Commit graph

3284 commits

Author SHA1 Message Date
Rémi Verschelde
cbcc0eacd5 String: Use ABS macro in padding code
Follow-up to #39261.
2020-06-11 11:39:21 +02:00
Rémi Verschelde
7217a7edbd
Merge pull request #39230 from ntfshard/expression_string_singlequote
Fix for Expression class: string inside an expression can't be single quoted
2020-06-11 09:37:35 +02:00
Rémi Verschelde
786fc63faa
Merge pull request #39261 from mrushyendra/string_padding
Enable zero padding with float specifier for format strings
2020-06-11 09:37:16 +02:00
Pedro J. Estébanez
4e4b1d7568 Fix potential crash when listing leaked objects
Note:
Casting to the C++ classes and calling the methods there would work as well,
but would require including he header files for the specific object types handled
here, which wouldn't be OK either.
2020-06-10 20:44:11 +02:00
Rémi Verschelde
47f1faf512
Merge pull request #39409 from akien-mga/astar-get_closest_point-deterministic
AStar: Make get_closest_point() deterministic for equidistant points
2020-06-10 10:46:35 +02:00
Rémi Verschelde
187ba4c5a8 AStar: Make get_closest_point() deterministic for equidistant points
Closes godotengine/godot-docs#3667.
Supersedes #39405.
2020-06-09 11:04:12 +02:00
Rémi Verschelde
2b5545270a Core: Add hints to run with --verbose when leaking nodes/resources at exit 2020-06-08 16:48:21 +02:00
Rémi Verschelde
e7ebda975a VariantParser: Fix crash on malformed vectors
Each time `r_err_str` is set, we should return a parse error.

Removed redundant `return OK;` which were already handled after the big
`if`/`else if`/`else` for `TK_IDENTIFIER`.

Part of #17372.
2020-06-08 11:38:13 +02:00
Rémi Verschelde
ec1bf96e41
Merge pull request #39200 from azagaya/fix-blend-2
Fixing wrong blending rect methods
2020-06-07 15:52:22 +02:00
Fabio Alessandrelli
87cc283b8b Crypto as a custom instance class. 2020-06-06 17:33:44 +02:00
Fabio Alessandrelli
054f52364f Fix editor crash when mbedtls is disabled. 2020-06-06 17:33:43 +02:00
Rémi Verschelde
50cb781b1b
Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-func
Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix.
2020-06-05 11:53:54 +02:00
unknown
c9edc82b3b Remove unused function get_key_value_ptr_array from hash_map.h and also fix parameter name in function get_key_list. 2020-06-05 13:13:42 +05:30
Rémi Verschelde
938334cc9e Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@6191f6333b.
2020-06-04 15:52:27 +02:00
Maganty Rushyendra
b7d835d9ca Enable zero padding with float specifier for format strings
Godot currently supports zero padding for integers, octals and
hexadecimals when using format strings, but not for floats.

This commit adds support for zero padding for floats, thus ensuring
consistent behavior for all types, and making Godot's format specifiers'
behavior closer to c's `printf()`.

Before: `print("<%07.2f>" % -0.2345)` prints `<  -0.23>`.
Now: `print("<%07.2f>" % -0.2345)` prints `<-000.23>`.
     `print("<%7.2f>" % -0.2345)` prints `<  -0.23>`.
2020-06-03 21:21:27 +08:00
Yuri Roubinsky
d7cf1b5c73 Fix docs generation for Vector2i/Vector3i/Rect2i 2020-06-03 15:22:26 +03:00
ntfs.hard
ec164b2301 Fix for Expression class: inner string can be single quoted 2020-06-02 13:44:53 +03:00
Hugo Locurcio
9c0d214776
Print errors when calling MIDI input methods on unsupported platforms
This partially addresses #32065.
2020-05-31 19:10:27 +02:00
azagaya
b211a86ebe Fixing wrong blending rect methods
Using Color.blend function instead of custom code

Fixed clang_format

Removed unnecessary help
2020-05-31 14:06:53 -03:00
Rémi Verschelde
1620669f4e
Merge pull request #39051 from Xrayez/geometry-split
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-29 12:10:37 +02:00
Rémi Verschelde
a16031beb6 Use translated docs in PropertySelector
And do the dedent and stripping for both translated and
non-translated strings for consistency, and so that we
don't need to do it at the call site.
2020-05-28 12:02:12 +02:00
Maganty Rushyendra
4ef246f804 Fix unsigned integer bug in LocalVector::erase
`erase()` calls `find()` to get the index of the element to remove, if
any.

c2151e1813/core/local_vector.h (L77-L81)

`find()` returns a signed integer. In particular, it returns -1 if
no element is found. Since `erase()` converts this to an unsigned type, the
wrong element may be erroneously removed from the vector.

Other ways to fix this would involve changing function signatures, so
this seemed to be the least disruptive change.

