Commit graph

40992 commits

Author SHA1 Message Date
Rémi Verschelde
9b9440165b
Merge pull request #54890 from briansemrau/threadsafe-drawpute-lists
Make draw/compute lists threadsafe
2022-01-22 20:20:07 +01:00
Rémi Verschelde
c83563e810
Merge pull request #57063 from kleonc/sprite_frames_editor_src_texture_paths_in_tooltip
`SpriteFramesEditor` Show `AtlasTexture`'s source texture path in the frame's tooltip
2022-01-22 19:48:35 +01:00
Anilforextra
70b0b2f164 Circle&CapsuleShape2D: Fix outlines missing line. 2022-01-22 22:14:41 +05:45
kleonc
c635ab914d SpriteFramesEditor Show AtlasTexture's source texture path in the frame's tooltip 2022-01-22 17:03:37 +01:00
Rémi Verschelde
baac3f5ed3
Merge pull request #57061 from Chaosus/vs_fog_transform_remove
Remove transform input from fog mode in visual shaders
2022-01-22 15:24:00 +01:00
Yuri Roubinsky
56a6e95d6a Remove transform input from fog mode in visual shaders 2022-01-22 16:31:06 +03:00
kobewi
1422c756ed Rename request_code_completion signal 2022-01-22 14:04:35 +01:00
kobewi
f056cb8ebc Don't sort printed Dictionary 2022-01-22 13:45:02 +01:00
Rémi Verschelde
df62b92d38
Merge pull request #57055 from clayjohn/VULKAN-fog-variable
Remove TRANSFORM built in from fog shaders
2022-01-22 10:23:44 +01:00
Yuri Roubinsky
538cff1351 Fix default input port hints for some modes in visual shader 2022-01-22 11:12:56 +03:00
clayjohn
fdc1b1b03b Remove TRANSFORM built in from fog shaders 2022-01-21 23:03:41 -08:00
Rémi Verschelde
0e2842d5b2
Merge pull request #57051 from Calinou/editor-gizmo-fix-voxelgi-icon
Fix missing VoxelGI 3D editor gizmo icon
2022-01-22 01:56:14 +01:00
Hugo Locurcio
5e901c5807
Fix missing VoxelGI 3D editor gizmo icon 2022-01-22 00:41:56 +01:00
Hugo Locurcio
8cc9ff4f5b
Use a fixed-width font for internal references in the editor help
Since internal references are often written in scripts, it makes sense
to use a fixed-width font for them.
2022-01-21 20:05:11 +01:00
Hugo Locurcio
69617a893e
Improve CSGPolygon3D documentation
- Describe why polygon triangulation usually fails in the error message.
2022-01-21 20:00:34 +01:00
kobewi
74bfe88267 Add ViewPanner to 2D editor 2022-01-21 18:35:06 +01:00
Rémi Verschelde
3a41bf0e04
Merge pull request #57040 from YeldhamDev/drag_script_fix
Fix icon in drag preview of scripts/docs
2022-01-21 18:18:41 +01:00
Michael Alexsander
8383115666 Fix icon in drag preview of scripts/docs 2022-01-21 13:00:02 -03:00
Rémi Verschelde
d7851b079e
Merge pull request #57034 from bruvzg/fix_window_title_tr 2022-01-21 15:25:16 +01:00
bruvzg
3d79ad6e50
Fix main window title translation. 2022-01-21 15:32:22 +02:00
Yuri Roubinsky
dc07851a3e
Merge pull request #57035 from Chaosus/vs_fix_expression_port_removal 2022-01-21 16:23:27 +03:00
Yuri Roubinsky
cd5b681997 Fix undo after non-last port removal in VisualShaderNodeExpression 2022-01-21 15:21:41 +03:00
Rémi Verschelde
a257ceb53d
Merge pull request #57036 from timothyqiu/groups-editor 2022-01-21 13:05:52 +01:00
Rémi Verschelde
c70ce4d487
Merge pull request #56124 from KoBeWi/font_slayer 2022-01-21 12:52:24 +01:00
Rémi Verschelde
6f764e6291
Merge pull request #56963 from KoBeWi/wszystkie_pliki 2022-01-21 12:51:58 +01:00
Haoyu Qiu
c0b3af8688 Improve Groups dock panel and the Group Editor 2022-01-21 18:34:46 +08:00
