Rémi Verschelde
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2bf8c4a6d0
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Merge pull request #63527 from BastiaanOlij/rework_environment
Restructure environment in render implementation
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2022-07-29 08:05:40 +02:00 |
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Bastiaan Olij
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f579125eeb
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Restructure environment in render implementation
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2022-07-29 12:24:32 +10:00 |
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Hugo Locurcio
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4b42379c8f
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Rename RenderingServer global shader uniform methods to be more explicit
The `global_shader_uniform` name is longer, but it makes it much
easier to find the methods when searching in the class reference.
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2022-07-28 18:46:59 +02:00 |
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clayjohn
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7e7c6995e3
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Use full size mipmaps for reflections when in high-quality mode
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2022-07-26 23:53:05 -07:00 |
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Yuri Rubinsky
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886c2d9681
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Implement shader uniform groups/subgroups
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2022-07-26 11:26:09 +03:00 |
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Bastiaan Olij
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bad5c659a4
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Move Sky(RD) into environment
Move Fog logic from render scene render to fog
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2022-07-26 10:19:40 +10:00 |
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