PJB3005
6a7f552c6f
Fix mono build properly!
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Fixes the mistake I made in #17603 to make it require Python > 3.6.
2018-03-19 16:36:03 +01:00
Rémi Verschelde
4f97d5a7e2
Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3
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Fix Mono builds with Python 3.
2018-03-19 09:53:23 +01:00
Ignacio Etcheverry
883afd1b4d
Merge pull request #17619 from neikeq/mono-runtime-main-args
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Mono: Runtime main args and assembly search fixes
2018-03-18 23:16:44 +01:00
Ignacio Etcheverry
fa1d656af4
Mono: Runtime main args and assembly search fixes
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- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
2018-03-18 23:07:04 +01:00
Pieter-Jan Briers
998f1977a8
Fix Mono builds with Python 3.
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A subprocess call wasn't specifying an encoding,
so this gave a TypeError in Python 3.
2018-03-18 10:51:35 +01:00
Ignacio Etcheverry
389ad72399
Merge pull request #17179 from paulloz/mono-assemblies-preload-facades
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[mono] add the 'Facades' subfolder to the searched directories
2018-03-16 21:40:42 +01:00
Hein-Pieter van Braam
aed2fedd16
Merge pull request #17291 from Warlaan/master
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completed-signal for coroutines with more than one yield
2018-03-15 23:11:37 +01:00
Rémi Verschelde
99c1323a08
Merge pull request #17388 from Hinsbart/mono_class_name
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Mono: Avoid invalid class names.
2018-03-15 19:47:39 +01:00
Andreas Haas
700d07cf7c
Mono: Avoid invalid class names.
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Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.
Fixes #12483
2018-03-15 19:25:06 +01:00
Rémi Verschelde
d2f929304b
Merge pull request #17529 from Noshyaar/patch-1
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Fix script template on `_ready` behavior
2018-03-15 14:05:23 +01:00
Poommetee Ketson
01ec06d9ae
Fix script template on _ready
behavior
2018-03-15 18:38:53 +07:00
Lars Kokemohr
3dfef37628
completed-signal is emitted by all GDScriptFunctionStates of a coroutine now, allowing to yield for completion of a function with more than one yield inside.
2018-03-14 16:42:13 +01:00
Wilson E. Alvarez
e5ae9750ed
Fixed leak in BulletPhysicsServer
2018-03-13 15:24:30 -04:00
Ignacio Etcheverry
d6c802f3ae
Merge pull request #17235 from paulloz/mono-glue-enhancements
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[Mono] change function names to PascalCase and set abstract classes as abstract
2018-03-13 17:00:28 +01:00
Max Hilbrunner
ec3f5218e8
[DOCS] Net.MultiplayerEnet: List returned errors
2018-03-13 15:55:52 +01:00
Rémi Verschelde
ab03574e4a
Merge pull request #17079 from Noshyaar/leak2
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GridMapEditorPlgn: fix a leak
2018-03-13 13:44:48 +01:00
Rémi Verschelde
d3e788a6b8
Merge pull request #17255 from x1212/preload_enum_export_fix
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fix enum from preloaded script in export
2018-03-13 12:31:14 +01:00
Jorn Van denbussche
886156da2c
Fixes importing hdr files with extra header info
2018-03-11 19:21:09 +01:00
ShyRed
e71f109910
Update libwebm
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Update of libwebm.
Up-to-date version of libwebm contains several bugfixes that allow playback of files that would crash Godot otherwise.
2018-03-09 18:18:30 +01:00
Rémi Verschelde
2f3c45f55e
Merge pull request #17318 from robfram/silent-failure-ogg-9793
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Fix silent failure of importing OGG Vorbis files
2018-03-06 22:21:54 +01:00
robfram
a8d37de461
Fix silent failure of importing OGG Vorbis files
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When importing non-valid OGG Vorbis audio files, now the filesystem
navigation tree shows the correct sad red-face icon, as it does with
non-valid PNG, JPG or WAV files.
Fix #9793 .
2018-03-06 21:48:30 +01:00
Leon Krause
315983c90d
Disable FreeType SIMD in HTML5 builds
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SIMD is currently unsupported in WebAssembly.
2018-03-06 21:43:44 +01:00
x1212
d2dc8fd423
fix enum from preloaded script in export
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without triggering unnecessary reloads and parsing.
