Rémi Verschelde
8375f73680
Merge pull request #80355 from jcovin293/issue/80347/fix-missing-ellipsis
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Fix menu items that trigger secondary interface missing ellipsis
2023-08-09 17:46:26 +02:00
Yuri Sizov
951ea2415b
Make EditorInterface accessible as a singleton
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- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
RandomWalrus13
585633ea85
Fix menu items that trigger secondary interface missing ellipsis
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fix #80347
2023-08-09 08:30:35 -05:00
Rémi Verschelde
f6b9d445b5
Merge pull request #80285 from YeldhamDev/just_a_little_bit
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Further separate icon from text of buttons in both editor and default themes
2023-08-09 15:20:25 +02:00
Rémi Verschelde
75c979e48d
Merge pull request #80256 from garychia/stack_var_debug
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Avoid retrieving the object ID of a stack variable if it is nil
2023-08-09 15:20:20 +02:00
Rémi Verschelde
1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
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Add option to enable HDR rendering in 2D
2023-08-08 16:57:33 +02:00
Rémi Verschelde
60d6e14323
Merge pull request #78744 from KoBeWi/easy_peasy_routine_refactor_stuff
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Standardize dialog input validation as a new class
2023-08-08 16:55:55 +02:00
Rémi Verschelde
14256a2395
Merge pull request #78468 from KoBeWi/enmarginalization
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Fix ColorPicker margin theme property
2023-08-08 16:55:32 +02:00
kobewi
7f41403a6f
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
Hugo Locurcio
e21388d9f4
Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons
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The lack of icon gizmo made it no longer possible to select Camera3D
nodes in the 3D viewport by clicking on them.
A new Camera3D icon gizmo was designed to be direction-neutral.
This avoids the issue that the previous icon gizmo had, since it was
always facing right.
This also adds icons for CameraAttributesPractical and CameraAttributesPhysical.
2023-08-08 16:04:53 +02:00
Michael Alexsander
98bdb56815
Further separate icon from text of buttons in both editor and default themes
2023-08-07 13:22:39 -03:00
Yuri Sizov
237515d0ed
Register and cleanup resource importer singletons in a predictable way
2023-08-07 17:49:33 +02:00
Rémi Verschelde
169a28bd0f
Merge pull request #80362 from Calinou/string-use-unicode-compiletime
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Use compile-time Unicode string conversion
2023-08-07 14:55:58 +02:00
Rémi Verschelde
c833827e50
Merge pull request #80102 from MewPurPur/undo-redo-icon
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Add UndoRedo icon
2023-08-07 14:50:23 +02:00
Rémi Verschelde
5413b185f1
Merge pull request #79971 from Calinou/editor-filesystem-dock-expand-favorites
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Uncollapse favorites by default in the editor FileSystem dock
2023-08-07 14:49:58 +02:00
Rémi Verschelde
016621f51d
Merge pull request #79467 from Calinou/editor-add-paste-as-sibling
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Add a shortcut to paste nodes as sibling of the selected node
2023-08-07 14:47:27 +02:00
Rémi Verschelde
1ee571887e
Merge pull request #79431 from MewPurPur/non-placeholder-icons-for-placeholders
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Add icons to some placeholder classes
2023-08-07 14:46:14 +02:00
Rémi Verschelde
524c8f03e7
Merge pull request #78903 from MewPurPur/forget-dice-we-have-texture-cubes-now
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Add icons for 3D texture classes
2023-08-07 14:44:58 +02:00
Rémi Verschelde
02709d57ee
Merge pull request #78858 from MewPurPur/tweak-mesh-preview
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Improve material and mesh preview buttons
2023-08-07 14:44:34 +02:00
Rémi Verschelde
bbfa74a991
Merge pull request #75137 from nongvantinh/implement-6320
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Expose 'Reimport' on right-click context menu in the FileSystem panel
2023-08-07 14:43:44 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
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Also includes typo fixes from #79993 , #80068 , #80276 , and #80303 .
Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
clayjohn
57eb762bae
Add option to enable HDR rendering in 2D
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This is needed to allow 2D to fully make use of 3D effects (e.g. glow), and can be used to substantially improve quality of 2D rendering at the cost of performance
Additionally, the 2D rendering pipeline is done in linear space (we skip linear_to_srgb conversion in 3D tonemapping) so the entire Viewport can be kept linear.
This is necessary for proper HDR screen support in the future.
2023-08-07 11:24:03 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
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Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
kobewi
181eecc51b
Ensure TileMap editor shortcuts are handled
2023-08-06 03:38:03 +02:00
Yuri Sizov
dc6ea03101
Merge pull request #35555 from Calinou/add-version-project-setting
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Add a "version" project setting and use it in new export presets
2023-08-04 21:01:15 +02:00
MewPurPur
3510b6e02c
Add icons for 3D texture classes
2023-08-04 19:38:27 +03:00
MewPurPur
21739b89ef
Add UndoRedo icon
2023-08-04 19:18:11 +03:00
MewPurPur
4b0ee492ae
Disable irrelevant scene tab context menu items
2023-08-04 19:04:18 +03:00
Chia-Hsiang Cheng
8da66412f6
Avoid retrieving the object ID of a Nil variable
2023-08-04 22:38:43 +08:00
kobewi
05ab444357
Show valid types in SceneTreeDialog
2023-08-04 13:50:27 +02:00
Hugo Locurcio
ad4480bf2e
Add a "version" project setting and use it in new export presets
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This makes it easy to retrieve the project version at runtime
for display purposes, while simplifying the export preset configuration.
You can now leave the version empty unless you need to override it on a per-preset
basis.
Since export presets save the values of default values to the `export_presets.cfg`
file, this change only affects export presets created after this commit was merged.
2023-08-04 10:29:33 +02:00
MewPurPur
50f4c298e6
Improve material and mesh preview buttons
2023-08-04 01:47:32 +03:00
Yuri Sizov
e4b8dc81b8
Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-properties
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Auto-update properties when replacing a node
2023-08-03 22:37:40 +02:00
ocean (they/them)
bf3af190c3
Increase vertical size of CurveEdit
when Inspector
widens
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This should allow users to edit points in a less constrained space,
which feels like a UX improvement.
That said, changing minimum size according to current size might be a
hack that causes issues in certain situations.
2023-08-03 16:02:28 -04:00
ajreckof
4da9927faf
Fix replace node deleting Node
properties.
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Update editor/scene_tree_dock.cpp
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-08-03 18:38:24 +02:00
Rémi Verschelde
bf185e4f70
Merge pull request #79357 from raulsntos/dotnet/build-button
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C#: Move build button to EditorRunBar
2023-08-03 18:33:41 +02:00
Rémi Verschelde
179e3d6ab9
Merge pull request #78292 from ajreckof/Fix-batch-rename-for-unique-name-and-empty-name-
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Fix batch rename for unique name and empty name
2023-08-03 18:33:37 +02:00
ajreckof
4909396cfc
Fix batch rename for unique name and empty name.
2023-08-03 18:26:58 +02:00
Raul Santos
03598062fd
C#: Move build button to EditorRunBar
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- Move C# build button to `EditorRunBar`.
- Add C# build icon.
- Add shortcut macros to `GodotTools`.
- Move C# build shortcuts to C#.
2023-08-03 17:55:52 +02:00
Rémi Verschelde
8b6c867c81
Merge pull request #79280 from raulsntos/dotnet/better-push-error
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C#: Improve `GD.PushError` and `GD.PushWarning`
2023-08-03 14:46:44 +02:00
Rémi Verschelde
4ed08409b0
Merge pull request #78108 from aaronfranke/variant-util-header
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Make a header for VariantUtilityFunctions
2023-08-03 14:46:29 +02:00
kobewi
0a9a8c75fa
Improve editing of box collision shapes
2023-08-03 14:09:10 +02:00
Yuri Sizov
79f6ac5cd5
Merge pull request #80161 from RandomShaper/avoid_crash_on_late_prints
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Avoid crash on exiting due to late prints
2023-08-02 21:37:13 +02:00
Yuri Sizov
1886dee28f
Merge pull request #79588 from magian1127/4.0Fix78052
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Fix the error when clicking AnimationTree in the editor
2023-08-02 21:36:56 +02:00
Magian
0b3c073c9e
Fix the error when clicking AnimationTree in the editor
2023-08-02 22:45:09 +08:00
Pedro J. Estébanez
b3a5e10f4a
Avoid crash on exiting due to late prints
2023-08-02 13:38:58 +02:00
Rémi Verschelde
f823bccdf8
Merge pull request #80135 from KoBeWi/A_NumbER_Is_REQuIrEd
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Ignore null "id" in tile source proxy
2023-08-02 12:22:48 +02:00
Rémi Verschelde
6adc25ec7b
Merge pull request #80129 from MewPurPur/shader-include-icon
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Add ShaderInclude class icon
2023-08-02 12:22:25 +02:00
Rémi Verschelde
74ce33a6fe
Merge pull request #80113 from MewPurPur/performance-icon
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Add an icon to the Performance object
2023-08-02 12:21:36 +02:00
Rémi Verschelde
65d80c36a8
Merge pull request #80103 from MewPurPur/access-icons
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Add FileAccess and DirAccess icons
2023-08-02 12:21:12 +02:00
Rémi Verschelde
f8ead6d5b6
Merge pull request #80089 from AThousandShips/editor_settings_fix
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Fix API hash related crash in `EditorSettings`
2023-08-02 12:20:47 +02:00
Rémi Verschelde
f5b2d7d393
Merge pull request #79774 from aaronfranke/scene-import-root-type-name
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Improve overriding the root type or root name in the scene importer
2023-08-02 12:19:34 +02:00
Rémi Verschelde
93c69a2db6
Merge pull request #79756 from sfreed141/root-node-casing-fix
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In Create New Scene dialog derive the default root node name based on `editor/naming/node_name_casing`
2023-08-02 12:19:11 +02:00
Rémi Verschelde
1cc377b4e0
Merge pull request #79650 from garychia/filters_section
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Avoid duplicating the "Filters" section
2023-08-02 12:18:21 +02:00
Rémi Verschelde
2132638937
Merge pull request #79404 from raulsntos/dotnet/lines-open-in-external-editor
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C#: Fix line in OpenInExternalEditor
2023-08-02 12:17:31 +02:00
Rémi Verschelde
2331eab917
Merge pull request #78675 from AThousandShips/template_fix
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Fix indentation in script templates
2023-08-02 12:15:50 +02:00
kobewi
91328a86cd
Ignore null "id" in tile source proxy
