Rémi Verschelde
c77c41df88
Merge pull request #94362 from smix8/navpoly_unref_fix
...
Fix NavigationPolygon not updating consistently on rebakes
2024-07-17 11:44:09 +02:00
Rémi Verschelde
ac215012d6
Merge pull request #94291 from TokageItLab/readdskel
...
Re-add `Skeleton3D::animate_physical_bones` property
2024-07-17 11:43:51 +02:00
Rémi Verschelde
78120c66cc
Merge pull request #94085 from anniryynanen/min-size-hidden-parent
...
Fix container minimum size with hidden parent
2024-07-17 11:43:07 +02:00
smix8
9dd05964d5
Fix NavigationPolygon not updating consistently on rebakes
...
Fixes that NavigationPolygon did not update in all cases because the internal NavigationMesh was not always unref and freed which blocked creating a new mesh later if nothing else freed it.
2024-07-14 22:01:11 +02:00
Silc Lizard (Tokage) Renew
9c1f23c3db
Re-add Skeleton3D::animate_physical_bones
2024-07-14 14:24:25 +09:00
Yuri Rubinsky
92aa01f937
Add few new outputs to the visual shaders
2024-07-12 17:12:22 +03:00
Anni Ryynänen
a9c91f4eef
Fix container minimum size with hidden parent
2024-07-12 16:21:05 +03:00
Rémi Verschelde
fbac9c54c9
Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text
...
Fixes/node configuration warning dialog text
2024-07-11 00:27:39 +02:00
Rémi Verschelde
013ee6a458
Merge pull request #94003 from KernRat/scroll-fix
...
Fix RichTextLabel + `ui_down` scrolling too far
2024-07-11 00:27:10 +02:00
Valeriy Molchanov
32369d2b6d
Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog
...
Fix some translations
Revert "Fix some translations"
This reverts commit 61e586ef84fb962eefdc14593241c1d8b0fb7b6b.
Revert "Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog"
This reverts commit d0832dc5e7f0657744780cdfc97ed40772ea717c.
msgid
warnings.push_back(RTR("A SpriteFrames resource must be created or set in the \"Sprite Frames\"
revert editor/translations/editor
2024-07-09 22:36:18 +02:00
Yuri Rubinsky
af5fc8354b
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
Rémi Verschelde
ff8050efda
Merge pull request #94014 from markdibarry/parallax-snap
...
Add pixel snap for `Parallax2D`
2024-07-09 16:47:17 +02:00
Rémi Verschelde
17e7253ea8
Merge pull request #93721 from semensanyok/fix-RichTextLabel-fade-start-index
...
Fix RichTextLabel fade set `start_index` to command offset
2024-07-09 16:47:10 +02:00
bruvzg
eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu
method.
2024-07-08 11:20:28 +03:00
Rémi Verschelde
42e5b3ac2d
Merge pull request #94044 from adamscott/fix-web-sample-playback-finished-signal
...
Fix Web samples finished missing signal
2024-07-07 21:59:00 +02:00
Rémi Verschelde
307b4e3091
Merge pull request #94039 from rburing/fix_physics_tickcounter
...
Fix physics tick counter
2024-07-07 21:58:55 +02:00
Rémi Verschelde
aec5c85acb
Merge pull request #94036 from rburing/fti_fix_pause
...
Physics Interpolation: Fix behaviour on pause
2024-07-07 21:58:51 +02:00
Adam Scott
a38f30fbd5
Fix Web samples finished missing signal
2024-07-07 14:47:54 -04:00
Ricardo Buring
23521635d2
Fix physics tick counter
...
The counter is now incremented at the start of a physics tick rather than at the end.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 19:04:05 +02:00
Ricardo Buring
ceadbaa299
Fixed Timestep Interpolation: Fix behaviour on pause
...
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 16:48:17 +02:00
Mark DiBarry
b83359518f
Remove unused assignment in Parallax2D
2024-07-07 10:44:13 -04:00
Mark DiBarry
8888e9216f
Add pixel snap for Parallax2D
2024-07-07 10:09:15 -04:00
Rémi Verschelde
92880e113a
Merge pull request #93999 from Geometror/fix-slot-change-redraw
...
