Rémi Verschelde
c359a8e9ca
Merge pull request #95757 from BlueCube3310/cvtt-float
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CVTT: Include float formats for hdr compression
2024-08-20 10:02:23 +02:00
Rémi Verschelde
26e87f4fbd
Merge pull request #95687 from aryan-11825114/fix-small-graph-editor-pins
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Fix small graph editor pins at higher display scales
2024-08-20 10:02:18 +02:00
Rémi Verschelde
a55b6a4ac0
Merge pull request #95518 from mihe/bezier-delete-errors
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Fix errors about `UndoRedo` history mismatch when deleting bezier track
2024-08-20 10:02:12 +02:00
Rémi Verschelde
65c6897e55
Merge pull request #95269 from raulsntos/dotnet/determinant
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C#: Expose `Transform2D.Determinant()`
2024-08-20 10:02:07 +02:00
Rémi Verschelde
a700b2a4a2
Merge pull request #95153 from BastiaanOlij/improve_hand_tracking_settings
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Change hand tracking project settings and finetune `show_when_tracked`
2024-08-20 10:02:01 +02:00
Rémi Verschelde
7999b4bb8a
Merge pull request #94324 from SomeRanDev/shader_hint_enum
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GDShader: Add `hint_enum` for `uniform int`
2024-08-20 10:01:57 +02:00
Rémi Verschelde
58505b0bce
Merge pull request #94082 from HolonProduction/completion-force
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Autocompletion: Rework argument options string literal completion
2024-08-20 10:01:52 +02:00
Rémi Verschelde
6a9ecdcf0c
Merge pull request #91818 from rburing/fti_multimesh
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Physics interpolation: `MultiMesh`
2024-08-20 10:01:46 +02:00
Rémi Verschelde
8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
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Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
Rémi Verschelde
333f0f910f
Merge pull request #86000 from jsjtxietian/add-missing-model_normal_matrix
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Add `model_normal_matrix` for fragment shader
2024-08-20 10:01:36 +02:00
Rémi Verschelde
554dc002b5
Merge pull request #85108 from theDrake/pick-main-scene-punctuation
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Adjust `pick_main_scene` dialog punctuation
2024-08-20 10:01:28 +02:00
Rémi Verschelde
7f8b4364e8
Merge pull request #82093 from jsjtxietian/add-support-for-drag-a-shader-to-material
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Add support for dragging a shader to user exported material property
2024-08-20 10:01:19 +02:00
bruvzg
97085358ce
[Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update.
2024-08-20 10:23:00 +03:00
Orion Lawlor
bde165ccb3
Fix GLES3 crash with Mesh surface with exactly 65536 vertices
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Fixes #95837 .
2024-08-20 09:08:16 +02:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
jsjtxietian
e698351db2
Add model_normal_matrix for fragment shader
2024-08-20 12:39:29 +08:00
jsjtxietian
da5f7c6b40
Add support for dragging a shader to user exported material property
2024-08-20 11:05:52 +08:00
Bastiaan Olij
a8c5117777
Change hand tracking project settings and finetune show_when_tracked
2024-08-20 11:12:52 +10:00
clayjohn
1521e49c23
Antialias direct light samples in LightmapperRD
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Additionally use Vogel disk to enhance soft shadow quality.
2024-08-19 17:54:55 -07:00
Bastiaan Olij
d9ab2c3195
OpenXR: Add support for visibility mask
2024-08-20 10:47:17 +10:00
Jakub Marcowski
e3ffcb3289
ufbx: Update to 0.14.3
2024-08-20 02:30:45 +02:00
matheusmdx
e8254dc3f4
Fallback to theme icon when no custom icon is set in autocompletion
2024-08-19 16:16:06 -03:00
Paul Joannon
3c0eaec39f
Fix relative paths for global class icons in C#
2024-08-19 18:09:58 +02:00
Mikael Hermansson
4db3e6e6cd
Fix errors about UndoRedo
history mismatch when deleting bezier track
2024-08-19 17:53:49 +02:00
Rémi Verschelde
da5f39889f
Merge pull request #95763 from gongpha/audiostreamplayer-icons-improvement
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Improve AudioStreamPlayer icons
2024-08-19 16:05:30 +02:00
Rémi Verschelde
ce1ba7328f
Merge pull request #94934 from Hilderin/fix-no-validation-blender-path-on-import
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Fix no validation on Blender path on import
2024-08-19 16:05:26 +02:00
Rémi Verschelde
6bf64027b7
Merge pull request #94785 from Chaosus/shader_fix_samplers_order
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Fix texture samplers to not being last in the property list
2024-08-19 16:05:21 +02:00
Rémi Verschelde
af919a845f
Merge pull request #94683 from kisg/string_name_fix