2023-08-01 22:52:16 +02:00
Aaron Franke
ba3fb66d71
Merge pull request #79907 from kdiduk/fix-advanced-scene-reimport-default-settings
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Fix reimporting scene with default values selected
2023-08-01 15:30:07 -05:00
Aaron Franke
aa187d8d69
Improve overriding the root type or root name in the scene importer
2023-08-01 13:30:57 -05:00
Yuri Sizov
2d6e98d9c8
Merge pull request #79984 from KoBeWi/reverse_engineering_or_something_idk
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Reverse condition for skipping directories
2023-08-01 20:03:51 +02:00
Yuri Sizov
de0a06ee80
Merge pull request #79258 from KoBeWi/drag_and_drop_anarchy
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Assume root when dropping node to unassigned script
2023-08-01 20:03:38 +02:00
MewPurPur
c2bbd12ec1
Add ShaderInclude icon
2023-08-01 20:38:28 +03:00
kobewi
3f272f4910
Assume root when dropping node to unassigned script
2023-08-01 17:36:51 +02:00
Yuri Sizov
dfebfd10a8
Merge pull request #80058 from dalexeev/editor-fix-pot-gen-escaping
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Editor: Fix escaping issues with POT generator
2023-08-01 17:36:07 +02:00
Yuri Sizov
2bd1d8ac28
Merge pull request #80107 from Spycemyster/reimport-path-message
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Add path to missing import texture metadata to error message
2023-08-01 17:26:10 +02:00
Yuri Sizov
77785c340d
Merge pull request #79852 from YeldhamDev/that_was_getting_annoying
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Fix usability issues with scene tabs
2023-08-01 17:25:33 +02:00
Yuri Sizov
6731accf80
Merge pull request #79419 from KoBeWi/no_ID_for_you
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Unexpose tile source ID
2023-08-01 17:25:11 +02:00
Yuri Sizov
266e195c0d
Merge pull request #77533 from EMBYRDEV/phys-mat-import-option
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Add more physics options to the Scene importer
2023-08-01 17:25:02 +02:00
MewPurPur
182db99a61
Add an icon to the Performancce object
2023-08-01 14:29:43 +03:00
Spencer Chang
57d9e3bb0e
Added path to output of missing import texture metadata
2023-08-01 01:28:36 -07:00
MewPurPur
4fa123ca56
Add FileAccess and DirAccess icons
2023-08-01 09:54:34 +03:00
Yuri Sizov
0387defcbe
Merge pull request #80037 from KoBeWi/we_are_reaching_levels_of_hacks_that_should_not_be_possible
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Edit TileSet source on double click
2023-07-31 21:01:47 +02:00
Yuri Sizov
fbe7602bd3
Merge pull request #79945 from hvarga/fix-current-scene-update
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Fix out of bounds access when updating current scene
2023-07-31 21:01:43 +02:00
Yuri Sizov
f15898161a
Merge pull request #79917 from hvarga/fix-scene-tab-close
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Fix crash when using "Close All Tabs"
2023-07-31 21:01:40 +02:00
Yuri Sizov
25f3f660c5
Merge pull request #79610 from aaronfranke/toggle-comment-slash
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Add Ctrl+/ as a shortcut to toggle comment in addition to Ctrl+K
2023-07-31 21:01:17 +02:00
Yuri Sizov
04e550acb6
Merge pull request #79358 from timothyqiu/indentation
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Make indentation indicators translatable
2023-07-31 21:01:13 +02:00
Yuri Sizov
41efc7cb86
Merge pull request #78941 from dalexeev/gds-doc-comments-deprecated-and-experimental
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GDScript: Add `@deprecated` and `@experimental` doc comment tags
2023-07-31 21:01:08 +02:00
Yuri Sizov
438d960592
Merge pull request #50674 from starry-abyss/master
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Reorganize buttons in the project manager
2023-07-31 21:00:51 +02:00
kobewi
2a5db5949f
Rework modifying tile source ID
2023-07-31 20:57:09 +02:00
Danil Alexeev
aac4a3611d
Editor: Fix escaping issues with POT generator
2023-07-31 21:06:16 +03:00
Ninni Pipping
e2a91309d0
Fix API hash related crash in EditorSettings
2023-07-31 16:35:41 +02:00
Michael Alexsander
3e539fff78
Fix some issues with scene tabs
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- Stop scene creation on double-click when hovering the offset buttons.
- Fix the "Add Scene" button's position on RTL mode.
2023-07-30 01:13:36 -03:00
kobewi
d39b040114
Edit TileSet source on double click
2023-07-30 02:27:40 +02:00
Kirill Diduk
8b729e5b7e
[bugfix] Fix reimporting scene withh default values selected
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This commit fixes #78140
When the scene was re-imported with non-default values of some settings, re-importing it again using default values for those settings didn't have the effect.
The problem was that when handling the reimport, a wrong dictionary of the settings was used.
2023-07-28 16:53:33 +02:00
kobewi
f7238fb3f4
Reverse condition for skipping directories
2023-07-28 16:07:18 +02:00
Pedro J. Estébanez
abd0dcac88
Fix life cycle of ResourceImporterTexture better
2023-07-28 11:52:09 +02:00
Hugo Locurcio
075bd4b281
Uncollapse favorites by default in the editor FileSystem dock
2023-07-28 01:09:14 +02:00
Sam Freed
1ab7d1fcad
Respect "editor/naming/node_name_casing" in Create New Scene dialog
2023-07-27 14:01:43 -07:00
Yuri Sizov
6c11fcd01a
Merge pull request #74717 from KoBeWi/tilesetmap_handler_plugin
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Add separate editor plugin for TileMap and TileSet
2023-07-27 19:11:37 +02:00
Yuri Sizov
a0f572494e
Merge pull request #79954 from RandomShaper/fix_res_imp_life
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Fix life cycle of ResourceImporterTexture not tracked properly
2023-07-27 15:23:05 +02:00
Yuri Sizov
4aae6d3f23
Merge pull request #78944 from bgie/particle_mask
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Add option to center image when loading particle emission mask
2023-07-27 15:22:58 +02:00
Yuri Sizov
b2e2973a67
Merge pull request #79928 from timothyqiu/fonts
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Sort system font menu in Inspector
2023-07-27 15:22:47 +02:00
Yuri Sizov
6535b7475d
Merge pull request #79908 from YeldhamDev/output_icon_space
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Fix spacing between icon and "Output" button
2023-07-27 15:22:44 +02:00
Yuri Sizov
cd074f965f
Merge pull request #79904 from KoBeWi/how_to_create_huge_tiles_using_a_simple_trick
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Add help label about creating multiple/big tiles
2023-07-27 15:22:40 +02:00
Yuri Sizov
f29a0ad21c
Merge pull request #79512 from KoBeWi/tile_expanded_universe
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Add option to expand tile polygon editors
2023-07-27 15:22:36 +02:00
Pedro J. Estébanez
79c798fa0b
Fix life cycle of ResourceImporterTexture not tracked properly
2023-07-27 13:54:30 +02:00
Hrvoje Varga
ba2850759d
Fix current-scene update
2023-07-27 07:45:53 +02:00
Hrvoje Varga
51923fc528
Fix scene tab close
2023-07-27 07:38:40 +02:00
Yuri Sizov
41a7f6b380
Merge pull request #77537 from henriquelalves/feature/ei_save_all_scenes
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Expose `save_all_scenes` method to EditorInterface
2023-07-26 23:43:08 +02:00
Michael Alexsander
2883a40aa1
Fix spacing between icon and "Output" button
2023-07-26 15:22:44 -03:00
Yuri Sizov
7fe88c7710
Merge pull request #79899 from KoBeWi/snapped_in_half
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Improve atlas tile size dragging
2023-07-26 18:40:38 +02:00
Yuri Sizov
921776f0a5
Merge pull request #79203 from KoBeWi/visible_confusion
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Don't grab theme icons for scripts
2023-07-26 18:39:52 +02:00
Yuri Sizov
bc0e646076
Merge pull request #78827 from Rindbee/fix-history-mismatch
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Fix history mismatch
2023-07-26 18:39:32 +02:00
Yuri Sizov
92960b7a22
Merge pull request #78615 from RandomShaper/fix_doc_cache
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Re-enable docs cache with fixes
2023-07-26 18:39:22 +02:00
Yuri Sizov
c4e582262f
Merge pull request #76582 from reduz/threaded-debugger
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Support threads in the script debugger
2023-07-26 18:39:16 +02:00
Yuri Sizov
1ad95f27ab
Merge pull request #72664 from paddy-exe/additional-vs-nodes
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Add more useful Visual Shader nodes
2023-07-26 18:39:12 +02:00
Yuri Sizov
3bc842b1b1
Merge pull request #54524 from Calinou/animation-editor-add-bypass-confirmation
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Skip keyframe creation dialog when holding Shift in the animation editor
2023-07-26 18:39:01 +02:00
Haoyu Qiu
7de4fef959
Sort system font menu in Inspector
2023-07-26 23:56:57 +08:00
kobewi
ec24d50469
Add separate editor plugin for TileMap and TileSet
2023-07-26 17:23:41 +02:00
kobewi
ed6ad376c6
Automatically add path to built-in scripts
2023-07-26 14:52:45 +02:00
Juan Linietsky
5e512b705e
Support threads in the script debugger
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* This implementation adds threads on the side of the client (script debugger).
* Some functions of the debugger are optimized.
* The profile is also now thread safe using atomics.
* The editor can switch between multiple threads when debugging.
This PR adds threaded support for the script language debugger. Every thread has its own thread local data and it will connect to the debugger using multiple thread IDs.
This means that, now, the editor can receive multiple threads entering debug mode at the same time.
2023-07-26 12:06:45 +02:00
Patrick
65b0989f68
Additional Visual Shader Nodes
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* RotationByAxis Visual Shader Node added
* WorldPositionFromDepth Visual Shader Node added
* ScreenNormalWorldSpace Visual Shader Node added
2023-07-26 00:39:12 +02:00
kobewi
df69073589
Add help label about creating multiple/big tiles
2023-07-25 22:55:29 +02:00
kobewi
965847b6e9
Improve atlas tile size dragging
2023-07-25 22:06:38 +02:00
Yuri Sizov
fc1b392e08
Merge pull request #79793 from trollodel/hide_make_floating_swm
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Make the single window mode check more strict
2023-07-25 21:51:31 +02:00
Yuri Sizov
b495811108
Merge pull request #79736 from timothyqiu/bit
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Fix typo in ResourceImporterImageFont
2023-07-25 21:51:24 +02:00
Yuri Sizov
4d4e5145b3
Merge pull request #79734 from somecrepe/master
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Change the text for the flat button preview to follow pattern
2023-07-25 21:26:10 +02:00
Yuri Sizov
623787061a
Merge pull request #79492 from dsnopek/gdextension-remove-editor-plugins-at-shutdown
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Prevent GDExtensions from trying to remove editor plugins at shutdown
2023-07-25 21:25:58 +02:00
Igor
40eeeb9191
Project manager button rearrangement
2023-07-25 20:58:14 +04:00
Danil Alexeev
0d39121b3a
SpriteFrames Editor: Fix Frame Duration applied to wrong frame when switching frame
2023-07-25 10:55:37 +03:00
Danil Alexeev
2f1e135573
SpriteFrames Editor: Fix FPS applied to two animations when switching animation
2023-07-25 10:51:35 +03:00
somecrepe
97fd8cbdb3
Change the text for the flat button preview to follow pattern
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Changed text for flat button preview to follow pattern set by previous two.
