Rémi Verschelde
4ab86c6731
Merge pull request #59980 from reduz/animation-libraries
2022-04-11 14:18:35 +02:00
Rémi Verschelde
5613ac37d6
Merge pull request #59440 from bruvzg/fd_ref_counted
2022-04-11 14:12:18 +02:00
Rémi Verschelde
2ec68599a4
Merge pull request #60111 from KoBeWi/the_files_have_landed
2022-04-11 12:52:51 +02:00
Rémi Verschelde
f44e5dba6d
Merge pull request #60124 from KoBeWi/sepyt_noitcennoc_dilav
2022-04-11 12:52:13 +02:00
reduz
6f401439f8
Implement Animation Libraries
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* Instead of containing single animations, AnimationPlayer now contains libraries.
* Libraries, in turn, contain the animations.
This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models.
Missing (will be done on separate PRs):
* Make it possible to import scenes (dae/fbx/gltf) as animation libraries.
* Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
2022-04-11 12:51:54 +02:00
Rémi Verschelde
596e529a59
Merge pull request #60125 from Calinou/makerst-improve-error-reporting
2022-04-11 12:51:31 +02:00
jfons
c4c0ef116a
Fix specialization constant updates in color passes
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The color pass specialization constants were not being updated after splitting them to their own array.
2022-04-11 12:40:17 +02:00
Rémi Verschelde
aba84275ae
Merge pull request #59514 from EricEzaM/input-editor-fixes
2022-04-11 12:37:10 +02:00
bruvzg
9381acb6a4
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
Rémi Verschelde
b80a6abaeb
Merge pull request #60136 from bruvzg/long_select
2022-04-11 12:21:17 +02:00
Rémi Verschelde
ca9372622f
Merge pull request #60104 from ConteZero/shortcut_keys
2022-04-11 12:02:42 +02:00
Rémi Verschelde
8e1d551f03
Merge pull request #60129 from timothyqiu/title-unnamed
2022-04-11 11:58:49 +02:00
jfons
bdc239a5a9
Fix Vulkan validation errors on default depth textures
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The validation layers were complaining that we use DEFAULT_RD_TEXTURE_WHITE (which is RGBA8) in places where it's sampled as a depth texture. This commit adds the new default texture DEFAULT_RD_TEXTURE_DEPTH and uses it where needed.
2022-04-11 11:53:49 +02:00
Rémi Verschelde
831dc74b1f
Merge pull request #59940 from BastiaanOlij/xr_new_controllers_20220405
2022-04-11 11:38:39 +02:00
bruvzg
75eec38772
[TextServer] Fix long selection performance.
2022-04-11 11:37:38 +03:00
Haoyu Qiu
35d0878139
Localize unnamed project name in editor window title
2022-04-11 12:50:10 +08:00
Hugo Locurcio
f0b860fbad
makerst: Improve error reporting
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- List file names before error descriptions, as is common in linters.
- Print the number of errors reported at the end of the list.
- Use double quotes instead of single quotes in messages.
2022-04-11 02:34:37 +02:00
kobewi
63de41b996
Improvements to files_dropped signal
2022-04-11 00:37:06 +02:00
kobewi
b29aff8dac
Fix GraphEdit's valid connections being reversed
2022-04-11 00:34:59 +02:00
Hugo Locurcio
f9c0a66d6e
Hide SSIL properties when SSIL is disabled in the Environment resource
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- Hide Tonemap White property when the tonemapper is Linear
(as linear tonemapping does not use a whitepoint).
