Juan Linietsky
eb607b39df
Merge pull request #2608 from didier-v/OSX_get_locale
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Added specific get_locale to OSX platform
2015-10-17 09:43:14 -03:00
Kostadin Damyanov
c925fbce2d
Haiku: fix build
2015-10-17 15:41:01 +03:00
Juan Linietsky
f44d15e4fc
Merge pull request #2609 from eska014/export-hints
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GDScript export hints: Add float w/ ease, remove duplicate, adapt multiline to established format
2015-10-17 09:40:46 -03:00
MarianoGNU
a5ebb52500
Merge branch 'master' of https://github.com/okamstudio/godot
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# Solved Conflicts:
# tools/editor/property_editor.cpp
2015-10-16 23:21:39 -03:00
reduz
17a90ddc08
Merge branch 'master' of https://github.com/okamstudio/godot
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Conflicts:
scene/resources/packed_scene.h
2015-10-16 19:13:09 -03:00
reduz
078a474135
-fixes and more fixes to new scene system, seems stable now..
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BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-16 19:11:23 -03:00
eska
eb9621624f
Add GDScript export hint for real numbers with easing export(float, EASE)
2015-10-16 20:37:13 +02:00
Didier Vandekerckhove
d48a1bd22d
Added specific get_locale to OSX platform
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The default unix get_locale didn’t work. OS X requires a specific one.
2015-10-16 19:42:26 +02:00
eska
57b2c4b0c6
Add multiline string GDScript export hint export(String, MULTILINE)
2015-10-16 18:48:54 +02:00
Julian Murgia - StraToN
2975064c4d
GraphEdit and GraphNode documentation
2015-10-16 17:56:03 +02:00
eska
e18c1ba05b
Revert "add flag and multiline hits in GDScript"
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This reverts commit 7843ec6633
.
2015-10-16 16:18:46 +02:00
Juan Linietsky
79e5ced7e6
-A little More control about pixel snapping in 2D
2015-10-13 15:53:34 -03:00
sanikoyes
15f6991064
REUSE_ADDR under windows platform
2015-10-13 13:11:33 +08:00
Juan Linietsky
b3cda43a0f
Merge branch 'master' of https://github.com/okamstudio/godot
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Conflicts:
platform/windows/detect.py
2015-10-13 01:19:32 -03:00
Juan Linietsky
52e756752e
ability to change audio track in theora video
2015-10-13 01:17:54 -03:00
Kostadin Damyanov
29caf2bb5b
Merge remote-tracking branch 'upstream/master'
2015-10-13 05:01:54 +03:00
firefly2442
692216b86a
ran cppcheck, fixed cases where array index is used before limits check
2015-10-12 09:45:44 -05:00
Biliogadafr
2ffc90d8b4
Expose softness parameter of pin joint to the editor.
2015-10-10 23:28:05 +03:00
reduz
6b20ee4324
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-10 09:09:59 -03:00
reduz
422929e87f
Large improvements on scene packing and management
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-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
2015-10-10 09:09:09 -03:00
eska
793c53122a
Add type mask property to RayCast2D
2015-10-10 05:46:47 +02:00
eska
375a7a727f
Fix 3D Area mask matching
2015-10-10 02:33:26 +02:00
eska
13ff4bde65
Fix Area2D type mask matching
2015-10-09 21:54:16 +02:00
近藤 直人
bbca86577d
fix parentheses-equality warnings of osx clang
2015-10-09 21:39:50 +09:00
reduz
aad2bbdb6f
newline fixes
2015-10-08 15:00:40 -03:00
reduz
3514a87b37
fixed uninitialized memory issues in audio code
2015-10-08 14:50:18 -03:00
Ariel Manzur
c2532bffb3
Please enter the commit message for your changes. Lines starting
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removed locks
2015-10-08 12:59:12 -03:00
punto-
a9e68df493
Merge pull request #2564 from ZuBsPaCe/opus-support-vs2013
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Fixes Visual Studio 2013 compile errors due to Opus
2015-10-08 12:22:25 -03:00
Jorge Araya Navarro
613962d48a
Minor changes: Organizing imports
2015-10-07 13:24:52 -06:00
Jorge Araya Navarro
0fb91ef95b
Minor changes
2015-10-07 13:15:28 -06:00
Jorge Araya Navarro
68d005760b
Internationalization implemented
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Specify which language you want the templates translate to with the
`--language` option and any choice language available. By default
English is used. When class_list.xml is translated to different language
than English this option will be useful to make the template language
match.
