Commit graph

17 commits

Author SHA1 Message Date
Hugo Locurcio
244425998f
Document the RootMotionView class
(cherry picked from commit 6880829a9a)
2021-07-24 00:58:11 +02:00
Rémi Verschelde
c3272997cd
doc: Update classref headers with 3.4 version 2021-04-26 13:15:29 +02:00
Rémi Verschelde
015973df04
doc: Make all tutorial links point to 3.3 branch of docs 2021-03-26 10:43:43 +01:00
Rémi Verschelde
1aba997d75
doc: Sync classref with 3.3 version bump 2021-03-23 13:40:34 +01:00
Rémi Verschelde
4287af5148
doc: Make docs.godotengine.org links point to 3.2 branch 2020-10-19 16:10:01 +02:00
Aaron Franke
069ed4ec63
Link to demos from within the class reference
(cherry picked from commit 439be614f4)
2020-10-19 16:10:01 +02:00
Maganty Rushyendra
b4ca613138 Clarify usage of AnimationPlayer with AnimationTree and fill in empty method descriptions
Add clarification to docs to explain that when an `AnimationPlayer`
object is paired with an `AnimationTree`, several properties and
methods exposed by the `AnimationPlayer` class may not work as expected.
The issues occur because an `AnimationTree` runs independently, and
uses its member `AnimationPlayer* player` primarily for its
`Map<StringName, AnimationData> animation_set`.

Added descriptions for `root_motion_track` and `get_root_motion_transform`.

(cherry picked from commit 0451248ff1)
2020-06-04 12:16:39 +02:00
Tomasz Chabora
3739f03d98 Add LOTS of missing docs
(cherry picked from commit e103f21a40)
2020-03-13 17:26:30 +01:00
Rémi Verschelde
2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Rémi Verschelde
efd55631e2 doc: Sync classref with current source 2019-07-15 20:45:30 +02:00
Rémi Verschelde
c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00
Rémi Verschelde
6af69f851a doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
Ryan Roden-Corrent
584288a32c
Fill out some of the AnimationNode docs.
The API docs for various animation nodes are pretty empty, yet the
tutorial at
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
contains some details.

These details should be included in the API docs so looking up a
particular class actually provides some information rather than
requiring the user to hunt for a different tutorial.

This also links the AnimationTree tutorial and demo in the docs.
I've found the TPS demo to be the best resource so far for learning
how to use the AnimationTree. This should be easy to find if someone
looks up the AnimationTree API docs.

Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09 10:49:21 -04:00
Rémi Verschelde
39c868171e doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
Rémi Verschelde
4ea3e4f551 doc: Sync classref with current source 2018-08-21 00:35:46 +02:00
Saracen
c55e269bfa Add method to manually advance AnimationTree and manual process mode. 2018-08-02 08:29:51 +01:00
Rémi Verschelde
391e46830f doc: Sync classref with current source
Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00