2023-07-24 13:24:59 -07:00
Yuri Sizov
0cbdad47f9
Merge pull request #79837 from KoBeWi/CursorShaper
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Fix `get_cursor_shape()` in tile atlas editor
2023-07-24 19:33:41 +02:00
Yuri Sizov
7dbbf2eef9
Merge pull request #79743 from TokageItLab/fix-name-list-asp
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Make animation name list scroll to new animation in `SpriteEditor`
2023-07-24 19:33:23 +02:00
Yuri Sizov
dbff173597
Merge pull request #79676 from KoBeWi/MissingNo.Layers
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Add placeholder items to TileSet layer list
2023-07-24 19:33:09 +02:00
Yuri Sizov
2f4c962929
Merge pull request #79434 from Calinou/2d-editor-allow-float-bone-size
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Allow using floating-point bone sizes and outline widths in the 2D editor
2023-07-24 19:32:42 +02:00
Yuri Sizov
fb2c3ae8f7
Merge pull request #79308 from Geometror/refactor-graphedit
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Clean up/refactor GraphEdit
2023-07-24 19:32:33 +02:00
Yuri Sizov
fefd02b411
Merge pull request #79175 from MewPurPur/curve-deselect
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Deselect curve point with RMB on the empty space
2023-07-24 19:32:29 +02:00
Yuri Sizov
74d20fe17e
Merge pull request #75216 from rune-scape/rune-dependancy-errors
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Script editor (GDScript): Show depended script errors
2023-07-24 19:32:20 +02:00
Yuri Sizov
c3727c35d1
Merge pull request #74382 from RedMser/feature-profile-api
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Allow changing feature profile via `EditorInterface`
2023-07-24 19:32:16 +02:00
Yuri Sizov
2bd904e3db
Merge pull request #73196 from Vilcrow/fix-lookup-symbol
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Fix jumping to function definition using `Ctrl+LMB` or the "Lookup Symbol" button
2023-07-24 19:32:12 +02:00
RedMser
8e0e81ced3
Allow changing feature profile via EditorInterface
2023-07-24 18:46:36 +02:00
Hendrik Brucker
a38fd09669
Clean up/refactor GraphEdit
2023-07-24 18:37:23 +02:00
Yuri Sizov
91258e52be
Merge pull request #79307 from Geometror/remove-graph-node-comment
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Remove GraphNode's comment property and related functionality
2023-07-24 16:56:41 +02:00
rune-scape
83b01708b2
Script editor: Show depended script errors
2023-07-24 15:49:39 +02:00
kobewi
4408f82c93
Fix get_cursor_shape() in tile atlas editor
2023-07-23 23:06:23 +02:00
Chia-Hsiang Cheng
e0cbbe4bbd
Avoid duplicating the 'Filters' section
2023-07-23 12:14:28 +08:00
kobewi
f837624d75
Add option to expand tile polygon editors
2023-07-22 22:21:05 +02:00
trollodel
0f6327b59b
Make the single window mode check more strict
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Check the "interface/editor/single_window_mode" editor settings.
2023-07-22 17:24:47 +02:00
Yuri Sizov
7573a458be
Merge pull request #79600 from Rindbee/fix-rename-animation-in-SpriteFramesEditor
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Fix rename animation in SpriteFramesEditor
2023-07-21 17:54:47 +02:00
Yuri Sizov
ce92f052ec
Merge pull request #79562 from KoBeWi/click_here_yo
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Improve message when no tile is selected to edit
2023-07-21 17:54:43 +02:00
Yuri Sizov
547f88aa8c
Merge pull request #79396 from Sauermann/fix-systeminfo-displayserver
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Include display server type in "Copy System Info"
2023-07-21 17:54:30 +02:00
Yuri Sizov
5ae617627d
Merge pull request #78519 from groud/add_white_rect_to_tilemap_selection
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Add white rect to TileMap selection tool
2023-07-21 17:54:17 +02:00
Yuri Sizov
a3a7e1fa3b
Merge pull request #51863 from Calinou/shader-editor-improve-templates
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Improve shader editor templates to be more descriptive
2023-07-21 17:54:05 +02:00
Yuri Sizov
ea756c67a5
Merge pull request #79613 from MewPurPur/lighter-docs-icon
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Make Help.svg not look disabled
2023-07-21 17:15:45 +02:00
Yuri Sizov
bf73ac2891
Merge pull request #73641 from KoBeWi/yolo_exiting
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Don't save scripts when exiting editor
2023-07-21 17:15:14 +02:00
Silc Lizard (Tokage) Renew
99451b55c2
Make animation name list scroll to new animation in SpriteEditor
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Co-authored-by: DarellLdark <darell.ldark@gmail.com>
2023-07-21 19:36:25 +09:00
Haoyu Qiu
80728bdf1e
Fix typo in ResourceImporterImageFont
2023-07-21 09:50:29 +08:00
kobewi
51f92d1100
Don't grab theme icons for scripts
2023-07-21 02:13:07 +02:00
kobewi
bb64588796
Add placeholder items to TileSet layer list
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Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-07-20 14:31:00 +02:00
Yuri Roubinski
01101134f4
Make the dragging connections more user-friendly in visual shaders
2023-07-20 15:00:19 +03:00
Gilles Roudière
0fc56646f1
Add white rect to TileMap selection tool
2023-07-19 17:42:29 +02:00
Henrique Alves
8ef2e3d76c
Add save_all_scenes
method to Editor Interface
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Update documentation
(squash) fix docs
(squash) Improve docs
2023-07-19 18:05:15 +03:00
Fredia Huya-Kouadio
d17811c814
Re-architect how Android plugins are packaged and handled at export time
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The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.
The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
MewPurPur
963a63708e
Make Help.svg not look disabled
2023-07-18 16:23:47 +03:00
Yuri Sizov
9c39fe0690
Merge pull request #79609 from KoBeWi/one_dollar_mistake
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Fix wrong Curve connection
2023-07-18 15:10:13 +02:00
kobewi
b883f32188
Check for unsaved changes when closing a scene
2023-07-18 14:27:56 +02:00
kobewi
000471ee56
Add unsaved status for script and shader editors
2023-07-18 14:18:36 +02:00
kobewi
6dc5dc3479
Add _get_unsaved_status()
method to EditorPlugin
2023-07-18 14:18:36 +02:00
Aaron Franke
df3a1c18f1
Add Ctrl+/ as a shortcut to toggle comment in addition to Ctrl+K
2023-07-18 07:00:59 -05:00
kobewi
a076792a3c
Fix wrong Curve connection
2023-07-18 13:55:04 +02:00
Yuri Sizov
79a9e79561
Merge pull request #79416 from sepTN/fix-copy-system-info
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Fix rendering driver in Copy System Info for the Compatibility rendering method
2023-07-18 13:28:30 +02:00
Rindbee
e9cd29cf22
Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor
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When the name suffix grows, the old name is used if it is obtained first.
Fix the case where the following error message would appear when renaming
an animation.
```
ERROR: Animation '' doesn't exist.
at: get_frame_count (scene/resources/sprite_frames.cpp:71)
```
2023-07-18 15:39:02 +08:00
Septian
c4b878ccb3
Fix Copy System Info to copy the correct rendering driver for the Compatibility rendering method
2023-07-18 06:16:15 +07:00
kobewi
de4a3fa151
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
Raul Santos
132a1daf1a
C#: Fix line in OpenInExternalEditor
2023-07-17 18:44:17 +02:00
Yuri Sizov
b7c3998669
Merge pull request #68396 from Geometror/split-stylebox
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 15:41:43 +02:00
Hendrik Brucker
a29a680920
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
Hugo Locurcio
02bf74a954
Improve shader editor templates to be more descriptive
2023-07-17 12:52:27 +02:00
Hugo Locurcio
a39190a18f
Allow using floating-point bone sizes and outline widths in the 2D editor
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This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.
2023-07-17 12:44:09 +02:00
Hugo Locurcio
5e117ee7bf
Skip keyframe creation dialog when holding Shift in the animation editor
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The editor setting to always bypass the confirmation dialog was removed,
since the new shortcut effectively supersedes it in a more granular way.
2023-07-17 12:09:32 +02:00
kobewi
7b8c70c668
Improve message when no tile is selected to edit
2023-07-17 02:41:36 +02:00
Yuri Sizov
851bc640dd
Merge pull request #79484 from KoBeWi/history_changes,_but_war․․․_war_never_changes
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Emit `history_changed` on merged UndoRedo actions
2023-07-16 14:42:55 +02:00
Markus Sauermann
1712b78e18
Include Display Server Type in Copy System Info
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Add info about X11 or Wayland to System Information on LinuxBSD.
2023-07-16 10:32:54 +02:00
David Snopek
62af007aa0
Prevent GDExtensions from trying to remove editor plugins at shutdown
2023-07-14 17:48:14 -05:00
kobewi
6276fd2695
Allow to pick which Resources will be made unique
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Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-07-14 22:59:00 +02:00
kobewi
b6bb0d505d
Emit history_changed on merged UndoRedo actions
2023-07-14 22:08:45 +02:00
Yuri Sizov
a7583881af
Merge pull request #68460 from Geometror/split_texture_src
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Extract and reorganize texture resource classes
2023-07-14 21:28:06 +02:00
Yuri Sizov
c10b8ac735
Merge pull request #79198 from theraot/enchance_onready_drop
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Make onready variables created from dropping nodes include custom types
2023-07-14 21:28:02 +02:00
Yuri Sizov
5f23b8b916
Merge pull request #78451 from alula/integer-zoom
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Add option to swap default Alt+scroll zooming behavior in 2D editor
2023-07-14 21:27:54 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
Yuri Sizov
db216e1fe5
Merge pull request #79457 from timothyqiu/flag-value
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Hide explicitly specified flag value in Inspector
2023-07-14 18:50:19 +02:00
Yuri Sizov
d8c0d63f07
Merge pull request #79393 from Sauermann/fix-window-focux-indicator
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Add a default theme for unfocused Windows
2023-07-14 18:50:01 +02:00
Yuri Sizov
0231611ee0
Merge pull request #79206 from raulsntos/doc-mention-csharp-differences
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Add a warning about C# differences in classref doc
2023-07-14 18:49:36 +02:00
Yuri Sizov
5c56206e6c
Merge pull request #79011 from bruvzg/pop_all
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[RTL] Add `pop_all`, `push_context` and `pop_context` methods, and use it for `print_rich` to avoid unclosed tags.
2023-07-14 18:49:21 +02:00
Yuri Sizov
6b3e877a5e
Merge pull request #78309 from Calinou/editor-create-new-node-recent-limit-history-size
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Only display 15 nodes in the Recent section of the Create New Node dialog
2023-07-14 18:48:58 +02:00
Hugo Locurcio
c0e3dc55ba
Add a shortcut to paste nodes as sibling of the selected node
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This makes quick pasting jobs easier when you don't want a heavily
nested structure, by pressing Ctrl + Shift + V (Cmd + Shift + V on macOS)
instead of Ctrl + V (Cmd + V on macOS).
2023-07-14 17:35:23 +02:00
Haoyu Qiu
de83b7166c
Hide explicitly specified flag value in Inspector
2023-07-14 14:25:26 +08:00
MewPurPur
bd1a59c4b6
Add icons to some placeholder classes
2023-07-13 20:23:52 +03:00
Markus Sauermann
576980f960
Add a default theme for unfocused Windows
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At the moment it is impossible to distinguish between focused and
unfocused embedded Windows.
Add a new `theme_item` that is used for coloring the border of
unfocused Windows.
