Yuri Sizov
8f175a8649
Merge pull request #78958 from m4gr3d/refactor_android_plugin_packaging_main
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Re-architect how Android plugins are packaged and handled at export time
2023-07-18 20:47:41 +02:00
Fredia Huya-Kouadio
d17811c814
Re-architect how Android plugins are packaged and handled at export time
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The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.
The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
Yuri Sizov
e8aa8c17d2
Merge pull request #79574 from bruvzg/win_nat_d
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[Windows] Implement native file selection dialog support.
2023-07-18 19:04:40 +02:00
bruvzg
d3ca91ad6a
[Windows] Implement native file selection dialog support.
2023-07-18 17:23:58 +03:00
kobewi
b883f32188
Check for unsaved changes when closing a scene
2023-07-18 14:27:56 +02:00
kobewi
6dc5dc3479
Add _get_unsaved_status()
method to EditorPlugin
2023-07-18 14:18:36 +02:00
Yuri Sizov
d70488892c
Merge pull request #79483 from smix8/nav2d_pj_props_4.x
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Change 2D navigation ProjectSettings from integers to floats
2023-07-18 13:15:23 +02:00
kobewi
de4a3fa151
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
Yuri Sizov
3d04a22d7c
Merge pull request #79103 from AThousandShips/array_slice_range
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Fix range error for `Array.slice`
2023-07-17 16:48:48 +02:00
Bastiaan Olij
a22f495a3c
Split raster barrier into vertex and fragment barrier
2023-07-15 12:30:32 +10:00
smix8
2852fb43f7
Change 2D navigation ProjectSettings from integers to floats
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Changes 2D navigation ProjectSettings from integers to floats.
2023-07-14 22:36:06 +02:00
Yuri Sizov
5f23b8b916
Merge pull request #78451 from alula/integer-zoom
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Add option to swap default Alt+scroll zooming behavior in 2D editor
2023-07-14 21:27:54 +02:00
Yuri Sizov
0f7625ab46
Merge pull request #76859 from HolonProduction/emission-finished-gpu
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Add `finished` signal to GPUParticles
2023-07-14 18:50:56 +02:00
Yuri Sizov
a91f0e6bca
Merge pull request #76853 from HolonProduction/emission_finished
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Add `finished` signal to CPUParticles
2023-07-14 18:50:51 +02:00
Yuri Sizov
d087eb7faa
Merge pull request #79406 from Calinou/docstatus-fix-version
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Fix `doc_status.py` trying to get removed `version` tag from XML
2023-07-14 18:50:04 +02:00
Yuri Sizov
d8c0d63f07
Merge pull request #79393 from Sauermann/fix-window-focux-indicator
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Add a default theme for unfocused Windows
2023-07-14 18:50:01 +02:00
Yuri Sizov
892bc5f966
Merge pull request #79330 from mihe/ray-cast-back-faces
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Add `hit_back_faces` property to `RayCast3D`
2023-07-14 18:49:49 +02:00
Yuri Sizov
0231611ee0
Merge pull request #79206 from raulsntos/doc-mention-csharp-differences
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Add a warning about C# differences in classref doc
2023-07-14 18:49:36 +02:00
Yuri Sizov
5c56206e6c
Merge pull request #79011 from bruvzg/pop_all
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[RTL] Add `pop_all`, `push_context` and `pop_context` methods, and use it for `print_rich` to avoid unclosed tags.
2023-07-14 18:49:21 +02:00
Hugo Locurcio
c16db0935f
Fix doc_status.py
trying to get removed version
tag from XML
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This also runs `doc_status.py` on CI to catch potential future regressions.
2023-07-13 16:25:54 +02:00
Markus Sauermann
576980f960
Add a default theme for unfocused Windows
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At the moment it is impossible to distinguish between focused and
unfocused embedded Windows.
Add a new `theme_item` that is used for coloring the border of
unfocused Windows.
2023-07-12 22:35:03 +02:00
bruvzg
4790da7900
[macOS] Implement optional native file selection dialog support for sandboxed apps.
2023-07-12 22:36:24 +03:00
Yuri Sizov
ff689003a5
Merge pull request #77993 from bruvzg/key_lbl_from_p
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Implement DisplayServer.keyboard_get_label_from_physical method.
