Commit graph

19 commits

Author SHA1 Message Date
Rémi Verschelde
f1bd2f6f56 zlib: Split thirdparty files, simplify scons option
(cherry picked from commit cbf52606f4)
2016-10-30 14:51:33 +01:00
Rémi Verschelde
e04ec9565b glew: Split thirdparty files and isolate env
Not fully happy about the way this one interacts with the various
platforms. Maybe the platform_config.h should be generated by the
SCsub instead of passing a define just to know where is the header.

(cherry picked from commit 36738ddda4)
2016-10-30 14:51:33 +01:00
Andreas Haas
e88a540b91 osx: Support gamepad input.
Fixes #3881

Vibration support is not optimal yet as it doesn't try to emulate the "weak" and "strong" motor strength,
but just takes the parameter with the highest value for the vibration gain.

(cherry picked from commit 8c886b9d7a)
2016-10-18 18:34:16 +02:00
Juan Linietsky
94a6ff3d7a -make freetype build for all platforms the same, default as builtin except on x11.
closes #5119
2016-06-09 21:28:07 -03:00
Rémi Verschelde
768e925271 GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.

For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Juan Linietsky
65615c0353 fix freetype paths on osx and mingw 2016-05-29 12:26:15 -03:00
marcelofg55
eeb83982e2 Added 'fat' option for bits param on scons for osx, this will produce a fat binary that contains both 32 bits and 64 bits binaries 2016-05-20 17:31:30 -03:00
Rémi Verschelde
0a5472e697 Remove trailing spaces 2016-04-02 20:26:12 +02:00
punto-
987bfb4b5e Update detect.py
removed -g from linkflags
2016-01-29 17:33:45 -03:00
Ariel Manzur
593b01b709 audio crash 2016-01-29 07:18:53 -03:00
Juan Linietsky
b987d2113b 0theora compilation fixes 2015-11-25 00:28:03 -03:00
Juan Linietsky
c858515785 Fixed theora playback. Removed theoraplayer.
Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00
Juan Linietsky
59e1ad2773 disabling theora for now (will be re-written, re-enabled later) 2015-09-10 13:27:15 -03:00
Juan Linietsky
b0aa49accb merged some stuff for okam 2015-09-03 23:24:55 -03:00
hurikhan
928e068f71 -try fixing LLVM color diagnostic on osx 2015-01-13 12:54:23 +08:00
hurikhan
067a0d0e64 osx support for llvm coloring added 2015-01-12 14:04:25 +08:00
Rhody Lugo
d046bd88ad OS X: Add keyboard layout detection and fix build 2015-01-08 02:56:27 -04:30
Juan Linietsky
0fa94a9690 Build System Changes
-=-=-=-=-=-=-=-=-=-=

Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
Juan Linietsky
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00