Magnus Specht
a3af9d5714
+ Added ignore flags to autotile bitmask
...
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
PouleyKetchoupp
cb3842833a
Early exit when nothing to draw in style box flat ( fixes #27764 )
2019-04-07 22:23:44 +02:00
Rémi Verschelde
f52c294a74
Merge pull request #27714 from fire/asset_import
...
FBX Import bug fixes with special character in mesh names
2019-04-07 21:57:26 +02:00
Rémi Verschelde
4fad7608c4
Update AUTHORS and DONORS list
...
New contributors added to AUTHORS:
@pouleyKetchoupp, @qarmin
Thanks to all contributors and donors for making Godot possible!
2019-04-07 21:47:15 +02:00
Ignacio Roldán Etcheverry
9e326ce090
Merge pull request #27776 from neikeq/issue-27772
...
core_bind: Use the appropriate enum instead of int
2019-04-07 19:35:16 +02:00
Ignacio Etcheverry
2873206aa6
Mono: Add compiler flags to env_mono instead of env
...
This way we avoid possible conflicts with other modules. Specially with include paths.
2019-04-07 19:03:13 +02:00
Ignacio Etcheverry
6bb29eb847
Mono: Reorganize build scripts
...
All build scripts, other than config.py and SCSub, are now located in the build_scripts subdirectory.
2019-04-07 19:03:09 +02:00
Ignacio Etcheverry
ebe2f4ea09
core_bind: Use the appropriate enum instead of int
2019-04-07 18:52:39 +02:00
Tomasz Chabora
7abd0a3976
Allow panning while moving a node
2019-04-07 16:43:21 +02:00
Yuri Roubinsky
01c2071d04
Merge pull request #27766 from Chaosus/small_vs_hotfix
...
Small hotfix to visual shader entries
2019-04-07 16:32:53 +03:00
Chaosus
54bf313e07
Small hotfix to visual shader entries..
2019-04-07 16:25:32 +03:00
Rémi Verschelde
3dabe862af
Merge pull request #26164 from Chaosus/vshader_improvements
...
Major update for visual shader system
2019-04-07 14:24:23 +02:00
Rémi Verschelde
694ec9b3d0
Merge pull request #26551 from ZahFox/editor-shortcuts
...
New shortcuts for the editor menu items
2019-04-07 13:49:12 +02:00
Chaosus
514a3fb96a
Added smoothstep built-in function
2019-04-07 14:11:26 +03:00
Rémi Verschelde
6475c990a2
Merge pull request #25311 from qarmin/third_point
...
Add third point to change size RectangleShape2D in two axis
2019-04-07 13:04:59 +02:00
Mariam Naiga
d179cbc3c2
Fix cursor color in Label/RTL in editor
...
Fixes #26246 .
2019-04-07 12:57:07 +02:00
Rémi Verschelde
9984ebba17
Merge pull request #27645 from theisegeberg/fix-wav-import-trim
...
Fix end pops when trimming wav files
2019-04-07 12:49:23 +02:00
Rémi Verschelde
c562a7d149
Merge pull request #27067 from shartte/remove-context-gl
...
Remove ContextGL
2019-04-07 12:38:55 +02:00
Rémi Verschelde
5586e473b5
Merge pull request #27734 from Hendrikto/cleanup
...
Remove unused imports
2019-04-07 12:38:07 +02:00
Rémi Verschelde
1415dd4e90
Merge pull request #25810 from TheYokai/mixer_improvements
...
New Nonlinear Audio Bus Fader
2019-04-07 12:17:07 +02:00
Rémi Verschelde
b95303e06f
Merge pull request #27752 from samH-FIT/Contributing-Repeated-Word
...
Minor English fix
2019-04-07 12:12:29 +02:00
Rémi Verschelde
4ff505426b
Merge pull request #27741 from danielkulas/path
...
Fix "Show in File Manager" option
2019-04-07 12:01:51 +02:00
Bastiaan Olij
163ef9fab3
Fix where json exported empty types
...
(cherry picked from commit 6226be9595
)
2019-04-07 11:54:44 +02:00
Rémi Verschelde
03581e49b7
Merge pull request #27151 from vorabrijesh/updated
...
Changed default shortcut for opening help menu to (Shift + F1)
2019-04-07 11:53:08 +02:00
Rémi Verschelde
4942e96897
Merge pull request #27527 from BastiaanOlij/render_ext_target
...
