Rémi Verschelde
ce539e559b
Merge pull request #91158 from Arnklit/show-in-filesystem-favorites
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Add show in filesystem option for file favorites
2024-04-26 11:08:47 +02:00
Kasper Frandsen
ca2005f658
Add show in filesystem option for file favorites
2024-04-26 09:02:53 +01:00
Rémi Verschelde
3acd14d6bc
Merge pull request #88660 from MajorMcDoom/tokenized-file-search
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Add tokenized search support to Quick Open dialog and FileSystem filter
2024-04-19 16:26:50 +02:00
Zi Ye
fbfda46ffa
Added tokenized search support to Quick Open dialog and FileSystem filter.
2024-04-17 21:12:55 -05:00
Muller-Castro
c8ef9e6955
Fix folder colors not present in editor dir dialog
2024-04-16 16:21:49 -03:00
kobewi
a064ca16a8
Fix folder colors not saving after project.godot is modifed externally
2024-04-12 13:22:46 +02:00
Christian Feuz
5c1d1ea620
Add option to copy absolute path in file system dock popup
2024-04-09 22:04:39 +02:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
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Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
kobewi
a62ccf3f1a
Fix custom resource icons in FileSystem
2024-03-08 22:31:15 +01:00
Hugo Locurcio
4f8d7cae26
Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog
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This also tweaks EditorFileDialog to use the same shortcut,
while making it select the path text after focusing
(like in most file managers).
Ctrl + L / Cmd + Shift + G can also now be used to focus on the
property name in the project settings editor, as well in the
Input Map, Autoload, Shader Globals and Global Groups tabs.
2024-03-05 00:02:09 +01:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
kobewi
4ad74a5663
Some editor code cleanup
2024-01-30 21:33:31 +01:00
Juan Linietsky
000367893a
Ability to move FileSystem dock to bottom
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* Allows moving the filesystem dock to the bottom
* Added ability to drag resources across bottom docks
2024-01-29 15:15:38 +01:00
kit
2323f040e9
Extract editor dock manager
2024-01-15 15:15:42 -05:00
Rémi Verschelde
00cc23f906
Merge pull request #86486 from timothyqiu/move-copy-dialog
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Improve `EditorDirDialog`
2024-01-03 15:47:52 +01:00
Vedat Gunel
f35f1a1849
Store horizontal and vertical split offsets separately in FileSystem dock
2023-12-25 18:11:18 +03:00
Haoyu Qiu
a42ead59da
Improve EditorDirDialog
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* Automatically selects the newly created directory
* Automatically selects "res://" when nothing is selected
* Fixes an error when overwrite/replace dialog appears
* Changes "copy checkbox + action button" to "copy button + move button"
* Double clicking a directory (un)collapses it instead of copy/move
* Uses DirectoryCreateDialog for "Create Folder"
2023-12-25 19:14:04 +08:00
Yuri Sizov
13d34d6a2b
Merge pull request #85923 from Calinou/editor-filesystem-dock-add-open-in-terminal
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Add a editor FileSystem dock action to open a terminal in selected folder
2023-12-22 17:19:53 +01:00
Hugo Locurcio
0e97acff84
Add a editor FileSystem dock action to open a terminal in selected folder
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This is useful to enter some commands without having to open a separate
terminal and `cd` to the project folder.
2023-12-19 15:04:02 +01:00
kobewi
0ae1241304
Properly select the newly duplicated file
2023-12-14 19:49:11 +01:00
Nikita Krasnov
0d6300d269
Fix folder color not showing up in file dialogs
2023-11-14 17:17:10 +03:00
Jordyfel
50b7387a3f
Use Hashset for dependency list when moving
2023-10-25 21:05:53 +03:00
Vedat Gunel
ecb9ecee54
Fix several issues with renaming in FileSystem dock
2023-10-09 23:18:27 +03:00
Rémi Verschelde
ff9b3dc730
Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit
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Horizontal split view for Filesystem Dock
2023-10-03 17:11:53 +02:00
风青山
1cb1d7f41d
Fix folder moving in FileSystemDock
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Include files in the folder that will be moved/renamed when looking up the file owner.
Rename the function/variable names to make more sense in FileSystemDock
2023-09-29 20:32:16 +08:00
Devel Oper
81311594b5
Horizontal split view for Filesystem Dock
2023-09-22 11:34:33 +02:00
Jordyfel
6245367e6d
Fix dependency handling on move or rename.
2023-09-15 16:46:26 +03:00
A Thousand Ships
0f026193b2
Update folder colors when moving or renaming
2023-09-07 17:46:27 +02:00
the-sink
95b0f28255
Add custom color support to project folders
2023-08-29 12:13:53 -07:00
Wiwip
28038feb04
Permits the renaming of files and folders inline for items in the FileSystemDock.
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This is a continuation of: https://github.com/godotengine/godot/pull/76794 which didn't consider DISPLAY_MODE_SPLIT.
Fixes: https://github.com/godotengine/godot/issues/77527 and https://github.com/godotengine/godot-proposals/issues/4933
2023-06-02 16:29:07 -04:00
kobewi
ab787fe4d2
Add scrolling to overwrite dialog
2023-05-18 00:09:44 +02:00
kobewi
27dccf1b5e
Enhance filesystem dock tooltips
2023-05-12 19:28:34 +02:00
Rémi Verschelde
4020cc8acb
Merge pull request #76794 from Wiwip/inline-edit
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Inline editor for the file system dock
2023-05-11 11:46:45 +02:00
Hendrik Brucker
dc46163b12
Improve editor state persistence
2023-05-11 04:17:03 +02:00
Wiwip
b08a6084af
Modifies the file system dock to use the inline editor instead of a dialog.
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*Bugsquad edit:* Closes https://github.com/godotengine/godot-proposals/issues/4933
2023-05-10 18:49:35 -04:00
Haoyu Qiu
9f38a68a59
Make create folder popup support nested folders
2023-04-23 21:10:04 +08:00
Yuri Sizov
4154039832
Improve includes of EditorNode (and everything else)
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Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
kobewi
4941d5f534
Improve file move and copy operations
2023-03-25 20:58:37 +01:00
Marius Hanl
6b59c57f2a
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' due to no fixed index for the 'New' menu
2023-02-02 09:41:06 +01:00
Rémi Verschelde
5743c17001
Merge pull request #71904 from Chaosus/vs_custom_nodes
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Add handling of script creation/deletion for custom visual shader nodes
2023-01-25 09:20:26 +01:00
Yuri Rubinsky
6713e0fa5b
Add handling of script creation/deletion for custom visual shader nodes
2023-01-23 15:30:17 +03:00
Rémi Verschelde
37205964b6
Merge pull request #71441 from KoBeWi/warp_2_scan
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Improve performance of imported file scan
2023-01-23 11:07:44 +01:00
kobewi
60ed7c5004
Add "Open in External Program" option
2023-01-21 18:33:32 +01:00
kobewi
2cfab94fef
Improve performance of imported file scan
2023-01-15 00:53:41 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Rémi Verschelde
6d2a7cb46d
Merge pull request #68709 from MewPurPur/instance-begone-part3
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Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
VolTer
3b4f5f8a04
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
cespeute
4b00c2ec57
Add EditorInterface.get_selected_paths()
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Exposes the selected paths in the editor filesystem dock.
Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424
Also renamed the old `get_selected_path` to `get_selected_directory` to
better match the already existing get_current_path function.
2022-11-14 22:46:27 +01:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
Rémi Verschelde
90019676b0
Code quality: Fix header guards consistency
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Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00