Rémi Verschelde
ffc4d62e60
Merge pull request #57032 from timothyqiu/assetlib-network-settings 2022-01-21 11:32:46 +01:00
Rémi Verschelde
20dfa0c60b
Merge pull request #56252 from Gallilus/Update-visual-script-property-selector 2022-01-21 10:35:19 +01:00
Yuri Roubinsky
10cf686cab
Merge pull request #57031 from TokageItLab/fix-animplayer-connect-target 2022-01-21 11:07:50 +03:00
Haoyu Qiu
575cd3645c Update AssetLib network settings when Editor Settings change 2022-01-21 15:42:05 +08:00
Silc 'Tokage' Renew
b3a800b1e2 Fixed target which connected animation player, follow up #55066 2022-01-21 15:31:16 +09:00
Haoyu Qiu
e461e28c70 Disable ScriptEditor's menu items when they do nothing 2022-01-21 12:12:48 +08:00
Hugo Locurcio
990586b06b
Add shortcuts for New Script and New Text File in the script editor
These default to Ctrl + N and Ctrl + Shift + N respectively,
and will only work while the script editor is focused.
When the script editor is not focused, a new scene
(or inherited scene) will be created instead.
2022-01-20 23:10:42 +01:00
Rémi Verschelde
73d00131c6
Merge pull request #35012 from Xrayez/press-any-key 2022-01-20 22:51:01 +01:00
Rémi Verschelde
cfb986c631
Merge pull request #51452 from omar-polo/fix-macros 2022-01-20 22:50:39 +01:00
Rémi Verschelde
e6170aae39
Merge pull request #55066 from trollodel/less_singletons_in_editornode 2022-01-20 22:29:17 +01:00
Rémi Verschelde
d681d99e12
Merge pull request #52134 from RandomShaper/fix_naming 2022-01-20 22:01:37 +01:00
Rémi Verschelde
04d283dc23
Merge pull request #36198 from Calinou/code-font-jetbrains-mono 2022-01-20 21:43:17 +01:00
Rémi Verschelde
8bb98ad743
Merge pull request #52690 from nsrCodes/batch-rename-preview-wrap 2022-01-20 21:04:42 +01:00
Omar Polo
bd448e5535 Rename or refactor macros to avoid leading underscores
These are not used consistently and some can conflict with
system-specific defines.  While here, also delete some unused macros.
2022-01-20 20:29:15 +01:00
Rémi Verschelde
880855264f
Merge pull request #56980 from KoBeWi/handled_key_input 2022-01-20 20:25:01 +01:00
trollodel
aa1102fc53 Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
Andrii Doroshenko (Xrayez)
5d17fe7d0f Add Input.is_anything_pressed method 2022-01-20 20:55:14 +02:00
Pedro J. Estébanez
7b0ed2aa5e Rename Variant::is_ref() to is_ref_counted() 2022-01-20 18:46:25 +01:00
Yuri Roubinsky
8fc0dd9997
Merge pull request #57001 from bruvzg/popup_dialog_fix 2022-01-20 20:22:47 +03:00
Rémi Verschelde
7e3b92f81f
Merge pull request #55360 from Calinou/rename-bake-mode-properties 2022-01-20 17:35:32 +01:00
Rémi Verschelde
dbd560cb68
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
Ansraer
90652b1755 add support for glow maps 2022-01-20 16:47:25 +01:00
Hugo Locurcio
9ef9bfb12c
Add local web server configuration designed for web editor development
Running `npm run serve` in `platform/javascript/` will start
a web server that uses `bin/` as its root folder. This means you
can extract a compiled web editor ZIP in this folder and immediately
be able to test the web editor.

Headers required for the use of SharedArrayBuffer are automatically
added to every response.
2022-01-20 16:42:00 +01:00
Rémi Verschelde
eacde082a5
Merge pull request #53276 from Phischermen/propagate_check 2022-01-20 16:37:16 +01:00