Rindbee
e5bebbc9ff
Fix unnecessary break when calculating the height of visible lines
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This break causes the minsize to be smaller than expected, and then
the size keeps increasing by one line to cover all visible lines.
This can cause performance issues when there are many visible lines.
2023-05-20 23:04:20 +08:00
Yuri Sizov
605e25656f
Merge pull request #77242 from novalis/slider-remove-active
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Stop dragging when `Slider` changes editability
2023-05-19 17:17:13 +02:00
David Turner
7d6b44c5a4
Stop dragging when a slider changes editability
2023-05-19 10:20:42 -04:00
SaracenOne
18c792fe42
Allocate unique track_blends vector for animation states.
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Quick fix for a bug which occurs when blending the result of multiple instanced state machines outputting the same animation, but using filter tracks.
2023-05-18 20:02:43 +01:00
Yuri Sizov
0032c1c0c2
Merge pull request #77161 from AThousandShips/touch_texture_fix
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Make `TouchScreenButton` connections reference counted
2023-05-18 19:19:31 +02:00
Yuri Sizov
ca8bbf24ae
Merge pull request #77194 from lyuma/pose_global_no_override
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Fix get_bone_pose_global_no_override()
2023-05-18 18:55:00 +02:00
Lyuma
565803ce3d
Fix get_bone_pose_global_no_override()
2023-05-18 03:14:45 -07:00
Ninni Pipping
0648cc65b2
Make TouchScreenButton
connections reference counted
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Prevents errors when assigning the same texture to both slots
2023-05-17 22:51:42 +02:00
Rémi Verschelde
05cc281e4d
Merge pull request #77154 from RPicster/raffa/particles-noise-improvement
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Reworked Particle Turbulence
2023-05-17 18:36:08 +02:00
Rémi Verschelde
d803304c62
Merge pull request #77145 from RandomShaper/enh_fix_mt_proc
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Enhance/fix MT-processing related things
2023-05-17 15:59:21 +02:00
KdotJPG
91bdd4073b
Reworked Particle Turbulence - Rebased.
2023-05-17 14:25:21 +02:00
Rémi Verschelde
437041a983
Merge pull request #77141 from TokageItLab/optimize-tween-division
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Optimize Tween calculations by caching some divisions
2023-05-17 11:25:30 +02:00
Pedro J. Estébanez
50cf3d6966
Optimize threading-sensitive node data for single-threaded processing
2023-05-17 02:04:41 +02:00
Pedro J. Estébanez
44cc0d2ec2
Let calls through thread guards in resource loading contexts
2023-05-17 01:43:28 +02:00
Rindbee
9bd1d3b5c8
Update size or size cache when toggling expand_icon
in Button
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When the `expand_icon` is switched, the size cache can be updated to
solve the issue that the cache cannot be updated when the `OptionButton`
is enabled with `fit_to_longest_item`.
2023-05-17 06:06:25 +08:00
Silc Lizard (Tokage) Renew
e09c3d8126
Optimize Tween calculations by caching some divisions
2023-05-17 07:03:45 +09:00
Rémi Verschelde
755c61b57a
Merge pull request #77064 from brno32/push-input-null-check
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Check for null event in Viewport::push_input
2023-05-16 11:04:08 +02:00
Rémi Verschelde
12b7a56202
Merge pull request #76713 from KoBeWi/TODO_is_now
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Fix 2D audio in multiple viewports
2023-05-16 11:00:45 +02:00
Rémi Verschelde
d61827af05
Merge pull request #76605 from Rindbee/fix_get_visible_line_count
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Fix calculation bug with `TextEdit::get_line_height()`
2023-05-16 10:59:52 +02:00
Rémi Verschelde
508a5bf16e
Merge pull request #76025 from YuriSizov/editor-reparentable-windows
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Expose dialog parent-and-popup logic to the API
2023-05-16 10:49:09 +02:00
Rémi Verschelde
59c19a7172
Merge pull request #75250 from bruvzg/lbl_rtl_jst_flags
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Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
2023-05-16 10:48:45 +02:00
Rémi Verschelde
8cfa19a078
Merge pull request #77000 from reduz/make-more-base-nodes-thread-safe
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Make more base nodes thread safe
2023-05-16 00:31:56 +02:00
Alex Drozd
a5a1c3a03c
check for null event in Viewport::push_input
2023-05-15 20:16:15 +02:00
Yuri Sizov
17f492fb82
Expose dialog parent-and-popup logic to the API
2023-05-15 19:49:28 +02:00
bruvzg
9163d8c336
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
2023-05-15 19:23:54 +03:00
Juan Linietsky
0a9f72d5a8
Make more base nodes thread safe
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Ongoing work to make more of the base nodes thread safe.
