A Thousand Ships
b060a22719
Pass missing arguments to TileMap::get_used_cells_by_id
2023-08-17 19:55:56 +02:00
Rémi Verschelde
0511f9d9a7
Merge pull request #80708 from garychia/anim_seek
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Ensure methods skipped by `AnimationPlayer::seek` are not called
2023-08-17 15:44:03 +02:00
Rémi Verschelde
e73a4a382e
Merge pull request #79201 from Rindbee/fix-setup-state-not-cleared
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Clear the previously set state when configuring for a new scene root node
2023-08-17 15:43:38 +02:00
Rémi Verschelde
446dfdbd87
Merge pull request #80329 from xiongyaohua/path3d_tilt_gizmo
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Add handles to control Curve3D tilt
2023-08-17 12:29:55 +02:00
Rémi Verschelde
e6e79255ed
Merge pull request #77943 from aaronfranke/mass-dist
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Add Mass Distribution, Deactivation, Solver inspector property groups
2023-08-17 12:26:59 +02:00
Chia-Hsiang Cheng
125ae78a89
Ensure methods skipped by AnimationPlayer::seek are not called
2023-08-17 17:35:54 +08:00
Rémi Verschelde
c5a7462a00
Merge pull request #80702 from KoBeWi/lagging_animation
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Fix initial value with delay in PropertyTweener
2023-08-17 11:28:15 +02:00
Rémi Verschelde
06eade1bc2
Merge pull request #80367 from garychia/anim_signals
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Avoid emitting signals if the animation is not ready to be processed
2023-08-17 11:25:28 +02:00
Rémi Verschelde
0fff0b1054
Merge pull request #80203 from WhalesState/Dev2
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Add shortcut handling to `OptionButton`
2023-08-17 11:24:14 +02:00
Rémi Verschelde
37d213b24e
Merge pull request #79972 from smix8/navgenerator_multithreading_4.x
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Add multi-threaded NavMesh baking to NavigationServer
2023-08-17 11:22:11 +02:00
Rémi Verschelde
ef77ae7d6c
Merge pull request #74250 from daBlesr/bugfix-selection-signals-when-disabled-or-not-selectable
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ItemList: Clarify distinction between disabled and selected in sending signals
2023-08-17 11:19:17 +02:00
Rémi Verschelde
4b11bc2b34
Merge pull request #36493 from KoBeWi/echo_menus
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Add option to allow echo events in menu shortcuts
2023-08-17 11:18:50 +02:00
Niels Drost
fa63107bd1
ItemList: Clarify distinction between disabled and selected in sending signals
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disabled -> not sending any signal at all (activated, selected, deselected, ...)
selected -> only possible when not disabled, and when selectable
Fixes #74086 .
2023-08-17 10:34:18 +02:00
kobewi
1660575bd8
Fix initial value with delay in PropertyTweener
2023-08-17 10:28:26 +02:00
Tomasz Chabora
3dd881b4e4
Add option to allow echo events in menu shortcuts
2023-08-16 16:59:17 +02:00
Rémi Verschelde
77fd8f3416
Merge pull request #80673 from YeldhamDev/give_me_my_windows!
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Allow to get a list of visible embedded `Window`s
2023-08-16 16:56:31 +02:00
Rémi Verschelde
e31cb25d50
Merge pull request #79165 from Koyper/enable_missing_tree_title_font_settings
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Enabled missing Tree title button font and font size theme settings
2023-08-16 16:54:55 +02:00
Rémi Verschelde
c081d1bd24
Merge pull request #78816 from kleonc/scene-tree-fix-drag-drop-to-parent-with-internal-nodes
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Fix drag-dropping nodes to parent with internal nodes
2023-08-16 16:54:06 +02:00
Michael Alexsander
de27df5da3
Allow to get a list of visible embedded Window
s
2023-08-16 10:42:08 -03:00
Koyper
e84588987a
Enabled missing Tree title button font and font size theme settings.
2023-08-16 08:10:31 -05:00
Rémi Verschelde
ed81c93be7
Merge pull request #80658 from Sch1nken/tilemap-erase-scenes
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TileMap: Check for possible scenes to be erased
2023-08-16 09:18:11 +02:00
Rémi Verschelde
ed1180a97e
Merge pull request #80638 from sepTN/fix-particle-shader-rand
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Fix particle shader deterministic random values
2023-08-16 09:16:14 +02:00
Rémi Verschelde
da80a033f1
Merge pull request #80606 from bruvzg/rtl_scroll_hide
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[RTL] Improve scroll bar responsiveness during updates.
2023-08-16 09:14:40 +02:00
Rémi Verschelde
a7dc4c22a9
Merge pull request #80334 from Sauermann/fix-window-out-of-viewport-events
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Fix nodes receiving mouse events in black bars of `Window`
2023-08-16 09:12:42 +02:00
Rémi Verschelde
132b97c325
Merge pull request #79747 from kleonc/canvas_modulate_fix_updating_logic
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Fix `CanvasModulate` logic for modulating the canvas
2023-08-16 09:12:18 +02:00
Sch1nken
7aa90d1667
Check for possible scenes to be erased
2023-08-15 15:17:06 +02:00
Septian
cb7400d67a
Fix particle shader deterministic random values
2023-08-15 15:06:37 +07:00
bruvzg
3709ca5404
[RTL] Improve scroll bar responsiveness during updates.