2023-07-12 22:35:03 +02:00
Yuri Sizov
60f3b7967c
Merge pull request #79381 from WiseNoodle/fix-wording-of-missing-file-or-dependencies-alert
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Add missing word to text of the alert dialog
2023-07-12 21:03:17 +02:00
Yuri Sizov
1da09fd477
Merge pull request #79062 from MewPurPur/svg-optimizations
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Optimize SVG icons and remove unused Transpose icon
2023-07-12 21:02:53 +02:00
Yuri Sizov
7aff59f0b6
Merge pull request #78567 from NiskashY/master
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Fix reimporting files with non lowercase name extension
2023-07-12 21:02:42 +02:00
Yuri Sizov
a927b22f65
Merge pull request #77257 from rakkarage/tile_animation_sync
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Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
2023-07-12 21:02:31 +02:00
S.V.I. Vilcrow
56e2fad319
Fixed the jumping to function definition using 'Ctrl+LMB' and the 'Lookup Symbol' button.
2023-07-12 21:30:35 +03:00
WiseNoodle
d1c70cf7d4
Add missing word to text of the alert dialog
2023-07-12 11:53:31 -04:00
Yuri Sizov
770b7e974b
Merge pull request #79337 from KoBeWi/best_fix_ever
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Change default Save Script shortcut
2023-07-12 17:17:11 +02:00
Yuri Sizov
91fefcb546
Merge pull request #79285 from KoBeWi/instant_atlas
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Streamline creating tile atlas sources
2023-07-12 17:17:07 +02:00
Yuri Sizov
19f3303357
Merge pull request #79262 from Geometror/vs-port-icon-size-override
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Keep `GraphNode` port icons crisp at high zoom levels and remove artifacts
2023-07-12 17:17:02 +02:00
Yuri Sizov
bec5650a5f
Merge pull request #79283 from sepTN/fix-dragged-nodes-icon-size
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Fix dragged nodes icon size
2023-07-12 17:16:58 +02:00
Yuri Sizov
f53329d045
Merge pull request #78890 from KoBeWi/who_needs_restart_anyway
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Allow change import type without restarting editor
2023-07-12 17:16:53 +02:00
Yuri Sizov
22b4861d7b
Merge pull request #78649 from MewPurPur/dont-link-to-own-page
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Tweak documentation to use bold font when a class is referencing itself
2023-07-12 17:16:47 +02:00
Yuri Sizov
4d862d6cc9
Merge pull request #78772 from MineBill/master
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Fix VoxelGI saving VoxelGIData as a built-in file, despite being prompted to save it to an external file
2023-07-12 17:16:29 +02:00
Yuri Sizov
c457480ca9
Merge pull request #78604 from KoBeWi/gotta_close_fast
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Speed up closing multiple scripts
2023-07-12 17:16:24 +02:00
Yuri Sizov
d13369eee1
Merge pull request #68140 from quinnyo/auto-complete-option
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Add editor setting to toggle automatic code completion
2023-07-12 17:15:51 +02:00
Yuri Sizov
f25233cbc9
Merge pull request #49524 from Calinou/document-editor-import-options
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Document editor import options in the class reference
2023-07-12 17:15:19 +02:00
Yuri Sizov
56a1d5118f
Merge pull request #59467 from rcorre/blender-wrap
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Wrap mouse for blender-style transforms.
2023-07-12 17:15:08 +02:00
Yuri Sizov
9547de5b0e
Merge pull request #76367 from Chaosus/import_settings_animation_playback
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Add animation playback preview to scene import settings
2023-07-12 17:14:57 +02:00
Yuri Sizov
1e1d2a89bf
Merge pull request #44557 from iwek7/improved_comment_toggle
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Improve `CodeEdit`'s toggle comments behavior
2023-07-12 17:14:52 +02:00
NiskashY
fc6a6dd0f4
Fix reimporting files with non lowercase name extension
2023-07-12 17:04:01 +02:00
bruvzg
7b7f6d45d6
Implement iOS one-click deploy.
2023-07-12 16:25:04 +03:00
Yuri Sizov
ecc9134086
Merge pull request #79079 from stmSi/ESC-key-not-closing-FindReplaceBar
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Fix ESC (ui_cancel) not closing FindReplaceBar
2023-07-12 15:09:46 +02:00
Yuri Sizov
5dff3c4484
Merge pull request #78538 from Sauermann/fix-code-simplifications
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Remove unnecessary value assignments throughout the codebase
2023-07-12 15:09:26 +02:00
Yuri Sizov
6960a1d0e8
Merge pull request #78248 from felaugmar/load-svg-adjustable-scale
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Added `Image::load_svg_from_(buffer|string)`
2023-07-12 15:09:03 +02:00
Yuri Sizov
b4a11294e6
Merge pull request #75460 from joao-pedro-braz/add_new_item_stylebox_to_the_tree_control
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Add a new "inner_item_margin" Theme constant to the Tree control
2023-07-12 15:08:36 +02:00
Theraot
a51116c6c7
Make onready variables created from dropping nodes include custom types
2023-07-12 07:58:26 -05:00
kobewi
6a7567e8f7
Change default Save Script shortcut
2023-07-12 14:25:36 +02:00
Haoyu Qiu
a552103531
Make indentation indicators translatable
2023-07-12 09:19:24 +08:00
Raul Santos
13ab2b6f4f
C#: Improve GD.PushError
and GD.PushWarning
...
- Use the name, file path and line number of the caller that invokes
`GD.PushError` and `GD.PushWarning` instead of the location in the C++
`runtime_interop.cpp` file.
- Improvements to getting the C# stack trace.
- Use C# type keywords for built-in types in method declarations.
- Remove extra space before each parameter in method declarations.
- Skip one more frame to avoid `NativeInterop.NativeFuncs`.
- Skip methods annotated with the `[StackTraceHidden]` attribute.
- Improvements to `ScriptEditorDebugger` when source is in project.
- Avoid overriding error metadata when the source is inside the
project file.
- Use the source function in the title when the source is inside
the project file.
Users that use these methods would expect the reported location printed
by these methods to correspond to a location in their project source files.
Specifically, they'd expect to see the file path and line number at which
they call these methods, and not the location of the C++ code (which is
always the same). Now, these methods are a lot more useful since users
can know which line in their source code printed the error/warning.
2023-07-11 11:19:11 +02:00
Hendrik Brucker
662d8c76b3
Remove GraphNode's comment property and related functionality
...
(this functionality will be reintroduced in a new and more flexible way)
2023-07-11 02:05:25 +02:00
Rindbee
28db5e7649
Fix history mismatch
...
Set the properties of the resource's proxy instead of setting the resource's
properties directly. (For action "Set ...")
Update the path of the edited scene when saving the scene. (For action "Add
atlas source")
2023-07-11 05:45:37 +08:00
Aaron Franke
95ccbdea4b
Improve text in popup warning, remove "upgrade or downgrade" text
2023-07-10 11:52:48 -05:00
Yuri Sizov
ef155c1aeb
Merge pull request #79078 from KoBeWi/if_you_gaze_into_the_empty_bottom_panel,_the_empty_bottom_panel_gazes_also_into_you
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Collapse bottom panel if there is no active tab
2023-07-10 16:30:14 +02:00
kobewi
bdb7e62029
Streamline creating tile atlas sources
2023-07-10 15:36:00 +02:00
Rémi Verschelde
349e44091d
Merge pull request #79118 from aaronfranke/friendly-upgrades
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Improve user-friendliness of project version mismatch message
2023-07-10 15:33:15 +02:00
Septian
837df886f3
Fix dragged nodes have icon size
2023-07-10 20:18:18 +07:00
Hendrik Brucker
1bea64a295
[Graph editors] Keep port icons crisp at high zoom levels, remove rim artifacts
2023-07-10 15:09:40 +02:00
Rémi Verschelde
b8ed596769
Merge pull request #79277 from akien-mga/godot-4-ever
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Change explicit 'Godot 4.0' references to 'Godot 4'
2023-07-10 13:18:32 +02:00
Rémi Verschelde
232611b447
Merge pull request #79264 from OverloadedOrama/3-to-4-camera2d-rotating
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Fix `Camera2D.rotating` not being converted and reversed properly
2023-07-10 13:18:00 +02:00
Rémi Verschelde
7e36223da0
Merge pull request #79139 from aaronfranke/prop-hint-cl-na-type-str-restr-repl
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Fix property hint class name type string restriction and replace mode
2023-07-10 13:17:13 +02:00
Rémi Verschelde
8a06ec979e
Change explicit 'Godot 4.0' references to 'Godot 4'
...
Fixes #79276 .
2023-07-10 13:08:11 +02:00
Emmanouil Papadeas
256b99ca40
Fix Camera2D.rotating
not being converted and reversed properly
...
Godot 3's Camera2D `rotating = true` and `rotating = false` are supposed to be converted and reversed to `ignore_rotation = false` and `ignore_rotation = true` respectively, but this wasn't the case before this PR, as the project converted was failing to properly read the `true` and `false` strings, thus resulting in `ignore_rotation = true` in all cases.
2023-07-10 12:52:48 +03:00
bruvzg
5216a08617
[RTL] Add pop_all
, push_context
and pop_context
methods, and use it for print_rich
to avoid unclosed tags.
2023-07-09 19:53:15 +03:00
Raul Santos
a164e3e7b3
Add a note about C# differences in classref doc
2023-07-09 01:44:48 +02:00
Rémi Verschelde
157973ad5e
Merge pull request #79173 from RedworkDE/net-commandline-exporting
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C#: Fix command line exporting
2023-07-08 18:23:06 +02:00
Rémi Verschelde
bdcbfd71a8
Merge pull request #79158 from jpcerrone/shaderinclude_fixes
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Fix comments and indentation in .gdshaderinc files
2023-07-08 18:22:42 +02:00
Rémi Verschelde
19c6294a66
Merge pull request #78795 from akien-mga/project-converter-keep-rendering-driver
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Project converter: Use same rendering driver as Project Manager
2023-07-08 18:18:10 +02:00
Rémi Verschelde
e3dee8cea9
Merge pull request #78694 from Yadnesh-Kulkarni/bugfix-grid-view-disappear-#78588
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Fix 3D viewport grid disappearing on scene tab changes
2023-07-08 18:16:55 +02:00
Rémi Verschelde
02a4d099fd
Merge pull request #78631 from Calinou/shader-editor-creation-dialog-use-bullet-points
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Use bullet points in shader editor creation dialog
2023-07-08 18:16:31 +02:00
Rémi Verschelde
a12d9df9e1
Merge pull request #71024 from marzecdawid/better-cursor-behaviour-in-tree-with-ctrl
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Fix cursor behavior for multiselect in Tree while holding CTRL
2023-07-08 18:14:48 +02:00
Danil Alexeev
c1b450566a
GDScript: Add @deprecated
and @experimental
doc comment tags
2023-07-08 18:13:19 +03:00
Ryan Roden-Corrent
90bddd21c8
Wrap mouse for blender-style transforms.
...
When performing a blender-style translate or scale (but not rotate),
wrap the mouse inside the bounds of the viewport. This allows moving the
mouse indefinitely for large translate or scale operations, and is
consistent with how blender works.
This enables global input processing during blender-style transforms, so
we can capture and wrap mouse events outside the bounds of the viewport.
Other wrapping operations use _sinput, which I assume is possible
because a mouse button is held, so the control receives input even when
the mouse exits the control.
