Rémi Verschelde
52da1bcdca
rvo2: Sync with upstream commit bfc0486
...
bfc048670a
(cherry picked from commit 86cdf1f2cf
)
2022-05-19 15:25:43 +02:00
Adam Scott
7749346f48
Use ThreadWorkPool instead of thread_process_array in NavMap
...
Port ThreadWorkPool to 3.x
2022-04-26 09:18:46 -04:00
kleonc
ff06d0978a
NavMap Fix polygons being treated like triangle strips instead of triangle fans
2022-02-14 18:22:02 +01:00
Pawel Lampe
6c6e50bf0c
Fix navigation merge errors, fixes #56786
...
- improved `detail/sample_max_error` default value
- improved floating point precision handling in cell key calculations
- improved `merge error` error message
- exposed `cell_height` of `nav_map` to the `Navigation`
- fixed cell key `y` calculation
2022-02-02 23:52:29 +01:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
...
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Jake Young
09bc9eb101
Backport NavigationServer with RVO2 to 3.x
...
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00