lawnjelly
690e07b509
Dynamic BVH for rendering and godot physics
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Complete rewrite of spatial partitioning using a bounding volume hierarchy rather than octree.
Switchable in project settings between using octree or BVH for rendering and physics.
2021-01-12 12:12:10 +00:00
Andrii Doroshenko (Xrayez)
47899e67c5
Add ability to restore RandomNumberGenerator
state
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3.2 version of b5107715f1
.
`get_seed()` still returns the previous state and not the initial seed,
because users may rely on this behavior for resetting the state in 3.2.
Documented this is going to be fixed in 4.0.
Co-authored-by: MidZik <matt.idzik1@gmail.com>
2021-01-08 15:02:02 +02:00
Rémi Verschelde
d6fecf7686
Main: Create user data dir in setup()
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Custom backport of #39563 with preliminary change to make
`OS::ensure_user_data_dir()` public as done in f8a79a9
.
Fixes #32488 .
2021-01-08 10:24:48 +01:00
Mai Lavelle
43910510e0
Fix xform_inv of Plane, intermediate results were ignored
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(cherry picked from commit 4cb070e590
)
2021-01-05 21:33:33 +01:00
Rémi Verschelde
66bfe855a8
Revert "Add a project setting to enable stdout flushing in release builds"
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This reverts commit 341b9cf15a
.
This makes the logger crash when used during cleanup: #44850 .
2021-01-05 21:33:33 +01:00
Joshua Dahl
0239337475
Remove Unnecessary Double List
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_OS::print_resources_by_type had two of the exact same list, one of which was never used.
(cherry picked from commit 453ef0ba89
)
2021-01-05 21:33:32 +01:00
Maganty Rushyendra
bc564cd661
Issue more precise error when disconnecting a nonexistent connection
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Checks whether the signal exists when issuing an error message when
disconnecting a nonexistent connection. Also prints the callable name.
(cherry picked from commit 6c026a6814
)
2021-01-05 21:33:28 +01:00
Rémi Verschelde
3032b38b52
Merge pull request #44690 from lawnjelly/transform_snap2
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[3.2] Improve 2d snapping
2021-01-05 17:19:44 +01:00
Andy Savage
d097c0213c
Quick fix to incorrect error messages when writing to compressed or encrypted files.
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(cherry picked from commit c65f097ebd
)
2020-12-29 16:02:00 +01:00
Hugo Locurcio
f5f04a10f5
Add a project setting to enable stdout flushing in release builds
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This can be used in server builds for journalctl compatibility.
(cherry picked from commit 341b9cf15a
)
2020-12-29 16:02:00 +01:00
Alf Kraus
70fc0d45f7
wrong double quote output with .csv fixed
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(cherry picked from commit 68fdd753a7
)
2020-12-29 15:12:10 +01:00
Andrii Doroshenko (Xrayez)
e95c24d783
Make property_list_changed_notify
protected in Object
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Alternative to `_change_notify()` to be called from within C++ classes.
Achieves low-level consistency with scripting, where this method is
exposed for updating the editor (inspector) with new values.
(cherry picked from commit 9aa06c3e65
)
2020-12-29 13:52:13 +01:00
lawnjelly
a237c671bb
Improve 2d snapping
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Partially revert change allowing sprite get_rect snapping to be controlled by `pixel_snap` again rather than `transform_snap` (to prevent breaking compatibility). Adds a final `use_camera_snap` project setting to allow snapping viewports as in reduz original PR.
2020-12-25 18:53:00 +00:00
Fredia Huya-Kouadio
94aa09a854
Fix the String::get_base_dir()
logic to properly check for top level directories on Windows.
2020-12-23 00:43:03 -08:00
Rémi Verschelde
9c3293b844
Merge pull request #44306 from Demindiro/fix-conv-to-32bit-float
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Fix Variant conversion to float instead of double
2020-12-21 01:36:18 +01:00
Theogen Ratkin
8f6a6ac8d0
Add interpolation parameter to resize_to_po2()
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Image::resize_to_po2() now takes an optional p_interpolation parameter
that it passes directly to resize() with default value INTERPOLATE_BILINEAR.
