Adam Scott
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12c84836b7
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Make the text editor consistent with the script editor
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2024-01-23 11:27:00 -05:00 |
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Mikael Hermansson
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a3f07ad858
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Fix error when pinning soft body point without attachment
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2024-01-23 16:37:48 +01:00 |
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David Snopek
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a8690cbeed
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Add support for OpenXR local floor extension
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2024-01-23 09:19:09 -06:00 |
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Micky
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8f10d7dd19
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Add missing descriptions to remaining signals.
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2024-01-23 15:04:06 +01:00 |
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Bastiaan Olij
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914eecaddb
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Fix framebuffer created for reflection probe in mobile renderer
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2024-01-24 00:51:51 +11:00 |
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Yuri Sizov
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74c32faa78
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Merge pull request #81874 from bakneko/remove-lgtm
Remove lgtm.yml since LGTM is now replaced by Github Code Scanning
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2024-01-23 12:13:42 +01:00 |
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A Thousand Ships
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257d03681c
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Use callable for TreeItem custom draw
Deprecating old functionality
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2024-01-23 12:07:43 +01:00 |
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bruvzg
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ce47551822
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[macOS] Fix missing modifier + space key down events.
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2024-01-23 09:03:47 +02:00 |
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Bastiaan Olij
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1066f01607
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Add ivec variants to multiview_uv for stereo rendering
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2024-01-23 16:13:31 +11:00 |
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clayjohn
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062e8802b7
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Disable scissor test after rendering batches in compatibility renderer
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2024-01-22 14:55:20 -08:00 |
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clayjohn
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21ade7f0f7
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Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export
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2024-01-22 13:57:11 -08:00 |
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Yuri Sizov
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6fea273ed3
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Merge pull request #87476 from AThousandShips/search_fix
Fix selection regression in `EditorHelpSearch`
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2024-01-22 20:39:40 +01:00 |
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Yuri Sizov
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a07df648ec
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Merge pull request #87474 from Rindbee/fix-forgetting-h_separation-when-internal_elements-exist
Fix forgetting `h_separation` when internal elements exist
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2024-01-22 20:39:36 +01:00 |
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Yuri Sizov
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b5f033476c
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Merge pull request #87470 from AThousandShips/tile_thread_fix
[Editor] Fix threading problems with `TileMap` preview
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2024-01-22 20:39:32 +01:00 |
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Yuri Sizov
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fc25ff021a
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Merge pull request #87415 from AThousandShips/tree_font
Redraw `TreeItem` on more changes
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2024-01-22 20:39:29 +01:00 |
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Yuri Sizov
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6e43921fbe
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Merge pull request #87409 from AThousandShips/issue_version
Use latest doc version in issue template
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2024-01-22 20:39:25 +01:00 |
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Yuri Sizov
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e89c9b50ad
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Merge pull request #87373 from Calinou/add-log-file-cli-argument
Add `--log-file` command line argument to write output log to a file
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2024-01-22 20:39:21 +01:00 |
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Yuri Sizov
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f98e57563b
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Merge pull request #87370 from AThousandShips/null_additional
Null check improvements
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2024-01-22 20:39:18 +01:00 |
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Yuri Sizov
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2ee8f46056
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Merge pull request #87346 from m4gr3d/android_dependencies_updates
Update Android dependencies for the project
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2024-01-22 20:39:14 +01:00 |
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Yuri Sizov
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8f51117445
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Merge pull request #87343 from ryevdokimov/fix-2d-top-level-2
Update the viewport if CanvasItem top level is changed
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2024-01-22 20:39:11 +01:00 |
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Yuri Sizov
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3755b7286c
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Merge pull request #87332 from AThousandShips/scene_saved
[Editor] Add `EditorPlugin::scene_saved` signal
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2024-01-22 20:39:07 +01:00 |
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Yuri Sizov
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bf94131e41
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Merge pull request #87225 from kleonc/transposed-texture-fix-2d-normals
Fix 2D normals for transposed texture
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2024-01-22 20:39:04 +01:00 |
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Yuri Sizov
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bbfad3d7a5
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Merge pull request #87200 from passivestar/dock-shortcuts
Add support for search shortcut to all docks
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2024-01-22 20:38:59 +01:00 |
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Yuri Sizov
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e8105adb0e
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Merge pull request #87155 from griffinkh/build_warning_fix
Fix build warning with memset value being too large
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2024-01-22 20:38:56 +01:00 |
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Yuri Sizov
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36f5050c34
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Merge pull request #87050 from nikitalita/convert-3.x-skeletons
Skeleton3D: Convert 3.x skeletons
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2024-01-22 20:38:51 +01:00 |
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Yuri Sizov
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c7210674b8
