RedMser
9cd30208d6
Improve SceneTreeEditor usability
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- Mark contextually relevant node
- Remember/Clear selection as appropriate
- Scroll to marked/selected node
2024-03-31 21:35:10 +02:00
Rémi Verschelde
05372773e1
Merge pull request #89599 from timothyqiu/vegetate
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Fix unexpected auto translation of editor `Tree` content
2024-03-23 21:15:39 -07:00
Rémi Verschelde
0ca0e8fc49
Merge pull request #88498 from CookieBadger/animation-fix-snapping-multiple
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Fix snapping multiple keys in Animation
2024-03-24 01:14:23 +01:00
Rémi Verschelde
b0505b580d
Merge pull request #88445 from CookieBadger/animation-paste-snap-fix
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Fix various bugs in Animation key right click actions
2024-03-24 01:14:08 +01:00
Hilderin
b46d0a6ea8
Add auto focus timeline and bezier scale on animation editor
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Add a button at the bottom of the animation editor that change the zoom based on the animation length and the bezier scale based on the values and handles of the displayed tracks. The icon and the tooltip of the button change depending if the bezier editor is displayed or not.
Some refactor was made in animation_track_editor.cpp to remove code duplication with the visibility check of the tracks.
This should help with the issue #85826
2024-03-19 21:01:15 -04:00
emild
d88df641ee
Fix snapping multiple keys in Animation
2024-03-18 11:21:12 +01:00
Haoyu Qiu
8cd1ebbd6d
Fix unexpected auto translation of Tree content
2024-03-18 09:31:00 +08:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
Rémi Verschelde
6037500219
Merge pull request #69032 from KoBeWi/check_every_changed_setting_in_every_group_everywhere()
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Use `check_changed_settings_in_group()` everywhere
2024-02-20 19:34:30 +01:00
emild
041315253f
Fix various bugs in Animation key right click actions
2024-02-20 12:17:20 +01:00
kobewi
a031911c82
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
CookieBadger
47dba6bc56
use ED_IS_SHORTCUT macro instead of matches_event
2024-02-19 13:16:06 +01:00
Rémi Verschelde
7bc2605f02
Merge pull request #88436 from AThousandShips/editor_ellipses
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[Editor] Add missing ellipses to menu options that open dialogs
2024-02-18 11:23:48 +01:00
Rémi Verschelde
4002ea7e15
Merge pull request #88350 from CookieBadger/animation-cut-keyframe
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Implement Cut Selected Keys in AnimationPlayer
2024-02-18 11:23:41 +01:00
A Thousand Ships
fc3a2933de
Fix crash with animation audio track offset
2024-02-17 17:42:45 +01:00
A Thousand Ships
dde5368dee
[Editor] Add missing ellipses to menu options that open dialogs
2024-02-17 17:09:17 +01:00
Silc Lizard (Tokage) Renew
4659090543
Make consistent the retrieval of audio tracks
2024-02-18 00:15:33 +09:00
Rémi Verschelde
2c5fa95aea
Merge pull request #87530 from YeldhamDev/atr_inheritance
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Rework the auto translation system
2024-02-17 15:54:31 +01:00
Rémi Verschelde
b6ef996eb7
Merge pull request #86608 from TokageItLab/add-warn-setting-anim
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Add some options to Project Settings to silence warnings in AnimationMixer caching
2024-02-17 00:22:52 +01:00
Michael Alexsander
7b42c24550
Make auto translation inheritable
2024-02-15 16:51:19 -03:00
Rémi Verschelde
b8a402b3cb
Merge pull request #88352 from CookieBadger/bezier-handle-mode-undo-fix
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Fix Bezier Editor HandleMode UndoRedo History mismatch
2024-02-15 15:45:27 +01:00
emild
0f7b4e4252
Fix bezier editor handle mode undo history mismatch
2024-02-15 01:31:07 +01:00
emild
af08997de7
implemented cut selected keys in animation player
2024-02-15 00:44:40 +01:00
Silc Lizard (Tokage) Renew
dc4b7bc364
Add option to silence some warnings in AnimationMixer caching
2024-02-14 14:48:02 +09:00
Rémi Verschelde
9fb52d969b
Merge pull request #88302 from CookieBadger/bezier-remove-unused-signals
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Remove unused signals in AnimationBezierTrackEdit
2024-02-13 23:43:57 +01:00
emild
e4d491a880
remove unused signals in AnimationBezierTrackEdit
2024-02-13 22:52:54 +01:00
emild
b66b188cf9
Fix vertical zoom factor in Animation Bezier Editor
2024-02-13 10:32:50 +01:00
Rémi Verschelde
75255bd15c
Merge pull request #87250 from CookieBadger/animation-copy-paste-keyframe
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Implement consistent functionality for select, copy, paste, and duplicate in AnimationPlayer
2024-02-12 13:33:57 +01:00
Rémi Verschelde
7b1525236a
Merge pull request #85367 from KoBeWi/elephant_in_the_editor
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Fix custom type icon sizes in animation tracks
2024-02-12 13:33:27 +01:00
emild
a5cb760d90
implement consistent select, copy, paste, duplicate in animation player
2024-02-06 18:57:10 +01:00
Yuri Sizov
635b8a1474
Split theme generation logic into several subroutines
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This change introduces a new theme configuration struct to be
passed to the aforementioned routines to better control reuse
of styles and definitions in the generator.