2023-07-12 21:02:37 +02:00
Yuri Sizov
a927b22f65
Merge pull request #77257 from rakkarage/tile_animation_sync
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Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
2023-07-12 21:02:31 +02:00
Yuri Sizov
0fa808ba5e
Merge pull request #77085 from BastiaanOlij/visualise_direction_shadowmap_frustum
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Draw frustum splices ontop of direction shadow atlas for debug purposes
2023-07-12 21:02:25 +02:00
Yuri Sizov
287f3aa4e9
Fix documentation validation after 8352122e70
2023-07-12 17:30:34 +02:00
Yuri Sizov
55b74c7cdf
Merge pull request #76045 from Eoin-ONeill-Yokai/steaminput-fix
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Prevent double input events on gamepad when running through steam input
2023-07-12 17:16:36 +02:00
Yuri Sizov
d13369eee1
Merge pull request #68140 from quinnyo/auto-complete-option
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Add editor setting to toggle automatic code completion
2023-07-12 17:15:51 +02:00
Yuri Sizov
f25233cbc9
Merge pull request #49524 from Calinou/document-editor-import-options
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Document editor import options in the class reference
2023-07-12 17:15:19 +02:00
Yuri Sizov
4e66c4cdd9
Merge pull request #77191 from smix8/navigationregion_map_change_4.x
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Add NavigationRegion function to change navigation map
2023-07-12 17:15:13 +02:00
Yuri Sizov
1978b7c717
Merge pull request #77858 from kinami-imai/expose_videostreamplayer_video_length
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Expose VideoStreamPlayer video length
2023-07-12 17:14:44 +02:00
Yuri Sizov
216aa450a6
Merge pull request #77857 from kinami-imai/add_loop_property_to_videostreamplayer
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Add `loop` property to VideoStreamPlayer
2023-07-12 17:14:38 +02:00
Yuri Sizov
d676246647
Merge pull request #79137 from smix8/region_bake_depr_4.x
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Mark NavigationServer3D.region_bake_navigation_mesh() as deprecated
2023-07-12 15:09:50 +02:00
Yuri Sizov
5167bed9f0
Merge pull request #79053 from Daylily-Zeleen/daylily-zeleen/rich_text_label_missing_default_method_value
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Bind missing default value for `RichTextLabel` methods.
2023-07-12 15:09:41 +02:00
Yuri Sizov
b54d6cf466
Merge pull request #78393 from AThousandShips/tree_tooltip
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Add ability to set the tooltip text of a `TreeItem` button
2023-07-12 15:09:09 +02:00
Yuri Sizov
6960a1d0e8
Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
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Added `Image::load_svg_from_(buffer|string)`
2023-07-12 15:09:03 +02:00
Yuri Sizov
b4a11294e6
Merge pull request #75460 from joao-pedro-braz/add_new_item_stylebox_to_the_tree_control
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Add a new "inner_item_margin" Theme constant to the Tree control
2023-07-12 15:08:36 +02:00
HolonProduction
a1c0d206e8
Add finished
signal to CPUParticles
2023-07-12 13:45:02 +02:00
HolonProduction
5322e255ad
Add finished
signal to GPUParticles
2023-07-12 13:29:47 +02:00
Yuri Sizov
aa353df8cb
Merge pull request #79306 from KoBeWi/broken_as_intended
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Clarify return value of `get_dependencies()`
2023-07-12 13:03:07 +02:00
kobewi
f567af413a
Clarify return value of get_dependencies()
2023-07-11 13:28:34 +02:00
Mikael Hermansson
273f7e1c57
Add hit_back_faces
property to RayCast3D
2023-07-11 13:02:13 +02:00
Rémi Verschelde
f438fdb752
Merge pull request #79310 from timothyqiu/remap
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Clarify `EditorExportPlugin::add_file` only remaps in `_export_file`
2023-07-11 11:31:08 +02:00
Rémi Verschelde
6cb1162aa0
Merge pull request #79000 from AThousandShips/owner_error
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Improve error message for `Node.set_owner`
2023-07-11 11:29:30 +02:00
Daylily-Zeleen
4029a05fae
Add missing default value for RichTextLabel method
2023-07-11 11:17:45 +08:00
Haoyu Qiu
df1d354d36
Clarify EditorExportPlugin::add_file only remaps in _export_file
2023-07-11 09:27:21 +08:00
Eoin O'Neill
8de98dbf21
Prevent double input events on gamepad when running through steam input
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During GDC and general testing on Steam Deck units, we found that single
gamepads would often register inputs twice under certain circumstances.
This was caused by SteamInput creating a new virtual device, which Godot
registers as a second gamepad. This resulted in two gamepad devices
reporting the same button presses, often leading to buggy input response
on games with no multi-device logic and other-wise could cause intended
Steam rebindings to not work as intended (for example, swapping o and x
on a playstation pad if that feature isn't supported by the game.)
SDL gets around this by taking in a list of devices that are to be
ignored. When valve sees a controller that wants to be rebound via
SteamInput, they push a new VID/PID entry onto the environment
variable `SDL_GAMECONTROLLER_IGNORE_DEVICES` for the original gamepad
so that all game inputs can be read from the virtual gamepad instead.
This leverages the same logic as we are already using SDL gamepad
related HID mappings.
2023-07-10 15:26:33 -07:00
Rémi Verschelde
74f14884cd
Merge pull request #79250 from cbscribe/rb_doc_fix
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Fix rigid body `contact_monitor` property description
2023-07-10 10:37:20 +02:00
smix8
976f5338c5
Add performance note for parsing source geometry
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Adds performance note for parsing source geometry.
2023-07-09 21:19:22 +02:00
Chris Bradfield
6d85481670
Fix rigid body property description
2023-07-09 11:21:24 -07:00