Commit graph

4 commits

Author SHA1 Message Date
Matias N. Goldberg
6e7d87fb25 Use fullscreen tri instead of quad 2023-08-05 17:09:06 -03:00
clayjohn
8e41221404 Use raster versions of copy effects for 2D operations when using the mobile renderer
This PR implements a few basic copy operations in raster that weren't available before
2022-11-10 12:47:26 -08:00
clayjohn
385ee5c70b Implement Physical Light Units as an optional setting.
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value.

In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.
2022-08-31 12:14:46 -07:00
Bastiaan Olij
9939cfc4c4 Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
Renamed from servers/rendering/renderer_rd/shaders/blur_raster.glsl (Browse further)