Commit graph

10 commits

Author SHA1 Message Date
Hugo Locurcio
9e21647578
Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
This also harmonizes "normal map" spelling across the class reference.
2023-05-13 01:06:33 +02:00
clayjohn
ccff24597f Fix compatibility breakage from adding NoiseTexture3D
Also optimize some of the Noise methods
2023-04-28 18:49:09 -07:00
Lasuch
0de6ad6a71 Add NoiseTexture3D 2023-04-26 20:00:18 +02:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Hendrik Brucker
d44eb95e93 [Noise/NoiseTexture2D] Allow disabling normalization 2023-01-29 14:59:10 +01:00
Aaron Franke
a3e52925bf
Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
Aaron Franke
394d058420
Rename 2D NoiseTexture to NoiseTexture2D 2022-08-24 22:44:42 -05:00
Yuri Sizov
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Hendrik Brucker
bde6fc9c82 Restructure and refine the noise module 2022-04-19 19:49:48 +02:00
Hendrik Brucker
2a55f10e8b Add FastNoiseLite / general noise overhaul
- replace OpenSimplexNoise

Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>
2022-03-20 14:53:45 +01:00