Commit graph

1246 commits

Author SHA1 Message Date
Thakee Nathees
c6dc73f9be Fix: ctrl + click not working 2020-08-13 17:35:17 +05:30
George Marques
9adf6d3441
Merge pull request #40690 from ThakeeNathees/arithmetic-assign-type-check-bug-fix
GDScript arithmetic assignment type check bug fix
2020-08-03 09:26:09 -03:00
unknown
561af0c17d Fixed tiny grammar issues in error messages 2020-08-03 14:03:28 +05:30
Rémi Verschelde
ba853f86af
Merge pull request #40903 from Calinou/doc-json
Improve JSON-related documentation
2020-07-31 10:39:56 +02:00
Hugo Locurcio
930e10ffff Improve JSON-related documentation
This closes https://github.com/godotengine/godot-docs/issues/3848.
2020-07-31 09:56:11 +02:00
Rémi Verschelde
9833f9cc11 doc: Fix typo in BBcode tag 2020-07-30 16:24:37 +02:00
SkyJJ
9cd1ef573c Refix GDScriptTranslationParser leak 2020-07-29 23:17:58 +02:00
Lyuma
68566b7bec GDScript: Fix crash caused by inconsistent get_member 2020-07-29 02:56:03 -07:00
Rémi Verschelde
a6916d1f17
Merge pull request #40678 from aaronfranke/string-float64
Make all String float conversion methods be 64-bit
2020-07-28 01:27:34 +02:00
Rémi Verschelde
932b75e247 doc: Sync classref with current source 2020-07-28 01:08:44 +02:00
Aaron Franke
56e2c6c704
Make all String float conversion methods be 64-bit 2020-07-27 18:38:53 -04:00
Rémi Verschelde
4e825539e5
Merge pull request #40762 from SkyLucilfer/PackedSceneLeak
Fix EditorTranslationParser leak
2020-07-28 00:31:46 +02:00
George Marques
04f46aea8d
GDScript: Fix crash on 'await' completion 2020-07-27 17:17:39 -03:00
SkyJJ
0e54ba0486 Fix EditorTranslationParser leak 2020-07-27 17:02:53 +02:00
Rémi Verschelde
3e99059129
Merge pull request #40714 from ThakeeNathees/Object-type-bug-fix
GDScript: "Object" datatype changed from BUILTIN to NATIVE
2020-07-27 08:50:16 +02:00
Rémi Verschelde
33d423e240
Merge pull request #39898 from Meriipu/master_gdscript
GDScript: Clarified/fixed inaccuracies in the built-in function docs.
2020-07-26 17:12:13 +02:00
Rémi Verschelde
b2096ba53e
Merge pull request #40670 from vnen/remove-multilevel-call
Remove multilevel calls
2020-07-26 17:09:41 +02:00
Thakee Nathees
194c2aa7e2 GDScript: "Object" datatype changed from BUILTIN to NATIVE
Fix: #40656
2020-07-26 08:00:55 +05:30
Thakee Nathees
5ba46ddf8e GDScript arithmetic assignment type check bug fixed
Fix: #40686
2020-07-26 06:46:13 +05:30
Meriipu
7f9bfee0ac GDScript: Clarified/fixed inaccuracies in the built-in function docs.
The input to smoothstep is not actually a weight, and the decscription
of smoothstep was pretty hard to understand and easy to misinterpret.

Clarified what it means to be approximately equal.

nearest_po2 does not do what the descriptions says it does. For one,
it returns the same power if the input is a power of 2. Second, it
returns 0 if the input is negative or 0, while the smallest possible
integral power of 2 actually is 1 (2^0 = 1). Due to the implementation
and how it is used in a lot of places, it does not seem wise to change
such a core function however, and I decided it is better to alter the
description of the built-in.

Added a few examples/clarifications/edge-cases.
2020-07-25 20:26:02 +02:00
George Marques
2b9d9bc364
Remove multilevel calls
In general they are more confusing to users because they expect
inheritance to fully override parent methods. This behavior can be
enabled by script writers using a simple super() call.
2020-07-24 14:13:58 -03:00
George Marques
e6b44b93c3
GDScript: Allow "new()" to be called in non-static functions 2020-07-24 13:45:23 -03:00
Rémi Verschelde
3811fb919e
Merge pull request #40598 from vnen/gdscript-2.0
GDScript 2.0 (again)
2020-07-24 01:04:57 +02:00
George Marques
a0f54cb95e
Wrap up GDScript 2.0 base implementation 2020-07-22 11:07:51 -03:00
Aaron Franke
83e324d670
Update core documentation to match recent C# changes
Also a few minor API changes like adding AABB.abs()