2022-04-10 23:44:19 +02:00
ConteZero
addadaaa24
Add select_all() to RichTextLabel
2022-04-10 18:03:10 +02:00
kobewi
2c85599218
Improve shaped_text_get_word_breaks()
2022-04-10 17:43:52 +02:00
Ev1lbl0w
139c1eb655
Clamp ratio from popup_centered_ratio
2022-04-10 11:10:21 +01:00
Silc 'Tokage' Renew
860fac4e6f
Make blend animation to use ResetTrack as default value
2022-04-10 13:00:00 +09:00
Michael Alexsander
335068e89b
Draw relationship lines for items offscreen
2022-04-09 20:59:17 -03:00
Bartłomiej T. Listwon
6dfcfecd3d
Remove get_data() from CowData
2022-04-09 21:25:31 +02:00
Hugo Locurcio
d15b69118d
Fix 3D scaling enum size in the editor and improve descriptions
2022-04-09 17:53:45 +02:00
Rémi Verschelde
83d2673772
Merge pull request #60059 from fabriceci/fix-up-direction-doc
2022-04-09 17:13:21 +02:00
fabriceci
09efb1f726
Fix up direction doc description
2022-04-09 12:59:24 +02:00
Haoyu Qiu
90782a18b7
Improve Select Frames dialog of SpriteFrames editor
2022-04-09 17:30:00 +08:00
Marc Gilleron
cc29d39800
Changed print_line macro to a function
2022-04-09 00:45:34 +01:00
Rémi Verschelde
eb6ebdc4af
Merge pull request #59995 from Scony/fix-threaded-navmesh-baking
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Fix navmesh baking
2022-04-09 01:27:55 +02:00
Rémi Verschelde
7fff6432a5
Merge pull request #60029 from vnen/gdscript-static-methods-fix
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GDScript: Fix method call on singletons
2022-04-09 01:26:25 +02:00
ConteZero
ee8fc125bf
Fix editor_log text copy
2022-04-08 22:13:48 +02:00
Pawel Lampe
fcd26b8841
Fix navmesh baking
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- improved mesh data calculation from standalone static colliders so that no
VisualServer calls are performed - and thus no VS mutexes need to
be locked in case of on-thread baking
- improved the same for GridMap's static colliders
2022-04-08 21:01:59 +02:00
Hugo Locurcio
2252663163
Allow size
values as low as 0.001
in Camera3D's orthogonal/frustum mode
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This allows for lower field of view (or higher zoom) in orthogonal
and frustum camera modes.
The property hint also allows setting the size with greater precision.
2022-04-08 18:49:45 +02:00
George Marques
cdbd6056ef
GDScript: Fix method call on singletons
2022-04-08 12:20:57 -03:00
kobewi
216fe8f8d9
Fix 2D editor menu position
2022-04-08 17:09:40 +02:00
Aaron Record
dc4bf7f6e6
Add tutorial links to Signal's documentation
2022-04-08 08:25:45 -06:00
Mark Riedesel
4f3769fd75
add SafeList destructor which calls maybe_cleanup() to prevent mem leak
2022-04-08 09:50:49 -04:00
ConteZero
a3d82f5afb
Fix shortcut_keys_enabled in TextEdit
2022-04-08 15:13:32 +02:00
kobewi
f75e08db6a
Remove unused SplitContainer bg theme property
2022-04-08 13:05:29 +02:00
Haoyu Qiu
63a9188ddb
Rename NavigationServer's free method to free_rid
2022-04-08 17:39:17 +08:00
Markus Sauermann
b9c91d620e
Add a note about collisions in different canvases.
2022-04-08 09:27:31 +02:00
Rémi Verschelde
bf153b82c7
Merge pull request #59324 from Zylann/fix_fvec_array_binary_load
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Fix loading binary resources with float=64
2022-04-08 09:06:04 +02:00
Aaron Franke
f3eca5abef
GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
2022-04-07 23:32:56 -05:00
Hugo Locurcio
f064258aee
Highlight hovered keyframes in the animation track editor
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Both unselected and selected keyframes feature hover feedback.
This currently only affects standard keyframes (i.e. not booleans,
colors or audio tracks which use custom icons).
2022-04-08 01:43:21 +02:00
Marc Gilleron
0b108f159a
Fix loading binary resources with float=64
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- PackedVector2Array
- PackedVector3Array
- PackedColorArray
2022-04-08 00:29:44 +01:00
Rémi Verschelde
748fde8df0
Merge pull request #59396 from Calinou/animation-track-editor-improve-drawing
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Improve the animation track editor drawing
2022-04-08 01:18:42 +02:00
FireForge
28261b3da8
Add enum hint for Animation.loop_mode
2022-04-07 17:19:32 -05:00