2023-08-14 11:36:05 +03:00
Rémi Verschelde
0308422f46
Merge pull request #80594 from rsubtil/fix_window_input_event
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Support other input methods on Popup/Dialogs' `_input_from_window`
2023-08-14 09:38:08 +02:00
Rémi Verschelde
8b3de35c64
Merge pull request #79867 from WhalesState/master
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Fix Camera2D is not working inside a MainScreenEditorPlugin
2023-08-14 09:36:06 +02:00
Mounir Tohami
4e4a725fff
Fix Camera2D is not working inside EditorPlugin
2023-08-13 22:14:13 +00:00
Ricardo Subtil
f0927250ca
Support controller input on popup/dialogs
2023-08-13 17:32:08 +01:00
Daniel Roberts
46e395abb1
Add handles to control Curve3D tilt
2023-08-12 14:55:38 +08:00
Rémi Verschelde
a8edbcfe13
Merge pull request #80485 from Calinou/volumetric-fog-clamp-length
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Clamp Volumetric Fog Length property to prevent rendering issues
2023-08-11 10:33:23 +02:00
Rémi Verschelde
33198d0df0
Merge pull request #75784 from Riteo/int-scale
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Add content scale stretch modes, implement integer scaling
2023-08-11 10:32:11 +02:00
Riteo
87cfc415a3
Add content scale stretch modes, implement integer scaling
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Integer scaling is achieved (after aspect expansion) by "lying" to the
stretching code about the window's size, telling it that it's always an
integer multiple of the viewport so that it only gets stretched to an
integer factor.
This approach works with all stretch and aspect modes and doesn't
require handling for each, only requiring to "loosen up" some
self-excluding conditions (in other words, replacing some `else if`s
with just `if`s) regarding viewport offset and margin calculation (black
bars).
Includes a tiny usability change that adds a range hint for the content
scale factor between 0.5 to 8.0.
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-08-10 19:45:47 +02:00
Hugo Locurcio
8041cff865
Clamp Volumetric Fog Length property to prevent rendering issues
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A length of 0 units doesn't make sense anyway.
2023-08-10 15:55:36 +02:00
ajreckof
1eb3d99ff7
Fix CodeEdit completion being very slow in certain cases
2023-08-10 08:15:41 +02:00
Rémi Verschelde
7257d1667e
Merge pull request #80441 from Calinou/editor-torusmesh-inspector-hint-or-greater
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Allow setting values greater than the maximum in TorusMesh inspector
2023-08-10 00:43:27 +02:00
Rémi Verschelde
f6b9d445b5
Merge pull request #80285 from YeldhamDev/just_a_little_bit
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Further separate icon from text of buttons in both editor and default themes
2023-08-09 15:20:25 +02:00
Rémi Verschelde
3a0086eb6f
Merge pull request #78426 from Daylily-Zeleen/daylily-zeleen/graph_edit_virtual
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Make GraphEdit's cpp virtuals equal to gdscript.
2023-08-09 15:20:07 +02:00
Markus Sauermann
59c13fea5d
Fix nodes receiving mouse events in black bars of Window
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Previously for InputEvents there was no distinction between
Window-area and Viewport-area.
This was problematic in cases where stretching was used and the Window
contained black bars at the sides of the Viewport.
This PR separates the area of Window and Viewport regarding InputEvents.
2023-08-09 12:34:22 +02:00
Hugo Locurcio
acd5dee478
Allow setting values greater than the maximum in TorusMesh inspector
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This is consistent with other PrimitiveMeshes' behavior.
2023-08-09 10:14:00 +02:00
Daylily-Zeleen
2f0639e7ae
Make GraphEdit's cpp virtuals equal to gdscript.
2023-08-09 00:21:35 +08:00
Rindbee
4795c3cdfa
Clear the previously set state when configuring for a new scene root node
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Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).
2023-08-08 23:49:53 +08:00
Rémi Verschelde
0ce1ca4677
Merge pull request #80402 from timothyqiu/overrun-icon
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Fix Button text when overrun is not trim nothing
2023-08-08 17:00:46 +02:00
Rémi Verschelde
70e77a8383
Merge pull request #80381 from Calinou/audio-bus-master-use-scenestringnames
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Use StringName consistently to refer to the Master audio bus name
2023-08-08 16:59:11 +02:00
Rémi Verschelde
b49478acce
Merge pull request #80366 from timothyqiu/option-button-lean-and-mean
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Fix OptionButton min size when fit longest item is enabled
2023-08-08 16:58:23 +02:00
Rémi Verschelde
46c9a1427d
Merge pull request #80364 from Calinou/control-escape-dismiss-tooltips
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Dismiss currently visible or upcoming tooltips when pressing Escape
2023-08-08 16:57:59 +02:00
Rémi Verschelde
1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
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Add option to enable HDR rendering in 2D
2023-08-08 16:57:33 +02:00