Pedro J. Estébanez
d9c1729a8f
Add line length guideline to code editors
2016-10-10 10:39:58 +02:00
Rémi Verschelde
e0e21984d8
Merge pull request #6747 from RandomShaper/unify-serial-naming
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Make node serial naming per-project and universal
2016-10-09 14:55:53 +02:00
Rémi Verschelde
b9e010fb7f
Merge pull request #6743 from mateka/issue-6296
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Issue #6296 : When searching for control, checking if matrix is inversible
2016-10-09 14:53:32 +02:00
Rémi Verschelde
6f9023c9a6
Merge pull request #6717 from Hinsbart/focus_crash
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Prevent crash on focus change when no valid next control has been found.
2016-10-09 14:41:22 +02:00
Rémi Verschelde
9eb54e5b6e
Merge pull request #6716 from Hinsbart/completion_fix
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Fix code completion drawing under other gui elements.
2016-10-09 14:40:11 +02:00
Rémi Verschelde
0a2826b6ba
Merge pull request #6712 from lordadamson/issue6012
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fix #6012 exposed setters and getters of Camera H/V offset to GDScript
2016-10-09 14:39:42 +02:00
Rémi Verschelde
a4f3d93136
Merge pull request #6707 from volzhs/graphnode
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Expose selected value of GraphNode
2016-10-09 14:37:21 +02:00
Rémi Verschelde
e9521523a2
Merge pull request #6706 from RandomShaper/light2d-editor-only
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Add editor_only param to Light2D
2016-10-09 14:36:55 +02:00
Rémi Verschelde
369865f01a
Merge pull request #6705 from volzhs/graphedit
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Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-09 14:35:24 +02:00
Rémi Verschelde
ca732a52dc
Merge pull request #6693 from J08nY/issue-editor-only-light
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light: respect editor_only setting in release build, fixes #6665
2016-10-09 14:10:27 +02:00
Rémi Verschelde
1c6058a5bc
Merge pull request #6691 from Faless/expose_more_physics
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Expose more 2D/3D physics options in project settings (#5029 )
2016-10-09 14:08:50 +02:00
Rémi Verschelde
fb856e532e
Merge pull request #6673 from J08nY/issue-update-spinner
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Fix #6653 , add an option to stop the update spinner from spinning
2016-10-09 14:06:59 +02:00
Rémi Verschelde
ddf2acad4e
Merge pull request #6613 from pkowal1982/tween
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Tween reset/stop/resume/remove for all object properties at once
2016-10-09 13:56:33 +02:00
Rémi Verschelde
28b0e9a56c
Merge pull request #6553 from pkowal1982/treecheckbox
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Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-10-09 13:54:36 +02:00
Pedro J. Estébanez
9b2e2935d0
Refactor node naming APIs used by editor
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Make 'name_num_separator' a project setting
Make all node operations separator-aware
2016-10-08 21:49:16 +02:00
Mateusz Adamczyk
8671836b76
Added simple check to viewport, if matrix32 is invesile ( https://github.com/godotengine/godot/issues/6296 ).
2016-10-08 12:33:10 +02:00
Andreas Haas
6dfa405eac
Fix code completion drawing under other gui elements.
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Raises the z-index of the Script editor when the completion is shown.
fixes #1257
fixes #6690
2016-10-05 10:19:52 +02:00
Andreas Haas
8dd026e4f9
Prevent crash on focus change when no valid next control has been found.
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Fixes the crash discussed in #6714 .
2016-10-05 08:56:58 +02:00
Adham Zahran
cbb0ea315b
fix #6012 exposed setters and getters of Camera H/V offset to GDScript
2016-10-05 00:46:28 +02:00
volzhs
7d74e3c39f
Expose selected value of GraphNode
2016-10-05 02:00:58 +09:00
volzhs
83278a1ac4
Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-05 01:10:49 +09:00
Pedro J. Estébanez
34c02fad5a
Add editor_only param to Light2D
2016-10-04 16:44:59 +02:00
J08nY
af35130b50
light: respect editor_only setting in release build and dont show the light
2016-10-03 16:23:43 +02:00
Fabio Alessandrelli
1d09c27ba4
Expose more 2D/3D physics options in project settings
2016-10-03 14:40:47 +02:00
Rémi Verschelde
735e905c77
Merge pull request #6662 from RandomShaper/export-texture-flags
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Respect texture .flags files on export
2016-10-03 12:03:06 +02:00
Rémi Verschelde
ad280e7bfc
Merge pull request #6640 from Hinsbart/color_picker
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Add inline ColorPicker to Script text editor.
