Manpreet Singh
329d04d331
Windows: Add alt+space menu and fix window modes
2024-04-06 16:26:19 +05:30
Jordyfel
491d3a2740
Clarify UndoRedo MergeMode and add_*_reference docs
2024-04-05 20:05:56 +03:00
Dario
ecaafa6001
Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-05 13:14:07 -03:00
Rémi Verschelde
ca2d28602b
Merge pull request #90196 from bruvzg/ts_tcase
...
[TextServer] Expose ICU title case string conversion to scripting.
2024-04-05 12:16:18 +02:00
Rémi Verschelde
b7e0b0ea0c
Merge pull request #89970 from AThousandShips/require_expose
...
[Animation] Expose `SkeletonProfile.set/is_required`
2024-04-05 12:16:04 +02:00
Silc Lizard (Tokage) Renew
04dd299cba
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
2024-04-05 01:28:26 +09:00
Rémi Verschelde
0c71ba7801
Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
...
Add support for OpenXR composition layers
2024-04-04 17:09:07 +02:00
Rémi Verschelde
abd64bdb50
Merge pull request #89862 from brandtware/AStar2dDocFix
...
Fix wrong return type mention in `AStarGrid2D` docs
2024-04-04 17:09:04 +02:00
David Snopek
0f2b804059
Add support for OpenXR composition layers
...
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
Hendrik Brucker
a81561cbd9
Add GraphFrame and integrate it in VisualShader
2024-04-04 15:11:00 +02:00
Brandtware
f8c0208e96
Fix wrong return type mention in AStarGrid2D docs
2024-04-04 14:55:59 +02:00
Rémi Verschelde
72e9e57baa
Merge pull request #90088 from Jordyfel/statically-typed-not-static
...
Fix small error in Variant doc
2024-04-04 14:37:11 +02:00
Rémi Verschelde
0df9c16d81
Merge pull request #89993 from Sauermann/fix-textedit-clip-contents
...
Make `TextEdit.clip_contents` more transparent to users
2024-04-04 14:35:54 +02:00
Rémi Verschelde
27dec32699
Merge pull request #89735 from bruvzg/ed_native_fd2
...
[Native File Dialog] Add support for using native dialogs in the editor.
2024-04-04 14:31:39 +02:00
Rémi Verschelde
2ac88339e4
Merge pull request #89721 from KoBeWi/position_who
...
Rename some arguments called "position"
2024-04-04 14:31:35 +02:00
Rémi Verschelde
fb32399183
Merge pull request #89699 from Enhex/Enhex-fix-light-probe-doc
...
Fix documentation for receiving light from light probes
2024-04-04 14:31:31 +02:00
Rémi Verschelde
1dacd6a527
Merge pull request #89179 from groud/expose_tile_map_layer
...
Expose TileMapLayer
2024-04-04 14:31:16 +02:00
Rémi Verschelde
a1ab287010
Merge pull request #88047 from theashtronaut/add_partial_return_astar
...
Add a partial path return option for astar
2024-04-04 14:30:49 +02:00
Rémi Verschelde
734a2543ae
Merge pull request #87889 from smix8/heightmap_image
...
Add HeightMapShape3D update with Image data
2024-04-04 14:30:45 +02:00
Rémi Verschelde
406d9426cb
Merge pull request #86121 from lawnjelly/occlusion_cull_jitter
...
Jitter raster occlusion camera to reduce false positives.
2024-04-04 14:30:42 +02:00
bruvzg
27f6f4147b
[TextServer] Expose ICU title case string conversion to scripting.
2024-04-04 10:56:49 +03:00
ashley
aa1bbe1542
add partial path return option for astar
...
* AStar2D, AStar3D and AStarGrid2D now can return a partial path if the destination point isn't reachable but still in the map. This option is available for both get_point_path and get_id_path
2024-04-03 22:27:33 -07:00
Rémi Verschelde
f47f4a02c8
Merge pull request #89992 from ajreckof/fix-my-mistake-with-replace-in-update-scene
...
Fix node duplication in update after external changes.
2024-04-04 02:53:57 +02:00
smix8
924a5c6573
Add HeightMapShape3D update with Image data
...
Adds HeightMapShape3D update with Image data.
2024-04-04 02:10:00 +02:00
lawnjelly
691854d589
Jitter raster occlusion camera to reduce false positives.
...
