Commit graph

10 commits

Author SHA1 Message Date
David Cambré
8d4b2b0c30 Improve VisualScript search and instancing of nodes
Constructors are more accessible.
Basic type methods are now based on ClassDB and not registerd_node_names.
Selecting search_classes now automatically changes the scope.
2022-04-17 15:21:26 +02:00
Aaron Franke
918b09cabc
Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
jmb462
e5657a4fbf Fix renaming function dialog in VisualScript does not work correctly 2022-02-12 21:28:28 +01:00
zwebb
466661c78f initialized member variables in header 2022-02-03 11:14:42 -05:00
Rémi Verschelde
20dfa0c60b
Merge pull request #56252 from Gallilus/Update-visual-script-property-selector 2022-01-21 10:35:19 +01:00
Paulb23
f43f68f605 Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
David Cambré
3a82f66974 Improve Visual Script editor to suggest the proper visual script nodes. 2022-01-17 20:22:22 +01:00
Yuri Roubinsky
e9694a8971 Add context menu to visual script editor 2022-01-09 19:19:39 +03:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Aaron Franke
2ad3d1bd7a
Make OpenSimplex and VisualScript modules not depend on the editor 2021-11-12 12:03:54 -06:00
Renamed from modules/visual_script/visual_script_editor.h (Browse further)