This does not implement wrapping for regular (gizmo-driven) transforms,
though this could be done if desired.
Fixes godotengine/godot-proposals#4255 .
2023-07-08 07:53:47 -04:00
MewPurPur
d8d53e3370
Deselect curve point with RMB on the empty space
2023-07-08 00:31:17 +03:00
RedworkDE
f3f3365abd
C#: Fix command line exporting
2023-07-07 20:51:46 +02:00
kleonc
3f6e35bdb2
Fix drag-dropping nodes to parent with internal nodes
2023-07-07 19:24:44 +02:00
MewPurPur
fe194f8db0
Optimize SVG icons and remove unused Transpose icon
2023-07-07 17:58:15 +03:00
jpcerrone
71b8a9d274
Fix comments and indentation in .gdshaderinc files
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Fixes #78205
The handling of comments and indentation in the shader editor
wasn't considering shader include files.
2023-07-07 11:18:30 -03:00
Rémi Verschelde
5205ff69ca
Merge pull request #79090 from mb4c/wrap-tooltip
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Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 16:04:41 +02:00
Rémi Verschelde
a2604ff712
Merge pull request #78925 from theraot/fix_rename_unique
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Do not change a node unique name to the same name
2023-07-07 16:04:17 +02:00
Rémi Verschelde
2935a2b1de
Merge pull request #78775 from aaronfranke/proj-tag-sort
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Sort project tags before saving
2023-07-07 16:03:53 +02:00
Rémi Verschelde
2c0a0a0eab
Merge pull request #78524 from MewPurPur/4920726f6c6c65642061203621
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Fix tooltip of enum value without description
2023-07-07 16:03:28 +02:00
Rémi Verschelde
81c6694014
Merge pull request #78522 from MewPurPur/improve-tileset-labels
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Improve string drawing in the tiledata editor
2023-07-07 16:03:02 +02:00
Rémi Verschelde
6ed632be27
Merge pull request #54071 from KoBeWi/infinite_unlimited_connections
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Focus current node after connecting
2023-07-07 16:01:17 +02:00
mb4c
d007be2d14
Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 11:16:34 +02:00
Rémi Verschelde
443820686c
Merge pull request #79112 from bitsawer/fix_preprocessor_keyword_colors
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Make shader preprocessor keyword colors consistent
2023-07-07 08:36:13 +02:00
Rémi Verschelde
69dbbcc313
Merge pull request #79092 from akien-mga/doctool-remove-version-attribute
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Doctool: Remove version attribute from XML header
2023-07-07 08:34:55 +02:00
Rémi Verschelde
8e5a01fcf4
Merge pull request #79025 from RedworkDE/scripted-export-plugin
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Fix export options of scripted `EditorExportPlugin`s
2023-07-07 08:33:21 +02:00
Rémi Verschelde
b3c2b52025
Merge pull request #78953 from anvilfolk/enum-desc
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Fix regression with GDScript enum descriptions now showing up in documentation.
2023-07-07 08:31:44 +02:00
Rémi Verschelde
3049f33495
Merge pull request #78938 from timothyqiu/no-match
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Translate "No match" message in FindReplaceBar
2023-07-07 08:31:20 +02:00
Rémi Verschelde
e940778f0a
Merge pull request #78920 from Rindbee/fix-invalid-shortcut-keys-in-TileSetAtlasSourceEditor
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Make sure the shortcut key respects the context in `TileSetAtlasSourceEditor`
2023-07-07 08:30:31 +02:00
Rémi Verschelde
64d451daac
Merge pull request #78914 from KoBeWi/lazy_drop
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Fix dropping files from res:// to res://
2023-07-07 08:30:06 +02:00
Aaron Franke
58a65591f5
Fix property hint class name type string restriction and replace mode
2023-07-06 23:07:32 -05:00
Aaron Franke
3b8a81d361
Improve user-friendliness of project version mismatch message
2023-07-06 19:27:48 -05:00
Alfonso J. Ramos
b2bef8c47b
Do not change a node unique name to the same name
2023-07-06 16:27:34 -05:00
bitsawer
a5d6152949
Make shader preprocessor keyword colors consistent
2023-07-06 17:56:26 +03:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
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We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
kobewi
59ae7e2445
Collapse bottom panel if there is no active tab
2023-07-05 23:07:12 +02:00
stmSi
7eb517c27f
Fix: ESC (ui_cancel) not closing FindReplaceBar
2023-07-06 03:35:01 +06:30
Rémi Verschelde
d28f9afdc6
i18n: Sync translations with Weblate
2023-07-05 16:04:29 +02:00
Yuri Sizov
c16afc1c2d
Merge pull request #79050 from capnm/fix_teststr_what
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Fix import hints that are followed by dot.number
2023-07-05 15:59:44 +02:00
Martin Capitanio
470083caed
Fix import hints that are followed by dot.number.
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Fixes #78881 .
2023-07-05 14:49:53 +02:00
Pedro J. Estébanez
cac4d44cde
Re-enable docs cache with fixes
2023-07-05 10:44:58 +02:00
RedworkDE
fa84d09542
Fix export options of scripted EditorExportPlugins
2023-07-04 15:39:23 +02:00
Tetane
1cd0a34e47
Fix Create shader Node window position on second monitor
2023-07-03 20:17:56 +02:00
kobewi
9379177286
Fix node selection not handled correctly at launch
2023-07-03 14:43:15 +02:00
kobewi
244968c8d1
Allow change import type without restarting editor
2023-07-03 13:24:24 +02:00
ocean (they/them)
d48636c3bf
Fix regression with enum descriptions now showing up in documentation.
2023-07-02 11:29:52 -04:00
Brecht Kuppens
86117f8cba
Added option to center image when loading particle emission mask
2023-07-02 12:22:38 +02:00
Haoyu Qiu
ac454ce2a7
Translate "No match" message in FindReplaceBar
2023-07-02 16:49:22 +08:00
Rindbee
fec731bf33
Make sure the shortcut key respects the context in TileSetAtlasSourceEditor
2023-07-02 06:40:14 +08:00
kobewi
1d970cd6ca
Fix dropping files from res:// to res://
2023-07-01 19:21:35 +02:00
Rémi Verschelde
16dd4e5725
i18n: Sync translations with Weblate
2023-06-29 13:33:56 +02:00
Rémi Verschelde
b3d1aeea07
Fix missing GDExtension in-editor API reference
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This commit partially reverts a change in e1ce0340b7
which would prevent from generating API reference for GDExtension APIs.
Fixes #78829 .
2023-06-29 12:48:10 +02:00
Hannah Crawford
444e1a8e2c
Add layer, shadow and visibility range options to Scene Importer.
2023-06-28 17:09:23 +01:00
Rémi Verschelde
53c78b2cac
Project converter: Use same rendering driver as Project Manager
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Which means by default OpenGL 3, but it can still be overridden from the command line.
Fixes #76303 .
2023-06-28 15:07:37 +02:00
MineBill
c34d5627fb
Set the VoxelGIData path before saving, otherwise the ResourceSave will revert it to an empty String
2023-06-28 10:28:36 +03:00
Aaron Franke
d667402461
Sort project tags before saving
2023-06-27 18:22:33 -05:00
kobewi
af01aed643
Fix missing translations in EventListenerLineEdit
2023-06-27 23:08:41 +02:00
Rémi Verschelde
9d089fe6e5
i18n: Sync translations with Weblate
2023-06-26 19:40:50 +02:00
kobewi
08ef3044ee
Fix missing translation in SceneCreateDialog
2023-06-26 19:19:36 +02:00
Yadnesh Kulkarni
a8dde286ce
Fixed grid disappearance
2023-06-26 09:27:25 -04:00
Rémi Verschelde
d08ba5f3dc
Merge pull request #78670 from KoBeWi/cache_with_full_power
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Improve script icon cache
2023-06-26 14:56:47 +02:00
kobewi
0458ac4b81
Improve script icon cache
2023-06-26 14:03:21 +02:00
Ninni Pipping
39353462ac
Fix indentation in script templates
2023-06-26 12:18:02 +02:00
Danil Alexeev
da4590b3f1
Unexpose DocCache
class
2023-06-24 22:24:54 +03:00
MewPurPur
0786876077
Tweak documentation to use bold font when a class is referencing itself
2023-06-24 18:09:31 +02:00
Rémi Verschelde
1ee2697682
Revert "Fix paste value not updated in dictionaries/arrays"
2023-06-24 10:59:35 +02:00
Hugo Locurcio
bce2985615
Use bullet points in shader editor creation dialog
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This is consistent with the script creation dialog.
2023-06-24 02:12:13 +02:00
Hugo Locurcio
08118b1456
Only display 15 nodes in the Recent section of the Create New Node dialog
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This prevents the history size from becoming too large, which made it less
useful.
This also fixes an off-by-one error in the completion scoring algorithm.
2023-06-23 23:51:51 +02:00
Yuri Sizov
f44b2d7898
Merge pull request #78611 from YuriSizov/editor-cure-for-early-onset-layout-dementia
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Handle contextual editors gracefully when restoring layout
2023-06-23 17:52:35 +02:00
Rémi Verschelde
46b2619223
Merge pull request #78614 from RandomShaper/disable_doc_cache
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Disable doc cache temporarily for pre-RC stabilization
2023-06-23 17:23:56 +02:00
Pedro J. Estébanez
7afb9dd275
Disable doc cache temporarily for pre-RC stabilization
2023-06-23 16:40:40 +02:00
Yuri Sizov
f623509086
Handle contextual editors gracefully when restoring layout
2023-06-23 15:46:06 +02:00
Yuri Sizov
8cfbc6bda2
Revert "Remember only permanent bottom tabs"
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This reverts commit 5dde57e958
.
2023-06-23 15:23:36 +02:00
Rémi Verschelde
9ab388c146
Merge pull request #78609 from KoBeWi/—GodotEngine
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Unify window title format
2023-06-23 12:36:44 +02:00
kobewi
44bec97d5e
Unify window title format
2023-06-23 12:21:56 +02:00
kobewi
9a302e32c8
Speed up closing multiple scripts
2023-06-23 11:19:09 +02:00
kobewi
5dde57e958
Remember only permanent bottom tabs
2023-06-23 10:53:39 +02:00
Felipe Augusto Marques
26eb3db234
Added Image's load_svg_from_(buffer|string)
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No core dependency to the svg module.
