Commit graph

5763 commits

Author SHA1 Message Date
Rémi Verschelde
42e5b3ac2d
Merge pull request #94044 from adamscott/fix-web-sample-playback-finished-signal
Fix Web samples finished missing signal
2024-07-07 21:59:00 +02:00
Rémi Verschelde
39d9ff21b8
Merge pull request #94024 from anniryynanen/ime-block
Fix IME blocking controls
2024-07-07 21:58:43 +02:00
Adam Scott
a38f30fbd5 Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
Anni Ryynänen
d926223c64
Fix IME blocking controls 2024-07-07 13:06:18 +03:00
Riteo
3e0632cbd2 Wayland: scale relative pointer motion
Oops, forgot to do that. Motion-dependent stuff should now work properly
when using scaled displays.
2024-07-07 08:39:53 +02:00
Rémi Verschelde
ce16818dd5
Fix missing include in Web main after #93906
My bad, I introduced the bug when amending it.
2024-07-05 14:40:44 +02:00
Rémi Verschelde
20ba2f00bd
Merge pull request #93950 from bruvzg/mvk_scaling
[MoltenVK] Fix downscaled hiDPI window pixelation.
2024-07-04 23:27:23 +02:00
Rémi Verschelde
8455b3343e
Merge pull request #93933 from m4gr3d/anr_and_crash_bug_fixes
Fix crashes and ANRs reported by the Google Play Console
2024-07-04 23:27:20 +02:00
Paul Sinnett
db97d88214
Fix preloading a zip in the web editor 2024-07-04 22:13:05 +02:00
bruvzg
ab4213f043
[MoltenVK] Fix downscaled hiDPI window pixelation. 2024-07-04 21:03:32 +03:00
Fredia Huya-Kouadio
6b6428d779 Fix ANRs reported by the Google Play Console
- Add support for dispatching input on the render thread (UI thread is the current default) when `input_buffering` and `accumulated_input` are disabled. At the expense of latency, this helps prevent 'heavy' applications / games from blocking the UI thread (the default behavior)  which may cause the application to ANR.

- Remove GLSurfaceView logic causing the UI thread to wait on the GL thread during lifecycle events. The removed logic would cause the UI thread to ANR when the GL thread is blocked.
2024-07-04 05:18:50 -07:00
Fredia Huya-Kouadio
c6a23a7a7d Fix crashes reported by the Google Play Console 2024-07-04 02:46:11 -07:00
Rémi Verschelde
e6448ca0aa
Merge pull request #93891 from m4gr3d/fix_logo_not_showing_for_gles3
[Android] Fix the issue causing the logo to not show when using the `compatibility` renderer
2024-07-04 11:32:13 +02:00
Rémi Verschelde
01c24ff862
Merge pull request #93750 from adamscott/add-bigint-support-on-js-value-conversion
Add `bigint` support on JS value conversion
2024-07-04 11:31:58 +02:00
Fredia Huya-Kouadio
637f4a10ed Fix the issue causing the logo to not show when using the compatibility renderer 2024-07-03 11:16:45 -07:00
Adam Scott
ee2759013b Add bigint support on JS value conversion 2024-07-03 07:44:32 -04:00
Rémi Verschelde
f0d15bbfdf
Merge pull request #93853 from Faless/web/no_force_stdlib
[Web] Remove unnecessary `EMCC_FORCE_STDLIBS` in dlink builds
2024-07-02 17:27:35 +02:00
Rémi Verschelde
abfce31ba7
Merge pull request #93152 from RandomShaper/prebuilt_asan
Enable usage of asan-enabled versions of prebuilt libraries
2024-07-02 17:27:31 +02:00
Fabio Alessandrelli
67c06866de [Web] Remove unnecessary EMCC_FORCE_STDLIBS in dlink builds
As discussed with upstream, the C/C++ standard library is always fully
included when building with MAIN_MODULE=1, so using EMCC_FORCE_STDLIBS
is not necessary in our case.
2024-07-02 16:47:00 +02:00
Adam Scott
586db3aae7 Fix assignations to non-existing keys and clean-up 2024-06-29 14:30:57 -04:00
Rémi Verschelde
25de53e147
X11: Fix creating RenderingDevice after #93706
The line was removed by mistake.
2024-06-29 14:03:29 +02:00
Pedro J. Estébanez
32d9c93af3 Improve handling of rendering startup errors 2024-06-28 19:31:50 +02:00
Rémi Verschelde
3cefe898b1
Merge pull request #93589 from mhilbrunner/fix-windows-vs-arch-detection
Windows: Fix arch detection via `VCTOOLSINSTALLDIR` if not first in `PATH`
2024-06-28 14:42:54 +02:00
Rémi Verschelde
ac9181c666
Merge pull request #93682 from dsnopek/fix-text-editor-find-in-files-focus-bug
Fix text editor stealing focus from "Find in Files" dialog on X11
2024-06-28 12:37:52 +02:00
Riteo
f27471fbd8 Wayland: minimize surface commits and limit them to the main thread
Before of this patch, as explained in the usual
commented-wall-of-text-longer-than-the-actual-patch-itself™, due to the
multithreaded nature of the Wayland thread, it was possible to commit a
surface while the renderer was doing stuff, which was _very_ wrong.

