Commit graph

6 commits

Author SHA1 Message Date
Jakub Marcowski
c37bbbfbdc
libpng: Update to 1.6.43
(cherry picked from commit 41268d7faa)
2024-04-25 16:24:13 +02:00
Chaosus
5a89d08e3f Update libpng (1.6.35 --> 1.6.36) 2019-03-04 14:55:47 +03:00
Rémi Verschelde
ee1d0179c5 libpng: Update to upstream version 1.6.32
Fixes security vulnerability in our 1.6.31rc01 snapshot.
2017-08-27 11:37:42 +02:00
Rémi Verschelde
492999a33b libpng: Update to upstream version 1.6.31rc01
Fixes various issues with 1.6.30, especially ARM build.
Supersedes change in #9722.
2017-07-22 18:42:20 +02:00
Rémi Verschelde
7504a85e5a libpng: Update to upstream 1.6.26 2016-11-02 23:25:39 +01:00
Rémi Verschelde
5fef84a135 png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.

The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())

Dropped the possibility to disable PNG support, it's a core component
of Godot.
2016-10-15 11:50:39 +02:00
Renamed from drivers/png/pngerror.c (Browse further)