Hugo Locurcio
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9e21647578
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Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
This also harmonizes "normal map" spelling across the class reference.
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2023-05-13 01:06:33 +02:00 |
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clayjohn
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ccff24597f
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Fix compatibility breakage from adding NoiseTexture3D
Also optimize some of the Noise methods
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2023-04-28 18:49:09 -07:00 |
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Lasuch
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0de6ad6a71
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Add NoiseTexture3D
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2023-04-26 20:00:18 +02:00 |
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Rémi Verschelde
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1c1524a651
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Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
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2023-03-01 01:44:37 +01:00 |
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Hendrik Brucker
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d44eb95e93
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[Noise/NoiseTexture2D] Allow disabling normalization
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2023-01-29 14:59:10 +01:00 |
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Aaron Franke
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a3e52925bf
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Fix default values on virtual classes causing errors in projects
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2022-11-09 01:59:53 -06:00 |
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Aaron Franke
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394d058420
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Rename 2D NoiseTexture to NoiseTexture2D
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2022-08-24 22:44:42 -05:00 |
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Yuri Sizov
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c5d7115038
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Rename the argument tag to param in XML documentation
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2022-08-08 22:34:31 +03:00 |
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Hendrik Brucker
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bde6fc9c82
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Restructure and refine the noise module
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2022-04-19 19:49:48 +02:00 |
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Hendrik Brucker
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2a55f10e8b
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Add FastNoiseLite / general noise overhaul
- replace OpenSimplexNoise
Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>
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2022-03-20 14:53:45 +01:00 |
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