Juan Linietsky
fbcc81362c
Merge branch 'freebsd-cleanup' of https://github.com/robmessick/godot into robmessick-freebsd-cleanup
2014-02-26 10:13:35 -03:00
okamstudio
4f65f31826
Merge pull request #141 from vinzenz/texture-import-plugin-typo
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Typo in 'Atlas Texture' import menu entry
2014-02-26 11:11:12 -02:00
okamstudio
f09a1cca07
Merge pull request #144 from C4NCER/master
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move away from deprecated Options class and update .gitignore
2014-02-26 11:10:53 -02:00
Juan Linietsky
ed6d9463d2
-Added ATITC texture support
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-Fixed bug of some tabs showing wrong names
-Exported properties for viewport
2014-02-26 10:08:17 -03:00
Juan Linietsky
b2ce682f6e
-scripts are converted to bytecode on export
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-fix bug in doc where touchscreen events were not documented
2014-02-25 09:31:47 -03:00
C4NCER
68fa537c3e
add logo.h to .gitignore
2014-02-25 21:38:38 +13:00
C4NCER
942f14747b
Switch from using deprecated Options class to Variables
2014-02-25 19:33:09 +13:00
Juan Linietsky
06e358199f
fixie readme
2014-02-24 09:58:52 -03:00
Juan Linietsky
4b07eb8deb
-moved script to modules
2014-02-24 09:53:33 -03:00
Vinzenz Feenstra
af59a1b633
Typo in 'Atlas Texture' import menu entry
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Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-24 12:16:40 +01:00
Rob Messick
b7386de590
Unused comparison causes error on clang. Suspect this was a typo.
2014-02-23 12:42:34 -08:00
Rob Messick
026566f872
ifdef out body of probe_joystick and process_joysticks on freebsd until a working implementation is completed
2014-02-23 12:21:31 -08:00
Rob Messick
fd03693df1
Only include linux/joystick.h on linux
2014-02-23 12:20:27 -08:00
Rob Messick
0109fb4295
alloca() lives in stdlib.h on FreeBSD
2014-02-23 12:18:11 -08:00
Juan Linietsky
51609ffc04
-fixed bug importing skeletons
2014-02-23 10:35:05 -03:00
Juan Linietsky
6c27ac58b8
-Fix for parsing XML header
2014-02-23 09:43:28 -03:00
Juan Linietsky
c45daa5604
ho
2014-02-23 09:22:21 -03:00
marynate
93878992de
Add F key to center 3d viewport to selected node
2014-02-23 17:17:48 +08:00
marynate
cca806143e
Instance button of SceneDock now working
2014-02-23 17:12:36 +08:00
Juan Linietsky
810d673e23
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-22 20:29:07 -03:00
Juan Linietsky
7ca29bfaa7
-added kinematic body
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-added kinematic body demos
2014-02-22 20:28:19 -03:00
Vinzenz Feenstra
abbba50b32
Fix for 64Bit builds with VC from command line
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Previously builds for 64 Bit targets on the x64 Native Tools Command
Prompt failed while trying to link the 64Bit build godot objects with
32Bit vc libraries. This was due to wrong library directories.
Since there are the environment variables INCLUDE and LIB which are
containing the correct paths this patch uses those now to fix the linking
issue.
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-22 13:40:10 +01:00
Vinzenz Feenstra
8706fc85ef
Fix handling for CFLAGS and LINKFLAGS like for CCFLAGS
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Previously CFLAGS and LINKFLAGS were passed as a single
quoted argument to the compiler or linker. This patch splits the
paramters.
Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
2014-02-22 13:34:40 +01:00
okamstudio
0f3556b486
Merge pull request #132 from samsaga2/master
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Removed OF
2014-02-21 08:10:51 -02:00
Victor M
7eb0cf4ece
Removed OF
2014-02-21 08:46:47 +01:00
Juan Linietsky
b62ec387f3
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-20 23:02:47 -03:00
Juan Linietsky
f2a068984c
-run script in editor
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-add search docs dialog that returns places string was found
-added flash
2014-02-20 23:01:44 -03:00
okamstudio
287a6347e6
Merge pull request #74 from rrockru/master
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Fixed build issue on linux (missing webp include path).