Add option to have viewport render into supplied texture (VR)
2019-04-07 11:11:50 +02:00
Rémi Verschelde
f4f244ed4e
Merge pull request #27156 from BastiaanOlij/add_height_map_shape
...
Added height map shape that implement heightmap collision shape
2019-04-07 11:10:21 +02:00
Rémi Verschelde
35f06eb437
Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh
...
Added a mesh interface to the arvr positional trackers
2019-04-07 11:09:21 +02:00
Yuri Roubinsky
134be5c728
Merge pull request #27043 from Chaosus/randfn
...
Added gaussian distribution function to RNG
2019-04-07 08:32:04 +03:00
Chaosus
5fd671b8a7
Major improvements for visual shader system
2019-04-07 08:17:38 +03:00
Eoin O'Neill
b526060d74
New Nonlinear Audio Bus Mixer
...
This patch changes the audio mixer faders to use a non-linear algorithm
for volume control. The intention is to make Godot's audio faders be
more like those found in professional audio equipment and programs. It
is an exponential equation which intends to counter-act the logarithmic
nature of human hearing. The effect of this is a more usable audio mixer
with more emphasis on the values that make the most difference to the mix.
It also changes the audio level notch widget to be less static and
thus supports changing the scaling factor of the audio faders.
2019-04-06 19:36:24 -07:00
samHFIT
e5f29308ba
Minor English fix
2019-04-06 18:45:02 -04:00
K. S. Ernest (iFire) Lee
1d55ca503e
Assimp: fix FBX import with ':' in filename.
2019-04-06 14:19:38 -07:00
Daniel Kulas
22b861ad97
Fix "Show in File Manager" option
2019-04-06 23:01:59 +02:00
vorabrijesh
f1e4fd3e39
Change Help menu shortcut to Shift+F1: Fixes #3786
2019-04-07 01:45:26 +05:30
Rémi Verschelde
de825df121
Merge pull request #27733 from nekomatata/transform_flip_fix
...
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06 21:13:48 +02:00
Rémi Verschelde
c8042d57e5
Merge pull request #27735 from akien-mga/gles3-particles-texture
...
GLES3: Fix regression in particles buffer initialization
2019-04-06 21:12:21 +02:00
Rémi Verschelde
b182e038e7
GLES3: Fix regression in particles buffer initialization
...
Bug introduced in #26343 where `(float *)` was mistakenly converted
to `(uint8_t *)`, so we were getting `2` instead of `8`.
Fixes #27705 .
2019-04-06 21:01:51 +02:00
Rémi Verschelde
f1dc158ebd
Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
...
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06 20:51:38 +02:00
Rémi Verschelde
c20c2870a7
Merge pull request #27699 from LATRio/fix_region_editor_margin
...
Fix TextureRegion margin bug
2019-04-06 20:45:20 +02:00
Timo
1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
...
Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
Rémi Verschelde
3b697ce8d5
Merge pull request #26486 from marxin/fix-Wdeprecated-copy
...
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-04-06 18:21:18 +02:00
Hendrikto
49a81308c0
Remove unused imports
2019-04-06 18:05:05 +02:00
Sebastian Hartte
3a8c6db513
Remove ContextGL since as an abstraction it's unused.
2019-04-06 17:52:52 +02:00
PouleyKetchoupp
8828385792
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06 17:40:15 +02:00
Rémi Verschelde
cc3e660d7e
Merge pull request #26715 from shartte/patch-1
...
Clarify encoding used for text by the File class
2019-04-06 17:33:48 +02:00
Ignacio Roldán Etcheverry
278aeb1142
Merge pull request #27729 from neikeq/fix-wrong-classdb-binds
...
Fix wrong method binds and registered class
2019-04-06 17:16:20 +02:00
Ignacio Etcheverry
2f3328a039
Fix wrong method binds and registered class
2019-04-06 16:12:59 +02:00
Ignacio Roldán Etcheverry
74719b8748
Merge pull request #26662 from neikeq/csharp-collection-changes
...
C#: Collections breaking changes and improvements
2019-04-06 14:44:59 +02:00
Rémi Verschelde
2db0613fb0
Merge pull request #25624 from nekomatata/texture-rect-flip
...
Add ability to flip TextureRect horizontally or vertically
2019-04-06 13:15:01 +02:00
Rémi Verschelde
0b747f5312
Merge pull request #25995 from lupoDharkael/csv
...
Add CSV export to profiling data
2019-04-06 13:12:20 +02:00