Godot-specific changes will then be redone without touching upstream formatting.
Also documented current state in thirdparty/README.md and added LICENSE.
Add vhacd to COPYRIGHT.txt.
OpenBSD does not support dual stacking, disabling IPv6 for now.
Will possibly come back if/when we get websocket running using our own
NetSocket class.
This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
This should fix the various issues with colours in Ogg Theora and WEBM playback.
(A reference project is attached to PR #26051, which this commit should be part of.)
This version of the commit, rather than moving x->RGBA handling into libsimplewebm, uses a colourspace field added to libsimplewebm by a PR there.
Thus, the commit that precedes this should be the synchronization & cleanup commit for that.
Also, this version is now clang-format friendly. I hope.
This is to get the colourspace information commit in,
but it also performs a bit of cleanup regarding the entry in the thirdparty README.
The reason libwebm wasn't synced is because it has a bunch of unmarked changes,
and it'd be better if the person responsible untangled that as
they may know what they did and why they did it.
Given this, it might be a good idea to disconnect libwebm from the libsimplewebm code.
We've been defaulting to WASAPI since 3.0 and it's superior to RtAudio
in all aspects.
Obsoletes and closes#25503.
Also enable WINMIDI on MinGW, this had been missed initially.
Fix os_windows.cpp and crash_handler_windows.cpp which had weird
dependencies on RtAudio.h's includes (ugh).
This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
- The `cpu-features.{c,h}` code was only used by chance by the webm
(libvpx) code, so I moved it there. It was actually introduced before
that and wasn't in use, and libvpx just happened to be able to
compile thanks to it being bundled.
It could potentially be compiled on the fly from the Android NDK, but
since we plan to replace the webm module by a GDNative plugin in the
near future, I went the bundling route.
- `ifaddrs_android.h` is already provided in the Android NDK as
`ifaddrs.h`, same as on other Unixes. Yet we cannot use it until we
up the min API level to 24, where `getifaddrs` is first defined.
I moved the files to `thirdparty/misc` and synced them with upstream
WebRTC (only indentation changes and removal of `static` qualifiers).
Also removes dropped thirdparty files from COPYRIGHT.txt after changes
in #24105 and #24145.
Replaced broken decompression code with two calls to DXT5 decompression.
This should fix some issues with normal maps as they usually are stored
as RG Textures and were decompressed incorrectly.