2014-02-20 23:56:27 -02:00
okamstudio
06eb1a3681
Merge pull request #88 from marynate/PR-More_gitignore
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More gitignore
2014-02-20 23:55:36 -02:00
okamstudio
0c44adc51f
Merge pull request #89 from marynate/PR-Fix_iOS_Simulator_Build
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Fix iOS Simulator Build
2014-02-20 23:55:22 -02:00
okamstudio
fb69076ef0
Merge pull request #104 from Nr7/master
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Fixed two incorrect bindings in Physics2DServer
2014-02-20 23:54:58 -02:00
okamstudio
d23bd1250c
Merge pull request #107 from bscranton/master
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Windows StreamPeerWinsock::set_nodelay implementation
2014-02-20 23:54:45 -02:00
okamstudio
da3c7931b7
Merge pull request #109 from vinzenz/project-export
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tools/editor/project_export: tree_vb already has a parent
2014-02-20 23:54:24 -02:00
okamstudio
b98da14f0f
Merge pull request #116 from olifly/master
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Added function "get_tiles_ids" to TreeSet.
2014-02-20 23:40:26 -02:00
okamstudio
70a9647d2d
Merge pull request #123 from Terseus/fix-113_editor-settings-xml-corruption
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Fix #113 editor_settings.xml corruption
2014-02-20 23:39:56 -02:00
okamstudio
44abe6bfd7
Merge pull request #124 from kevinhartman/master
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Fixed OS X retina initial videomode size
2014-02-20 23:37:01 -02:00
okamstudio
268eebe654
Merge pull request #128 from marynate/PR-stop-tracking-logo-h
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Stop tracking platform/server/logo.h for it will be autogenerated
2014-02-20 23:25:10 -02:00
okamstudio
4d5ec64a9d
Merge pull request #110 from vinzenz/108-fix
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Fix for Issue #108
2014-02-20 13:06:52 -02:00
Juan Linietsky
51c55b237b
wtf
2014-02-19 18:09:52 -03:00
Olafur Haukur Flygenring
c78a06536e
Merge remote-tracking branch 'upstream/master'
2014-02-19 20:52:07 +00:00
marynate
6f0ba52be2
Stop tracking platform/server/logo.h for it will be autogenerated
2014-02-19 23:51:08 +08:00
Juan Linietsky
449bc14fb4
Merge branch 'master' of https://github.com/okamstudio/godot
2014-02-19 12:01:31 -03:00
Juan Linietsky
d7d65fa2f2
-improved physics ccd
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-html5 exporter works again
-disable repeat on image loader by default
-can change shape offset en tileset, texture offset was broken
2014-02-19 11:57:14 -03:00
Kevin Hartman
3974a5e84d
OSX current_videomode size is now initialized with correct resolution based on backing store. Fixes issue where content does not correctly fit in window on retina displays.
2014-02-18 22:48:38 -05:00
Terseus
b6583909a9
Fix #113 editor_settings.xml corruption
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In the `parse_tag` method of the `class ResourceInteractiveLoaderXML`,
the class responsible of loading the editor_settings.xml file, the
properties' values are loaded directly into an `String` object but the
file contents are always UTF-8, which leads to garbage in the XML file
when saved.
This patch reads the properties' values in a `CharString` and translate
them to UTF-8.
2014-02-18 21:37:58 +01:00
reduz
2bfbf89781
Merge pull request #111 from vinzenz/obsolete-editor-plugin-removal
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Removal of obsolete editor plugins Fixes #64
2014-02-18 18:18:11 -02:00
reduz
f0e6ed1c26
Merge pull request #118 from Terseus/fix-19_non-ascii-paths
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Fix #19 Can't open project (with non-ASCII path)
2014-02-18 18:17:25 -02:00
reduz
df189aa583
Merge pull request #115 from marynate/PR-open-pm-in-editor
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Able to open project manager inside editor (Scene->Project Manager)
2014-02-18 15:36:50 -02:00
Terseus
666aeac713
Fix #19 Can't open project (with non-ASCII path)
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In `class OS_Unix` the arguments in the `execute` method are converted
to UTF-8, but in the `main` program's method they're inserted into a
wide-char `Vector` before translating them from UTF-8 and thus the
non-ASCII characters are lost.
This fix converts the `argv` elements to UTF-8 using `String::utf8`
before inserting them in the `Vector`.
2014-02-18 14:37:22 +01:00
Olafur Haukur Flygenring
ec448845e2
Added function "get_tiles_ids" to TreeSet.
2014-02-18 09:49:34 +00:00