Aaron Franke
bd6ed3fb09
Allow multiplying Transforms and Basis by numbers
2021-06-15 22:26:29 -04:00
Riteo Siuga
7cb3476a1c
Remove GridMap's "Lock View" option and a related method.
...
Apparently this feature utilized a completely commented out 7+ years old
method, effectively doing nothing. Since it was designed with a completely
different editor design in mind it is pretty much incompatible and as such
it's best to remove it for now.
2021-06-16 04:14:37 +02:00
Lightning_A
70fb239a25
Add "Suggest a Feature" to the help dialog.
...
Links to Godot Proposals's readme.
2021-06-15 18:37:27 -06:00
Rémi Verschelde
d36b220531
Merge pull request #49634 from godotengine/revert-49482-49451-fix-selection-changed-multinodeeditor
...
Revert "Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection"
2021-06-16 02:13:26 +02:00
Rémi Verschelde
80d057269f
Revert "Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection"
2021-06-16 02:12:01 +02:00
Rémi Verschelde
c2ba45fcc8
Merge pull request #49630 from kodiwills/fix-custom-irradiance-typo
...
Fix typo in `CUSTOM_IRRADIANCE` calculations
2021-06-15 22:37:54 +02:00
Kodi
69e1f25299
Fix typo in CUSTOM_IRRADIANCE calculations
2021-06-15 15:17:00 -04:00
Rémi Verschelde
1cc6385858
Merge pull request #49624 from nekomatata/fix-sub-resource-cache
...
Fix sub-resource storing the wrong index in cache
2021-06-15 20:38:34 +02:00
PouleyKetchoupp
3c3d7380e2
Fix sub-resource storing the wrong index in cache
...
The subindex within Resource wasn't synchronized with the path stored
in cache when saving a packed scene. It could cause sub-resources to be
swapped when loading the same packed scene in the same session.
Now the subindex in Resource reflects the sub-resource path in cache,
making saving and loading sub-resources consistent.
Co-authored-by: latorril <latorril@gmail.com>
2021-06-15 09:55:16 -07:00
Rémi Verschelde
e312df0972
Fix build after merge of #48598
2021-06-15 18:37:12 +02:00
Rémi Verschelde
3f01b38185
Merge pull request #48597 from Calinou/editor-scale-auto-portrait
...
Handle portrait mode monitors in the automatic editor scale detection
2021-06-15 18:27:48 +02:00
Rémi Verschelde
5bd0692d0c
Merge pull request #48598 from Calinou/animation-track-editor-improve-scrolling
...
Improve scrolling actions in the animation track editor
2021-06-15 18:27:06 +02:00
Rémi Verschelde
9f1f59570c
Merge pull request #48619 from Calinou/editor-autoload-rename-singleton
...
Rename "Singleton" to "Global Variable" in the AutoLoad editor
2021-06-15 18:25:38 +02:00
Rémi Verschelde
b574d29ed2
Merge pull request #48681 from Calinou/doc-audioeffectpitchshift
...
Complete documentation for the AudioEffectPitchShift class
2021-06-15 18:25:07 +02:00
Rémi Verschelde
a40522d738
Merge pull request #49619 from KoBeWi/virtual_police
...
Validate that all virtual methods start with _
2021-06-15 18:22:46 +02:00
kobewi
7c84aa1101
Validate that all virtual methods start with _
2021-06-15 17:47:30 +02:00
Umang Kalra
5e8d31ef0e
Fixes missing descriptions in search window of visualscript
2021-06-15 20:30:54 +05:30
Rémi Verschelde
c2ba60f31a
Merge pull request #48682 from Calinou/doc-audio-generation
...
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-06-15 16:55:14 +02:00
Rémi Verschelde
fed31b1827
Merge pull request #49616 from BastiaanOlij/more_rename_transform
...
Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:50:52 +02:00
Rémi Verschelde
7a85e95a4b
Merge pull request #48998 from kleonc/Node-add_child-fix
...
Node.add_child Check for cyclic dependency
2021-06-15 16:27:18 +02:00
Rémi Verschelde
acdcd37ad2
Merge pull request #49003 from Calinou/editor-freelook-fix-redrawing-when-not-moving
...
Fix editor constantly redrawing when freelook is active with still camera
2021-06-15 16:27:08 +02:00
Rémi Verschelde
1129439f09
Merge pull request #49011 from KoBeWi/totally_h
...
Fix valign with stylebox borders
2021-06-15 16:25:49 +02:00
Bastiaan Olij
2161fd117b
Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:01:50 +02:00
Rémi Verschelde
69553166ea
Merge pull request #49083 from foxydevloper/make-easing-line-smooth
...
Make easing properties drawn with anti aliasing
2021-06-15 15:44:39 +02:00
Rémi Verschelde
78a2d3a967
Merge pull request #49107 from timothyqiu/circular-structure
...
Fix json dump and print of circular structure
2021-06-15 15:43:55 +02:00
Rémi Verschelde
fbdb1e0bab
Merge pull request #49108 from LightningAA/reload-current-project-4.0
...