2023-05-15 16:54:10 +02:00
Rémi Verschelde
591115dcde
Merge pull request #76989 from dalexeev/fix-draw-multiline-colors-usage
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Fix `draw_multiline_colors` usage
2023-05-15 13:44:09 +02:00
Rémi Verschelde
88f5b8d687
Merge pull request #74190 from TokageItLab/respect-fade-abort-oneshot
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Fix NodeOneShot doesn't respect fade-out when aborting and improvement
2023-05-15 13:43:20 +02:00
Silc Lizard (Tokage) Renew
238bc9fe1f
Fix NodeOneShot doesn't respect fade-out when aborting and improvement
2023-05-15 18:51:45 +09:00
Rémi Verschelde
37fd9a32f3
Merge pull request #77065 from FranckRJ/fix-capsuleshape2d-getrect
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Fixed width of CapsuleShape2D::get_rect + set center to center of shape
2023-05-15 09:35:23 +02:00
Danil Alexeev
cc44d75cd8
Fix draw_multiline_colors
usage
2023-05-15 09:56:13 +03:00
Rindbee
391bce44b7
Fix calculation bug with TextEdit::get_line_height()
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When `get_line_height()` is less than `1`, there is no visible text.
So limit the return value of `get_line_height()` to **not less** than
`1` for calculation.
2023-05-15 07:16:00 +08:00
FranckRJ
ab5462e386
Fixed width of CapsuleShape2D::get_rect + set center to center of shape
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The width of the rect was only half of the width of the shape, and
the 0;0 coord was at the top left of the rect.
Now the width properly matches the width of the shape, and the 0;0
coord is at the center of the shape. It should match the behavior
of Godot 3.X.
2023-05-14 18:09:07 +02:00
kleonc
d3d84d90de
Fix AnimatedSprite3D autoplay warning
2023-05-13 13:10:38 +02:00
Rémi Verschelde
e8bc100c81
Merge pull request #74054 from Rindbee/clean_up_owner
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Avoid crash when adjusting a node tree that is not in the tree
2023-05-12 11:17:03 +02:00
Rémi Verschelde
cc48827e4a
Merge pull request #76946 from AThousandShips/shadow_warning
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Enable shadow warnings and fix raised errors
2023-05-12 10:04:09 +02:00
Rémi Verschelde
07764a4a11
Merge pull request #76852 from AThousandShips/item_list_rect
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Add `get_item_rect` function to `ItemList`
2023-05-12 10:02:10 +02:00
Ninni Pipping
e5fdce7ca3
Add get_item_rect
function to ItemList
2023-05-11 19:01:54 +02:00
smix8
f986b52b3c
Make navigation mesh edge connections optional
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Makes navigation mesh edge connections optional.
2023-05-11 18:46:34 +02:00
Ninni Pipping
71ee65dc57
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
Rémi Verschelde
f78c2dd82f
Merge pull request #75678 from smix8/navregion_update_guards_4.x
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Prevent unnecessary navigation map synchronizations
2023-05-11 13:33:10 +02:00
Rémi Verschelde
a745bf3802
Merge pull request #76826 from AThousandShips/item_list_fix
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Minor bugfixes to `ItemList`
2023-05-11 11:47:33 +02:00
Rémi Verschelde
4020cc8acb
Merge pull request #76794 from Wiwip/inline-edit
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Inline editor for the file system dock
2023-05-11 11:46:45 +02:00
Rémi Verschelde
f7070a64e0
Merge pull request #72277 from Geometror/improve-editor-state-preservation
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Improve editor state persistence
2023-05-11 11:45:52 +02:00
smix8
7e1a261cc6
Prevent unnecessary navigation map synchronizations
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Prevents unnecessary navigation map synchronizations triggered by redundant calls to setters of e.g. region, link or map properties.
2023-05-11 07:38:16 +02:00
Hendrik Brucker
dc46163b12
Improve editor state persistence
2023-05-11 04:17:03 +02:00
Rindbee
1eb250e17d
Avoid crash when adjusting a node tree that is not in the tree
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When node tree `A` is not in the tree, `remove_child(B)` will not
automatically clean up the owners of `B` and `B`'s child nodes.
This is convenient for implementing operations like `replace_by()`,
but may have hidden dangers when manipulating the rest of the tree
`A`.
This commit makes it safe to manipulate the rest of `A` after freeing
`B`.
2023-05-11 08:57:39 +08:00
Wiwip
b08a6084af
Modifies the file system dock to use the inline editor instead of a dialog.
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*Bugsquad edit:* Closes https://github.com/godotengine/godot-proposals/issues/4933
2023-05-10 18:49:35 -04:00
Pedro J. Estébanez
b6647a5808
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
Pedro J. Estébanez
8983b20ccd
Avoid interaction issues between resource loading threads
2023-05-10 18:53:41 +02:00