Rémi Verschelde
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6883325f92
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math: Fix rounding error for 0 in Math::round (#4495)
Thus revert the previous workaround in commit b123bc4a2a .
Fixes #3221.
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2016-05-01 11:37:46 +02:00 |
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Hubert Jarosz
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4a4f247914
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
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Rémi Verschelde
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cbdcd99b85
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Merge pull request #3257 from TheHX/pr-range-properties
Fix error caused by dragging a Range property
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2016-01-11 11:50:50 +01:00 |
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Richard Nespithal
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b123bc4a2a
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do not return zero with minus-sign within range value, fixes #3221
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2016-01-08 15:57:03 +01:00 |
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Franklin Sobrinho
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a906bce9a0
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Fix error caused by dragging a Range property
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2016-01-06 09:58:22 -03:00 |
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George Marques
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5be9ff7b67
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
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Rémi Verschelde
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9fddc69769
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Style fix for rounded_values methods in Range
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2015-12-28 00:12:13 +01:00 |
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Franklin Sobrinho
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467ee040c4
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Fix Range exp_edit property
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2015-11-04 15:38:02 -03:00 |
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Juan Linietsky
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fdaa2920eb
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
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Juan Linietsky
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0dbedd18fc
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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
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2014-11-05 21:20:42 -03:00 |
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Juan Linietsky
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0b806ee0fc
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
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