Josh Kabo
0bff53135a
Unzip read success no longer breaks read loop
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unzReadCurrentFile(3) returns number of bytes read, so the current code only processes the file if no bytes were read (UNZ_OK is a #define equal to 0).
I've altered the break to occur only on unsuccessful read, (when unzReadCurrentFile(3) returns less than zero), and added an error message for when an unsuccessful read occurs.
2022-04-16 16:39:37 -07:00
Rémi Verschelde
970debed93
Merge pull request #60177 from reduz/animation-library-import
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Import scenes as AnimationLibrary
2022-04-13 22:47:54 +02:00
reduz
66009318e0
Import scenes as AnimationLibrary
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Added the ability to import scenes as AnimationLibrary
* Completes implementation of https://github.com/godotengine/godot-proposals/issues/4296
* Helps if you want to export animations to a separate file (say a GLTF) to avoid re-importing/exporting them every time the model changes.
* Helps if you simply want to have animations using a dummy model, which can be shared across multiple models.
Creates a secondary scene importer used only for animations.
**NOTE**: A new flag for scene importer: EditorSceneFormatImporter.IMPORT_DISCARD_MESHES_AND_MATERIALS has been added, to hint importers that they should skip meshes and animations (and hence make importing faster). It is not implemented in any importer yet, this should be done in a separate PR.
2022-04-13 15:06:56 +02:00
Rémi Verschelde
383cac9d1e
Merge pull request #59398 from Calinou/animation-track-editor-keyframe-draw-hover
2022-04-13 13:07:03 +02:00
Rémi Verschelde
668c498659
Merge pull request #60030 from KoBeWi/pewport
2022-04-13 12:57:21 +02:00
SaracenOne
f8cc2e054d
Ensure gizmos are added to newly created Node3D-derivatives and silence error for attempting to create gizmos twice
2022-04-13 04:39:01 +01:00
Rémi Verschelde
895f2a21f4
Merge pull request #60081 from fire-forge/input-event-editor-fix
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Redesign InputEvent editor and fix `Window.popup_centered()` rect calculation.
2022-04-12 23:46:56 +02:00
Rémi Verschelde
4f0a379b25
Merge pull request #60040 from ConteZero/editor_log_copy
2022-04-12 21:06:54 +02:00
Rémi Verschelde
776c6bf6fb
Merge pull request #54740 from LightningAA/project-manager-sort-by-most-recent-as-default
2022-04-12 21:05:15 +02:00
Rémi Verschelde
c896ba8c8c
Merge pull request #60163 from fire-forge/texture-size-x
2022-04-12 16:34:08 +02:00
FireForge
0b0a74e135
Redesign InputEvent editor plugin
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- Use vertical layout and add text wrapping
- Fix Window.popup_centered() rect calculation
2022-04-12 08:30:24 -05:00
Rémi Verschelde
43f94c95aa
Merge pull request #60057 from timothyqiu/select-frames
2022-04-12 14:43:37 +02:00
Rémi Verschelde
c28d781344
Merge pull request #60169 from bruvzg/remove_fa_close
2022-04-12 14:16:52 +02:00
bruvzg
d2ebac3a30
Remove or make private FileAccess
close()
methods.
2022-04-12 14:50:14 +03:00
bruvzg
59e0a55c9c
Fix OpenType property editor signal connection.
2022-04-12 13:15:10 +03:00
Rémi Verschelde
f586e06f7b
Merge pull request #60166 from bruvzg/narrow_file_access
2022-04-12 10:39:54 +02:00
bruvzg
4bf99f4af2
Narrow FileAccess scope to prevent deadlocks.
2022-04-12 10:54:39 +03:00
Haoyu Qiu
2b97020543
Disable Open in Inspector when there is no animation
2022-04-12 13:10:42 +08:00
FireForge
d879d6016a
Use multiplication symbol in Texture size label
2022-04-11 23:02:39 -05:00
Rémi Verschelde
bbd8651d87
Merge pull request #60020 from KoBeWi/yeet_bg
2022-04-11 17:54:58 +02:00
Rémi Verschelde
4ab86c6731
Merge pull request #59980 from reduz/animation-libraries
2022-04-11 14:18:35 +02:00
Rémi Verschelde
5613ac37d6
Merge pull request #59440 from bruvzg/fd_ref_counted
2022-04-11 14:12:18 +02:00
Rémi Verschelde
2ec68599a4
Merge pull request #60111 from KoBeWi/the_files_have_landed
2022-04-11 12:52:51 +02:00
reduz
6f401439f8
Implement Animation Libraries
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* Instead of containing single animations, AnimationPlayer now contains libraries.