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-07-21 14:44:53 -04:00
George Marques
aa09b4f85d
Reintroduce code completion 2020-07-20 11:38:40 -03:00
George Marques
b6a2628c48
Reenable GDScript LSP server 2020-07-20 11:38:40 -03:00
George Marques
dadfcd8aba
Added support for enums to be used as types in GDScript 2020-07-20 11:38:40 -03:00
George Marques
95c0909290
Add warning checks in GDScript analyzer
Reenable checking those when validating code.
2020-07-20 11:38:40 -03:00
George Marques
9a76ab8b6a
Add new GDScript type checker 2020-07-20 11:38:40 -03:00
George Marques
17cd6347ba
Add better local variable detection in GDScript parser
Also store Variant operator to avoid needing to do it repeatedly in
later compiling stages.
2020-07-20 11:38:39 -03:00
George Marques
7adb0d77cc
Add GDScript cache singleton 2020-07-20 11:38:39 -03:00
George Marques
886732ac2b
Add support for properties 2020-07-20 11:38:39 -03:00
George Marques
34c28eb2b8
Fix comments in beginning of file
Also improve error for unknown characters.
2020-07-20 11:38:39 -03:00
George Marques
5d6e853806
New GDScript tokenizer and parser
Sometimes to fix something you have to break it first.

This get GDScript mostly working with the new tokenizer and parser but
a lot of things isn't working yet. It compiles and it's usable, and that
should be enough for now.

Don't worry: other huge commits will come after this.
2020-07-20 11:38:39 -03:00
Ryan Roden-Corrent
8dcc39ec91
Include gdscript warning name in LSP message.
My initial attempt changed this in the gdscript code, which resulted in
a duplicate warning name in the builtin editor. We should just append
the warning name in the LSP instead.

This uses parens to match what is shown in the builtin editor.
2020-07-14 07:11:16 -04:00
Ryan Roden-Corrent
d92fa3b547
Revert "Include gdscript warning name in the warning message."
This reverts commit de3ad3b30e.
2020-07-14 06:43:58 -04:00
Paulb23
bc4cee4458 Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
- Extacted all syntax highlighting code from text edit
- Removed enable syntax highlighting from text edit
- Added line_edited_from signal to text_edit
- Renamed get/set_syntax_highlighting to get/set_syntax_highlighter
- Added EditorSyntaxHighligher
2020-07-11 17:09:58 +01:00
Paulb23
156daddaaf Expose Syntax highlighter for editor plugins 2020-07-11 15:40:00 +01:00
Paulb23
2f1080be9b Convert syntax highlighters into a resource 2020-07-11 15:26:58 +01:00
Marcel Admiraal
26fcf2b04c Add override keywords. 2020-07-10 13:56:54 +01:00
SkyJJ
e9c8bf5e1b Fix GDScriptEditorTranslationParserPlugin instance leak 2020-07-06 22:40:52 +02:00
Rémi Verschelde
a535b9160d
Merge pull request #40155 from rcorre/warning-names
Include gdscript warning name in the warning message.
2020-07-06 16:49:54 +02:00
Rémi Verschelde
80582d1f82
Merge pull request #40116 from ThakeeNathees/editor-crash-on-super-constructor
Fix: editor crash on super constructor called
2020-07-06 16:45:37 +02:00
Ryan Roden-Corrent
de3ad3b30e
Include gdscript warning name in the warning message.
Occasionally you want to ignore a warning with a `warning-ignore`
comment, and you have to go into the settings to look up what the
actual name of the warning is. This patch appends the warning name to
the end of the warning so you know what string to use to ignore it,
similar to other linters like pylint.

For example

```
"The signal 'blah' is declared but never emitted.";
```

is now

```
"The signal 'blah' is declared but never emitted. (UNUSED_SIGNAL)";
```
2020-07-06 07:22:34 -04:00
SkyJJ
cae6f0bda2 Change translation parser plugin API to parse_file() 2020-07-05 12:14:56 +02:00
Thakee Nathees
023b3f2786 Fix: editor crash on super constructor called
Fix: #39909
2020-07-04 16:06:07 +05:30
SkyJJ
efb4609425 Add translation parser plugin support 2020-07-02 14:47:35 +02:00
Rémi Verschelde
a8a2769bb6
Merge pull request #38713 from aaronfranke/string-64bit
Make all String integer conversion methods be 64-bit
2020-07-01 16:01:05 +02:00
Tomasz Chabora
13298ed873 Improve the preload and load descriptions 2020-06-28 20:51:46 +02:00