Commit graph

41994 commits

Author SHA1 Message Date
César Izurieta
42f1697857 Add support to align to left to bbcode 2022-03-08 01:36:19 -05:00
Paweł Fertyk
5381a27f79 Fix crash with all_tabs_in_front
Fixes #58790.
2022-03-08 00:19:21 +01:00
Hugo Locurcio
be5116c4a4
Fix typo in BaseButton shortcut context methods 2022-03-07 22:36:12 +01:00
K. S. Ernest (iFire) Lee
fd411e580a Avoid gizmo crashes in cases where the points are null.
fix for pose editor
2022-03-08 06:21:04 +09:00
Rémi Verschelde
4e3d5a9a2c VariantUtility: Unexpose Math::range_step_decimals
This method was meant only as a convenience for editor code
to allow using a step of 0 to disable snapping.

It was exposed by mistake when refactoring GlobalScope.
2022-03-07 22:13:49 +01:00
Rémi Verschelde
f488a841c7
Merge pull request #58779 from techiepriyansh/forward-mobile-ambient-accum 2022-03-07 16:46:33 +01:00
Haoyu Qiu
25d93200c8 Add missing i18n to various strings 2022-03-07 21:50:49 +08:00
Rémi Verschelde
1421ce6780
Merge pull request #58862 from godotengine/revert-57934-js/4.x_fetch_creds 2022-03-07 14:32:47 +01:00
Rémi Verschelde
95e6db09d0
Merge pull request #58859 from godotengine/revert-57972-fix_has_setting4 2022-03-07 14:32:25 +01:00
Rémi Verschelde
2a67b09b94
Merge pull request #58858 from lawnjelly/safe_vectors4 2022-03-07 14:01:18 +01:00
Rémi Verschelde
63df46c238
Revert "[HTML5] Fetch API now passes credentials." 2022-03-07 12:52:26 +01:00
Rémi Verschelde
78bf9926f8
Revert "Fix ProjectSettings has_setting() when used on a overriden setting with feature tags" 2022-03-07 12:33:07 +01:00
lawnjelly
0565676893 Protection for array operator for Vector2 / 3 in DEV builds
A previous PR had changed the array operator to give unbounded access. This could cause crashes where old code depended on this previous safe behaviour.

This PR adds DEV_ASSERT macros for out of bound access to DEV builds, allowing us to quickly identify bugs in calling code, without affecting performance in release or release_debug editor builds.
2022-03-07 11:15:45 +00:00
Rémi Verschelde
6c3170e875
Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saver 2022-03-07 12:05:35 +01:00
Rémi Verschelde
8c3d8b12ed
Merge pull request #58853 from V-Sekai/default-arg-values 2022-03-07 10:40:42 +01:00
Rémi Verschelde
d0c614ba74
Merge pull request #58761 from techiepriyansh/fix-multiple-instances 2022-03-07 10:40:19 +01:00
Pierre-Thomas Meisels
f9d4f08090 Fix ResourceSaver::save method exposition flag parameter
enh: Add FLAG_NONE to SaverFlags in ResourceSaver to fix api inconsistency
fix: flags parameter of ResourceSaver::save is now uint32_t to allow flag composition in scripts
2022-03-07 10:39:51 +01:00
Rémi Verschelde
a51f724b8b
Merge pull request #57812 from piiertho/bugfix/add-none-enum-global-constants 2022-03-07 10:23:25 +01:00
Yuri Roubinsky
c20860a1f4
Merge pull request #58854 from Chaosus/vs_varying_fix 2022-03-07 12:14:24 +03:00
K. S. Ernest (iFire) Lee
2eaadb1b52 Restore building web platform by enclosing resolve_function_signature. 2022-03-07 00:35:11 -08:00
Pierre-Thomas Meisels
a41fb2fa3c bugfix: bind core enums' none values 2022-03-07 09:16:25 +01:00
Rémi Verschelde
53cf5eff9a
Merge pull request #58847 from KoBeWi/editor_settings_mess 2022-03-07 08:38:15 +01:00
Rémi Verschelde
1177bd635f
Merge pull request #58208 from MythTitans/fix-sphere-and-cylinder-shapes-normals-seam 2022-03-07 08:37:29 +01:00
Yuri Roubinsky
87c7fe69f2 Fix _update_varyings call in visual shader 2022-03-07 10:26:09 +03:00
Rémi Verschelde
eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
Add varying support to visual shaders
2022-03-07 07:41:11 +01:00
Rémi Verschelde
bb5d71f6cc
Merge pull request #58719 from Chaosus/vs_builtins
Adds few more input/output built-ins to visual shader
2022-03-07 07:39:51 +01:00
Rémi Verschelde
ffd64505c5
Merge pull request #58832 from reduz/uniform-set-cache
Add a UniformSet cache
2022-03-07 07:19:58 +01:00
Michael Alexsander
c0381594c3 Fix regressions with nameless and icon-only tabs 2022-03-06 22:17:35 -03:00
Rémi Verschelde
1fbd498307
Merge pull request #58842 from IgorKordiukiewicz/save-as-scene-visual-feedback
Added visual feedback when drag and dropping from scene tree to filesystem
2022-03-06 23:25:39 +01:00
Rémi Verschelde
78ad01cae7
Merge pull request #58839 from KoBeWi/access_creator
Improve some DirAccess usage
2022-03-06 22:45:07 +01:00
Rémi Verschelde
47f1c4f900
Merge pull request #58827 from XPhyro/cs-deconstruct
Implement `Deconstruct` methods for C# vectors
2022-03-06 22:36:45 +01:00
Rémi Verschelde
9e3fd726d9
Merge pull request #58835 from vnen/gdscript-check-override-signature
GDScript: Check if method signature matches the parent
2022-03-06 22:31:25 +01:00
kobewi
2057ea2883 Remove duplicate editor settings definitions 2022-03-06 22:05:49 +01:00
Igor Kordiukiewicz
2ed334f95f Added visual feedback when drag and dropping from scene tree to file system 2022-03-06 21:36:15 +01:00
Rémi Verschelde
92615be68c
Merge pull request #58834 from lawnjelly/bvh_fix_area_area4
[4.x] BVH - Fix area-area collision regression
2022-03-06 17:08:53 +01:00
George Marques
1ebcb58e69
GDScript: Check if method signature matches the parent
To guarantee polymorphism, a method signature must be compatible with
the parent. This checks if:

