Hanif Bin Ariffin
d1e069ea23
Fixed incorrect use of variables
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The previous committer mistakenly used the wrong variable to query some values.
This commit simply changes it so that it queries the right Dict.
2019-09-24 16:45:34 -04:00
Rémi Verschelde
2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
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Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde
4f294b958f
doc: Sync classref with current source
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Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
cf540f853d
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
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Small fixes for the Tile/GridMap editors
2019-09-24 11:06:34 +02:00
Rémi Verschelde
4a7889578c
Merge pull request #31978 from YeldhamDev/inspector_dock_small_improvements
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Small improvements to the inspector dock
2019-09-24 11:05:20 +02:00
Rémi Verschelde
a7b95d1934
Merge pull request #32267 from YeldhamDev/fix_tab_icons
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Fix various problems with tab-related icons
2019-09-24 10:45:40 +02:00
Rémi Verschelde
73c7b9a69e
Merge pull request #32283 from Calinou/project-manager-no-open-ctrl-double-click
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Don't open a project in the list if Ctrl is held while double-clicking
2019-09-24 10:38:58 +02:00
Rémi Verschelde
5d4e9bdd9e
Merge pull request #32288 from CorattiS86/fixing_#32263
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Fix Hide Console Window stores opposite value
2019-09-24 10:28:17 +02:00
Rémi Verschelde
fd3c825034
Merge pull request #31970 from HaSa1002/i18n
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Fixed out of range crash on remapping files for translation
2019-09-24 10:07:20 +02:00
Rémi Verschelde
db47221b8c
Merge pull request #32225 from Calinou/improve-editor-help-display
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Improve the editor help display
2019-09-24 09:52:21 +02:00
Rémi Verschelde
78a7db7b6b
Merge pull request #32224 from KoBeWi/not_so_smart_lines
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Initialize snap_target and make sure it disappears
2019-09-24 09:51:25 +02:00
Rémi Verschelde
08961912db
Merge pull request #32029 from nekomatata/bezier-track-fixes
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Fixes in AnimationTrackEditor around bezier curves
2019-09-23 22:09:40 +02:00
Stefano Coratti
c46d172533
Fix #32263 - Hide Console Window stores opposite value
2019-09-23 22:06:34 +02:00
Rémi Verschelde
b8e56c5c15
Merge pull request #32021 from Calinou/editor-audio-bus-snapping
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Implement snapping in the audio bus editor
2019-09-23 18:51:26 +02:00
Rémi Verschelde
75ed4b159a
Merge pull request #32277 from Calinou/override-for-add-feature-tags
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Add some missing feature tags to the "Override For..." menu
2019-09-23 17:55:43 +02:00
Hugo Locurcio
76dd021a30
Don't open a project in the list if Ctrl is held while double-clicking
2019-09-23 17:25:37 +02:00
Rémi Verschelde
a226d63f68
Merge pull request #31975 from codecustard/fixes_subresource_showing_deselection
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Fixes Subresource Showing While Unselected
2019-09-23 16:00:45 +02:00
Hugo Locurcio
364dfa8d28
Add some missing feature tags to the "Override For..." menu
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This closes https://github.com/godotengine/godot-docs/issues/2782 .
2019-09-23 15:13:50 +02:00
Rémi Verschelde
159470df08
Merge pull request #32275 from godotengine/skin_support
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Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
Rémi Verschelde
06b07eebb5
Merge pull request #32238 from Paulb23/reset_array_dict_crash
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Fix crash when reverting an exported array / dict to NULL
2019-09-23 15:01:08 +02:00
Rémi Verschelde
915b27b0ab
Merge pull request #32266 from Calinou/project-manager-autofocus-search
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Focus the project manager's search box automatically on startup
2019-09-23 14:59:57 +02:00
Rémi Verschelde
965e059146
Merge pull request #32258 from Calinou/improve-debugger-shortcut-ux
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Improve the debugger shortcut UX
2019-09-23 14:59:44 +02:00
PouleyKetchoupp
87bb1515af
Fixes in AnimationTrackEditor around bezier curves
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- Undo add bezier track (#31695 )
- Undo insert keys for several properties
- Insert keys for several properties using bezier curves (#31698 )
- Insert keys for 2d rotation using bezier curve (#28429 )
- Insert keys for existing bezier track (#31697 )
- Auto-insert keys for bezier track (#31696 )
- Number of tracks in insert keys confirmation message
2019-09-23 10:36:02 +02:00
Rémi Verschelde
fb12f54721
Merge pull request #32074 from KoBeWi/ninja_reload
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Preserve folding when sub-scene is changed
2019-09-23 10:32:02 +02:00
Rémi Verschelde
393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
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Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde
a0ef113d05
Merge pull request #32036 from Calinou/improve-soft-body-editor-icon
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Improve the SoftBody node editor icon
2019-09-23 09:48:55 +02:00
Rémi Verschelde
80a3a78ee9
Merge pull request #32043 from guilhermefelipecgs/fuzzy_help_search