GLES2: call resize_to_po2() with interpolate argument
Call resize_to_po2() in GLES2 rasterizer storage with either
INTERPOLATE_BILINEAR or INTERPOLATE_NEAREST depending on TEXTURE_FLAG_FILTER.
This avoids filtering issues with non power of two pixel art textures.
See #44379
2020-12-18 14:02:38 -04:00
Pedro J. Estébanez
4dafa5b21e
Fix crash parsing a serialized Reference
2020-12-17 12:24:55 +01:00
Marcel Admiraal
e21adf2bc6
Don't handle BaseException in build scripts
2020-12-12 10:10:23 +00:00
David Hoppenbrouwers
708336531c
Fix Variant conversion to float instead of double
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Closes #44303
2020-12-11 23:19:30 +01:00
Fabio Alessandrelli
f73c9e555f
Remove now unused FileAccessBuffered.
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(cherry picked from commit 781efc26e0
)
2020-12-09 11:36:58 +01:00
Hugo Locurcio
8542d6ecd5
Tweak log file names for consistency between Mono and non-Mono logs
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- Avoid spaces in Mono log file names.
- Use a `.log` extension for Mono logs, just like non-Mono logs.
- Use periods to separate hours/minutes/seconds for non-Mono logs.
(cherry picked from commit 4d81776fc9
)
2020-12-09 11:22:05 +01:00
bruvzg
cc86b11858
Fix .pck lookup for extensionless binary in macOS resources.
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(cherry picked from commit 7be8759991
)
2020-12-02 16:08:29 +01:00
Jummit
deda90bad7
add root_node as property of MultiplayerAPI
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(cherry picked from commit d4c4d2db4c
)
2020-12-01 09:00:54 +01:00
Fabio Alessandrelli
f6cca77d8f
Disable SO_REUSEADDR for UDP.
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It allows binding multiple sockets to the same ADDR:PORT (unlike TCP,
which still requires different ADDR:PORT combinations).
(cherry picked from commit 4b6a35c74a
)
2020-12-01 09:00:52 +01:00
Rémi Verschelde
94c31175de
Merge pull request #43152 from Chaosus/color_autocompletion_3.2
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[3.2] Shows ColorRect in Color constants autocompletion
2020-11-26 09:32:32 +01:00
Pedro J. Estébanez
8ec5ffe17e
Make warning about Reference singletons more accurate
2020-11-23 10:42:50 +01:00
Pedro J. Estébanez
9df6edc7d7
Warn about singleton being a Reference
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(cherry picked from commit e1150bd912
)
2020-11-19 17:15:28 +01:00
Pedro J. Estébanez
ebdcf1cc60
Fix crash duplicating local-to-scene resources
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(cherry picked from commit e99cf6bfe5
)
2020-11-19 17:15:27 +01:00
Pedro J. Estébanez
58e9bf494d
Fix crash in resoure duplicate
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(cherry picked from commit 9450717571
)
2020-11-17 12:07:02 +01:00
Hugo Locurcio
3a46e01af3
Remove property groups for Pause Mode and Script
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Each of those only grouped 1 property, making them useless.
This closes https://github.com/godotengine/godot-proposals/issues/1840 .
