Commit graph

13277 commits

Author SHA1 Message Date
kobewi
ec24d50469 Add separate editor plugin for TileMap and TileSet 2023-07-26 17:23:41 +02:00
Yuri Sizov
fc1b392e08 Merge pull request #79793 from trollodel/hide_make_floating_swm
Make the single window mode check more strict
2023-07-25 21:51:31 +02:00
Yuri Sizov
b495811108 Merge pull request #79736 from timothyqiu/bit
Fix typo in ResourceImporterImageFont
2023-07-25 21:51:24 +02:00
Yuri Sizov
4d4e5145b3 Merge pull request #79734 from somecrepe/master
Change the text for the flat button preview to follow pattern
2023-07-25 21:26:10 +02:00
Yuri Sizov
623787061a Merge pull request #79492 from dsnopek/gdextension-remove-editor-plugins-at-shutdown
Prevent GDExtensions from trying to remove editor plugins at shutdown
2023-07-25 21:25:58 +02:00
somecrepe
97fd8cbdb3 Change the text for the flat button preview to follow pattern
Changed text for flat button preview to follow pattern set by previous two.
2023-07-24 13:24:59 -07:00
Yuri Sizov
0cbdad47f9 Merge pull request #79837 from KoBeWi/CursorShaper
Fix `get_cursor_shape()` in tile atlas editor
2023-07-24 19:33:41 +02:00
Yuri Sizov
7dbbf2eef9 Merge pull request #79743 from TokageItLab/fix-name-list-asp
Make animation name list scroll to new animation in `SpriteEditor`
2023-07-24 19:33:23 +02:00
Yuri Sizov
dbff173597 Merge pull request #79676 from KoBeWi/MissingNo.Layers
Add placeholder items to TileSet layer list
2023-07-24 19:33:09 +02:00
Yuri Sizov
2f4c962929 Merge pull request #79434 from Calinou/2d-editor-allow-float-bone-size
Allow using floating-point bone sizes and outline widths in the 2D editor
2023-07-24 19:32:42 +02:00
Yuri Sizov
fb2c3ae8f7 Merge pull request #79308 from Geometror/refactor-graphedit
Clean up/refactor GraphEdit
2023-07-24 19:32:33 +02:00
Yuri Sizov
fefd02b411 Merge pull request #79175 from MewPurPur/curve-deselect
Deselect curve point with RMB on the empty space
2023-07-24 19:32:29 +02:00
Yuri Sizov
74d20fe17e Merge pull request #75216 from rune-scape/rune-dependancy-errors
Script editor (GDScript): Show depended script errors
2023-07-24 19:32:20 +02:00
Yuri Sizov
c3727c35d1 Merge pull request #74382 from RedMser/feature-profile-api
Allow changing feature profile via `EditorInterface`
2023-07-24 19:32:16 +02:00
Yuri Sizov
2bd904e3db Merge pull request #73196 from Vilcrow/fix-lookup-symbol
Fix jumping to function definition using `Ctrl+LMB` or the "Lookup Symbol" button
2023-07-24 19:32:12 +02:00
RedMser
8e0e81ced3 Allow changing feature profile via EditorInterface 2023-07-24 18:46:36 +02:00
Hendrik Brucker
a38fd09669 Clean up/refactor GraphEdit 2023-07-24 18:37:23 +02:00
Yuri Sizov
91258e52be
Merge pull request #79307 from Geometror/remove-graph-node-comment
Remove GraphNode's comment property and related functionality
2023-07-24 16:56:41 +02:00
rune-scape
83b01708b2 Script editor: Show depended script errors 2023-07-24 15:49:39 +02:00
kobewi
4408f82c93 Fix get_cursor_shape() in tile atlas editor 2023-07-23 23:06:23 +02:00
trollodel
0f6327b59b Make the single window mode check more strict
Check the "interface/editor/single_window_mode" editor settings.
2023-07-22 17:24:47 +02:00
Yuri Sizov
7573a458be Merge pull request #79600 from Rindbee/fix-rename-animation-in-SpriteFramesEditor
Fix rename animation in SpriteFramesEditor
2023-07-21 17:54:47 +02:00
Yuri Sizov
ce92f052ec Merge pull request #79562 from KoBeWi/click_here_yo
Improve message when no tile is selected to edit
2023-07-21 17:54:43 +02:00
Yuri Sizov
547f88aa8c Merge pull request #79396 from Sauermann/fix-systeminfo-displayserver
Include display server type in "Copy System Info"
2023-07-21 17:54:30 +02:00
Yuri Sizov
5ae617627d Merge pull request #78519 from groud/add_white_rect_to_tilemap_selection
Add white rect to TileMap selection tool
2023-07-21 17:54:17 +02:00
Yuri Sizov
a3a7e1fa3b Merge pull request #51863 from Calinou/shader-editor-improve-templates
Improve shader editor templates to be more descriptive
2023-07-21 17:54:05 +02:00
Yuri Sizov
ea756c67a5 Merge pull request #79613 from MewPurPur/lighter-docs-icon
Make Help.svg not look disabled
2023-07-21 17:15:45 +02:00
Yuri Sizov
bf73ac2891 Merge pull request #73641 from KoBeWi/yolo_exiting
Don't save scripts when exiting editor
2023-07-21 17:15:14 +02:00
Silc Lizard (Tokage) Renew
99451b55c2 Make animation name list scroll to new animation in SpriteEditor
Co-authored-by: DarellLdark <darell.ldark@gmail.com>
2023-07-21 19:36:25 +09:00
Haoyu Qiu
80728bdf1e Fix typo in ResourceImporterImageFont 2023-07-21 09:50:29 +08:00
kobewi
bb64588796 Add placeholder items to TileSet layer list
Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-07-20 14:31:00 +02:00
Yuri Roubinski
01101134f4 Make the dragging connections more user-friendly in visual shaders 2023-07-20 15:00:19 +03:00
Gilles Roudière
0fc56646f1 Add white rect to TileMap selection tool 2023-07-19 17:42:29 +02:00
Fredia Huya-Kouadio
d17811c814 Re-architect how Android plugins are packaged and handled at export time
The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.