2016-10-03 12:00:10 +02:00
Rémi Verschelde
c939be8859
Merge pull request #6634 from zaps166/fix-resampler-crash
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Don't crash when video is stopped and played again
2016-10-03 11:59:55 +02:00
Rémi Verschelde
03ee749989
Merge pull request #6529 from pkowal1982/scrolltree
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Add scrolling to Tree control in Drag and Drop mode
2016-10-03 11:44:32 +02:00
Rémi Verschelde
9c4c1733b4
Merge pull request #6513 from Brickcaster/master
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Fix for issue #6496 : ItemList does not immediately scroll down to section
2016-10-03 11:39:16 +02:00
J08nY
6b283ae293
PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_item_tooltip
2016-10-01 16:50:53 +02:00
Pedro J. Estébanez
11cbbeb17e
Respect texture .flags files on export
2016-09-30 17:41:45 +02:00
Pawel Kowal
f9a21baa26
Fix #6480 , area duplicated param
2016-09-29 18:12:45 +02:00
Andreas Haas
f81d009525
Add inline ColorPicker to Script text editor.
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Adds an option to the script editor context menu that lets you open
a ColorPicker in order to easily edit `Color()` constructors.
To do this, right click on the word `Color` and select `Pick Color`.
A side effect of this change is that the script editor now has its own
context menu instead of re-using the one from TextEdit.
It's now possible to indent left/right and to toggle comments via this menu.
I also felt free to make it more context-sensitive than before:
Now "Cut" and "Copy" will only be shown if text has actually been selected.
I also added default shortcuts for indent left/right. (alt + left/right)
Closes #6232
2016-09-29 09:12:45 +02:00
Pawel Kowal
3edc0a4832
LineEdit long indicator, fix #6624
2016-09-28 22:05:34 +02:00
Błażej Szczygieł
5585bc1c38
Don't crash when video is stopped and played again
2016-09-28 13:39:06 +02:00
Pawel Kowal
acc242fd6a
Tween reset/stop/resume/remove for all object properties at once
2016-09-25 23:25:52 +02:00
yg2f
c1e2358914
expose GeometryInstance.get_aabb() etc fixes #6587
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expose ``GeometryInstance.get_aabb();`` to gdscript
expose ``VisualInstance.get_transformed_aabb();`` to gdscript
and debug ``ImmediateGeometry::add_vertex()``;
2016-09-22 23:06:07 +02:00
Ignacio Etcheverry
1c50dfdf6c
Merge pull request #6557 from anneomcl/master
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Fix for #6158
2016-09-20 09:28:26 +02:00
anneomcl
aa5ade834c
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
Pawel Kowal
dd4f2a2ccb
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-09-19 23:07:24 +02:00
Rémi Verschelde
829d69ba52
Merge pull request #6545 from Hinsbart/textedit
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Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
[ci skip]
2016-09-19 14:25:48 +02:00
Andreas Haas
9c71e5a9df
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
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Fixes #6466
2016-09-19 14:17:48 +02:00
Pawel Kowal
9e5aaa27bc
Add scrolling to Tree control in Drag and Drop mode
2016-09-17 21:29:55 +02:00
Rémi Verschelde
80861b7d59
Merge pull request #6414 from RandomShaper/improve-shader-shadow
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Expose additional light/shadow properties to canvas item shaders
2016-09-17 18:34:22 +02:00
Brickcaster
cc7bc07e33
Fix for issue #6496
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Canged order of NOTIFICATION_DRAW to update scrollbar before scrollbar
is checked to see which list elements to display.
2016-09-16 11:25:07 -04:00
Juan Linietsky
913925f106
Center camera2D with the proper viewport size
2016-09-15 08:17:23 -03:00
Juan Linietsky
a4156f1f0a
Added a few functions to make 2D split screen easier.
2016-09-14 15:55:14 -03:00
Fabio Alessandrelli
97cf3eba56
Restore viewport set_world_2d functionality
2016-09-14 15:18:00 +02:00
Juan Linietsky
8bcb6a290c
-Added VeryLowDPI and MidDPI modes to Godot editor.
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-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
sanikoyes
b548ef0009
fix ScrollContainer cannot scroll when scroll bar is hidden
2016-09-13 11:50:41 +08:00