2023-06-23 00:43:43 -03:00
Ninni Pipping
818fe886a3
Bounds fixes in TextureAtlas
import
2023-06-22 19:20:56 +02:00
Gilles Roudière
bca1f91291
Fixes crash in TileSetAtlasSourceEditor
2023-06-22 15:03:53 +02:00
Markus Sauermann
890fdd56df
Code simplifications
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CPPcheck found most of them.
no need to assign the variable twice:
- AnimationTrackEditTypeAudio
- SSEffects
variable is assigned in all if-else clauses:
- EditorHelp
- AndroidInputHandler
- MenuBar
- ShaderCompiler
same if clause:
- ItemList
clearing an empty bitfield has no effect:
- Viewport
2023-06-21 22:37:26 +02:00
Dawid Marzec
9abbdea95e
Fix cursor behaviour in Tree while holding CTRL
2023-06-21 20:44:29 +02:00
MewPurPur
c0453a544d
Fix enum tooltip with no description
2023-06-21 19:18:08 +02:00
Alula
9676905aee
Add option to swap Alt+scroll zooming behavior in 2D editor
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Update doc/classes/EditorSettings.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-06-21 18:56:58 +02:00
MewPurPur
1649dcad0b
Improve string printing in the tiledata editor
2023-06-21 17:43:45 +02:00
Yuri Sizov
4fc045e9b5
Merge pull request #76152 from timothyqiu/tile-resize-clamp
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Fix tile resizing towards atlas boundary
2023-06-21 11:19:24 +02:00
Rémi Verschelde
5285927f51
Merge pull request #78495 from lyuma/import_tracks_single_clip
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Fix Import Tracks import setting for single clip
2023-06-21 10:19:47 +02:00
Rémi Verschelde
78518be194
Merge pull request #75444 from lpriebe/editor-run-arg-split-fix
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Prevent quoted args in `editor/main_run_args` from being split at spaces
2023-06-21 10:18:37 +02:00
Rémi Verschelde
9e56f28d0e
Merge pull request #75345 from Rindbee/fix-wrong-description-in-EditorSettings
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Fix wrong descriptions in EditorSettings
2023-06-21 10:18:09 +02:00
Yuri Sizov
38ae7b58d1
Merge pull request #78350 from ajreckof/you-know-when-you-want-to-search-this-member-you-don't-know-and-then-you-have-the-script-editor-all-over-the-place-now-it-should-not-happen-anymore-hopefully
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Fix placement and style of the "Make Floating" button
2023-06-21 03:03:19 +02:00
Rindbee
19d77ea90d
Fix wrong descriptions in EditorSettings
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Fix wrong descriptions about `editors/3d/grid_division_level_max`
and `editors/3d/grid_division_level_min`.
2023-06-21 07:16:30 +08:00
ajreckof
13e65da804
Fix wrong placement of the Make Floating Button.
2023-06-21 01:00:37 +02:00
Lyuma
0d0e8b0a8a
Fix Import Tracks import setting for single clip
2023-06-20 15:49:38 -07:00
Yuri Sizov
ab545ece85
Merge pull request #76398 from spanzeri/insert-key-crash
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Fix insert key crash with no animation
2023-06-20 20:39:52 +02:00
Yuri Sizov
db08287b18
Merge pull request #78456 from aaronfranke/tex-format-should
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Check if the required texture format is imported in the export dialog
2023-06-20 20:38:02 +02:00
quinnyo
68c24f9993
Add code_complete_enabled code editor setting
2023-06-21 02:51:05 +10:00
Aaron Franke
1a70d82606
Check if the required texture format is imported in the export dialog
2023-06-20 10:58:34 -05:00
Samuele Panzeri
4067907074
Fix insert key crash with no animation
2023-06-20 17:39:09 +02:00
kobewi
9c3afcc898
Fix ColorPicker margin theme property
2023-06-20 12:47:52 +02:00
Gilles Roudière
94b1bc0d68
Fix TileMap draw preview when switching CI editor tool
2023-06-20 12:12:01 +02:00
Rémi Verschelde
49dedd6ce4
Merge pull request #74567 from Garym3/3-to-4-converter-brace-aggregate-fix
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Fix braces handling when parsing method arguments on project conversion
2023-06-20 09:19:33 +02:00
Garym3
4aecba68e3
Fix braces handling when parsing method arguments on project conversion
2023-06-20 07:20:35 +02:00
Rémi Verschelde
217a20a8a0
Merge pull request #78448 from akien-mga/black-23.3.0
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CI: Update static checks to black 23.3.0
2023-06-20 00:05:39 +02:00
Rémi Verschelde
e4deaa2727
Merge pull request #76787 from RedworkDE/avoid-localvector-copy
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Avoid making unnecessary copies of `LocalVector`
2023-06-20 00:01:55 +02:00
Rémi Verschelde
bfec390026
Merge pull request #76672 from kleonc/scene-tree-item-unify-tooltip-creation
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Unify setting tooltips for items in `SceneTreeEditor`
2023-06-20 00:01:29 +02:00
Rémi Verschelde
c9c941e339
CI: Update static checks to black 23.3.0
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And apply it to the codebase, removing empty lines at the start of blocks.
2023-06-19 23:33:02 +02:00
Rémi Verschelde
764193629f
Merge pull request #76179 from Maran23/pause-mode-convert-fix
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Fix `pause_mode` may not be converted correctly in .tscn files.
2023-06-19 22:34:43 +02:00
Rémi Verschelde
080d471e98
Merge pull request #75200 from Calinou/debugger-editor-settings-add-property-hints
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Add property hints for debugger/profiler editor settings
2023-06-19 21:39:10 +02:00
Haoyu Qiu
ac36776729
Fix tile resizing towards atlas boundary
2023-06-20 00:36:37 +08:00
Fabio Alessandrelli
7b170d12cf
Merge pull request #75836 from rsubtil/bugfix-dap_windows_path
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Fix DAP path mismatch on Windows
2023-06-19 16:38:19 +02:00
Rémi Verschelde
cdc68c2887
Merge pull request #71015 from 44zb/fix-error-messages-copied-without-line-breaks
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Add a line break to error messages in the script editor
2023-06-19 16:33:06 +02:00
Artyom Lunchenkov
613c060e0b
Add a line break to error messages in the script editor
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Fixes #71002
2023-06-19 15:57:27 +02:00
Rémi Verschelde
58c3f24d96
Merge pull request #78430 from zhhrozhh/scene_tree_draft
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Skip using increment if nodes are adding to the end of some other node
2023-06-19 15:40:21 +02:00
hzhang
25746716f3
Fix drag-dropping nodes at the end of children list
2023-06-19 20:42:33 +08:00
Rémi Verschelde
cdfaf8a10f
Merge pull request #78418 from brno32/apply-texture-filter-2d-polygon-editor
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Apply selected texture filter when editing UV
2023-06-19 13:28:36 +02:00
andybarcia
553f4f8dce
Improve error reporting when parsing CSV translation file
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Fixes #46682 .
Also fix unit test suite to separate generic FileAccess CSV testing
from using CSV as translation. And add more CSV translation tests.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-19 12:47:44 +02:00
Michael Alexsander
41a75cfa4f
Allow exporting release Android builds without a debug keystore
2023-06-19 01:00:13 -03:00
Alex Drozd
0c75d5d70c
apply selected texture filter when editing UV
2023-06-18 22:56:26 +02:00
Rémi Verschelde
96166c9aab
Merge pull request #78387 from Wuqiqi123/fix_texture_preview_crash_from_invalid_image
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Fix TexturePreview crash when creating an invalid image
2023-06-18 16:33:27 +02:00
Rémi Verschelde
65bc139bf2
Merge pull request #78354 from raulsntos/connect-dialog-dont-filter-derived-classes
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Allow base types in method params of connection dialog
2023-06-18 16:32:16 +02:00
Rémi Verschelde
e8e00b981e
Merge pull request #76711 from ajreckof/fix-paste-value-not-updating-element-in-dictionaries/array
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Fix paste value not updated in dictionaries/arrays
2023-06-18 16:30:16 +02:00
Rémi Verschelde
8d6c33a2b9
Merge pull request #76630 from gelvinp/respect-binary-compress
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Respect "compress_binary_resources" editor setting on scene import
2023-06-18 16:29:49 +02:00
Patrick Gelvin
9408ac0d6e
Respect "compress_binary_resources" editor setting
2023-06-18 00:55:32 -07:00
Qiqi Wu
9321e9fa86
fix TexturePreview crash from an invalid image
2023-06-18 13:08:06 +08:00
Raul Santos
47ed332499
Allow base types in method params of connection dialog
2023-06-17 03:39:10 +02:00
Gilles Roudière
41890ff9c3
Fix compilation on gcc13
2023-06-16 19:24:04 +02:00
kobewi
7f18db9d9d
Fix filesystem cache split error
2023-06-16 13:13:30 +02:00
Rémi Verschelde
ada10b57f3
Merge pull request #78318 from Sauermann/fix-spinslider-grabbing
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Fix the distance for grabbing a EditorSpinSlider
2023-06-16 10:24:14 +02:00
Rémi Verschelde
908610174d
Merge pull request #77536 from clayjohn/GLES3-render-info
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Add RENDERING_INFO parameters to GL Compatibility renderer
2023-06-16 10:19:09 +02:00
Rémi Verschelde
d101244d1b
Merge pull request #74641 from dalexeev/fix-bitfield-enum-warnings
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Display `BitField[Enum]` in docs to distinguish from `Enum`
2023-06-16 10:18:46 +02:00
Rémi Verschelde
a7a1012d98
Merge pull request #74580 from Garym3/3-to-4-converter-fix-ogg-import-file-conversion
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Fix bad OGG importer's name inside .import files during project conversion
2023-06-16 10:18:23 +02:00
Markus Sauermann
42402aa7db
Fix the distance for grabbing a EditorSpinSlider
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Currently moving the mouse for a single pixel is enough to trigger
grabbing, which happens often unintentionally.
2023-06-16 09:39:49 +02:00
clayjohn
36a005fafc
Add RENDERING_INFO parameters to GL Compatibility renderer
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This also fixes RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME for the RD renderers as it was incorrectly reporting vertex/index count at times
This also adds memory tracking to textures and buffers to catch memory leaks.
This also cleans up some memory leaks that the new system caught.
2023-06-16 09:10:00 +02:00
Michael Aganier
f563d24689
Change light themes default contrast from -0.08 to -0.06
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-0.08 overblows the highlights, -0.06 looks much better.
2023-06-15 19:20:21 -04:00
Garym3
e5d55e35c2
Fix runtime crash due to missing importer's name conversion inside .import files about OGG vorbis sound files
2023-06-15 22:55:02 +02:00
Danil Alexeev
eb391d3302
Display BitField[Enum]
in docs to distinguish from Enum
2023-06-15 17:23:02 +03:00
Rémi Verschelde
95a9089fdd
Merge pull request #74813 from bruvzg/text_edit_autowrap
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[TextEdit] Expose all auto-wrap modes.
2023-06-15 16:08:21 +02:00
Rémi Verschelde
6587a81910
Merge pull request #78268 from Sauermann/fix-remove-unused-variable
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Remove unused variable `PopupMenu::parent_rect`
2023-06-15 15:26:36 +02:00
Markus Sauermann
840e2b14f3
Remove unused variable PopupMenu::parent_rect
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This private variable is not read anywhere.
Remove it and all places, where it is set.
2023-06-15 12:08:47 +02:00
Rémi Verschelde
3dca469f8c
Merge pull request #78109 from heppocogne/support-relative-path
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Add relative path support for `EditorPlugin::add_autoload_singleton`
2023-06-15 10:50:33 +02:00
Rémi Verschelde
2c22e56e37
Merge pull request #77992 from ajreckof/Prevent-unselectable-nodes-when-switching-filter-and-no-children-match-the-new-filter
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Prevent unselectable nodes when switching filter and no children match the new filter.
2023-06-15 10:50:22 +02:00
Rémi Verschelde
2c51ecac5a
Merge pull request #76376 from ajreckof/fix_NodePath_update_from_batch_rename
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Properly update nodepath with batch rename
2023-06-15 10:39:48 +02:00
Hugo Locurcio
8352122e70
Document editor import options in the class reference
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Tooltips are displayed when hovering import options, both in the Import
dock and in the import defaults editor (which is in the Project Settings).