Add the ability to reload the current project
2021-06-15 15:40:52 +02:00
Rémi Verschelde
b5da5543db
Merge pull request #49292 from KoBeWi/you_changed,_animation
...
Clarify animation_changed signal
2021-06-15 15:34:51 +02:00
Rémi Verschelde
9f8d892e4e
Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode
...
Prevent accidental drags by adding drag distance threshold
2021-06-15 15:34:28 +02:00
Rémi Verschelde
529bf43134
Merge pull request #49432 from Calinou/tweak-physics-fps-property-hint
...
Tweak the physics FPS property hint to only allow reasonable values
2021-06-15 15:19:24 +02:00
Rémi Verschelde
e479abeb98
Merge pull request #49437 from Calinou/graphedit-allow-higher-lower-zoom-values
...
Allow higher and lower maximum zoom values in GraphEdit
2021-06-15 15:18:17 +02:00
Rémi Verschelde
be787e140e
Merge pull request #49482 from unsignedFoo/49451-fix-selection-changed-multinodeeditor
...
Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection
2021-06-15 15:07:52 +02:00
Rémi Verschelde
7efde449b2
Merge pull request #49508 from kleonc/texture_button-updating-min_size
...
TextureButton Update min size on any texture change
2021-06-15 15:01:16 +02:00
Rémi Verschelde
3942ea68a8
Merge pull request #49604 from pfertyk/issue-49453-wrong-recent-directory-names
...
Remove trailing slash from recent dir if needed
2021-06-15 14:58:05 +02:00
Rémi Verschelde
91d6382786
Merge pull request #49594 from bruvzg/macos_app_category
...
Add LSApplicationCategoryType to the template and export dialog.
2021-06-15 14:53:42 +02:00
Rémi Verschelde
cbcdda60c0
Merge pull request #49570 from RandomShaper/fix_slow_scene_io
2021-06-15 14:51:24 +02:00
Rémi Verschelde
db0816e129
Merge pull request #49459 from akien-mga/fixup-editor-paths-settings
2021-06-15 14:35:37 +02:00
Rémi Verschelde
655516c758
Merge pull request #49612 from SpaghettiCoder01/49517-add-shift-backspace-support
...
Added InputMap entry for backspacing using Shift+Backspace
2021-06-15 09:17:48 +02:00
SpaghettiCoder01
5b81af09dc
Added Input_Map entry for backspacing using Shift+Backspace
2021-06-15 04:30:49 +01:00
Rémi Verschelde
4e582f9a7c
Merge pull request #49388 from pycbouh/theme-editor-better-previews
...
Overhaul the theme editor and improve user experience
2021-06-15 00:13:20 +02:00
Rémi Verschelde
72f39e31b1
Merge pull request #49593 from bruvzg/tga_loader_fixes
...
Fix loading RLE compressed TGAs and invalid memory reads.
2021-06-15 00:08:35 +02:00
Rémi Verschelde
5da885e1f7
Merge pull request #49582 from timothyqiu/codeedit-update-cache
...
Update cache after clearing delimiters in CodeEdit
2021-06-15 00:05:59 +02:00
Rémi Verschelde
88e671e0b7
Merge pull request #49592 from Faless/js/4.x_fix_sigs
...
[HTML5] Fix build without eval, library functions signatures.
2021-06-15 00:01:54 +02:00
Yuri Sizov
d0e86c7afc
Overhaul the theme editor and improve user experience
2021-06-14 21:46:30 +03:00
Rémi Verschelde
1074017f04
Refactor editor paths validation in EditorPaths and EditorSettings
...
- EditorSettings: Ensure that `create()` makes a valid singleton.
Fixes #49179 , fixes #49450 .
- EditorPaths: Cleanup code, properly set `paths_valid`.
- EditorPaths: Move more paths validation (check, mkdir) from
EditorSettings for a better separation of concerns.
- EditorPaths: Move EditorFileSystem creation of `.godot/imported`
next to other paths.
2021-06-14 19:56:20 +02:00
Tomasz Chabora
5e7f963923
Make closing current scene faster
2021-06-14 19:48:15 +02:00
Rémi Verschelde
16027e7cf4
Merge pull request #49572 from azagaya/fix_grabber_area
...
Fix vertical slider grabber_area height calculation
2021-06-14 19:22:25 +02:00
Rémi Verschelde
dedb314abb
Merge pull request #49586 from timothyqiu/iter-invalidate
...
Fix crash when using TileMap::fix_invalid_tiles
2021-06-14 19:18:47 +02:00
Rémi Verschelde
ec323f0ef4
Merge pull request #49584 from timothyqiu/shader-data-null-check
...
Add missing null check for ShaderData
2021-06-14 19:18:20 +02:00
Rémi Verschelde
aa43b5a3f4
Merge pull request #48287 from aaronfranke/camera-is-frustum
2021-06-14 19:05:43 +02:00
Rémi Verschelde
3f613236e0
Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets
...
Store SSAO uniform sets per viewport
2021-06-14 19:05:19 +02:00