Commit graph

3739 commits

Author SHA1 Message Date
Rémi Verschelde
38bfd2fda6
Merge pull request #26383 from neikeq/issue-26302
Sanitize file paths before extracting export templates
2019-02-28 12:36:49 +01:00
Rémi Verschelde
a4b687bdab
Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspace
Make TileSet editor's workspace change size according to region changes
2019-02-28 09:49:05 +01:00
Rémi Verschelde
41708eb821
Merge pull request #26335 from ericrybick/26247
Fix project_settings entry creation for global scripts.
2019-02-28 09:34:50 +01:00
Michael Alexsander Silva Dias
6cf1a94af0 Make TileSet editor's workspace change size according to region changes 2019-02-27 22:40:54 -03:00
Ignacio Etcheverry
8e98be5991 Sanitize file paths before extracting export templates 2019-02-28 00:25:55 +01:00
Juan Linietsky
9ca6ffa341 Save resources even if no scene is present, closes #26273 2019-02-27 20:00:40 -03:00
Rémi Verschelde
028303f167
Merge pull request #26373 from groud/fix_layout_loading
Fixes layout loading
2019-02-27 22:39:31 +01:00
Juan Linietsky
d8f12c4343 Avoid docks to be overriden while scanning, fixes #26359 2019-02-27 18:14:59 -03:00
Eric Rybicki
069bbd35df Hide global section in project settings when no property is defined
Prevent _global_script entries in project settings without section from being loaded

fixes #26247
2019-02-27 21:45:55 +01:00
Gilles Roudiere
04fb1069cd Fixes layout loading 2019-02-27 21:36:12 +01:00
Juan Linietsky
a5370b1b1b -Fix problem of order of import plugins, closes #26340
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Rémi Verschelde
ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Juan Linietsky
eb2b9b88a9 Make sure restoring opened scenes happens after scanning is done. 2019-02-27 11:00:32 -03:00
Bojidar Marinov
a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Juan Linietsky
f1e3bb0a15 Fixed issue where descriptor is left hanging, which causes file locked on Windows, closes #26342 2019-02-27 09:37:19 -03:00
Rémi Verschelde
f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Juan Linietsky
caa42667e8 If resources on disk have subresources and they are edited, also save the resource on ctrl-s 2019-02-26 23:48:30 -03:00
Hein-Pieter van Braam
464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Rémi Verschelde
28a57c2c29
Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarray
Fix GDScript exports having the wrong type of default value by converting it
2019-02-27 00:16:02 +01:00
Peter Oberrauner
657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Juan Linietsky
dce1e6b5fe Clarify that ETC is required for GLES2. 2019-02-26 19:31:10 -03:00
Juan Linietsky
f669ebeeaf -Properly handle missing ETC support on export
-Added ability for resource importers to save metadata
-Added ability for resource importers to validate depending on project settings
2019-02-26 18:45:06 -03:00
Jairo Honorio
5ec64d30b1 Resize native run button according to editor scale. 2019-02-26 12:57:43 -03:00
Juan Linietsky
5eeb06ffd1 -Remove harcoded opengl extension testing from OS, ask rasterizer instead.
-Fixed a bug where etc textures were imported broken
2019-02-26 11:58:47 -03:00
Bojidar Marinov
db7864c1fd
Fix GDScript exports having the wrong type of default value by converting it
Also, initialize elements of PoolArrays when resizing them in the editor.
Fixes #26066.
2019-02-26 14:58:39 +02:00
Rémi Verschelde
68f675fba2
Merge pull request #26290 from groud/move_setting_to_layout
Move the FileSystem dock layout properties to the per-project layout file
2019-02-26 09:14:41 +01:00
Gilles Roudiere
de95493de2 Move the FileSystem dock layout properties to the per-project layout file 2019-02-25 23:39:49 +01:00
Rémi Verschelde
51c1d55cf9
Merge pull request #26283 from neikeq/issue-25330
Make export templates extraction handle subdirectories
2019-02-25 20:46:58 +01:00
Ignacio Etcheverry
50a137e393 Make export templates extraction handle subdirectories
Fixes #25330
2019-02-25 19:56:58 +01:00
Eric Rybicki
747b9ac870 Fix editor crash after disabling plugin that used forward_spatial_gui_input
Fixes #26124.
2019-02-25 17:11:04 +01:00
Rémi Verschelde
88a36e20cb doc: Sync classref with current source 2019-02-25 11:22:41 +01:00
Juan Linietsky
74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 2019-02-24 22:36:53 -03:00
Ignacio Etcheverry
ef61c14dda
Merge pull request #26214 from neikeq/defval-pls
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:38:24 +01:00
Juan Linietsky
f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Ignacio Etcheverry
448d3904a1 Fix default value of EditorSpatialGizmo.add_mesh method bind 2019-02-24 01:15:16 +01:00
Juan Linietsky
bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky
fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy
5a21847f23 TileSetEditor: Show Edition Context by demand 2019-02-23 00:04:31 -03:00
Juan Linietsky
7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Rémi Verschelde
2985eabc7f
Merge pull request #26150 from akien-mga/export-error-message
Improve error message on project export failure
2019-02-22 12:06:40 +01:00
Rémi Verschelde
793ffd942e Improve error message on project export failure
It's still not enough and we need better validation/error checking,
but it should help with people assume corrupted templates when it's
their config which is invalid.
2019-02-22 11:18:22 +01:00
Rémi Verschelde
0c7c800880
Merge pull request #26133 from YeldhamDev/ttr_undoredo_actions
Make translatable some undo/redo operations in the editor
2019-02-22 09:58:51 +01:00
Juan Linietsky
8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
Juan Linietsky
30a4723d9c Fix audio previews, closes #25979 2019-02-21 17:50:02 -03:00
Michael Alexsander Silva Dias
3ef8238c1c Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
Rémi Verschelde
5585420e79 Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int
Fixes #26116 and fixes #22004, thanks @kiidmale.
2019-02-21 13:30:29 +01:00
marxin
8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde
74ef11d404
Merge pull request #26061 from qarmin/fix_res_error
Fix res:// error when dragging file from outside of editor
2019-02-20 17:28:05 +01:00
Rémi Verschelde
6b0ecb7266
Merge pull request #26092 from YeldhamDev/top_bar_spacing
Add small spacing between top bars in main editor and project manager
2019-02-20 17:27:47 +01:00
Michael Alexsander Silva Dias
0de15955ad Add small spacing between top bars in main editor and project manager 2019-02-20 12:08:52 -03:00