Commit graph

6955 commits

Author SHA1 Message Date
Rémi Verschelde
6ccc6b6e28
Merge pull request #44372 from madmiraal/rename-animation-track_remove_key_at
Rename Animation::track_remove_key_at_position to track_remove_key_at_time
2020-12-15 13:42:54 +01:00
Rémi Verschelde
7e3424e3ab
Merge pull request #44377 from Calinou/rename-textureprogressbar
Rename the TextureProgress node to TextureProgressBar
2020-12-15 13:34:32 +01:00
Hugo Locurcio
57dcc83152
Rename the TextureProgress node to TextureProgressBar
Advantages:

- When searching for "progressbar", you'll see both nodes in the
  search results.
- More consistent with Button/TextureButton.
2020-12-14 21:35:13 +01:00
Marcel Admiraal
8509c8c8fc Rename AcceptDialog get_ok() to get_ok_button()
Also renames:
- AcceptDialog add_cancel() to add_cancel_button()
- ConfirmationDiaglog get_cancel() to get_cancel_button()
2020-12-14 18:43:52 +00:00
Marcel Admiraal
f5a3cbda19 Rename Animation::track_remove_key_at_position to track_remove_key_at_time 2020-12-14 18:00:11 +00:00
reduz
77a045e902 Rework Mesh handling on scene importing.
-Reworked how meshes are treated by importer by using EditorSceneImporterMesh and EditorSceneImporterMeshNode. Instead of Mesh and MeshInstance, this allows more efficient processing of meshes before they are actually registered in the RenderingServer.
-Integrated MeshOptimizer
-Reworked internals of SurfaceTool to use arrays, making it more performant and easy to run optimizatons on.
2020-12-13 21:29:51 -03:00
bruvzg
c1d261fdb0
[Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
Rémi Verschelde
bbf7bb3838
Merge pull request #42595 from bruvzg/ctl_rich_text
[Complex Text Layouts] Refactor RichTextLabel.
2020-12-13 13:42:00 +01:00
Rémi Verschelde
8c045fc9ff
Merge pull request #44288 from Chaosus/fix_textedit_scrolling
Fixed mouse scrolling in TextEdit's
2020-12-12 09:31:33 +01:00
Yuri Roubinsky
2d4ef1c193 Fixed mouse scrolling in TextEdit's 2020-12-11 12:51:10 +03:00
bruvzg
6b6f101983
[Complex Text Layouts] Refactor RichTextLabel. 2020-12-11 09:48:49 +02:00
Tomasz Chabora
cd42e938fc Fix PathFollow3D updating on unit_offset 0 2020-12-11 01:35:10 +01:00
Rémi Verschelde
d62dcb6b01
Merge pull request #44267 from madmiraal/rename-viewport-enums
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
2020-12-10 14:28:37 +01:00
Michael Alexsander
bb39088201 Allow to circle back in 'PopupMenu' even if the first/last item is non-selectable 2020-12-10 09:32:02 -03:00
Marcel Admiraal
284642be01 Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE 2020-12-10 12:24:49 +00:00
Rémi Verschelde
d8fdb8796a
Merge pull request #44260 from madmiraal/rename-area3d-audio_bus_name
Rename Area3D audio_bus_name getter and setter
2020-12-10 12:15:46 +01:00
Rémi Verschelde
2a325f3888
Merge pull request #44233 from YeldhamDev/popupmenu_circle_back
Re-add circle back scrolling to 'PopupMenu'
2020-12-10 11:16:38 +01:00
Rémi Verschelde
67259d07db
Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color
Add "font_color_separator" theme property to 'PopupMenu'
2020-12-10 11:13:07 +01:00
Marcel Admiraal
daa084d004 Rename Area3D audio_bus_name getter and setter 2020-12-10 08:31:14 +00:00
Rémi Verschelde
70c435272a
Merge pull request #44124 from volzhs/tabs-in-front
Add option to draw all tabs in front
2020-12-10 07:55:41 +01:00
volzhs
814f9015f8 Add option to draw all tabs in front 2020-12-10 07:47:10 +09:00
Michael Alexsander
e8e0abc331 Re-add circle back scrolling to 'PopupMenu' 2020-12-09 13:25:00 -03:00
Rémi Verschelde
114f97ff11
Merge pull request #44128 from KoBeWi/🧹
Cleanup unused engine code
2020-12-09 13:01:50 +01:00
