Commit graph

2924 commits

Author SHA1 Message Date
Pedro J. Estébanez
0b30cfe228 Fix bugs in RID_Alloc
- Replace unintended `%` with `&`
- `get_owned_list()`: make thread-safe and fix logic
- Apply same logic fix to the destructor

Previously, the determination of owned RIDs was wrong. For instance, it could skip owned items or include duplicates in the list.

Avoids the engine crashing at exit.
2019-12-12 17:11:01 +01:00
Juan Linietsky
871311d337 More GIProbe work and fixes 2019-12-12 17:10:15 +01:00
bruvzg
4a2b97dffa Fix Vector3 ambiguities and out of bounds init. 2019-12-12 17:10:05 +01:00
Juan Linietsky
307f84b43a GIProbes working. 2019-12-12 17:09:36 +01:00
Juan Linietsky
514236a97c Rewritten StreamTexture for better code reuse, added basis universal support 2019-12-12 17:09:05 +01:00
Juan Linietsky
a0a7732aec Visual GPU profiler and related profiling support in Vulkan. 2019-12-12 17:08:05 +01:00
Juan Linietsky
7919ef863b Several fixes to 3D rendering, and multimesh implementation. 2019-12-12 17:08:00 +01:00
Juan Linietsky
bae6f608d2 Reflection probes working 2019-12-12 17:08:00 +01:00
Juan Linietsky
5f6ed2349c Rewrote large part of rendering, omni and spot shadows now work. 2019-12-12 17:07:48 +01:00
Juan Linietsky
bb712cca18 Yay very basic 3D (only white) finally shows. 2019-12-12 17:06:46 +01:00
Rémi Verschelde
7ca6cbd8d6 RID_Alloc: Fix locking in getornull and free early returns
Those missing unlocks were preventing the editor from starting.
2019-12-12 17:06:29 +01:00
Juan Linietsky
112c4c546c Vulkan/RD rasterizer now does clean exit. 2019-12-12 17:05:11 +01:00
Rémi Verschelde
9b2dc59003 Merge pull request #29993 from bruvzg/vulkan
Initial Vulkan support for macOS (MoltenVK) and Windows
2019-12-12 17:04:53 +01:00
bruvzg
397545e97f Add runtime GLES2 / Vulkan context selection. 2019-12-12 13:48:47 +01:00
bruvzg
142188639c Add static Vulkan loader.
Initial Vulkan support for Windows.
Initial Vulkan support for macOS.
2019-12-12 13:19:45 +01:00
Juan Linietsky
9ae5001b0e Added a spinlock template as well as a thread work pool class.
Also, optimized shader compilation to happen on threads.
2019-12-12 13:05:27 +01:00
Juan Linietsky
ffbc9823d9 Custom material support seems complete. 2019-12-12 12:54:09 +01:00
Juan Linietsky
75701f756f Normalmapping and Specularmapping working in 2D engine
Added support for Sprite, AnimatedSprite and Polygon2D (should add for tileset eventually).
2019-12-12 11:49:14 +01:00
Juan Linietsky
667785e474 Bugfixes and ability to better specify filter and repeat modes everywhere.
Removes antialiased flag for draw_* methods.
2019-12-12 11:33:08 +01:00
Juan Linietsky
017bcf9be4 basic 2D engine is more or less working with Vulkan, including editor.
Still a lot to do
2019-12-12 11:06:23 +01:00
Juan Linietsky
179145aaf5 Basic 2D engine is more or less working, needs more work for editor to be usable. 2019-12-12 10:57:32 +01:00
Juan Linietsky
e2ffdb2d01 A lot of progress with canvas rendering, still far from working. 2019-12-12 10:50:00 +01:00
Juan Linietsky
ee921965be Modify RenderingDevice to use RIDs, now that they are O(1) 2019-12-12 09:23:03 +01:00
Juan Linietsky
962382ac5c Refactored RID/RID_Owner to always use O(1) allocation.
* Implements a growing chunked allocator
* Removed redudant methods get and getptr, only getornull is supported now.
2019-12-12 08:55:15 +01:00
Juan Linietsky
c5e77a1b2f Initial work on Vulkan:
-Added VulkanContext
-Added an X11 implementation
-Added a rendering device abstraction
-added a Vulkan rendering device abstraction
-Engine does not work, only shows Godot logo (run it from bin/)
2019-12-12 08:50:47 +01:00
Rémi Verschelde
9abc0ad8a5
Merge pull request #27792 from Giacom/fix_quat
Fixes being unable to use the Quat(Vector3) constructor
2019-12-11 22:04:09 +01:00
Rémi Verschelde
2845e6a21a
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
Removed unused variables, add some constants numbers
2019-12-10 08:25:31 +01:00
Rafał Mikrut
ed1c4bc77d Removed unused variables, add some constants numbers 2019-12-10 05:13:02 +01:00
Hugo Locurcio
fe06966181
Make some arguments in PCKPacker methods optional
Those arguments aren't required for most common use cases,
so making them optional should help with code readability.
2019-12-07 01:06:42 +01:00
Rémi Verschelde
95242b7faf ResourceLoader: Add language code matching for localized resources
Near matching was not implemented like in TranslationServer, so a
resource remapped for 'ru' (but not 'ru_RU') would not be used as
fallback if the system locale was 'ru_RU'.