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Merge pull request #86772 from Rindbee/display-functions-in-profiler
Display functions that were previously forgotten in Profiler
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2024-01-22 20:38:46 +01:00 |
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Yuri Sizov
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0eb11e52ea
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Merge pull request #86221 from TokageItLab/fix-blend-left
Make default `blend_left` consider current blend amount
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2024-01-22 20:38:42 +01:00 |
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Yuri Sizov
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e95456b7f3
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Merge pull request #86073 from m4rr5/add_reflection_mask
Add a reflection mask to the reflection probes
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2024-01-22 20:38:37 +01:00 |
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Yuri Sizov
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52bac73a89
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Merge pull request #84085 from CardboardCarl/master
Clarified behavior of RayCast objects when `get_collision_point()` is used inside a collision shape
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2024-01-22 20:38:33 +01:00 |
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Yuri Sizov
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feb1157276
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Merge pull request #83510 from Geometror/vs-connection-ops
Add connection related functionality to VisualShader (deleting, dropping/inserting a node)
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2024-01-22 20:38:30 +01:00 |
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Yuri Sizov
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c50b80228f
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Merge pull request #78967 from aaronfranke/gltf-omi-physics-shape
GLTF: Update `OMI_physics_body`, add `OMI_physics_shape`, keep `OMI_collider`
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2024-01-22 20:38:26 +01:00 |
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Yuri Sizov
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e0f8cf4acb
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Merge pull request #77730 from Jummit/fix-subviewport-1
Fix `push_input` events not going through after first pressed mouse event
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2024-01-22 20:38:22 +01:00 |
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Emmanouil Papadeas
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c73bfd5d81
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Implement maximum undo steps in UndoRedo
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2024-01-22 21:38:10 +02:00 |
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mrcdk
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c9bdccf7f2
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Expose PopupMenu get_item_multistate(), get_item_multistate_max() and set_item_multistate_max()
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2024-01-22 20:07:19 +01:00 |
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Pedro J. Estébanez
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0a89a2db9e
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Direct3D 12: Let NIR runtime data and push constants use the same register scheme as bindings
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2024-01-22 19:39:27 +01:00 |
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passivestar
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97a77c5193
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Add support for search shortcut to all docks
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2024-01-22 22:37:59 +04:00 |
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Robert Yevdokimov
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3bed6b1cb0
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Update the viewport if CanvasItem top level is changed
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2024-01-22 13:10:54 -05:00 |
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A Thousand Ships
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97b469c46d
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[Editor] Add EditorPlugin::scene_saved signal
Matches the `EditorNode` one for parity with the exposed
`resource_saved` signal
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2024-01-22 17:51:12 +01:00 |
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A Thousand Ships
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3b7b484300
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Fix selection regression in EditorHelpSearch
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2024-01-22 17:06:42 +01:00 |
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风青山
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0c6b6fe749
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Fix issue where set_global_position(global_position) in Control resulted in a different result than global_position
Previously, the case where the pivot point was not at the origin was ignored.
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2024-01-23 00:05:11 +08:00 |
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风青山
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567e76f935
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Fix forgetting h_separation when internal elements exist
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2024-01-22 22:20:01 +08:00 |
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A Thousand Ships
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552594ffdc
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Redraw TreeItem on more changes
* Custom font changes
* Custom draw changes
* Custom as button
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2024-01-22 13:51:20 +01:00 |
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A Thousand Ships
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dbcd82ba67
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[Editor] Fix threading problems with TileMap preview
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2024-01-22 13:44:36 +01:00 |
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jsjtxietian
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3c596094ab
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Fix pass int to tween's from with float property will be forced to interpolate as int
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2024-01-22 10:47:52 +08:00 |
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Alberto Vilches
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692412562d
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C#: Fix to allow usage of [MustBeVariant] in generic typed attributes
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2024-01-21 22:29:29 +01:00 |
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Nông Văn Tình
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7676e389a7
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Fixes C# script loader does not work reliably
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2024-01-22 04:20:27 +07:00 |
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Danil Alexeev
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5e7cda3405
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GDScript: Use autoload singleton name in GDScriptDocGen
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2024-01-21 11:28:23 +03:00 |
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CardboardCarl
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6dfec4f70d
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Clarified behavior of RayCast objects when get_collision_point() is used inside a collision shape
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2024-01-21 01:16:42 -05:00 |
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Stuart Carnie
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e28b31ec96
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Use os_unfair_lock on Apple platforms
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2024-01-21 06:23:09 +11:00 |
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Micky
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d2ab1b60c4
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Document bone list for SkeletonProfileHumanoid
Co-Authored-By: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
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2024-01-20 16:34:15 +01:00 |
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