(cherry picked from commit 5770e08c2a
)
2020-11-17 12:07:02 +01:00
Haoyu Qiu
8361caad86
Allows HTTPClient to talk to proxy server
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* Makes request uri accept absolute URL and authority
* Adds Host header only when missing
(cherry picked from commit d92ca6fbb1
)
2020-11-17 12:07:01 +01:00
Tomasz Chabora
00c631b13c
Release pressed action if event is removed
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(cherry picked from commit b7c612bd54
)
2020-11-17 12:07:00 +01:00
Rémi Verschelde
4d667dadb9
Merge pull request #43554 from lawnjelly/refactor_pixel_snap
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Add 2d snap transforms option
2020-11-16 18:24:10 +01:00
Rémi Verschelde
aeb3557f94
Merge pull request #43539 from zaevi/3.2_fix_loader_saver_broken
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[3.2] Fix custom loader/savers broken
2020-11-15 15:43:03 +01:00
lawnjelly
a79293e0fc
Add 2d snap transforms option
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This is a cut back backport of reduz snapping PR #43194 .
It just offers a global project setting for transform snapping.
2020-11-15 09:40:07 +00:00
Zae
171768ab7c
fix custom loader/saver broken
2020-11-14 23:30:57 +08:00
Mark Riedesel
92ff6c5164
Implement OS.get_screen_orientation() for Android
2020-11-13 10:14:06 -05:00
Tomasz Chabora
98774000e2
Add append_array() method to Array class
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(cherry picked from commit 9f23a94b8a
)
2020-11-11 15:44:14 +01:00
Aaron Franke
1bb81488bb
Minor clamp and float fixes
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(cherry picked from commit ee79fc627c
)
2020-11-11 15:30:57 +01:00
Rémi Verschelde
2652f6fc69
doc: Override default value for RandomNumberGenerator.seed
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It's non-deterministic so it's better to show a fixed value like 0 instead of
having it potentially change whenever `randomize()` is called.
Fixes #43317 .
(cherry picked from commit 35e6070a35
)
2020-11-11 15:30:56 +01:00
Hugo Locurcio
7db872b55a
Add Image.load_bmp_from_buffer()
for run-time BMP image loading
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This partially addresses
https://github.com/godotengine/godot-proposals/issues/676 .
(cherry picked from commit 0209e3790e
)
2020-11-11 15:30:55 +01:00
Hugo Locurcio
2c6b3074fc
Increase the default HTTPClient download chunk size to 64 KiB
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This improves download speeds at the cost of increased memory usage.
This change also effects HTTPRequest automatically.
See #32807 and #33862 .
(cherry picked from commit 13357095ee
)
2020-11-11 15:30:55 +01:00
Rémi Verschelde
1dd2cf7914
Merge pull request #40747 from RandomShaper/improve_packed_fs_api_3.2
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Improve/fix packed data API (3.2)
2020-11-10 10:59:59 +01:00
Rémi Verschelde
f7d99c9a1f
Merge pull request #43259 from lyuma/get_parent_class_reentrancy_3.2
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3.2: Backport Avoid reentrant OBJTYPE_RLOCK in ClassDB
2020-11-01 12:56:56 +01:00
Lyuma
d3be8477f0
Avoid reentrant OBJTYPE_RLOCK in ClassDB
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Fixes #43020 when a thread uses ClassDB while main thread calls is_parent_class().
2020-11-01 00:50:46 -07:00
Pedro J. Estébanez
1e9a774ac2
Make Variant aware that an Object may be a Reference
2020-10-29 21:04:57 +01:00
Andrii Doroshenko (Xrayez)
943db2ca34
Make randbase
member protected in RandomNumberGenerator
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Allows to extend `RandomNumberGenerator` via C++ modules.
(cherry picked from commit 1923f0d302
)
2020-10-28 14:05:42 +01:00
Tomasz Chabora
c2a7df79ce
Favor project.binary over project.godot
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(cherry picked from commit 37d515e99c
)
2020-10-28 14:05:40 +01:00
Yuri Roubinsky
374253242d
[3.2] Shows ColorRect in Color constants autocompletion
2020-10-28 12:39:41 +03:00
Rémi Verschelde
438e4f1e1a
Merge pull request #42981 from lyuma/command_queue_fix_3.2
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[3.2] Backport Command queue fix
2020-10-22 09:55:49 +02:00