PouleyKetchoupp
eec3f3ec12
Fix motion direction in slope for CharacterBody3D
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- More accurate sliding in slopes to keep input direction correct
- More accurate constant speed calculation
- Renamed linear_velocity to motion_velocity for clarity
- General code cleaning and simplifications
2021-09-30 07:47:07 -07:00
fabriceci
dd5f01e83e
Set stop on slope on by default on CharacterBody.
2021-09-28 22:31:46 +02:00
Camille Mohr-Daurat
c38ef94951
Merge pull request #53174 from fabriceci/apply-delta-move-and-collide
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Physic API change: apply the delta in move and collide like move and slide
2021-09-28 11:32:09 -07:00
fabriceci
32bf7c419c
Sync to physics true by default for AnimatableBody
2021-09-28 16:11:17 +02:00
fabriceci
60fee25c44
Apply delta in move and collide
2021-09-28 14:53:24 +02:00
Fabio Alessandrelli
d18cbdf5e4
Merge pull request #52481 from Faless/net/4.x_native_peers
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[Net] Extension system for network peers, webrtc.
2021-09-28 12:57:45 +02:00
Rémi Verschelde
cd570539ee
Merge pull request #53040 from pycbouh/docs-color-picker-and-button
2021-09-28 12:13:54 +02:00
Rémi Verschelde
60988a06c2
Merge pull request #52953 from nekomatata/fix-collision-recovery-depth
2021-09-28 12:11:38 +02:00
Rémi Verschelde
ed5267f69f
Merge pull request #53053 from LATRio/callable_in_thread_start
2021-09-28 11:10:09 +02:00
PouleyKetchoupp
bf523a2b2a
Improved logic for CharacterBody collision recovery depth
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Allows 2D character controller to work without applying gravity when
touching the ground (also more safely in 3D), and collision detection
is more flexible with different safe margin values.
Character body motion changes in 2D and 3D:
-Recovery only for depth > min contact depth to help with collision
detection consistency (rest info could be lost if recovery was too much)
-Adaptive min contact depth (based on margin) instead of space parameter
Extra CharacterBody changes:
-2D: apply changes made in 3D for stop on slope and floor snap that help
fixing some jittering cases
-3D: fix minor inconsistencies in stop on slope and floor snap logic
2021-09-27 15:31:41 -07:00
bruvzg
911c276a1a
[macOS, sandbox] Add export option to embed and sign helper executables.
2021-09-27 11:02:56 +03:00
Rémi Verschelde
c7f67daccd
Merge pull request #52855 from Calinou/engine-editor-hint-getter-only
2021-09-25 22:09:51 +02:00
Rémi Verschelde
9013771b53
Merge pull request #51518 from Calinou/doc-network-android-permission
2021-09-25 15:36:18 +02:00
LATRio
97c68514c4
Use Callable in Thread::start
2021-09-25 22:07:13 +09:00
Hugo Locurcio
7a62bd1e44
Document Android permission requirements for network access where needed
2021-09-25 12:32:46 +02:00
Yuri Sizov
67db227f86
Add usability notes to ColorPicker and ColorPickerButton descriptions
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Co-authored-by: follower <follower@rancidbacon.com>
2021-09-25 02:21:31 +03:00
Rémi Verschelde
994c1201c1
Merge pull request #52996 from YeldhamDev/im_the_invisible_tab
2021-09-25 00:11:51 +02:00
Rémi Verschelde
0abe464162
Merge pull request #52849 from KoBeWi/know_no_binds
2021-09-25 00:10:56 +02:00
Fabio Alessandrelli
2d810e8cd9
[Net/Docs] Update extensions documentation.
