Commit graph

14359 commits

Author SHA1 Message Date
A Thousand Ships
c794ce195b
[Editor] Add missing virtual bind to EditorNode3DGizmo(Plugin)
Method `_begin_handle_action` was not bound
2024-01-06 17:27:50 +01:00
Rémi Verschelde
e72e63a6b5
Merge pull request #85837 from akien-mga/clang-format-16
Style: Mark clang-format 16 as supported for pre-commit hook
2024-01-05 12:04:44 +01:00
Rémi Verschelde
dc5b57ea44
Merge pull request #81325 from AttackButton/path_2d_editor_plugin-clear_points
Add a button to clear curve points in the Path2D editor
2024-01-05 12:02:41 +01:00
Rémi Verschelde
d1b7c60afc
Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 12:02:14 +01:00
Rémi Verschelde
85e999dc5e
Merge pull request #64908 from marcinn/lightmap-gi-texel-scale
Add `texel_scale` property to LightmapGI
2024-01-05 12:01:49 +01:00
nklbdev
47d991678d Fix lossless formats in PortableCompressedTexture2D
Update scene/resources/portable_compressed_texture.cpp

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-05 00:11:01 +05:00
Aaron Franke
9753a35c76
Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
Rémi Verschelde
8a716e3275
Merge pull request #84353 from aXu-AP/sprite2d-plugin-zoom
Add zoom controls to Sprite2DPlugin converter preview
2024-01-04 16:40:05 +01:00
Rémi Verschelde
bb1006b2ac
Merge pull request #84284 from Haydoggo/script-switch
Preserve inspector focus when opening script from scene tree
2024-01-04 16:39:59 +01:00
Rémi Verschelde
1312a73304
Merge pull request #84135 from aXu-AP/reparent-select-fix
Fix nodes being deselected upon reparenting
2024-01-04 16:39:53 +01:00
Rémi Verschelde
0cdb530c18
Merge pull request #83895 from clayjohn/origin-lines
Use screen-aligned quads for origin lines to avoid issues on NVidia
2024-01-04 16:39:42 +01:00
Rémi Verschelde
5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Rémi Verschelde
52ab49ef1a
Merge pull request #83503 from YeldhamDev/grab_all_the_animations!
Allow to load multiple animation/libraries at once in the animation manager
2024-01-04 16:39:30 +01:00
Rémi Verschelde
0010096356
Merge pull request #83109 from Calinou/script-editor-add-more-toggle-comment-shortcuts
Allow Ctrl + KP / and Ctrl + # to toggle comment in the script editor
2024-01-04 16:39:10 +01:00
Rémi Verschelde
ad3e5a949e
Merge pull request #82283 from YeldhamDev/focus_that_search_bar!
Make the search bars in the "Project Settings" dialog grab focus when they appear
2024-01-04 16:38:52 +01:00
Rémi Verschelde
c772a5b050
Merge pull request #78960 from kleonc/inspector-follow-focus
Make editor inspector follow focus
2024-01-04 16:38:46 +01:00
Rémi Verschelde
0d18a945ca
Merge pull request #76654 from TokageItLab/improve-filter-util-anim-tree
Add useful functions to `FilterEdit` in `AnimationBlendTreeEditor`
2024-01-04 16:38:32 +01:00
Rémi Verschelde
94f72a72e2
Merge pull request #75005 from J-N-Witch/add-position-gizmo-toggle
Add option to toggle visibility of Position gizmos in 2D editor, organize existing options
2024-01-04 16:38:24 +01:00
Rémi Verschelde
38a1e17b93
Merge pull request #72572 from Daylily-Zeleen/daylily-zeleen/override_export_end_in_Cpp
Provide ability to override `EditorExportPlugin::_export_end()` in C++
2024-01-04 16:38:15 +01:00
Marcin Nowak
eea2ad4019 Add texel_scale property to LightmapGI 2024-01-04 16:24:19 +01:00
Rémi Verschelde
0fa767beff
Merge pull request #84508 from jsjtxietian/clean-copy
Clean unnecessary copy detected by clang-tidy
2024-01-04 14:25:58 +01:00
Rémi Verschelde
3224e47af8
Merge pull request #84486 from jcostello/jcostello/fix-material-drop
Fix material drag and drop
2024-01-04 14:25:52 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
1aa03f7701
Merge pull request #81044 from MewPurPur/add-physics-material-icon
Add PhysicsMaterial icon
2024-01-04 14:24:54 +01:00
Rémi Verschelde
d4b33b3e9f
Merge pull request #86723 from ryevdokimov/remove-unused-code
Removed unused code related to command palette
2024-01-03 15:48:17 +01:00
Rémi Verschelde
00cc23f906
Merge pull request #86486 from timothyqiu/move-copy-dialog
Improve `EditorDirDialog`
2024-01-03 15:47:52 +01:00
Rémi Verschelde
c23c43dd96
Merge pull request #86476 from VedatGunel/fix-fs-split-offset
Store horizontal and vertical split offsets separately in FileSystem dock
2024-01-03 15:47:27 +01:00
Rémi Verschelde
6665a629c3
Merge pull request #85943 from kuruk-mm/fix/find-in-files
Stop the searching of `find in files` in folders that have `.gdignore`
2024-01-03 15:44:07 +01:00
Rémi Verschelde
11d1844e66
Merge pull request #85869 from paulloz/dotnet-warning-out-of-date-properties
.NET: Add a warning in the inspector when properties might be out of sync
2024-01-03 15:43:41 +01:00
Rémi Verschelde
54b83bd705
Merge pull request #84788 from Cerno-b/fix-description-text-for-grouping
Clarify description of "group selected"
2024-01-03 15:42:50 +01:00
Rémi Verschelde
73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +01:00
Rémi Verschelde
df8b7fee81
Merge pull request #82802 from marcinn/fix-82756-prevent-saving-children-without-owner
Fix saving branch as scene saves children without owner set
2024-01-03 15:40:37 +01:00
Rémi Verschelde
34594a3096
Merge pull request #86669 from YeldhamDev/there_is_no_escape
Stop escaping `'` on POT generation
2024-01-03 10:14:14 +01:00
Rémi Verschelde
a6dc1b3907
Merge pull request #84527 from Calinou/colorpicker-display-revert-icon
Display a revert icon on ColorPicker's old sample
2024-01-03 09:59:06 +01:00
Robert Yevdokimov
7fd15e9275 Removed unused code related to command palette 2024-01-02 14:49:37 -05:00
Michael Alexsander
e5022531bf
Stop escaping ' on POT generation 2024-01-02 15:26:42 -03:00
Rémi Verschelde
2158f88a88
Merge pull request #86710 from KoBeWi/do_not_the_shaders
Handle built-in shaders when closing scene
2024-01-02 18:06:25 +01:00
Rémi Verschelde
4c0db7765d
Merge pull request #86630 from TokageItLab/value-track-default-option
Make default options of int value track refer to RESET animation
2024-01-02 18:06:02 +01:00
Rémi Verschelde
39336e3780
Merge pull request #86598 from pancelor/master
Project upgrade tool: Better space handling in "export"
2024-01-02 18:05:51 +01:00
Rémi Verschelde
a1d45858e0
Merge pull request #86504 from lyuma/gltf_reimport_textures_merry_xmas
gltf: Fix three bugs which prevented extracted textures from being refreshed
2024-01-02 18:05:19 +01:00
Rémi Verschelde
2f2ed95aa8
Merge pull request #85540 from KoBeWi/update_reset
Copy track update mode when adding reset key
2024-01-02 18:05:12 +01:00
kobewi
779d731940 Handle built-in shaders when closing scene 2024-01-02 16:00:11 +01:00
Rémi Verschelde
e78c5d0ec5
Merge pull request #86211 from TheSofox/node-duplicate-undo-fix
Fix duplicating multiple nodes at different depths in `SceneTreeDock`
2024-01-02 15:08:57 +01:00
Rémi Verschelde
0d88840e81
Merge pull request #80706 from ajreckof/rework-array-update-property
Rework `update_property` for array
2024-01-02 15:08:41 +01:00
Silc Lizard (Tokage) Renew
eecfe5d75a Make default options of int value track refer to RESET animation 2024-01-02 13:13:47 +09:00
kobewi
d96fca371b Copy track update mode when adding reset key 2023-12-30 18:02:55 +01:00
pancelor
d4d5a14234 project upgrade tool: better space handling in "export"
the regex had two problems; they were not recognizing export statements
that had spaces after "export", or export statements with no space
before "var".