Fixes #38884
2020-05-27 21:53:34 +08:00
Andrii Doroshenko (Xrayez)
69d5de632e Split Geometry singleton into Geometry2D and Geometry3D
Extra `_2d` suffixes are removed from 2D methods accoringly.
2020-05-27 14:28:34 +03:00
Rémi Verschelde
0183bfbb0f Improve documentation of ProjectSettings::setup
Subsequent PRs adding and fixing support for bundled PCKs
did not update the documentation /o\
2020-05-25 17:50:36 +02:00
Rémi Verschelde
a55a97119b
Merge pull request #38887 from AndreaCatania/oahash_imp
OAHashMap crash fix and copy feature.
2020-05-25 11:55:06 +02:00
Andrea Catania
094a05d44e - Make sure it's impossible to initialize an OAHashMap with 0 capacity (would cause division by 0)
- Added possibility to copy an OAHashMap
- Added unit tests

This code is generously donated by IMVU.
2020-05-25 11:18:02 +02:00
Rémi Verschelde
57d21ebeda
Merge pull request #38396 from nekomatata/unexpose-sort-children
Fix Container sorting not working when overriding _sort_children in gdscript
2020-05-23 20:22:44 +02:00
Rémi Verschelde
a891c71426
Merge pull request #38886 from Xrayez/save-png-to-buffer-bind
Expose `Image.save_png_to_buffer` method
2020-05-22 09:48:23 +02:00
bruvzg
409562558a
Docs: Fix order of variant constants. 2020-05-20 16:45:42 +03:00
Andrii Doroshenko (Xrayez)
d4d4229d9d Expose Image.save_png_to_buffer method 2020-05-20 14:43:24 +03:00
bruvzg
d0b5174b6a
[Windows] Add tablet driver selection. 2020-05-20 09:37:32 +03:00
Rémi Verschelde
85220fec01 Style: Remove unnecessary semicolons from core
Semicolons are not necessary after function definitions or control flow
blocks, and having some code use them makes things inconsistent (and
occasionally can mess up `clang-format`'s formatting).

Removing them is tedious work though, I had to do this manually (regex
+ manual review) as I couldn't find a tool for that. All other code
folders would need to get the same treatment.
2020-05-19 15:57:56 +02:00
Rémi Verschelde
ca3192d18a Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
Rémi Verschelde
36ba9fabde
Merge pull request #38567 from AndreaCatania/AndreaCatania-patch-3
Removed const from OAHashMap iterator value
2020-05-19 10:26:05 +02:00
Pedro J. Estébanez
b720a01849 Fix leaks and crashes in OAHashMap
This changes the way the lifespan of items is managed to be consistent.

Bonus: Simplify cases of destroy-then-emplace.
2020-05-18 14:02:52 +02:00
PouleyKetchoupp
3ad694018f Fix Container sorting not working when overriding _sort_children in gdscript
Remove _sort_children from script bindings:
_sort_children is an internal method which shouldn't be exposed to scripts.

Added support for non-bound methods in MessageQueue:
So we can use deferred calls without exposing internal methods to scripts.

Added debug checks in CallableCustomMethodPointer:
Adding method pointer callables to the message queue was causing crashes
in case an object was destroyed and the same memory was allocated for
another one. The new object had a valid object id but the call was erroneous.
Release will be fixed later, along with Variant which has the same problem and
is also fixed for debug only.
2020-05-16 18:13:25 +02:00
Hugo Locurcio
d935a4348d
Remove HQ2X and the Image.expand_2x_hq2x() method
As of Godot 3.0, HQ2X is no longer used to upscale the editor theme
and icons on hiDPI displays, which limited its effective uses.
HQ2X was also used to upscale the project theme when the "Use Hidpi"
project setting was enabled, but results were often less than ideal.
The new StyleBoxFlat and SVG support also make HQ2X less important
to have as a core feature.

This decreases binary sizes slightly (-150 KB on most platforms,
-212 KB on WebAssembly release).

This partially addresses #12419.
2020-05-16 16:10:50 +02:00
Rémi Verschelde
5b53f22774
Merge pull request #38760 from akien-mga/error-macros-style
Error macros: Improve style of error messages
2020-05-15 22:04:52 +02:00
Rémi Verschelde
0ed7d3a40a Error macros: Improve style of error messages
Document why the `if (1) {} else ((void)0)` construct is used.
2020-05-15 18:21:14 +02:00
Rémi Verschelde
f06c44a02c
Merge pull request #38717 from madmiraal/fix-image-uninitialized-warning
Silence 'w' may be used uninitialized in image.cpp warning.
2020-05-15 18:05:53 +02:00
Rémi Verschelde
0ee0fa42e6 Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
2020-05-14 21:57:34 +02:00
Rémi Verschelde
07bc4e2f96 Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
  -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
  -o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```

This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.

This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.

Part of #33027.
2020-05-14 16:54:55 +02:00
Rémi Verschelde
0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
2020-05-14 16:54:55 +02:00
Rémi Verschelde
710b34b702 Style: Fix missing/invalid copyright headers 2020-05-14 16:54:54 +02:00
Marcel Admiraal
6c4c1bf53d Silence 'w' may be used uninitialized in image.cpp warning.
Rename `w` to the more meaningful `data_write`
2020-05-14 15:24:17 +01:00
Rémi Verschelde
dcd1151d77 Enforce use of bool literals instead of integers
Using clang-tidy's `modernize-use-bool-literals`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
2020-05-14 13:45:01 +02:00
Rémi Verschelde
1a8167867b Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
2020-05-14 13:45:01 +02:00
Rémi Verschelde
1f6f364a56 Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.

Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
2020-05-14 10:01:56 +02:00
Marcel Admiraal
e0d4e840b4 Implement half axis and inverted axis mapping. 2020-05-13 10:33:32 +01:00
Marcel Admiraal
e7fee711b3 Update game controller enums. 2020-05-13 10:33:32 +01:00