Everything not passed and not explicitly shared is scoped so it
is not automatically accessible throughout the routine. This
should ensure that the decision to share styles is a conscious one.
In the future we will try to reduce the number of unique definitions
and share most of it. This PR is a stepping stone on this path.
This also puts the effort into separating redefinitions of
default theme items vs custom types introduced only by the editor.
In a few cases where editor-specific definitions need to reference
default definitions we simply fetch them from the theme. It's not
ideal and hides the dependency a bit, but hopefully these cases
will be abstracted properly in due time.
2024-01-16 11:57:45 +01:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
Rémi Verschelde
0354dc4205
Merge pull request #86867 from TokageItLab/reset-copy-options-for-more
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Copy InterpolationType / LoopMode for all track & UseBlend option for audio when adding reset keys
2024-01-08 11:59:07 +01:00
Rémi Verschelde
a2bd7c3301
Merge pull request #85142 from CookieBadger/animation-player-improvements
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Improve usability of zooming in the animation editor
2024-01-08 11:50:38 +01:00
CookieBadger
5b3d5e0a65
Improved usability of zoom features in animation player
2024-01-07 01:30:06 +01:00
Silc Lizard (Tokage) Renew
5ade1077ff
Copy intrp/loop for all track & use_blend for audio when adding reset
2024-01-06 17:15:45 +09:00
Rémi Verschelde
4c0db7765d
Merge pull request #86630 from TokageItLab/value-track-default-option
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Make default options of int value track refer to RESET animation
2024-01-02 18:06:02 +01:00
Silc Lizard (Tokage) Renew
eecfe5d75a
Make default options of int value track refer to RESET animation
2024-01-02 13:13:47 +09:00
kobewi
d96fca371b
Copy track update mode when adding reset key
2023-12-30 18:02:55 +01:00
Saracen
09a4aa3ce8
Fix setting bezier track handle mode from inspector.
2023-12-14 23:11:47 +00:00
kobewi
3517ab5627
Fix custom type icon sizes in animation tracks
2023-11-25 23:41:25 +01:00
Silc Lizard (Tokage) Renew
21833f3dfd
Fix seeking bug in AnimationPlayerEditor
2023-11-22 06:43:26 +09:00
Saracen
8db9884dd5
Add descriptive warning for animation track hint fails.
2023-10-30 14:34:15 +00:00
Rémi Verschelde
e897a46a5f
Merge pull request #82627 from kleonc/animation-editor-audio-clip-offset-sliders-limit-to-length
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Limit animation audio clip inspector offset sliders to clip length
2023-10-16 10:38:08 +02:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
A Thousand Ships
f18aa00e85
Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-10-08 17:23:33 +02:00
RealMadvicius
e7a35d1521
Fix crash when clicking on "Interpolation Mode" with nonexistent node path
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issue reference [https://github.com/godotengine/godot/issues/81769 ]
#81769 AnimationPlayer: Editor crashes when clicking on "Interpolation Mode" with nonexistent node path
- adding a nullptr check on a Node pointer obtained from get_node(NodePath) in case it is null now we wont execute the next instruction
> ClassDB::get_property_info(nd->get_class(), prop, &prop_info);
Which then prevents the crash
2023-10-07 11:34:02 +02:00
kobewi
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
Rémi Verschelde
a3d6d60fe1
Merge pull request #81188 from the-sink/animation_player_things
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Select node when clicked in AnimationPlayer timeline
2023-10-03 17:14:25 +02:00