Commit graph

4 commits

Author SHA1 Message Date
Rémi Verschelde
458827efc2
Revert "Implemented terrain raycast acceleration" 2019-04-23 13:56:23 +02:00
Marc Gilleron
bd9f92cdf8 Implemented terrain raycast acceleration using Bresenham traversal and 1 level of chunks 2019-02-01 14:57:17 +01:00
Oussama
22b7c9dfa8 Update Bullet to the latest commit 126b676 2019-01-07 12:30:35 +01:00
Rémi Verschelde
e12c89e8c9 bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
2018-01-13 14:08:45 +01:00
Renamed from thirdparty/bullet/src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h (Browse further)