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Adds fuzzy search for help search dialog
2019-09-23 09:46:15 +02:00
Rémi Verschelde
16bedc7ede
Merge pull request #32040 from Calinou/editor-help-shift-find-previous
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Find the previous match in the editor help when pressing Shift + Enter
2019-09-23 09:44:06 +02:00
Rémi Verschelde
b671b6ad2b
Merge pull request #32035 from YeldhamDev/new_icons
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Add some missing icons
2019-09-23 09:37:57 +02:00
Rémi Verschelde
5ffae0d299
Merge pull request #32020 from Calinou/editor-audio-bus-display-tooltip
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Display audio buses' current volume in a tooltip when hovering slider
2019-09-23 09:02:45 +02:00
Rémi Verschelde
2de90bff9c
Merge pull request #32011 from Calinou/editor-easing-property-drag
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Make editor inspector easing lines use the accent color when dragged
2019-09-23 08:50:07 +02:00
Rémi Verschelde
c593fbed3d
Merge pull request #32010 from puthre/fix_undo_animation_bezier
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Animation Bezier Editor : fix double inserts on undo
2019-09-23 08:48:10 +02:00
Rémi Verschelde
242e6cb904
Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndrop
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Add ability to reorder animation frames via drag and drop
2019-09-23 08:44:22 +02:00
Rémi Verschelde
2a2f40c45b
Merge pull request #32007 from nekomatata/sprite-frames-editor-delete
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SpriteFramesEditor improvements around deleting animations
2019-09-23 08:43:56 +02:00
Rémi Verschelde
a089057596
Merge pull request #32049 from codecustard/fix_remoteview_navto_inspected
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Fix Remote Tree Navigate to Inspected
2019-09-23 08:13:34 +02:00
Rémi Verschelde
0490fc9ce3
Merge pull request #31061 from Abstract-Everything/input-actions-reorder-ui
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Input actions can be reordered by drag and drop.
2019-09-23 08:10:17 +02:00
Michael Alexsander Silva Dias
94ad89a5fb
Fix various problems with tab-related icons
2019-09-22 23:08:14 -03:00
Hugo Locurcio
61299dc451
Focus the project manager's search box automatically on startup
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This allows the user to search projects as soon as the project manager
opens, without having to click on the search field first.
2019-09-23 02:50:50 +02:00
Marios Staikopoulos
77e223ff94
GLTF: Fixed some issues with skin groups joining incorrectly and removed unused code
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- Skin groups now merge more cleanly together
- Skins whose highest nodes are siblings of another skin now get merged also
- Skin nodes who have children of another skin now also fuse together
- Removed the re-rooting of IBM code, as it is no longer needed with the Skin system
2019-09-22 17:45:36 -07:00
Rémi Verschelde
0928e82027
Merge pull request #29895 from ptrojahn/menukey
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Support menu key in TextEdit and LineEdit controls
2019-09-22 21:21:13 +02:00
Rémi Verschelde
f65c61434b
Merge pull request #32247 from KoBeWi/the_new_order
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Perform reparent if position changes
2019-09-22 21:19:58 +02:00
Hugo Locurcio
471a3ceb77
Improve the debugger shortcut UX
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- Display the shortcut in the button tooltips by defining the shortcut
on the buttons as well.
- Swap "Step Over" and "Step Into" in the Debug menu to match the button
order in the Debugger bottom panel.
2019-09-22 19:19:53 +02:00
qarmin
50be65bf43
Changed some code found by Clang Tidy and Coverity
2019-09-22 18:45:08 +02:00
Tomasz Chabora
48ca6ec657
Perform reparent if position changes
2019-09-22 12:44:59 +02:00
Paul Trojahn
ba24bc1e04
Support menu key in TextEdit and LineEdit controls
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Related to #15542
2019-09-22 12:06:24 +02:00
Marios Staikopoulos
72d2468d68
More GLTF Fixes
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1: Depth draw mode set for transparent materials (iFire)
2: Skeletons
- Bone names now unique and seperate from scene names
- Due to mixture of fake joints and joints, new bone sanitizing for names added
- Fixed an issue where some disjoint skins were not being joined due to a logic error
- Deterministic and Depth-first bone creation order
3: Skins
- Removed duplicate skins when possible
4: Animations
- Fixed invalid morph target names
2019-09-21 21:45:38 -07:00
Marios Staikopoulos
6fc5647bc3
GLTF Importer - Add more Index types and const-ed up the code
2019-09-21 15:21:02 -07:00
Paulb23
c3d712f414
Fix crash when reverting an exported array / dict to NULL
2019-09-21 16:36:30 +01:00
Hugo Locurcio
ba8601f557
Improve the network profiler UI
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- Add icons to the up/down bandwidth LineEdits for better
visual grepping.
- Make bandwidth LineEdit texts more prominent when data is being
received/emitted.
- Add more spacing between the up and down bandwidth LineEdits.
- Initialize the bandwidth texts using `set_bandwidth()` to ensure
consistency with the actual bandwidth texts once the profiler
is started.
- Fix icon colors when switching from a dark theme to a light theme
and vice versa.
- Add missing `EDSCALE` constants for hiDPI scaling.
2019-09-21 15:29:03 +02:00
Marios Staikopoulos
11e09e59d1
GLTF2 Import Fixes - Skin(s) to Skeleton - Skin Support
2019-09-20 23:08:58 -07:00