...
Khronos blender gltf exporter uses red channel for occlusion and blue channel for metallic, whereas the current behavior is the opposite.
Fixes #10700 .
2017-08-28 15:09:47 -04:00
Daniel J. Ramirez
07e8d7270e
Improved directional light arrow and gizmo highlighting
2017-08-28 13:32:28 -05:00
Rémi Verschelde
d664469ec7
Fix inability to change project settings
...
Regression from 565600e844
, fixes #10712 .
2017-08-28 18:15:46 +02:00
Daniel J. Ramirez
3003e19ab1
Highlight currently selected gizmo.
...
Work with, GIProbe, ReflectionProbe and Particles.
2017-08-28 01:28:24 -05:00
Juan Linietsky
8fce79aaee
-Some fixes to code completion.
...
-Fix getter in code completion being displayed when it shouldn't
-Clean up preview generation for editors and exposed it as editor plugin
2017-08-28 00:04:24 -03:00
Rémi Verschelde
213887f209
Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529
...
Fixed offset view when removing text, issue 10529
2017-08-28 00:07:02 +02:00
Rémi Verschelde
59d1f96418
Merge pull request #10688 from Noshyaar/pr-csv2
...
ImporterCSV: add delimiter options , ; or \t
2017-08-28 00:06:50 +02:00
Rémi Verschelde
7e8a7dea2e
Merge pull request #10667 from Zylann/freelook_inertia
...
Added freelook inertia
2017-08-28 00:06:25 +02:00
Rémi Verschelde
6ef7783abb
Merge pull request #10662 from hoelzl/python3-v3
...
Make build scripts Python 3 compatible
2017-08-28 00:05:15 +02:00
Juan Linietsky
d23f323cde
-Moved script run to editor, removed from project
...
-fixed to code completion
-fix shader crash bug reported by tagcup
2017-08-27 19:04:19 -03:00
Rémi Verschelde
909c9e0ba0
Merge pull request #10701 from hpvb/fix-callback-crash
...
Fix a crash in gdscript callbacks
2017-08-28 00:00:13 +02:00
Hein-Pieter van Braam
8064fbb174
Fix a crash in gdscript callbacks
...
This fixes a crash running the 'goltorus' project.
2017-08-27 23:49:13 +02:00
Matthias Hoelzl
b6e1e47e3a
Make build scripts Python3 compatible
...
- The Windows, UWP, Android (on Windows) and Linux builds are
tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-08-27 23:05:39 +02:00
Matthias Hoelzl
a919a013f5
Fix mixed tab/whitespace in build files
2017-08-27 23:05:39 +02:00
Rémi Verschelde
9e0fbb49c1
Merge pull request #10699 from akien-mga/burn-burn-burn
...
Dead code tells no tales
2017-08-27 22:46:40 +02:00
Rémi Verschelde
7ad14e7a3e
Dead code tells no tales
2017-08-27 22:13:45 +02:00
Juan Linietsky
37da8155a4
-Largely rewrote gridmap to simplify it
...
-Got editor working again
-Added a current-floor marker on selection
2017-08-27 16:02:00 -03:00
Marcelo Fernandez
8e814774b1
Added new WASAPI driver for Windows
2017-08-27 15:26:15 -03:00
Paulb23
ae26f8e015
Fixed offset view when removing text, issue 10529
2017-08-27 18:29:15 +01:00