Yuri Rubinsky
6e48db69a3
Changed RD::PipelineDynamicStateFlags
type to enum flags
2022-12-11 15:37:35 +03:00
Bastiaan Olij
2562c06032
Fix issue where we should be using device supported version instead of instance version for Vulkan
2022-12-05 10:12:07 +11:00
Yuri Rubinsky
5934eef44c
Changed RenderingDevice::TextureUsageBits
type to enum flags
2022-11-26 13:08:07 +03:00
Bastiaan Olij
a479f5af22
Improve logic for detecting and tracking extensions
2022-11-24 21:48:16 +11:00
Rémi Verschelde
e7418cac3d
Merge pull request #68942 from Chaosus/barrier_mask_flags
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Expose `BarrierMask` as flags enum in `RenderingDevice`
2022-11-22 08:31:12 +01:00
Yuri Rubinsky
acaf38cfbc
Expose BarrierMask
as flags enum in RenderingDevice
2022-11-22 09:45:20 +03:00
Rémi Verschelde
a9a75e643e
Merge pull request #68527 from pkdawson/vertex-array-offsets
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Add `offsets` parameter to RenderingDevice::vertex_array_create
2022-11-21 11:43:28 +01:00
Bastiaan Olij
616ba8745f
Fix VRS issues
2022-11-17 00:32:42 +11:00
Hugo Locurcio
efe3220b2e
Fix periods in editor strings and messages
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- Ensure all strings with ellipsis end with 3 periods instead of 2.
- Fix extraneous period in "Error calling from signal '...' to callable"
messages.
2022-11-14 19:36:36 +01:00
Patrick Dawson
d7136f2d51
Add offsets
parameter to RenderingDevice::vertex_array_create
2022-11-11 15:45:36 +01:00
kobewi
d9f066d5fa
Remove duplicate project settings definitions
2022-11-08 01:29:39 +01:00
Patrick Dawson
382f0f97d6
RenderingDevice: Fix usage of index offset
2022-11-05 21:03:32 +01:00
Rémi Verschelde
c98d6142d0
Merge pull request #68102 from BastiaanOlij/fix_render_issues_xr
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Fix several render issues found while debugging XR
2022-11-03 22:37:42 +01:00
Rémi Verschelde
f7c611ab71
Style: Misc docs and comment style and language fixes
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- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02 19:01:18 +01:00
Bastiaan Olij
a4e58ec84a
Fix several render issues found while debugging XR
2022-11-01 13:27:03 +11:00
Rémi Verschelde
5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
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Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
Rémi Verschelde
e12043ae3a
Merge pull request #67729 from Riteo/workaround-extension-feature-bug
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Check for a Vulkan extension before checking its features
2022-10-31 10:48:35 +01:00
Clay John
8fd92ed867
Merge pull request #64710 from MinusKube/window-size-crash
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Prevent windows from having a size greater than device limit
2022-10-27 10:02:44 -07:00
Clay John
c51a42778d
Merge pull request #67541 from RandomShaper/refactor_subgroup_ads
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Let the RD driver itself expose subgroup caps
2022-10-24 12:02:06 -07:00
Riteo
3ef598c9f8
Check for a Vulkan extension before checking its features
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For some reason AFAICT mesa reports a feature as enabled even when its
extension isn't supported. The Vulkan specification says nothing aboutd
this so this is technically more of a workaround, but it works.
2022-10-22 15:31:42 +02:00
Pedro J. Estébanez
ae38d7930e
Let the RD driver itself expose subgroup caps
2022-10-20 19:37:35 +02:00
Riteo
dca76957b2
Use opaque composition if transparency is disabled
2022-10-19 11:01:53 +02:00
kobewi
e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
Clay John
d5ae80c8bd
Merge pull request #67227 from BastiaanOlij/vkCreateRenderPass2KHR_fallback
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Added fallback to vkCreateRenderPass
2022-10-11 22:46:42 -07:00
Bastiaan Olij
64a78c3dad
Added fallback to vkCreateRenderPass if VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME isn't supported
2022-10-12 09:31:56 +11:00
Rémi Verschelde
6d534f6e89
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
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Rename remaining "*_enable" to "*_enabled"
2022-10-11 16:17:02 +02:00
Rémi Verschelde
3306ffefd1
Merge pull request #67000 from RandomShaper/split_render_further
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Polish rendering driver refactor further
2022-10-11 09:23:32 +02:00
Rémi Verschelde
8017827144
SCons: Re-enable treating #warning
as error with werror
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Replace all TODO uses of `#warning` by proper TODO comments, and will open
matching bug reports to keep track of them.
We don't have a great track record fixing TODOs, but I'd wager we're even
worse for fixing these "TODO #warning" so we should prohibit this usage.