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-15 08:30:48 +02:00
ajreckof
8c6ede10c5
Prevent unselectable nodes when switching filter and no children match the new filter
2023-06-14 23:20:28 +02:00
ajreckof
5c15083d40
properly update nodepath with batch rename
2023-06-14 15:12:46 +02:00
kleonc
77b8e0fcb7
Allow setting negative WorldBoundaryShape2D.distance through the editor
2023-06-14 14:54:00 +02:00
Rémi Verschelde
1930b491d6
Merge pull request #78194 from MewPurPur/video-stream-resource-icon
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Add VideoStream icon
2023-06-14 09:26:23 +02:00
Rémi Verschelde
adef9fb3d2
Merge pull request #77709 from MewPurPur/improve-center-selection-icon
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Make the CenterView icon clearer
2023-06-14 09:24:21 +02:00
Rémi Verschelde
50b3b176cb
Merge pull request #76688 from ajreckof/backward_undo
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Add `backward_undo_ops` as option for action
2023-06-14 09:23:56 +02:00
VolTer
5e7d1225e6
Make the Make Center icon clearer
2023-06-14 02:19:01 +02:00
MewPurPur
d2b437411e
Add VideoStream icon
2023-06-13 19:54:59 +02:00
ajreckof
81aa5ad999
add backward_undo_ops as property for action
2023-06-13 15:32:05 +02:00
Rémi Verschelde
abb6744d6c
Merge pull request #77615 from jpcerrone/add_joypad_conversion
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Add joypad input map conversion to project converter
2023-06-13 14:41:09 +02:00
Rémi Verschelde
7aa530c4ca
Merge pull request #78171 from MewPurPur/fix-curve-editor-crash
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Fix Curve Editor crash with null curve
2023-06-13 13:53:02 +02:00
Rémi Verschelde
52493767fc
Merge pull request #78165 from timothyqiu/invalid-tile
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Fix crash when opening a TileSet with invalid tiles
2023-06-13 13:52:58 +02:00
Rémi Verschelde
b203651ad7
Merge pull request #77982 from KoBeWi/fix_for_filter_failure
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Fix nodes selectable abnormally when using filter
2023-06-13 13:52:54 +02:00
Rémi Verschelde
ad85ecef8d
Merge pull request #77750 from RandomShaper/tidy_shader_data_items
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Let editor workaround a case of inconsistency in compound scenes
2023-06-13 13:52:51 +02:00
Haoyu Qiu
8b5d5dc2c4
Fix crash when opening a TileSet with invalid tiles
2023-06-13 18:50:08 +08:00
MewPurPur
beae9b0bc1
Fix Curve Editor crash with null curve
2023-06-13 11:35:35 +02:00
kobewi
06eef4c64d
Fix nodes selectable abnormally when using filter
2023-06-13 11:11:00 +02:00
kobewi
06eff95d64
Fix missing UID handling in Dependency Editor
2023-06-13 11:09:56 +02:00
Pedro J. Estébanez
96c469a138
Let editor workaround a case of inconsistency in compound scenes
2023-06-13 11:05:57 +02:00
bruvzg
75e6ec8874
[TextEdit] Expose all auto-wrap modes.
2023-06-13 10:28:27 +03:00
Yuri Rubinsky
7cd943fc43
Add animation playback preview to scene import settings
2023-06-13 08:42:12 +03:00
Rémi Verschelde
a5206e449e
Merge pull request #78152 from brno32/editor-persistence-empty-scene-fix
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Prevent non-existent scene from being saved to persistent editor config
2023-06-12 22:56:46 +02:00
Rémi Verschelde
5c334ee74d
Merge pull request #78101 from MewPurPur/optimize-svg-gradient-icons
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Optimize many SVGs
2023-06-12 22:55:36 +02:00
Rémi Verschelde
54b0907e67
Merge pull request #78015 from MewPurPur/Mom-can-we-have-a-new-Godot-logo-----We-have-a-new-Godot-logo-at-home-----The-new-Godot-logo-
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Standardize and Optimize blue robot SVGs
2023-06-12 22:55:12 +02:00
Rémi Verschelde
380ee3c0c0
Merge pull request #77973 from bruvzg/fix_rtl_rebuild
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Fix editor log flicker.
2023-06-12 22:54:47 +02:00
Rémi Verschelde
54a8adfd50
Merge pull request #75984 from KoBeWi/ConsoleMcWrap
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Rename console script to wrapper
2023-06-12 22:54:24 +02:00
Rémi Verschelde
efea8aed68
Merge pull request #75900 from Maran23/project-converter-declaring-inferring-types
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Fix exported variables declaring or inferring the type were not converted correctly
2023-06-12 22:53:58 +02:00
Rémi Verschelde
9be0aab790
Merge pull request #75798 from KoBeWi/let's_fix_this_hack_with_yet_another_hack
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Make sure script cache is created after reimport
2023-06-12 22:53:35 +02:00
Alex Drozd
454befc880
Prevent non-existent scene from being saved to persistent editor config
2023-06-12 22:49:49 +02:00
Marius Hanl
55ba34a6d2
Fix exported variables declaring or inferring the type were not converted correctly.
2023-06-12 19:19:51 +02:00
Marius Hanl
bd599d0797
Improve function detection to avoid accidental conversion
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When converting a function like "connect(", we do not want to detect a function like "reconnect(" as a possible candidate for conversion.
2023-06-12 19:19:19 +02:00
bruvzg
488626701d
Fix editor log flicker.
2023-06-12 20:15:23 +03:00
Aaron Franke
7e9b5e59d4
Make a header for VariantUtilityFunctions
2023-06-12 11:29:42 -05:00
Yuri Sizov
593d5ca29f
Merge pull request #77962 from KoBeWi/some_hand-holding_is_ok,_probably
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Improve some tile editor hint labels
2023-06-12 18:23:23 +02:00
MewPurPur
a8412c12da
Standardize and Optimize blue robot SVG
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Co-authored-by: Andre Vallestero <39736205+AndreVallestero@users.noreply.github.com>
2023-06-12 18:12:40 +02:00
MewPurPur
ecb7a9954b
Optimize a few SVGs
2023-06-12 18:05:14 +02:00
Rémi Verschelde
6306eb4047
Merge pull request #76372 from sygi/dont_propagate_lock_view
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Store lock view rotation whether its on or off
2023-06-12 17:09:38 +02:00
Rémi Verschelde
c3e5e4ed4b
Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time
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Update the edit scene root in time after it is replaced
2023-06-12 17:08:50 +02:00
kobewi
d17c522991
Focus current node after connecting
2023-06-12 17:07:47 +02:00
Rindbee
eb74079dfb
Update the edit scene root in time after it is replaced
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When changing the type of the edited scene root node, it may be necessary
to update edited scene root in time for the child nodes to work properly.
2023-06-12 21:49:30 +08:00
Rémi Verschelde
2d6b880987
i18n: Sync translations with Weblate (now tracking 4.1 strings)
2023-06-12 14:57:08 +02:00
heppocogne
f7f4e53763
Add relative path support for EditorPlugin::add_autoload_singleton
2023-06-12 21:27:46 +09:00
Rémi Verschelde
7b9df571b3
Merge pull request #78102 from MewPurPur/polyphonic-audio-icon
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Add AudioStreamPolyphonic icon
2023-06-12 14:15:31 +02:00
Rémi Verschelde
bb59def1af
Merge pull request #78097 from brno32/remove-assert-from-project-converter
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Remove `assert` conversion from the project converter
2023-06-12 14:15:07 +02:00
Rémi Verschelde
055986c870
Merge pull request #78125 from KoBeWi/editing_gone_wrong
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Fix some invalid plugin edit calls
2023-06-12 11:57:35 +02:00
Rémi Verschelde
2c5f259cf5
Merge pull request #78124 from KoBeWi/leave_MeshLibrary_alone
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Fix problems reloading MeshLibrary
2023-06-12 11:57:07 +02:00
Rémi Verschelde
d4951ead3a
Merge pull request #78093 from samar-01/fix-77944
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Changed error tree initialization to allow reselection
2023-06-12 11:40:41 +02:00
Rémi Verschelde
7db29c04cd
Merge pull request #78057 from KoBeWi/PR_snatcher_strikes_back
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Fix moving directories in filesystem
2023-06-12 11:40:18 +02:00
kobewi
366c9678ca
Fix some invalid plugin edit calls
2023-06-11 22:15:54 +02:00
kobewi
0a4d0506d1
Fix problems reloading MeshLibrary
2023-06-11 19:42:24 +02:00
samar-01
d9e64d7001
Changed error tree initialization to allow reselection
2023-06-10 22:47:16 -04:00
MewPurPur
e62c966f31
Add AudioStreamPolyphonic icon
2023-06-11 01:53:33 +02:00
Alex Drozd
d053536b3b
removing assert statement from the project converter
2023-06-10 23:33:11 +02:00
Rémi Verschelde
c3a45e771b
Merge pull request #77699 from KoBeWi/an_indestructible_ratio_that_we_all_deserve
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Preserve vector ratio when dragging through 0
2023-06-10 12:10:30 +02:00
kobewi
40d1791721
Fix moving directories in filesystem
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Co-authored-by: Samuele Panzeri <samuele.panzeri@gmail.com>
2023-06-09 18:33:05 +02:00
Rémi Verschelde
d3651ea455
Merge pull request #77834 from KoBeWi/I.M.G
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Fix Image -> Texture2D inspector auto-conversion
2023-06-09 15:32:04 +02:00
Rémi Verschelde
0e0758c5cd
Merge pull request #75261 from AThousandShips/wav_trim
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Fix trim when importing WAV
2023-06-09 15:31:15 +02:00
Rémi Verschelde
a08aa9627c
Merge pull request #75226 from AThousandShips/file_dialog_default
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Do not use editor setting for FileDialog hidden files
2023-06-09 15:30:48 +02:00
Rémi Verschelde
a3a8d3463e
Merge pull request #74948 from AThousandShips/animation_key
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Fix type check in AnimationTrackKeyEdit for methods
2023-06-09 15:30:16 +02:00
Rémi Verschelde
a5de7e3820
Merge pull request #78046 from Calinou/editor-capitalization-add-textfile
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Add TextFile to editor property capitalizations
2023-06-09 15:11:29 +02:00
Hugo Locurcio
695c69232e
Add TextFile to editor property capitalizations
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This is used in the TextFile Extensions editor setting.
2023-06-09 14:27:46 +02:00
Rémi Verschelde
b6bb244aad
Merge pull request #78042 from timothyqiu/phantom
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Fix heap-use-after-free when editing project tags
2023-06-09 13:44:51 +02:00
Haoyu Qiu
fade92e4a8
Fix heap-use-after-free when editing project tags
2023-06-09 18:34:07 +08:00
Haoyu Qiu
59f60dc4e5
Disable auto translate for some controls in Project Manager
2023-06-09 18:18:53 +08:00
Rémi Verschelde
b083c1dbf5
Merge pull request #78005 from Sauermann/fix-some-simplifications
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Some code simplifications
2023-06-09 11:06:26 +02:00
Rémi Verschelde
9b31d257ae
Merge pull request #77861 from ajreckof/fix-being-able-to-delete-new-key/value-from-dictionary-editor
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Fix being able to delete new key/value from dictionary editor.