* Libraries, in turn, contain the animations.
This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models.
Missing (will be done on separate PRs):
* Make it possible to import scenes (dae/fbx/gltf) as animation libraries.
* Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
2022-04-11 12:51:54 +02:00
Rémi Verschelde
aba84275ae
Merge pull request #59514 from EricEzaM/input-editor-fixes
2022-04-11 12:37:10 +02:00
bruvzg
9381acb6a4
Make FileAccess and DirAccess classes reference counted.
2022-04-11 13:28:51 +03:00
Haoyu Qiu
35d0878139
Localize unnamed project name in editor window title
2022-04-11 12:50:10 +08:00
kobewi
63de41b996
Improvements to files_dropped signal
2022-04-11 00:37:06 +02:00
Haoyu Qiu
90782a18b7
Improve Select Frames dialog of SpriteFrames editor
2022-04-09 17:30:00 +08:00
ConteZero
ee8fc125bf
Fix editor_log text copy
2022-04-08 22:13:48 +02:00
kobewi
216fe8f8d9
Fix 2D editor menu position
2022-04-08 17:09:40 +02:00
kobewi
f75e08db6a
Remove unused SplitContainer bg theme property
2022-04-08 13:05:29 +02:00
Hugo Locurcio
f064258aee
Highlight hovered keyframes in the animation track editor
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Both unselected and selected keyframes feature hover feedback.
This currently only affects standard keyframes (i.e. not booleans,
colors or audio tracks which use custom icons).
2022-04-08 01:43:21 +02:00
Rémi Verschelde
748fde8df0
Merge pull request #59396 from Calinou/animation-track-editor-improve-drawing
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Improve the animation track editor drawing
2022-04-08 01:18:42 +02:00
Rémi Verschelde
10dc3284fa
Merge pull request #59178 from Calinou/occluder3d-add-editor-icons
2022-04-07 19:02:41 +02:00
Rémi Verschelde
a49079947b
Merge pull request #59962 from Ev1lbl0w/bugfix-projectManagerFileDialog
2022-04-07 00:09:48 +02:00
Ev1lbl0w
38fed916e7
Restore hidden folder behavior for project manager
2022-04-06 22:37:33 +01:00
Daniel Kříž
cbe363d716
Fix missing favorite files in filesystem dock
2022-04-06 22:49:50 +02:00
Aleksey Smirnov
6edbbf3a94
Fix false warning folder already exists
2022-04-06 21:01:00 +03:00
bruvzg
f851c4aa33
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
Rémi Verschelde
a8ae206a1e
Merge pull request #59922 from V-Sekai/fix_editor_search
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Improve handling for editor documentation search with blank searches
2022-04-05 23:49:41 +02:00
SaracenOne
208c4ce3f0
Improve handling for editor search with blank searches
2022-04-05 21:39:02 +01:00
Marios Staikopoulos
da2b5da0c5
Fix Project Manager hard crashes due to invalid access to Editor Nodes
2022-04-05 11:40:47 -07:00
Rémi Verschelde
f00803b8a5
Merge pull request #56695 from bruvzg/mod_unicode_input
2022-04-05 14:03:39 +02:00
bruvzg
d1207a0504
[Input] Add extra shortcut_input
input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts.
2022-04-05 13:46:45 +03:00
Yuri Roubinsky
5db47c5521
Fix lookup symbol in scripts which doesn't open a tab at first attempt
2022-04-05 10:18:45 +03:00
Rémi Verschelde
af2c8fbcb6
Merge pull request #59891 from ConteZero/editor_log_deselect
2022-04-05 00:00:28 +02:00
Rémi Verschelde
b512fe67a6
Merge pull request #59888 from akien-mga/clang-tidy
2022-04-04 23:57:30 +02:00
Rémi Verschelde
db8e6bd83f
Merge pull request #59885 from Jayman2000/autoload-inheritance-message
2022-04-04 23:56:20 +02:00
ConteZero
deddbc142c
Disable deselect on focus lost on editor_log
2022-04-04 22:21:49 +02:00