These are both valid syntax, but the conversion was unsuccessful.
This commit fixes both cases.

test case 1:    `export(int)var x = 1`
old conversion: `@export(int)var x = 1`
new conversion: `@export var x: int = 1`

test case 2:    `export (int) var y = 2`
old conversion: `@export (int) var y = 2`
new conversion: `@export var y: int = 2`
2023-12-28 21:10:54 -08:00
Vedat Gunel
f35f1a1849 Store horizontal and vertical split offsets separately in FileSystem dock 2023-12-25 18:11:18 +03:00
Haoyu Qiu
a42ead59da Improve EditorDirDialog
* Automatically selects the newly created directory
* Automatically selects "res://" when nothing is selected
* Fixes an error when overwrite/replace dialog appears
* Changes "copy checkbox + action button" to "copy button + move button"
* Double clicking a directory (un)collapses it instead of copy/move
* Uses DirectoryCreateDialog for "Create Folder"
2023-12-25 19:14:04 +08:00
Lyuma
fea4165ca8 gltf: fix three bugs which prevented extracted textures from being refreshed.
1. Extracted texture paths in `GLTFDocument::_parse_image_save_image` at the project root started with res:/// which broke cache invalidation
2. md5 hashes were not being written to generator_parameters for new imports, which led Godot to think the file was manually created.
3. `EditorFileSystem::reimport_append` must emit the `resources_reimported` signal in order for the resource cache to be updated.
2023-12-25 01:03:40 -08:00