2023-06-09 11:05:36 +02:00
Rémi Verschelde
166643df32
Merge pull request #74937 from bitsawer/fix_uniform_storage
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Fix shader uniform storage conversions and crash
2023-06-09 11:04:16 +02:00
Rémi Verschelde
577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
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Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Markus Sauermann
5ddab1f363
Some code simplifications
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AnimationNodeBlendSpace2DEditor:
- `!tree` is always false, because it is checked a few lines above
CurveEdit:
- grabbing != GRAB_NONE is redundant
GradientTexture2DEdit:
- grabbed != HANDLE_FROM is redundant
- grabbed != HANDLE_TO is redundant
Viewport:
- index is not used afterwards
- In these cases `gui.mouse_focus` is always valid. Move check to a DEV_ASSERT
- simplify `stopped` calculation
2023-06-08 16:15:22 +02:00
Fredia Huya-Kouadio
b2cd6a8a95
Add setting to control the window used to run the project for the Android editor
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The follow options were added to the (new) `run/window_placement/android_window` editor setting:
- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
- `Auto`: choose how to run the project based on the device screen size
2023-06-07 18:32:52 -07:00
kobewi
0972e15df5
Improve some tile editor hint labels
2023-06-07 15:59:19 +02:00
Rémi Verschelde
ea6a141fff
Merge pull request #77939 from MewPurPur/optimize-default-theme-svg
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Optimize and fix the default theme SVGs
2023-06-07 13:32:01 +02:00
Rémi Verschelde
9a489f4fdf
Merge pull request #77929 from MJacred/fix/gles_info_fetch
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Replace get_rendering_device() call to prevent crashes on OpenGL.
2023-06-07 11:02:12 +02:00
VolTer
995880e60b
Optimize and fix the default theme SVGs
2023-06-07 05:40:58 +02:00
kobewi
16ac217aa0
Draw materials in tile atlas view
2023-06-07 01:03:55 +02:00
MJacred
2c5e2196bd
Replace get_rendering_device() call to prevent crashes on OpenGL.
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And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
Rémi Verschelde
46c4068821
Merge pull request #77170 from lawnjelly/scu_build_master
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Add support for single compilation unit builds
2023-06-06 17:58:09 +02:00
lawnjelly
b69c8b4791
Single Compilation Unit build.
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Adds support for simple SCU build (DEV_ENABLED only).
This speeds up compilation by compiling multiple cpp files within a single translation unit.
2023-06-06 15:36:51 +01:00
Rakka Rage
6dbae30000
Add tile_animation_mode option:
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- to tile animation properties
- when "Default" each animation starts at time 0.
- when "Random Start Times" each animation starts at random time.
2023-06-06 09:31:18 -04:00
Yuri Sizov
df38a53e05
Merge pull request #77756 from MewPurPur/In-my-ongoing-pursuit-of-optimization-I-undertook-the-task-of-meticulously-refining-and-streamlining-a-substantial-quantity-of-Scalable-Vector-Graphics-files-with-the-goal-of-maximizing-their-operational-effectiveness-and-resource-utilization
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Reduce the total size of our SVGs by 15%
2023-06-06 12:41:16 +02:00
Yuri Sizov
2cec7e9ca6
Merge pull request #77849 from TokageItLab/add-spring-tween-to-track-editor
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Add spring tween to `AnimationTrackEditor`
2023-06-06 12:37:35 +02:00
Yuri Sizov
70a82c0b2f
Merge pull request #77900 from bruvzg/key_conv
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[Input Map] Generate missing values instead of disabling options.
2023-06-06 12:31:47 +02:00
Yuri Sizov
9fbbb4592d
Merge pull request #68697 from MewPurPur/dependency-editor-thinks-every-resource-is-scene
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Fix "View Owners" dialog not acknowledging that some resources aren't scenes
2023-06-06 12:29:50 +02:00
bruvzg
c3cb846f72
[Input Map] Generate missing values instead of disabling options.
2023-06-06 10:55:00 +03:00
Rémi Verschelde
67c0467e04
Merge pull request #77860 from ajreckof/add-move-control-points-button-for-Path3D
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Add move control points button to Path3D Editor.
2023-06-05 18:05:02 +02:00
Rémi Verschelde
89ef3e2c16
Merge pull request #77852 from ajreckof/make-3Dview-pan-in-the-right-way-with-trackpads
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Make panning the 3D view with trackpad goes the right way
2023-06-05 18:04:58 +02:00
Rémi Verschelde
d214dc5a0c
Merge pull request #77796 from MewPurPur/yeah-no-one-needs-exaseconds
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Fix profilers' GUI trees
2023-06-05 13:42:54 +02:00
Rémi Verschelde
e3681eb05f
Merge pull request #77632 from Wiwip/inline-edit-fix
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Inline edit for FileSystem dock in SPLIT_MODE
2023-06-05 13:42:11 +02:00
ajreckof
31022d96a5
Fix being able to delete new key/value from dictionary editor.
2023-06-05 05:38:09 +02:00
ajreckof
7f4f219a24
Add move control points button to PAth3D Editor
2023-06-05 04:54:48 +02:00
ajreckof
05dd9c0f8b
Make panning the 3D view with trackpad goes the right way
2023-06-05 02:12:52 +02:00
Silc Lizard (Tokage) Renew
14205804a9
Add spring tween to AnimationTrackEditor
2023-06-05 05:02:27 +09:00
kobewi
b958935550
Fix Image -> Texture2D inspector auto-conversion
2023-06-04 15:21:52 +02:00
VolTer
119456304b
Reduce the total size of our SVGs by 15%
2023-06-04 15:11:48 +02:00
VolTer
6f1adb72db
Fix profilers' GUI trees
2023-06-03 11:47:59 +02:00
Rémi Verschelde
5b3019dbca
Merge pull request #77782 from RandomShaper/fix_hc_bind_type
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Use right type in the binding of DocCache::classes
2023-06-03 01:41:34 +02:00
kobewi
09d5884b0d
Enable bookmarks gutter
2023-06-02 22:40:29 +02:00
Wiwip
28038feb04
Permits the renaming of files and folders inline for items in the FileSystemDock.
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This is a continuation of: https://github.com/godotengine/godot/pull/76794 which didn't consider DISPLAY_MODE_SPLIT.
Fixes: https://github.com/godotengine/godot/issues/77527 and https://github.com/godotengine/godot-proposals/issues/4933
2023-06-02 16:29:07 -04:00
Pedro J. Estébanez
f9836fed72
Use right type in the binding of DocCache::classes
2023-06-02 22:03:21 +02:00
VolTer
d7eefc3b1c
Fix DependecyEditorOwners not acknowledging non-scene resources
2023-06-02 20:18:33 +02:00
kobewi
6e5a78ebb5
Preserve vector ratio when dragging through 0
2023-06-02 19:35:18 +02:00
kobewi
bf02aabfe1
Simplify linked vector ratio logic
2023-06-02 16:05:28 +02:00
Yuri Sizov
dc8a0c3cd1
Merge pull request #77674 from ProbablyWorks/77562-tilemap-center-view-button-offset-fix
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Set the grow direction for the "Center View" button in the TileMap editor
2023-06-02 15:52:44 +02:00
Yuri Sizov
5b5186383e
Merge pull request #77148 from ajreckof/prevent_unselectable_editor_property_from_being_selected_on_RMB
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Prevent selecting unselectable `EditorProperty` with RMB
2023-06-02 13:10:36 +02:00
João Pedro Braz
670b7bec9a
Add the "inner_item_margin" Theme constant to the Tree control
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This PR adds the "inner_item_margin" Theme constant to the Tree Control.
It behaves like a horizontal padding (in CSS), but only in the active
writing direction (So on LTR it'll apply a left padding and on RTL right
padding).
The Editor Theme has been updated to make use of this and a result items
in Trees and ItemLists no longer "hugs" their border, expressing a proper
spacing instead.
2023-06-02 11:32:40 +02:00
ProbablyWorks
882ffdfaae
set the grow direction of the center view button after setting the anchors
2023-06-01 21:44:16 -04:00
Kongfa Waroros
aeb9b8381a
Add null checking when finding a lightmap baking path
2023-06-02 04:06:19 +07:00
iwek
b0df2e1552
Update comment toggle behavior in CodeEdit
2023-06-01 19:11:57 +02:00
Rémi Verschelde
42775ff75b
Merge pull request #77705 from MewPurPur/less-code-for-mouse-exit
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Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins
2023-06-01 15:52:12 +02:00
Rémi Verschelde
0b5c5022f2
Merge pull request #77663 from RedworkDE/audiostream-preview-crash
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Fix crash in AudioStream preview
2023-06-01 15:52:08 +02:00
Rémi Verschelde
f912457d10
Merge pull request #77640 from MewPurPur/improve-worldboundary-icon
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Tweak WorldBoundaryShape icon
2023-06-01 15:52:04 +02:00
Rémi Verschelde
f77dee90a6
Merge pull request #76389 from ajreckof/editor-property-nodepath-for-node
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Fix typed array export
2023-06-01 00:40:40 +02:00
kobewi
53a15d85be
Get rid of mouse wheel switch in scene tabs
2023-05-31 22:21:40 +02:00
VolTer
6566b96b63
Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins
2023-05-31 20:03:04 +02:00
Yuri Sizov
282f5ebda1
Merge pull request #47628 from Calinou/2d-editor-remove-contrained-view
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Remove constrained view in the 2D editor
2023-05-31 16:35:54 +02:00
kobewi
b8a136c385
Add Center View button to 2D editor
2023-05-31 12:56:18 +02:00
Yuri Sizov
e7345c3e89
Merge pull request #77208 from KoBeWi/the_tooltip_centipede
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Small rework of tooltip plugins
2023-05-31 12:37:42 +02:00
Yuri Sizov
7b379b1438
Merge pull request #74767 from davthedev/main_margins_themeable
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Make main editor window border margin controllable by theme
2023-05-31 12:37:15 +02:00
Yuri Sizov
8d6c472f6a
Merge pull request #77135 from KoBeWi/Vector∞
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Refactor vector editor properties
2023-05-31 12:36:37 +02:00
kobewi
267728a240
Refactor vector editor properties
2023-05-31 00:14:28 +02:00
kobewi
5baebf75f2
Small rework of tooltip plugins
2023-05-30 23:13:50 +02:00
VolTer
c7c6b7aeaf
Tweak WorldBoundaryShape icon
2023-05-30 20:36:53 +02:00
RedworkDE
301731c7e6
Fix crash in AudioStream preview
2023-05-30 20:26:10 +02:00
David Giardi
a8fc343f80
Make main editor window border margin controllable by theme
2023-05-30 19:19:39 +02:00
Yuri Sizov
c0ee762f46
Merge pull request #77655 from bitsawer/fix_strange_fragments
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Fix suspicious code related to text rendering
2023-05-30 16:03:44 +02:00
Yuri Sizov
24f650574a
Merge pull request #77652 from MewPurPur/the-ultimate-svg-optimization-PR
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Optimize even more SVG icons
2023-05-30 15:11:01 +02:00