2015-10-07 13:11:17 -06:00
Jorge Araya Navarro
7c843fbc04
Refactoring some strings and ordering imports
2015-10-06 19:50:55 -06:00
Zher Huei Lee
7f001a2c76
nested clipping of canvas items now works
2015-10-05 11:50:16 +01:00
Franklin Sobrinho
a609a567ea
Fix bug in EditorPlugin::add_custom_control, fixes #2567
2015-10-04 08:29:19 -03:00
ZuBsPaCe
d99727d099
Fixes following Visual Studio 2013 compile error on windows:
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drivers\opus\celt\bands.c(555) : error C2057: expected constant expression
drivers\opus\celt\bands.c(555) : error C2466: cannot allocate an array of constant size 0
drivers\opus\celt\bands.c(555) : error C2133: 'tmp' : unknown size
2015-10-03 00:42:40 +02:00
ZuBsPaCe
c69afe4948
Fixes following Visual Studio 2013 compile error on windows:
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audio_stream_opus.h(57) : error C2864: 'AudioStreamPlaybackOpus::osrate' : a static data member with an in-class initializer must have non-volatile const integral type
See: http://stackoverflow.com/questions/2454019/why-arent-static-const-floats-allowed
2015-10-03 00:38:43 +02:00
Juan Linietsky
5ddbef1351
Merge pull request #2563 from vnen/opus-support
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Add support for Opus audio format
2015-10-02 14:31:29 -03:00
George Marques
6e87314d83
Add support for Opus audio format
2015-10-02 14:25:38 -03:00
Juan Linietsky
2c45ee5e1c
Merge pull request #2562 from romulox-x/clear_fix
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removed extra viewport clear
2015-10-01 17:33:45 -03:00
romulox_x
187c000ab5
removed unnecessary clear, which prevented root viewport from working right when told not to clear
2015-10-01 13:30:10 -07:00
Juan Linietsky
e055247b17
-Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
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-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
2015-10-01 16:25:36 -03:00
volzhs
1630f0ad35
fix miss bind for Node::find_node
2015-09-30 21:55:31 +09:00
Jack Gold
f36d0fe4c5
Small readability fixes for the in-game class reference - fixes #2515 and #2393 (text spacing and top/left padding for the text area, respectively).
2015-09-29 22:38:23 -04:00
punto-
0840303a9c
Merge pull request #2548 from romulox-x/iCloud
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Initial iCloud implementation
2015-09-28 17:20:16 +02:00
Juan Linietsky
8154dff3d0
Merge pull request #2528 from MarianoGnu/sprite-edit
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SpriteRegionEditor
2015-09-28 09:32:42 -03:00
MarianoGNU
3e6aaec193
Add SpriteRegionEditor and update Polygon2DUVEditor
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Both with snap and grid support
2015-09-28 00:06:06 -03:00
Jorge Araya Navarro
7a008afc67
XML to Open Project Wiki implemented
2015-09-27 19:25:13 -06:00
steve
b4daeda48b
improved iCloud build option description
2015-09-27 17:21:32 -07:00
steve
1fe5cc8e1d
Initial iCloud implementation, supporting key value pairs
2015-09-27 16:54:20 -07:00
Juan Linietsky
f141df95a6
Merge pull request #2546 from akien-mga/windows-stderr
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Hide stderr when trying to detect mingw binaries on posix
2015-09-27 11:41:44 -03:00