Due to the low resolution of the occlusion buffer, small gaps between occluders can be closed and incorrectly occlude instances which should show through the gaps. To ameliorate this problem, this PR jitters the occlusion buffer over time, making it more likely an instance will be seen through a gap. This is used in conjunction with an occlusion timer per instance, to prevent instances flickering on and off rapidly.
2024-04-03 12:18:45 +01:00
ajreckof
ae472865d0
fix node duplication in update after external changes.
2024-04-03 12:19:38 +02:00
Gilles Roudière
3cd4b2859c
Expose TileMapLayer
2024-04-03 11:02:34 +02:00
Jordyfel
e41209caf2
Fix small error in Variant doc
2024-04-03 00:32:35 +03:00
Adriaan de Jongh
7d8cd49737
improve description of y_sort_enabled
2024-04-02 09:43:18 +02:00
A Thousand Ships
334449df70
[Animation] Expose SkeletonProfile.set/is_required
2024-03-30 20:57:55 +01:00
A Thousand Ships
2508c2e309
[Doc] Document loading behavior with relative paths
2024-03-30 13:33:49 +01:00
Markus Sauermann
94e1943f02
Make TextEdit.clip_contents
more transparent to users
...
Instead of ignoring `TextEdit.clip_contents`, use it with a default
value `true`. in the same way as `RichTextLabel`.
2024-03-28 21:07:27 +01:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor.
2024-03-28 11:53:03 +02:00
Rémi Verschelde
4e4bc3b39a
Merge pull request #89911 from AThousandShips/peering_bit
...
[TileSet] Expose `TileData.is_valid_terrain_peering_bit`
2024-03-28 10:47:18 +01:00
Rémi Verschelde
7092230df6
Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags
...
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-28 10:47:15 +01:00
Rémi Verschelde
df6f4ce5e9
Merge pull request #89851 from rburing/bind_6dof_enums
...
Bind constants related to 6DOF joints
2024-03-28 10:47:11 +01:00
bruvzg
082b420c0a
Implement OS.execute_with_pipe
method to run process with redirected stdio.
...
Implement `pipe://*` path handling for creation of named pipes.
2024-03-27 11:41:16 +02:00
kobewi
25f9f923a1
Rename some arguments called "position"
2024-03-27 01:28:24 +01:00
A Thousand Ships
d4fcca4545
[TileSet] Expose TileData.is_valid_terrain_peering_bit
2024-03-26 16:07:50 +01:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-26 15:18:06 +02:00
Rémi Verschelde
cff7de077b
Merge pull request #89838 from Chronos-W/update-shortcut-input-method-doc
...
Add reference to InputEventJoypadButton in `_shortcut_input` doc
2024-03-26 13:45:35 +01:00
Rémi Verschelde
a0d464ae19
Merge pull request #89820 from rburing/concave_collision_polygon_2d
...
Fix concave `CollisionPolygon2D` debug drawing and docs
2024-03-26 13:45:31 +01:00
Chronos-W
9a439b246a
Add reference to InputEventJoypadButton in _shortcut_input doc
2024-03-25 19:38:33 -06:00
Rémi Verschelde
80a5da5242
Merge pull request #89088 from lander-vr/limiter
...
Add AudioEffectHardLimiter as a rework of audio limiter effect
2024-03-25 15:25:39 +01:00
landervr
61a5d52388
Add AudioEffectHardLimiter as a rework of audio limiter effect
2024-03-25 13:37:03 +01:00
Rémi Verschelde
f371b7fb70
Merge pull request #87883 from TontonSancho/text-skip-occurence
...
Add 'Skip to next (text) occurrence' feature to text editor
2024-03-25 13:15:56 +01:00
Rémi Verschelde
0acfb38376
Merge pull request #89875 from bruvzg/menu_use_rids
...
[MenuBar] Use NativeMenu RIDs instead of indices to track items.
2024-03-25 11:19:01 +01:00
Rémi Verschelde
17c66c0bea
Merge pull request #89805 from AThousandShips/viewport_report
...
Add missing `RenderInfoType` enum to `Viewport`
2024-03-25 11:18:43 +01:00
Christophe Andral
c988bec4b3
Add 'Skip to next (text) occurrence' feature to text editor
...
Adds `ui_text_skip_selection_for_next_occurrence` action and related implementation to text editor.