2018-03-04 18:01:15 +01:00
Paul Joannon
ef5672d3f9
[mono] write classes with no constructor as abstract
2018-03-04 15:37:39 +01:00
Paul Joannon
d7020aef8d
[mono] rename functions to conform to PascalCase
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in:
* StringExtensions.cs
* Transform.cs
2018-03-04 15:37:29 +01:00
Paul Joannon
22606a7bec
[mono] add the 'Facades' subfolder to the searched directories in _preload_hook
2018-03-02 13:38:29 +01:00
Rémi Verschelde
c8d2bb24fa
Merge pull request #17167 from Noshyaar/plane
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GridMap: fix next/prev plane text, fix meta not found
2018-03-02 11:07:06 +01:00
Poommetee Ketson
89323f94bb
GridMap: fix next/prev plane text, fix meta not found
2018-03-02 12:49:09 +07:00
Max Hilbrunner
5aae17a6fb
[DOCS] NetworkedMultiplayerENet
2018-03-02 05:03:03 +01:00
Rémi Verschelde
08cadc3d87
NativeScript: Fix initialization in wrong scope
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Regression from d702d7b335
which broke javascript build.
2018-03-02 02:07:37 +01:00
Fabio Alessandrelli
982fa59126
Remove unneeded and problematic minilex.c from lws.
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We don't need it, it's used upstream to test the lexical parser
2018-03-01 16:43:42 +01:00
karroffel
eac4c984df
add GLES 2 renderer for 2D
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This commit adds a new rendering backend, GLES2, and adds a
project setting to enable it.
Currently this backend can only be used on the X11 platform,
but integrating into other platforms is planned.
2018-03-01 15:12:30 +01:00
Rémi Verschelde
8df449100a
Merge pull request #17111 from poke1024/fix16524
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Fix grid mesh tile touch pad bug (issue 16524)
2018-02-28 22:19:49 +01:00
Hein-Pieter van Braam
d702d7b335
Fix various valgrind reported uninitialized variable uses
2018-02-28 21:55:13 +01:00
Fabio Alessandrelli
659c62ee33
Use Prepend instead of Append for mbedTLS include
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Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
2018-02-28 20:02:16 +01:00
poke1024
b90810ce8e
Fix grid mesh tile panning bug (issue 16524)
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Fix basic function and interference of touch pad pan with mesh tile delete (shift + right click on touch pad) in grid map editor (fix 16524)
2018-02-28 18:58:20 +01:00
Hein-Pieter van Braam
c094e90b25
More reliably find mscorlib.dll on Linux
2018-02-27 21:52:24 +01:00
Poommetee Ketson
5cf331588a
GridMapEditorPlgn: fix a leak
2018-02-27 21:26:39 +07:00
Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
4b9ab27dea
Merge pull request #17021 from AndreaCatania/kinfix
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Fixed bullet kinematic char sliding
2018-02-27 11:40:11 +01:00
Rémi Verschelde
a6d4438fab
Merge pull request #17075 from paulloz/fix-build-mono-debug-notools
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[mono] fix build error when compiling with mono, tools=no, target=debug
2018-02-27 11:24:54 +01:00
Rémi Verschelde
5dfaf89aca
Merge pull request #17074 from AndreaCatania/fix1
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Some fixes on physics
2018-02-27 11:22:17 +01:00
Rémi Verschelde
75c7e66c5e
Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen
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Mono: Buildsystem improvements
2018-02-27 11:08:17 +01:00
Paul Joannon
90a705d671
fix build error when compiling with mono, tools=no, target=release
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change TTR to RTR in `print_unhandled_exception`
2018-02-27 10:36:58 +01:00
Andrea Catania
e1e78a51aa
Implemented Bullet method omit forces
2018-02-27 08:41:17 +01:00
Rémi Verschelde
1bd0fd90cc
Merge pull request #17046 from NathanWarden/fixed_mono_marshalling
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[Mono] The marshalling *in* of Transform was also incorrect.
2018-02-26 22:42:31 +01:00
Nathan Warden
60daa9d718
The marshalling in was also incorrect.
2018-02-26 10:01:21 -05:00
Andrea Catania
0e446f8aff
Fixed kinematic char sliding
2018-02-25 21:05:14 +01:00
Ignacio Etcheverry
f37090ccf4
Mono: Better versioning and gracefully unloading of Godot API assemblies
2018-02-25 20:56:27 +01:00
Rémi Verschelde
08584b7e22
Merge pull request #16804 from Valentactive/fix_mono_template_compiling
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fix template builds with mono
2018-02-25 10:11:10 +01:00