Juan Linietsky
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c023a132d0
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Fixed orthogonal projection in all effects and post processes
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2017-09-07 20:16:33 -03:00 |
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Juan Linietsky
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772485cdb3
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Several changes to better run in mobile.
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2017-07-22 14:08:17 -03:00 |
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Poommetee Ketson
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2fd204c35e
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
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Juan Linietsky
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3ce046ee0c
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-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
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2017-06-26 22:58:46 -03:00 |
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Juan Linietsky
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22a90e8f2a
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DOF blur, near and far fields..
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2016-12-10 01:13:20 -03:00 |
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Juan Linietsky
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18ebd22000
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Multi stage glow with light bleeding from HDR
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2016-12-08 09:48:38 -03:00 |
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Juan Linietsky
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a299c3ebf1
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Support for SSAO
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2016-12-04 12:45:30 -03:00 |
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Juan Linietsky
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1652f876fd
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Add missing glsl file and remove generated .h files
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2016-11-30 07:36:56 +01:00 |
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