1. Return type is the same.
2. The subclass method takes at least the same amount of parameters.
3. The matching parameters have the same type.
4. If the subclass takes more parameters, all of the extra ones have a
default value.
5. If the superclass has default values, so must have the subclass.

There's a few test cases to ensure this holds up.
2022-03-06 11:16:20 -03:00
lawnjelly
f199d2c33c [4.x] BVH - Fix area-area collision regression
Minimal approach to fixing regression whereby static areas where not detect dynamic areas.
2022-03-06 14:03:19 +00:00
kobewi
73fdb22668 Improve some DirAccess usage 2022-03-06 15:01:13 +01:00
Priyansh Rathi
d5b8a25195
fix same project opening mutliple times from project manager 2022-03-06 18:24:06 +05:30
reduz
b0ca03b0a2 Add a UniformSet cache
* Changed syntax usage for RD::Uniform to create faster with a single RID
* Converted render pass setup to use this in clustered renderer to test.

This is the first step into creating a proper uniform set cache system to simplify large parts of the codebase.
2022-03-06 13:03:33 +01:00
Rémi Verschelde
272b355954
Merge pull request #58757 from strank/parent-signals
Add test cases for accessing parent elements from child class
2022-03-06 10:20:59 +01:00
Rémi Verschelde
52b6088c1d
Merge pull request #58800 from rcorre/blender-nav
Disable blender-style transforms in freelook.
2022-03-06 10:19:41 +01:00
Rémi Verschelde
e3231c3ee7
Merge pull request #58783 from KoBeWi/change_in_peace
Fix color pickers closing in editor settings
2022-03-06 10:18:31 +01:00
Rémi Verschelde
5dd0b02f60
Merge pull request #58821 from IgorKordiukiewicz/extend-script-popup-without-script
Fixed issue where Extend Script option would show up even without script attached to the node
2022-03-06 10:17:31 +01:00
Rémi Verschelde
def893b3d4
Merge pull request #58805 from KoBeWi/meh_custom
Remove custom_* prefixes compatibility
2022-03-06 10:16:53 +01:00
Berke Kocaoğlu
20d72e462b
Implement Deconstruct methods for C# vectors
See https://docs.microsoft.com/en-us/dotnet/csharp/fundamentals/functional/deconstruct#user-defined-types
2022-03-06 11:16:30 +03:00
Rémi Verschelde
b70a83a2b9
Merge pull request #58813 from KoBeWi/reset_minsize
Remove set_as_minsize()
2022-03-06 08:10:28 +01:00
Igor Kordiukiewicz
dc361d3201 Fixed issue where Extend Script option would show up even without script attached to the node 2022-03-06 03:19:03 +01:00
kobewi
7d44bb8f06 Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
Rémi Verschelde
d37e8586be
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
2022-03-06 00:19:55 +01:00