Fixes #34058.
2019-12-04 16:53:40 +01:00
Rémi Verschelde
0fcb68ffa1 Translation: Refactor locale matching to use proper language code
The previous code only parsed the first two characters (potentially reading
out of bounds if input was invalid), but some locales use a 3-letter language
code (e.g. 'nah_MX').

So I refactored the logic a bit to properly parse the locale and extract the
part left of the regional code, if provided (supports both 'en_US' and 'en-US'
style).

I made TranslationServer::get_language_code() public as I'll use it in a
follow up commit.
2019-12-04 16:53:08 +01:00
TerminalJack
e1dda5195c Added support for vertical syncing via the Windows OS compositor (DWM.) 2019-12-04 11:14:21 +01:00
Andrii Doroshenko (Xrayez)
749d917424 Fix severe performance drop while deflating polylines
Underscaled arc tolerance produced very small values so that changes
to this parameter were negligible when scaled internally, hence significant
performance drop (lots of intermediate points inserted in an arc). Now the
performance is mostly the same compared to other types of offsetting
(SQUARE, MITER).
2019-12-03 15:43:59 +02:00
Rémi Verschelde
c3609eb211
Merge pull request #34072 from arlez80/master
fixed pitch bend value and MIDI running status on the InputEventMIDI.
2019-12-03 09:45:19 +01:00
あるる / きのもと 結衣
e8410c03f5 fixed set pitch bend value and implemented midi running status 2019-12-03 16:22:02 +09:00
Rémi Verschelde
10bae7c05b
Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
Fixed antialiased option for Polygon2D
2019-12-03 07:51:16 +01:00
Fabio Alessandrelli
6f38aeef52
Merge pull request #33640 from mewin/http_head_request
Fix HTTP HEAD requests
2019-12-01 05:50:33 +01:00
PouleyKetchoupp
e6ebc43d72 Fixed antialiased option for Polygon2D / Line2D
Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.

Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.

Fixes #26823
2019-11-28 22:57:27 +01:00
Patrick Wuttke
2cd68a2566 do not wait for response body when making a HEAD request 2019-11-26 14:17:34 +01:00
Emmanuel Leblond
a1f1a1d798
Revert "Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes"
This reverts commit 1342551664.
2019-11-26 13:42:18 +01:00
Rémi Verschelde
967cc2c014
Merge pull request #33862 from Faless/net/http_request_chunk_size
Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
Fabio Alessandrelli
ed19b4076e Add download_chunk_size property to HTTPRequest.
This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
Fabio Alessandrelli
9b2073aa97
Merge pull request #33652 from Black-Cat/http-client-fix
Fix HTTPClient::poll crash when connection set to null
2019-11-23 10:15:45 +01:00
Artem Burjachenko
b73073ae36 Fix HTTPClient::poll crash when connection set to null 2019-11-23 11:06:14 +04:00
Rémi Verschelde
083d088de3
Merge pull request #33583 from qarmin/fix_overflows_unitialized
Fix some overflows and unitialized variables
2019-11-20 21:31:12 +01:00
Rafał Mikrut
99d8626f4a Fix some overflows and unitialized variables 2019-11-20 16:22:16 +01:00
stoofin
8abd64dcbb
Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
s * edge0 = -d / a * edge0 = -edge0⋅v0 / (edge0⋅edge0) * edge0 = vector projection of -v0 onto edge0

By incorrectly using -e/c instead of -d/a, Face3::get_closest_point_to was returning the wrong point in certain cases.  Specifically, I noticed it returning vertex[0] when it should have been returning vertex[1].
2019-11-19 22:30:28 -08:00
Fabio Alessandrelli
0d7409adfb Fix explain message not being stripped in release.
Messages coming from ERR_EXPLAIN / ERR_*_MSG macros used to strip the
error explanation in release builds and was changed in a recent
refactoring.

This commit restores the old behaviour (fixing release builds).
2019-11-13 14:21:32 +01:00
Rémi Verschelde
6b1628f9fc
Merge pull request #33517 from madmiraal/fix-_MSG-macros
Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11 13:27:51 +01:00
Marcel Admiraal
83069a3c0f Remove ERR_EXPLAIN macros and the scaffolding they needed. 2019-11-11 10:57:00 +01:00