This action is bound `Ctrl+Alt+D` shorcut.
Used in conjonction with `ui_add_skip_selection_for_next_occurrence`, it gives the user the ability to select many occurrences of a selection
and avoid some of them.
Used without a previous selection, the action jumps to the next occurrence of the current word under the caret.
2024-03-25 11:12:28 +01:00
Rémi Verschelde
0e36df69f9
Merge pull request #89815 from KoBeWi/translates_bananas
...
Improve some notification and translation docs
2024-03-25 10:42:37 +01:00
bruvzg
5851f1e2dd
[MenuBar] Use NativeMenu RIDs instead of indices to track items.
2024-03-25 10:58:05 +02:00
Ricardo Buring
38a31f4cb5
Bind constants related to 6DOF joints
...
This makes physics server GDExtensions able to use the enums without
workarounds.
2024-03-24 15:16:33 +01:00
kobewi
83789426cc
Improve some notification and translation docs
2024-03-24 15:14:02 +01:00
Rémi Verschelde
6cb319a962
Merge pull request #89710 from AThousandShips/dotnet_names
...
[Doc] Fix casing of some C# names
2024-03-24 01:22:24 +01:00
Rémi Verschelde
c3370023b6
Merge pull request #89692 from Scony/baking-crash-prevention
...
Add navigation baking crash prevention mechanism
2024-03-24 01:21:56 +01:00
Rémi Verschelde
8e6d011013
Merge pull request #89629 from lyuma/import_rest_as_reset
...
Add option to import skeleton rest as RESET animation
2024-03-24 01:19:49 +01:00
Rémi Verschelde
55d051ee0d
Merge pull request #89590 from markdibarry/parallax2D_so_close_yet
...
[Doc] Fix Parallax2D use of closer/further
2024-03-24 01:18:36 +01:00
Rémi Verschelde
5940fd5d07
Merge pull request #89526 from Calinou/inputevent-add-emulation-internal-constants
...
Expose `DEVICE_ID_EMULATION` constant in InputEvent
2024-03-24 01:16:34 +01:00
Rémi Verschelde
e92806c7e7
Merge pull request #88424 from rburing/fti_2d
...
Physics interpolation (2D)
2024-03-24 01:13:53 +01:00
Rémi Verschelde
f0544ebba6
Merge pull request #87874 from AThousandShips/sort_fix
...
Fix sorting of files/dirs in dialogs
2024-03-24 01:13:12 +01:00
Rémi Verschelde
f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
...
Rework AnimationNode process for retrieving the semantic time info
2024-03-24 01:12:42 +01:00
Pawel Lampe
64fc9e2156
Add navigation baking crash prevention mechanism
2024-03-23 22:20:00 +01:00
Ricardo Buring
b6f07a007a
Fix concave CollisionPolygon2D debug drawing and docs
2024-03-23 18:51:39 +01:00
A Thousand Ships
8a88e5ea07
Add missing RenderInfoType
enum to Viewport
2024-03-23 14:03:08 +01:00
Ricardo Buring
2ed2ccc2d8
Fixed Timestep Interpolation (2D)
...
Adds fixed timestep interpolation to the rendering server (2D only).
Switchable on and off with a project setting (default is off).
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-03-23 12:28:36 +01:00
Silc Lizard (Tokage) Renew
6dd410854c
Rework AnimationNode process for retrieving the semantic time info
2024-03-20 22:52:26 +09:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
...
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
A Thousand Ships
366cc648bf
[Doc] Fix casing of some C# names
2024-03-20 13:39:00 +01:00
VolTer
de8b6f7a3c
Add editor settings for autocompletion with NodePath and StringName
2024-03-19 17:23:54 +02:00
Lyuma
34f284bcc2
Add option to import skeleton rest as RESET animation
...
Also creates an AnimationPlayer if one does not exist.
Designed to be used in conjunction with loading rest pose in another importer.
2024-03-19 02:27:34 -07:00
Enhex
14ba478023
Fix documentation for receiving light from light probes
2024-03-18 01:52:20 +02:00
A Thousand Ships
8a78e7e174
[Doc] Clarify behavior of String.format
with keys in replacements
2024-03-17 15:02:12 +01:00
markdibarry
22c26100df
[Doc] Fix Parallax2D use of closer/further
2024-03-16 19:37:33 -04:00
Hugo Locurcio
6818e50adc
Expose DEVICE_ID_EMULATION
constant in InputEvent
...