Initially the consequences of such a sin weren't obvious but, now that
explicit synchronization is becoming more and more common, we can't
commit a buffer randomly without basically guaranteeing a nasty, nasty
crash (and we should have avoided commits altogether in the first place
to ensure atomic surface updates).

We now only trigger a commit _in the main thread_ when low processor usage
mode is on _and_ if we know that we won't be rendering anything as, due to
its intermittent nature, it makes "legacy" (pre xdg_wm_base v6) frame
callback based suspension quite annoying.
2024-06-28 01:47:25 +02:00
David Snopek
1289298b5e Fix text editor stealing focus from "Find in Files" dialog on X11 2024-06-27 17:27:21 -05:00
Adam Scott
1e8e9f4b09
Fix web export state for remote debug 2024-06-26 08:37:56 -04:00
Max Hilbrunner
63911b994c Windows: Fix arch detection via VCTOOLSINSTALLDIR 2024-06-25 13:31:46 +02:00
Fabio Alessandrelli
f59c1f08d7 [Web] Add "threads"/"nothreads" feature tags to export presets
Following the "variant/thread_support" preset option.
2024-06-25 11:42:41 +02:00
Rémi Verschelde
c24f2f1c0c
Merge pull request #93489 from dsnopek/web-disable-getprocaddress
Disable `*glGetProcAddress()` on the web
2024-06-25 09:19:46 +02:00
David Snopek
8e242fe7c1 Disable *glGetProcAddress() on the web 2024-06-24 10:57:22 -05:00
Rémi Verschelde
2ac72b7402
Merge pull request #93551 from m4gr3d/show_android_custom_template_by_default
Android: Revert hiding of custom templates under the `Advanced Options` toggle
2024-06-24 17:49:10 +02:00
Rémi Verschelde
f3195bfcee
Merge pull request #93491 from patwork/fix-type-limits-windows-utils
Fix type-limits warning in `windows_utils`
2024-06-24 17:48:49 +02:00
Fredia Huya-Kouadio
9e9ffdd1bb Revert hiding of custom templates under the Advanced Options toggle 2024-06-24 06:14:27 -07:00
Rémi Verschelde
f9c51183bb
Merge pull request #93342 from kus04e4ek/build-fix
Fix not using `encoding="utf-8"` when writing to files or reading from them
2024-06-24 11:14:10 +02:00
Thaddeus Crews
cc6dd8d02c
Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
patwork
2e84638147 Fix type-limits warning in windows_utils 2024-06-22 23:04:00 +02:00
Rémi Verschelde
16ab5345ef
Merge pull request #79054 from bruvzg/word_brk_fix
[TextServer] Fix `get_word_breaks` and its uses.
2024-06-22 16:22:03 +02:00
Rémi Verschelde
3325ffbe1b
Merge pull request #92750 from bruvzg/ios_autogen
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
2024-06-21 16:49:40 +02:00
bruvzg
b5e3238109
[TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
Rémi Verschelde
ee3b31da80
Merge pull request #93362 from adamscott/fix-web-audio-pause
Fix pausing issues when using Web Audio samples
2024-06-21 10:14:25 +02:00
Adam Scott
57db018e33
Fix pausing issues when using Web Audio samples 2024-06-20 10:32:28 -04:00
bruvzg
04d70c11fc [Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW. 2024-06-20 15:52:04 +03:00
Kusok
0c6dbbd050 Fix not using encoding="utf-8" when writing to files or reading from them
Co-authored-by: ChristopheClaustre <christophe.claustre.31@gmail.com>
2024-06-19 23:35:03 +08:00
Rémi Verschelde
4e01d8663e
Merge pull request #93021 from bruvzg/wl_ime
[Wayland] Implement IME support.
2024-06-19 10:10:09 +02:00
Rémi Verschelde
34b9eef177
Merge pull request #91623 from adamscott/web-default-to-nonthreaded
Default to non-threaded export setting for the web
2024-06-19 10:09:49 +02:00
Adam Scott
52fa4f05f3
Add samples playback support 2024-06-18 11:06:31 -04:00
Hugo Locurcio
29348be0ca Tweak warning messages related to V-Sync on OpenGL
- Make warnings print only once per session.
- Tweak the message to be less confusing, and mention that the issue
  most likely stems from a graphics driver limitation.
2024-06-16 21:22:10 +02:00
bruvzg
501c15c5f5
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing. 2024-06-16 10:46:49 +03:00
Fabio Alessandrelli
27d67b5ae6 [Web] Use the module config to preload GDExtension libraries.
Instead of calling loadDynamicLibraries ourselves, we add the
GDExtension libraries to preload to the "dynamicLibraries" module config
property.

This seems to fix some threading issue with some browsers during the
init phase.
2024-06-14 16:04:16 +02:00