Fix connections not updated after GraphNode slot update
2024-07-07 12:38:50 +02:00
KernRat
3f4222bad4
Fixed RichTextLabel + ui_down scrolling too far
2024-07-06 16:58:33 +02:00
Hendrik Brucker
104c77cd86
Fix connections not updated after GraphNode slot update
2024-07-06 14:33:34 +02:00
Silc Lizard (Tokage) Renew
59667f8ea2
Fix property type of Sprite3D frame_coords
to Vector2i from Vector2
2024-07-06 05:36:45 +09:00
Rémi Verschelde
b97110cd30
Merge pull request #93908 from Geometror/ge-resized-fix
...
Fix `Control` nodes emitting unnecessary `resized` signals
2024-07-05 16:38:10 +02:00
Rémi Verschelde
f1749c691f
Merge pull request #93968 from bruvzg/font_prev_update
...
[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 15:07:50 +02:00
Rémi Verschelde
1704af01b1
Merge pull request #93959 from kitbdev/fix-drop-on-selection
...
Fix dropping on selection in script editor
2024-07-05 15:07:44 +02:00
bruvzg
847aadee02
[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 12:48:39 +03:00
kit
fc16465d17
Fix dropping on selection in script editor
2024-07-04 19:42:38 -04:00
Hendrik Brucker
1c47fd7089
Fix Control nodes emitting unnecessary resized signals
2024-07-05 01:41:21 +02:00
Rémi Verschelde
5c84398c15
Merge pull request #93903 from Geometror/vs-fix-frame-edscale
...
Fix some VisualShader features for high DPI displays/custom UI scales
2024-07-04 23:27:03 +02:00
Hendrik Brucker
b871794591
Fix GraphFrame
autoshrink with high DPI displays/custom UI scales
2024-07-04 19:08:06 +02:00
Rémi Verschelde
4d984b6369
Merge pull request #93930 from Arnklit/short-animation-length-bezier-handle-fix
...
Clamp bezier handle length to half the length of animation
2024-07-04 17:12:22 +02:00
Rémi Verschelde
af55caff36
Merge pull request #93723 from KoBeWi/bandaid.tscn
...
Speed up scene group scanning for text scenes
2024-07-04 17:12:06 +02:00
Kasper Frandsen
7c6f32ddbf
Clamp bezier handle length to half the length of animation
2024-07-04 13:41:12 +01:00
Rémi Verschelde
640d8151ff
Merge pull request #93876 from JacobMillner/fix-blend-times-sorting
...
Fix AnimationPlayer `blend_times` sorting
2024-07-04 11:32:07 +02:00
bruvzg
41df3caad3
[Button] Use align_to_largest_stylebox for min. size calculation.
2024-07-04 09:40:55 +03:00
Jacob Millner
825cb3e6c5
fix the sorting of blend_times in animation player
...
Modify BlendKey's sort to use AlphaCompare in order to create a deterministic sort
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-07-03 10:01:32 -04:00
kleonc
88b29539f7
Fix AtlasTexture::draw_rect flipping for non-zero margin
2024-07-01 21:22:25 +02:00
Rémi Verschelde
a05237f5d0
Merge pull request #93785 from TokageItLab/fix-bezier-init
...
Fix Bezier track init value on caching without RESET animation
2024-07-01 10:07:37 +02:00
Silc Lizard (Tokage) Renew
e8c2edefd1
Fix Bezier track init value on caching
2024-07-01 01:20:43 +09:00
kobewi
b83c64faac
Speed up scene group scanning for text scenes
2024-06-29 21:30:38 +02:00
Rémi Verschelde
4ab8fb8093
Merge pull request #93747 from KoBeWi/layer_of_bugs
...
Fix some TileMapLayer editing problems
2024-06-29 19:54:30 +02:00
kobewi
92b0375785
Fix some TileMapLayer editing problems
2024-06-29 18:18:54 +02:00
Mark DiBarry
6b17d51425
Add alternative pixel rounding
2024-06-29 10:33:39 -04:00
semensanyok
5dffb9b5e6
fix RichTextLabel fade set start_index to command offset
2024-06-28 23:15:21 +02:00
Rémi Verschelde
d71c85ce5f
Merge pull request #92016 from KoBeWi/pick_layers_like_a_boss
...
Allow selecting TileMapLayers by clicking them
2024-06-28 15:55:10 +02:00
Rémi Verschelde
a365cf59c8
Merge pull request #93635 from Chaosus/shader_fix_vec4_uniform
...
Use `PackedVector4Array` instead of float array for vec4 array uniform
2024-06-28 14:42:57 +02:00