2021-09-24 21:23:43 +02:00
kobewi
7bf5fc709e
Remove binds from Signal.connect
2021-09-24 17:07:33 +02:00
Rémi Verschelde
5e4a71200e
Merge pull request #53003 from KoBeWi/tween_0()
2021-09-24 13:21:55 +02:00
kobewi
5c1195e456
Add a special case for 0-time interpolations
2021-09-24 13:02:49 +02:00
Michael Alexsander
7ce02b642e
Expose TabContainer
's tab hidding for scripts
2021-09-24 01:26:59 -03:00
Gilles Roudière
f9e6329496
Implement animated tiles
2021-09-23 17:24:37 +02:00
Rémi Verschelde
e305030522
Merge pull request #47422 from skyace65/EventPosition
2021-09-22 09:04:38 +02:00
skyace65
824259aca0
Add note that for _gui_input(event) event position is relative to the control origin
2021-09-21 20:47:13 -04:00
fabriceci
fd9e573ba6
Port 2D improvement to move and slide 3D
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Co-authored-by: Camille Mohr-Daurat <pouleyketchoup@gmail.com>
2021-09-22 00:14:04 +02:00
Rémi Verschelde
bfcc29635f
Merge pull request #52913 from Paulb23/text-edit-search-theme
2021-09-21 21:55:41 +02:00
Rémi Verschelde
ba57252bd8
Merge pull request #52878 from AnilBK/add-get-center
2021-09-21 21:30:30 +02:00
Paulb23
6c2fd03959
Added search colors to TextEdit and CodeEdit theme
2021-09-21 20:24:39 +01:00
Anilforextra
90908cd67d
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
Rémi Verschelde
61ce8b206e
Merge pull request #52877 from Calinou/add-print-verbose
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Add `print_verbose()` built-in function to print in verbose mode only
2021-09-21 17:00:58 +02:00
Hugo Locurcio
650b1db4b8
Add print_verbose()
built-in function to print in verbose mode only
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This can be used as a shorthand for:
if OS.is_stdout_verbose():
print("...")
Unlike `print_debug()`, this works in release builds too and can
be toggled off in debug builds.
2021-09-21 15:59:49 +02:00
Eric M
baba971c81
Added option for spinbox to update it's value on line edit 'text_changed' rather than 'text_entered'
2021-09-21 23:24:33 +10:00
Rémi Verschelde
8085affdb1
Merge pull request #52890 from bruvzg/rtl_effects_connected
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Improve connected grapheme handling in the RTL CharFX.
2021-09-21 13:33:44 +02:00
bruvzg
c931906af7
Add flag to connected grapheme. Apply RTL displacement FX only to the whole connected grapheme. Pass more glyph info to the custom RTL FX.
2021-09-21 13:51:38 +03:00
Rémi Verschelde
2717f583a4
Merge pull request #47297 from KoBeWi/ 📞 🌳
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Improve call_group documentation
2021-09-21 11:30:37 +02:00
Rémi Verschelde
2785ad32df
Merge pull request #52884 from aaronfranke/doc-no-empty
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Don't generate empty methods/constants doc sections and reduce code duplication
2021-09-21 11:12:19 +02:00
Aaron Franke
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Hugo Locurcio
1529bf7c10
Document how to delay code execution in a non-blocking manner
2021-09-21 02:15:25 +02:00
Hugo Locurcio
2560070c0a
Remove Engine.editor_hint
in favor of Engine.is_editor_hint()
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The `Engine.set_editor_hint()` setter method is no longer exposed
to scripting, which makes the property effectively read-only from
an user perspective.
2021-09-20 14:24:39 +02:00
Rémi Verschelde
89417ba75b
Merge pull request #52398 from deakcor/dev-transform
2021-09-20 08:46:51 +02:00
Vincent D
aa82cb6f35
Expose get_skew for transform2d and add new constructor
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Expose set_scale and set_skew for transform2d
Replacing float by real_t
Adding const parameters
Updated transform2d doc
2021-09-19 17:10:05 +02:00
Rémi Verschelde
c5b70ac445
Merge pull request #52797 from vnen/string-indexing
2021-09-17 22:00:56 +02:00
Rémi Verschelde
43cc6dd479
Merge pull request #52774 from Calinou/audiostreamplayer3d-remove-out-of-range
2021-09-17 21:56:59 +02:00
George Marques
262d9397fb
Allow indexing of String values in scripting languages
2021-09-17 16:24:56 -03:00
Hugo Locurcio
973f52b784
Remove unused out_of_range_mode
property from AudioStreamPlayer3D
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The `out_of_range_mode` property is no longer used since audio mixing
was moved out of the various AudioStreamPlayer nodes.
2021-09-17 20:18:38 +02:00
Rémi Verschelde
220b69ab56
Merge pull request #52450 from aaronfranke/they-came-from-scale
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Replace Vector3.to_diagonal_matrix with Basis.from_scale
2021-09-17 19:38:36 +02:00
George Marques
455e142d37
Allow comparing equality between builtin types and null
2021-09-17 12:33:52 -03:00
Aaron Franke
bf0213470c
Replace Vector3.to_diagonal_matrix with Basis.from_scale
2021-09-17 10:30:30 -05:00