Franklin Sobrinho
d68a33b473
Grid/Tile map editor new item palette
2015-06-22 10:05:03 -03:00
Juan Linietsky
e9bbb97acc
Multiple scene editing *POTENTIALLY UNSTABLE*
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-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
2015-06-22 00:04:15 -03:00
Juan Linietsky
37af8b4136
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-16 16:39:20 -03:00
Juan Linietsky
669f5c994b
fix "v" pivot adjust function
2015-06-16 16:15:01 -03:00
Juan Linietsky
f2a29aadc6
fixed small refresh issue when moving docks
2015-06-14 01:09:58 -03:00
Juan Linietsky
7674bad6c4
fixes for dock motion
2015-06-14 00:41:08 -03:00
Juan Linietsky
8228fea02f
missing changes
2015-06-14 02:13:47 -03:00
Juan Linietsky
edf1f27118
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-13 22:14:36 -03:00
Juan Linietsky
9a58960d28
some editor window changes
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-ability to make dock position configurable, and it gets saved
-editor starts maximized default
2015-06-13 22:12:53 -03:00
Juan Linietsky
8945670bc0
made changing pivot simpler in 2D nodes (just press v with mouse over position)
2015-06-12 13:53:18 -03:00
Juan Linietsky
0351e3ae17
Merge pull request #2023 from TheJosh/dae-exporter-assimp
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Fix Blender DAE exporter - files are unreadable by Assimp
2015-06-07 00:30:07 -03:00
Juan Linietsky
143265d4cb
Merge pull request #1973 from Biliogadafr/ColorRamp
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Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-07 00:26:35 -03:00
Juan Linietsky
b524b40fdc
-fixed many memory initialization issues
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-fixed deadlock on previews thread
-fixed compilation errors on unix
2015-06-06 22:06:58 -03:00
Juan Linietsky
6974823288
Merge remote-tracking branch 'origin/master'
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Conflicts:
tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06 10:12:09 -03:00
Juan Linietsky
9acab32daa
new file dialog!
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-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
2015-06-06 09:44:38 -03:00
Josh Heidenreich
ee04b41a97
Fix DAE exporter - files unreadable by Assimp
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Colours came though as 3x component instead of 4x component.
Index of refraction was in the wrong place.
2015-06-02 21:15:37 +09:30
Juan Linietsky
ab99671bb8
-fixes to navigation, so edge-merging is more flexible on conflict
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-add tab support to richtextlabel
-some click fixes to audio stream resampled
-ability to import largetextures (dialog)
2015-06-01 19:42:34 -03:00
reduz
07a466f6e6
mesh preview
2015-05-31 21:13:24 -03:00
Juan Linietsky
d5348eebdc
work in progress, resource previews
2015-05-31 02:00:18 -03:00
Juan Linietsky
f62961aba3
-fix bug in animation editor
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-fix crash bug in physics motion, closes #1993
2015-05-27 17:30:50 -03:00
Juan Linietsky
9df77d2765
ability to run 2D physics in a thread
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also, 2D physics is now thread safe too.
see physics_2d/thread_model
2015-05-26 01:06:05 -03:00
Juan Linietsky
f36e7dcb40
improved animation editor
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-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
2015-05-25 01:47:02 -03:00
Biliogadafr
df9d48d9b5
Replace color phases with color ramp for Particles2D.
2015-05-24 21:18:52 +03:00
Juan Linietsky
bb5d46bb11
Merge branch 'master' of https://github.com/okamstudio/godot
2015-05-21 15:02:49 -03:00
Juan Linietsky
1e50677594
fixes on sample importing
2015-05-19 23:37:04 -03:00
Juan Linietsky
f220183e40
fix a crash situation when starting a thread and other small fixes
2015-05-18 12:45:53 -03:00
Juan Linietsky
5900e7f589
fix a compile error
2015-05-18 11:14:02 -03:00
Juan Linietsky
e323cc0505
-Rename unexisting by nonexistant, closes #1940
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-Added function to retrieve list of actions fron InputMap
2015-05-18 10:20:54 -03:00
Juan Linietsky
5272853cdc
-changed some copyrights to 2015
2015-05-17 18:19:24 -03:00
Juan Linietsky
2696ecb769
reinstante focus into textedit after menu used in code editor
2015-05-17 15:38:24 -03:00
Juan Linietsky
e72717e373
properly save external resources, fixes #1924
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added API to get scancode names to OS
2015-05-17 13:15:23 -03:00
Juan Linietsky
70c2c7a3f9
Merge pull request #1900 from guilhermefelipecgs/fix_#1898
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Fix find option in Help tab. #1898
2015-05-16 16:18:17 -03:00
Juan Linietsky
744f778707
Merge pull request #1761 from est31/master
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Fix headless exporting bugs
2015-05-16 13:43:38 -03:00
Guilherme Felipe
96a86fdf75
Fix #1898
2015-05-13 23:27:13 -03:00
Juan Linietsky
4363798608
-Fixed bug in translation remaps, also added proper demo, maybe fixes #1729
2015-05-12 07:31:15 -03:00
Juan Linietsky
bc0ef64bed
fixed crash on make resources unique menu option, fixes #1874
2015-05-11 21:23:29 -03:00
Juan Linietsky
4b8745ad63
Merge branch 'master' of https://github.com/okamstudio/godot
2015-05-11 15:49:41 -03:00
Juan Linietsky
421b4fec3e
-compatibility option for physicsbody layers, fixes #1842
2015-05-10 15:58:08 -03:00
Juan Linietsky
1310e09c73
corrected copyright date in project manager, fixes #1870
2015-05-09 13:11:59 -03:00
ehriche
897a1aade5
optional formal changes
2015-05-06 01:22:31 +02:00
ehriche
dcc93a33fd
fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguous
2015-05-06 00:49:00 +02:00
ehriche
d177e0f64a
fixed issue with format string in PCKPacker::flush
2015-05-06 00:46:02 +02:00
est31
584f4470c8
Abort when exporting fails
2015-05-05 18:19:14 +02:00
est31
1268e65aa5
Set settings directory variable when loading settings fails
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This makes export work when you are first running godot for your user.
2015-05-05 18:19:14 +02:00
Juan Linietsky
74b0e0c296
fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x
2015-05-05 00:17:22 -03:00
Juan Linietsky
68700ee3a9
Proper support for code editor autosaving (disabled by default)
2015-05-04 23:32:40 -03:00
Juan Linietsky
2a02d3f96f
fix font import path on windows, closes #1675
2015-05-04 15:06:41 -03:00
Juan Linietsky
30f652998d
Merge pull request #1738 from jackmakesthings/master
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Updating demo engine.cfgs where name is missing
2015-05-03 23:00:26 -03:00
Juan Linietsky
dda60296d8
Merge branch 'master' of https://github.com/okamstudio/godot
2015-05-01 23:20:41 -03:00
Juan Linietsky
fb8b740fcb
-fixed default godot logo
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-made the packagename generated from name by default
2015-05-01 23:20:05 -03:00