Commit graph

8 commits

Author SHA1 Message Date
Rémi Verschelde
277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
Marcelo Fernandez
a323b7a1ba Implemented profiling functions for NativeScript 2018-08-22 15:40:41 -03:00
karroffel
2e1f239fe6 [NativeScript] replace error macros by simple returns 2018-04-06 01:40:26 +02:00
karroffel
ad93d3e277 [NativeScript] added global type tag system 2018-04-05 00:06:33 +02:00
karroffel
0b2afa24b8 add initial NativeScript 1.1 extension
This commit adds new functionality to NativeScript, namely:

 - ability to set and get documentation for classes, methods,
   signals and properties

 - ability to set names and type information to method arguments

 - ability to set and get type tags for nativescripts

 - ability to register instance binding data management functions

 - ability to use instance binding data
2018-02-09 15:04:41 +01:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Karroffel
7878329e6f merged gdnative and nativescript module 2017-09-03 15:28:43 +02:00
Renamed from modules/nativescript/godot_nativescript.cpp (Browse further)