The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
MewPurPur
963a63708e Make Help.svg not look disabled 2023-07-18 16:23:47 +03:00
Yuri Sizov
9c39fe0690 Merge pull request #79609 from KoBeWi/one_dollar_mistake
Fix wrong Curve connection
2023-07-18 15:10:13 +02:00
kobewi
b883f32188 Check for unsaved changes when closing a scene 2023-07-18 14:27:56 +02:00
kobewi
000471ee56 Add unsaved status for script and shader editors 2023-07-18 14:18:36 +02:00
kobewi
6dc5dc3479 Add _get_unsaved_status() method to EditorPlugin 2023-07-18 14:18:36 +02:00
kobewi
a076792a3c Fix wrong Curve connection 2023-07-18 13:55:04 +02:00
Yuri Sizov
79a9e79561 Merge pull request #79416 from sepTN/fix-copy-system-info
Fix rendering driver in Copy System Info for the Compatibility rendering method
2023-07-18 13:28:30 +02:00
Rindbee
e9cd29cf22 Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor
When the name suffix grows, the old name is used if it is obtained first.

Fix the case where the following error message would appear when renaming
an animation.

```
ERROR: Animation '' doesn't exist.
   at: get_frame_count (scene/resources/sprite_frames.cpp:71)
```
2023-07-18 15:39:02 +08:00
Septian
c4b878ccb3 Fix Copy System Info to copy the correct rendering driver for the Compatibility rendering method 2023-07-18 06:16:15 +07:00
kobewi
de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
Yuri Sizov
b7c3998669
Merge pull request #68396 from Geometror/split-stylebox
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 15:41:43 +02:00
Hendrik Brucker
a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
Hugo Locurcio
02bf74a954
Improve shader editor templates to be more descriptive 2023-07-17 12:52:27 +02:00
Hugo Locurcio
a39190a18f
Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.
2023-07-17 12:44:09 +02:00
kobewi
7b8c70c668 Improve message when no tile is selected to edit 2023-07-17 02:41:36 +02:00
Yuri Sizov
851bc640dd
Merge pull request #79484 from KoBeWi/history_changes,_but_war․․․_war_never_changes
Emit `history_changed` on merged UndoRedo actions
2023-07-16 14:42:55 +02:00