Robear Selwans
84dfb3ff2d
Fixed an issue where changing the default_cursor on the RichTextLabel's meta_hover_ended caused the entire project to crash
2019-04-02 13:59:38 +02:00
Rémi Verschelde
612a109b81
Merge pull request #27228 from Kanabenki/preserve-binds-change-node
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Preserve extra arguments for connected signals when changing node type
2019-04-02 11:30:45 +02:00
Rémi Verschelde
29a1202d39
Merge pull request #27171 from Chaosus/randfix
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Properly setup seed in RNG
2019-04-01 17:17:30 +02:00
Rémi Verschelde
18ee888541
Merge pull request #27430 from LeonardMeagher2/csg_get_mesh_data
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Apply proper offset to CSGMesh brush materials and smooth flags
2019-04-01 17:15:30 +02:00
Rémi Verschelde
9b691718f5
Merge pull request #27557 from Paulb23/deselect_line_edit_clear
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Fixed not deselecting when clearing lineedit.
2019-04-01 17:01:45 +02:00
Rémi Verschelde
e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
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Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
Rémi Verschelde
e91844e8dc
Merge pull request #27562 from guilhermefelipecgs/fix_27484
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Fix wrong blend of animation tree
2019-04-01 16:38:55 +02:00
Juan Linietsky
dee98d3b6d
Some improvements to is_equal_approx, restored Quat operator.
2019-04-01 11:11:02 -03:00
Fabio Alessandrelli
393e62b98a
Add object encoding param to serialization methods
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Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Fabio Alessandrelli
53ab3a1ba9
Multiplayer API now respects allow_object_decoding
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Add doc about allow_object_decoding in PacketPeer
2019-04-01 15:53:08 +02:00
Rémi Verschelde
ba1a168659
Merge pull request #27505 from clayjohn/depth_bug
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Keep DEPTH from causing compile error in GLES2
2019-04-01 14:53:18 +02:00
Rémi Verschelde
658aaa5c79
Merge pull request #27317 from aqnuep/depth_texture_fix
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Fixed handling of depth texture so it's resolved and bound when needed
2019-04-01 13:55:07 +02:00
Samuele Zolfanelli
a6f5cf7de7
Allow TileMap to override set_cell behaviour while using TileMap editor
2019-04-01 13:03:35 +02:00
Rémi Verschelde
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
Rémi Verschelde
b32fe4af61
doc: Fix formatting bug from #27429
2019-04-01 12:25:13 +02:00
Rémi Verschelde
c54835a23b
Merge pull request #25676 from willnationsdev/fix-inherited-icons
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Fix inherited icons for script classes
2019-04-01 12:21:08 +02:00
Rémi Verschelde
4ec384f9d4
Merge pull request #26097 from danielspaniol/25955-wrong-unreachable-warning-after-returning-from-matchs-wildcard-pattern
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Fix: Wrong unreachable warning after returning from match's wildcard pattern #25955
2019-04-01 12:17:17 +02:00
Rémi Verschelde
9347142484
Merge pull request #26701 from qarmin/do_not_lost_focus
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Do not lose focus when moving through scene tree
2019-04-01 11:57:46 +02:00
Rémi Verschelde
9bef886fa3
Merge pull request #27117 from Faless/editor/asset_lib_image_error
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Enabled logging of failed image download.
2019-04-01 11:03:03 +02:00
Rémi Verschelde
ab76c649c5
Merge pull request #26958 from bruvzg/macos_hidpi_fixes
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Fix hiDPI scaling support in `get_real_window_size` and `set_window.size`
2019-04-01 11:00:50 +02:00
Rémi Verschelde
3c797248d0
Merge pull request #26970 from KoBeWi/custom_node_is_now_other_node
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Changed 'Custom Node' to 'Other Node' to be less confusing
2019-04-01 10:13:27 +02:00
Rémi Verschelde
f6bbb08ae1
Merge pull request #27080 from YeldhamDev/tilemap_remove_rect_dirty
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Make size cache dirty when removing tiles in 'TileMap'
2019-04-01 10:08:49 +02:00
Hugo Locurcio
d59b210aec
Use the editor theme's accent color for 2D/3D selections and rotations
2019-03-31 23:54:46 +02:00
Guilherme Felipe
45d97b9860
Fix wrong blend of animation tree
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Interpolation cannot use zero values, must use the values from the
animation to be blended.