Tomasz Chabora
2c048ea164 Cleanup unused engine code 2020-12-09 12:12:36 +01:00
Rémi Verschelde
9a8e123593
Fix connections to CanvasItem and Tabs signals
Follow-up to #44188 and #44189.
2020-12-09 12:04:02 +01:00
Rémi Verschelde
92c001ef09
Merge pull request #43931 from bruvzg/ctl_comp_font
[Complex Text Layouts] Add compatibility for legacy Font resources.
2020-12-09 11:28:11 +01:00
Rémi Verschelde
0c5d3b838c
Merge pull request #44199 from bruvzg/pvs_fixes_1
PVS-Studio static analyzer fixes
2020-12-09 10:23:21 +01:00
bruvzg
644f739660
Static analyzer fixes:
Removes unused code in OS.
Fixes return types.
Fixes few typos.
2020-12-09 10:17:53 +02:00
Hugo Locurcio
88f70b0c05
Increase dithering in the PhysicalSkyMaterial shader to combat banding
Banding should now be much less visible when using the default
PhysicalSkyMaterial settings.
2020-12-09 01:40:58 +01:00
Marcel Admiraal
43302837eb Rename CanvasItem's hide signal to hidden 2020-12-08 12:14:15 +00:00
Rémi Verschelde
0f6745b6aa
Merge pull request #44188 from madmiraal/tabs-signal-names
Rename Tabs close and hover signals to tab_closed and tab_hovered
2020-12-08 12:30:49 +01:00
Rémi Verschelde
1cf53ca90b
Merge pull request #44184 from madmiraal/xrcontroller-button_released
Rename XRController signal button_release to button_released
2020-12-08 12:25:41 +01:00
Marcel Admiraal
a65e609e21 Rename Tabs close and hover signals to tab_closed and tab_hovered 2020-12-08 09:51:06 +00:00
Rémi Verschelde
a32d6d2800
Merge pull request #44166 from madmiraal/remove-chain-tip-copy-constructor
Remove ChainTip copy constructor
2020-12-08 09:40:07 +01:00
Marcel Admiraal
58c38d957b Rename XRController signal button_release to button_released 2020-12-08 08:37:48 +00:00
Marcel Admiraal
3e1c540a6e Remove ChainTip copy constructor 2020-12-07 12:29:29 +00:00
bruvzg
0ef483e9a9
[Complex Text Layouts] Performance optimizations. 2020-12-07 08:53:02 +02:00
bruvzg
a41f1c67e5
[Complex Text Layouts] Fix missing ItemList item text buffer init in add_icon_item. 2020-12-06 20:31:00 +02:00
bruvzg
c3cc9d82b4
[Complex Text Layouts] Align glyph offsets and advances to the pixel grid. 2020-12-06 20:31:00 +02:00
bruvzg
a458e90179
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
Fixes oversized editor control height (default editor spacing is negative) and control size changing when text is set.
2020-12-06 20:30:59 +02:00
Rémi Verschelde
286ad95749
Merge pull request #44129 from Calinou/tweak-material-height-hints
Tweak BaseMaterial3D heightmap property hints
2020-12-06 09:35:08 +01:00
Aaron Franke
1b348b3c17
Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
Hugo Locurcio
44d0c74768
Tweak BaseMaterial3D heightmap property hints
- Allow finer adjustments of the heightmap scale.
- Allow increasing the heightmap level detail (at the cost of performance).
2020-12-05 21:43:32 +01:00
Rémi Verschelde
9ab087942a
Merge pull request #44116 from Scony/add-bake-finished-signal
Add missing 'bake_finished' signal
2020-12-05 17:48:17 +01:00
Rémi Verschelde
c574b4d086
Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh
Rename CubeMesh to BoxMesh
2020-12-05 16:48:15 +01:00
Marcel Admiraal
df6b061dbb Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
Pawel Lampe
c89a1631b7 Add missing 'bake_finished' signal 2020-12-05 12:20:07 +01:00
Aaron Franke
40b81339d0
Rebind Mesh/ArrayMesh enums 2020-12-04 19:34:50 -05:00
Aaron Franke
47f8ac7864
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
"Flags" was a bit too ambiguous, and in 3D it hid GeometryInstance.Flags
2020-12-04 19:34:29 -05:00
Aaron Franke
1b499d244a
Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00