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StringName: Use inline static field definitions
2024-08-19 16:05:16 +02:00
Rémi Verschelde
93fe5c6598
Merge pull request #94553 from juanjp600/gizmo-bvh
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Fix gizmos without visible geometry not being selectable
2024-08-19 16:05:11 +02:00
Rémi Verschelde
0274508647
Merge pull request #93498 from smix8/connection_relocation
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Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
Rémi Verschelde
b39df869c7
Merge pull request #93252 from smix8/csg_bake
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Add CSG options to bake to static mesh and collision shape
2024-08-19 16:04:59 +02:00
Rémi Verschelde
a105553a1d
Merge pull request #92841 from kleonc/menu-bar-proper-canvas-transform-popup-calculation
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Fix `MenuBar` popup placement assuming it's in viewport default canvas
2024-08-19 16:04:54 +02:00
Rémi Verschelde
da57bab169
Merge pull request #92560 from smix8/navmesh2d_bake_partition
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Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Rémi Verschelde
0ab62a128a
Merge pull request #91971 from Delsin-Yu/WrapControls_ContentScaleFactor
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Fix `Window.wrap_controls` does not account for the `content_scale_factor`
2024-08-19 16:04:44 +02:00
Rémi Verschelde
ea054261e2
Merge pull request #91731 from TokageItLab/b2s
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Fix Bone2D gizmo scaling
2024-08-19 16:04:40 +02:00
Rémi Verschelde
db5003519a
Merge pull request #89554 from smnast/backspace-unfold
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Fix backspace always unfolding previous line
2024-08-19 16:04:34 +02:00
Rémi Verschelde
80933392f3
Merge pull request #87135 from ryevdokimov/do-not-apply-material-on-ui-cancel
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Clear drag preview material on `NOTIFICATION_DRAG_END`
2024-08-19 16:04:28 +02:00
Rémi Verschelde
41b53182c9
Merge pull request #86302 from jordi-star/redraw_svc_on_size_change
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Redraw SubViewportContainer on SubViewport size change
2024-08-19 16:04:21 +02:00
Rémi Verschelde
bb40b3cc7b
Merge pull request #84831 from EelisOtsamo/editor_3d_click_select_skip_locked
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Ignore locked nodes when click selecting in 3d editor
2024-08-19 16:04:15 +02:00
oeelis
bf9fdc5b96
Ignore locked nodes when click selecting in 3d editor
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When selecting 3d nodes with a single click, the node closest to the
camera is selected. If the closest node was locked, it would block the
selection, even when there was unlocked nodes behind the locked node.
This PR replaces the `_select_ray` method call used to find the closest
node with the similar `_find_items_at_pos` method, which can skip any
locked nodes.
Fixes #84764
2024-08-19 14:56:02 +02:00
jordi
61e2aa7914
Redraw SubViewportContainer on SubViewport size change
2024-08-19 14:53:53 +02:00
DE-YU
46abbae2b0
Fix Window.wrap_controls does not account for the content_scale_factor
2024-08-19 14:48:43 +02:00
Mikael Hermansson
807904d951
Enable standards conformance for MSVC
2024-08-19 14:44:09 +02:00
passivestar
3fe644de86
Expose GDScript syntax highlighter to editor plugins
2024-08-19 16:36:55 +04:00
Rémi Verschelde
a07f20b3e5
Merge pull request #95794 from bruvzg/win_fd_thread
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[Windows] Run native file dialogs in thread to make it non-blocking.
2024-08-19 14:34:34 +02:00
Rémi Verschelde
745cc6e438
Merge pull request #95780 from Mickeon/documentation-gdscript-some-invalid-code
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Fix some invalid code in GDScript class reference
2024-08-19 14:34:30 +02:00
Rémi Verschelde
01fdac08d9
Merge pull request #95779 from Mickeon/documentation-no-differences-ShapeCast
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Fix some differences between ShapeCast2D and ShapeCast3D documentation
2024-08-19 14:34:26 +02:00
Rémi Verschelde
8b39d7f326
Merge pull request #95666 from kleonc/parallax2d_repeat_offsets_relative_to_source
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Fix `Parallax2D` repeats being not relative to its transform
2024-08-19 14:34:21 +02:00
Rémi Verschelde
6a829d5a86
Merge pull request #95508 from Summersay415/loaded-when-not
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Return error when no ResourceFormatLoader found
2024-08-19 14:34:17 +02:00
Rémi Verschelde
8b98d9aa4d
Merge pull request #95137 from smix8/source_geo_bounds
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Add `get_bounds()` function to NavigationMeshSourceGeometryData
2024-08-19 14:34:13 +02:00