2022-10-10 16:12:26 +02:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
Pedro J. Estébanez
24ff292999
Polish rendering driver refactor further
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Mainly:
- Make `max_descriptors_per_pool` project setting Vulkan-specific.
- Use a common, render driver agnostic magic FourCC for shader binary data.
- Downgrade spirv_reflect to Vulkan-only dependency.
- Add a `RENDER_DRIVER_*` macro to GLSL shader code for per-driver customizations.
2022-10-06 21:08:54 +02:00
bruvzg
6afb2d0225
[Windows] Fix LLVM MinGW build.
2022-10-06 09:30:25 +03:00
Rémi Verschelde
8a47cdc933
Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose mode
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End users would get spammed with messages of varying verbosity due to the
mess that thirdparty layers/extensions and drivers seem to leave in their
wake, making the Windows registry a bottomless pit of broken layer JSON.
I'm all for helping end users clean up mess in their registry / system paths
for Vulkan ICDs, layers and extensions, but the way this is done by
VK_EXT_debug_utils is just horrible - and the way for them to fix it (manual
edit of system files) is also not a good thing to recommend.
Closes countless issues where users think Godot is broken because it reports
weird errors.
2022-10-04 16:09:11 +02:00
Rémi Verschelde
166df0896c
Fix typos with codespell
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Using codespell 2.3-dev from current git.
And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
Rémi Verschelde
85fe6ecc32
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
2022-09-28 17:05:34 +02:00
Micky
c1b5b68eee
Rename remaining "*_enable" to "*_enabled"
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Material.`proximity_fade_enable` -> `proximity_fade_enabled`
Material.`set_proximity_fade` -> `set_proximity_fade_enabled`
(Material.`is_proximity_fade_enabled` is unchanged)
Area3D.`reverb_bus_enable` -> `reverb_bus_enabled`
(`set_use_reverb_bus` & `is_using_reverb_bus` are unchanged)
RDPipelineRasterizationState:
`depth_bias_enable` -> `depth_bias_enabled`
`set_depth_bias_enable` -> `set_depth_bias_enabled`
`get_depth_bias_enable` -> `get_depth_bias_enabled`
Bonus:
Area3D.`set_reverb_bus` -> `set_reverb_bus_name`
Area3D.`get_reverb_bus` -> `set_get_reverb_bus_name`
2022-09-21 22:47:46 +02:00
clayjohn
4a1c7de57c
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
Haoyu Qiu
d1aed76a20
Fix crash when executing SubViewport.set_size_2d_override_stretch
2022-09-07 22:02:21 +08:00
MinusKube
f5a808192b
Prevent windows from having a size greater than device limit
2022-09-04 22:48:54 +02:00
bruvzg
57829b7cc4
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers).
2022-09-03 19:16:03 +03:00
Rémi Verschelde
02d510bd07
Merge pull request #63003 from Geometror/msaa-2d
2022-08-30 14:54:20 +02:00
Rémi Verschelde
43dfc12e72
Merge pull request #64883 from RandomShaper/vk_swapchain_sizing
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Let platforms override the sizing of Vulkan swapchain and window
2022-08-30 07:28:21 +02:00
Pedro J. Estébanez
994d2faf97
Let platforms override the sizing of Vulkan swapchain and window
2022-08-25 19:16:36 +02:00
bruvzg
bcc3643989
Add font LCD sub-pixel anti-aliasing support.
2022-08-23 08:47:21 +03:00
clayjohn
bbbcdd725a
Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone
2022-08-19 14:50:12 -06:00
Hendrik Brucker
e96b1a2c0c
Implement MSAA for 2D [Vulkan only]
2022-08-13 01:09:48 +02:00
Pedro J. Estébanez
8a3bc72954
Apply correct formatting to comments in the Vulkan driver
2022-08-09 22:11:20 +02:00
Bastiaan Olij
4417fc6d43
For dev builds, keep track of resource names in the Vulkan driver
2022-08-09 14:47:22 +10:00
Rémi Verschelde
9e361bfaaf
Merge pull request #62787 from RandomShaper/vk_object_name
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Set default resource names under pure debug in Vulkan RD
2022-08-06 00:35:09 +02:00
Juan Linietsky
f999f52f0a
Add a Framebuffer cache
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Adds a FramebufferCache singletion that operates the same way as UniformSetCache.
Allows creating framebuffers on the fly (and keep them cached if re-requested) such as:
```C++
RID fb = FramebufferCache::get_singleton()->get_cache(texture1,texture2);
```
2022-08-05 13:37:29 +02:00
Hugo Locurcio
d2271eb300
Improve error message when the requested V-Sync mode cannot be used
2022-08-04 00:15:09 +02:00