This also improves the documentation related to emulated InputEvents.
2024-03-16 19:16:40 +01:00
Ricardo Buring
e5632b0243
Fix force integration documentation
2024-03-16 00:32:21 +01:00
bruvzg
ebb19c4198
[NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows.
2024-03-15 22:46:47 +02:00
Rémi Verschelde
856efe4e19
Merge pull request #89509 from timothyqiu/touch-event-position
...
Fix description of touch input position
2024-03-15 10:40:23 +01:00
Haoyu Qiu
0ff396c981
Fix description of touch input position
2024-03-15 16:51:51 +08:00
smix8
5d5e85fe07
Add NavigationObstacle options to affect and carve navigation mesh
...
Adds NavigationObstacle options to affect and carve navigation mesh.
2024-03-15 01:45:44 +01:00
Rémi Verschelde
79d2ac37bf
Merge pull request #89454 from iltenahmet/master
...
[Doc] Clarify description for `get_unix_time_from_system` on UTC
2024-03-14 22:35:00 +01:00
Rémi Verschelde
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
...
[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
Rémi Verschelde
f7ebb00ea0
Merge pull request #89050 from AThousandShips/the_angry_count_extended
...
Add extension support for argument count to `ScriptInstance`
2024-03-14 22:34:29 +01:00
Rémi Verschelde
cfe7bd09af
Merge pull request #87414 from rburing/doc_warning_check_ray_collides
...
RayCast2D and RayCast3D: warn to check `is_colliding` before `get_collision_point` and `get_collision_normal`
2024-03-14 22:34:25 +01:00
Ricardo Buring
8effd6b513
RayCast2D and RayCast3D documentation: warn to check is_colliding
2024-03-14 11:34:44 +01:00
iltenahmet
8bfc257e63
Update docs clarifying description for get_unix_time_from_system on UTC
...
fix url tag in doc/classes/Time.xml
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
fix url tag in doc/classes/Time.xml
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
update get_unix_time_from_system description
Update doc/classes/Time.xml
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-03-13 19:28:51 -04:00
A Thousand Ships
0c19d0f5a0
Add extension support for argument count to ScriptInstance
2024-03-13 22:40:09 +01:00
Rémi Verschelde
da945ce626
Merge pull request #89444 from AThousandShips/article_fix
...
[Doc] Fix some incorrect uses of `a/an`
2024-03-13 22:16:50 +01:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
...
Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
A Thousand Ships
24c9d442e9
[Doc] Fix some incorrect uses of a/an
2024-03-13 21:20:28 +01:00
Rémi Verschelde
6c482fad89
Merge pull request #89207 from bruvzg/_ts_req
...
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs.
2024-03-13 18:41:28 +01:00
bruvzg
3bb5047db3
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs.
2024-03-13 12:57:39 +02:00
bruvzg
ac7583e449
[NativeMenu] Implement native popup menu support on Windows.
2024-03-13 10:51:38 +02:00
Danil Alexeev
ef1909fca3
GDScript: Fix @warning_ignore
annotation issues
2024-03-12 19:00:06 +03:00
Rémi Verschelde
20373d026d
Merge pull request #89419 from KoBeWi/losing_control
...
Fix some AcceptDialog argument types
2024-03-12 16:28:10 +01:00
kobewi
a7b6bcb988
Fix some AcceptDialog argument types
2024-03-12 14:33:43 +01:00
Rémi Verschelde
061e0c758d
Merge pull request #89395 from bruvzg/rtl_ts_img_range
...
[RTL] Use "visible characters" property for inline object visibility
2024-03-12 14:23:03 +01:00
passivestar
3199c294f9
Allow connecting signals to existing methods without opening the script editor
2024-03-12 15:50:54 +04:00
bruvzg
433de7f1a8
[RTL] Use "visible characters" property for inline object visibility
2024-03-12 11:28:45 +02:00
bruvzg
911fa38d3a
[Font] Add option to disable embedded bitmaps loading.
2024-03-11 16:31:10 +02:00
Rémi Verschelde
7515549c35
Merge pull request #87610 from Mickeon/documentation-MultiplayerAPI-peer-id
...
Mention Multiplayer.`get_remote_sender_id`'s 0 after await
2024-03-10 21:12:48 +01:00