2019-03-31 17:12:24 -03:00
Tomasz Chabora
1e9128238e
Document SceneTree.get_frame() and persistent in add_to_group
2019-03-31 21:17:50 +02:00
Paulb23
bfba1e36bc
Fixed not deselecting when clearing lineedit.
2019-03-31 16:32:24 +01:00
Pedro J. Estébanez
5b00cd89d3
Drop mouseover when mouse not in the window
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Not that this is critical, but it makes behavior of GUI and 2D/3D picking consistent among them.
This also contributes to dropping GUI focus when the mouse leaves the window (in addition to when it loses focus).
2019-03-30 00:26:16 +01:00
Ignacio Etcheverry
d80bc5cbba
ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
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Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-03-29 23:47:35 +01:00
Ignacio Etcheverry
c8aa85189a
EditorHelp, makerst: Improve enum ref resolving and constant ref support
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Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class.
Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included).
2019-03-29 23:40:31 +01:00
clayjohn
5056b4a02c
keep DEPTH from causing compile error in GLES2
2019-03-28 22:14:41 -07:00
Ignacio Roldán Etcheverry
805eec7643
Merge pull request #27497 from neikeq/dynamicmetaobject
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C#: Add DynamicGodotObject class
2019-03-29 02:15:56 +01:00
Ignacio Etcheverry
bb6814aef0
C#: Add DynamicGodotObject class
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Expands to Object.call, Object.set and Object.get for accessing members. This means it can also access members from scripts written in other languages, like GDScript.
2019-03-29 00:53:48 +01:00
bruvzg
7c7182483f
[macOS] Allow non-resizeable windows to enter fullscreen mode.
2019-03-28 15:37:10 +02:00
Fabio Alessandrelli
e61a074a8e
Use same boolean for objects encode and decode.
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In a very unintuitive move encode needed false to encode an object,
decode needed true to decode it.
They now need the same value: `true`.
2019-03-28 10:43:34 +01:00
Rémi Verschelde
472c8a7ba1
i18n: Sync translations with Weblate
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Also sync translation template.
2019-03-28 10:38:58 +01:00
lupoDharkael
2c68ce930c
Add CSV export to profiling data
2019-03-28 08:42:29 +01:00
Hugo Locurcio
9ba6738719
Use the accent color to highlight selected text
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This makes selections easier to see, while making them fit better
within the editor theme.
This closes #22552 .
2019-03-27 22:12:41 +01:00
ShyRed
96093778ed
Remove hardcoded joint bias
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Use user provided bias instead of hardcoded bias.
2019-03-27 19:21:07 +01:00
Siddharth
fcd39a506a
Update tile_set_editor_plugin.cpp
2019-03-27 22:50:52 +05:30
Siddharth
ba2b09b034
Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits."
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This reverts commit 2d995372d8
.
2019-03-27 22:49:19 +05:30
Chaosus
6280be46a6
Properly setup seed in RNG
2019-03-27 19:37:25 +03:00
Rémi Verschelde
174b19f768
Merge pull request #27461 from avencherus/atan2-doc
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Corrects small typo in atan2() documentation.
2019-03-27 17:26:53 +01:00
Rémi Verschelde
a8beb6a1a5
Merge pull request #27429 from cbscribe/kcc_classref_fixes
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[DOC] Physics[2D]DirectBodyState updates
2019-03-27 17:25:12 +01:00
Rémi Verschelde
167d02ef61
Merge pull request #27388 from KidRigger/master
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Prevents crash on loading unrecognized resources.
2019-03-27 17:22:27 +01:00
Rémi Verschelde
37969e71e4
Merge pull request #27383 from SpechtMagnus/master
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TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance.
2019-03-27 17:20:56 +01:00
Rémi Verschelde
b6fb7b5190
Merge pull request #27348 from KoBeWi/kinematic_documentation
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Better documentation for some move_and_slide parameters
2019-03-27 17:17:54 +01:00
Jared
9838c4df7c
Corrects small typo in atan2() documentation.
2019-03-27 18:13:37 +02:00
Rémi Verschelde
64737c735b
Merge pull request #27200 from piyushdagar/new
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Fixed CollisionObject signals do not trigger on Area
2019-03-27 17:09:02 +01:00
Rémi Verschelde
f27931f365
Merge pull request #27184 from karroffel/gdnative-api-gen-fixes
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fix GDNative binding generation for object types
2019-03-27 17:07:18 +01:00
Rémi Verschelde
9d7343a1a3
Merge pull request #27182 from goodyttoor/gltf_order
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Fix order of transformation in GLTF import
2019-03-27 17:06:50 +01:00