Hugo Locurcio
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30474b8215
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Improve the PrimitiveMesh-derived class documentations
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2019-05-28 20:37:05 +02:00 |
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Rémi Verschelde
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e0574e1d98
|
Fix typos with codespell
Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
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2019-05-19 13:10:35 +02:00 |
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Rémi Verschelde
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6af69f851a
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doc: Drop unused <demos> tag
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2019-04-19 11:03:46 +02:00 |
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Rémi Verschelde
|
39c868171e
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doc: Bump version to 3.2
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2019-04-01 12:33:56 +02:00 |
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Rémi Verschelde
|
9c56a16d61
|
Doc: Fix typos spotted by @yurchor
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2018-07-01 15:55:53 +02:00 |
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Rémi Verschelde
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3fa77b3172
|
doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
|
2018-02-27 13:40:49 +01:00 |
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Rémi Verschelde
|
3c7a39b40c
|
doc: Update version string in header
|
2018-02-19 10:46:33 +01:00 |
|
Rémi Verschelde
|
d516aab8fa
|
doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
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2018-01-25 08:50:56 +01:00 |
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Rémi Verschelde
|
e28cdc4654
|
doc: Update version string in XML
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2018-01-13 11:43:42 +01:00 |
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Rémi Verschelde
|
92f07fefcd
|
doc: Remove setters and getters now exposed via properties/members
|
2017-11-24 18:10:32 +01:00 |
|
Rémi Verschelde
|
bc75fae579
|
doc: Update header version for 3.0-beta
|
2017-11-24 09:16:52 +01:00 |
|
Rémi Verschelde
|
967bfb0c4a
|
doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
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2017-11-15 20:41:16 +01:00 |
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Rémi Verschelde
|
a4005221f5
|
doc: Sync classref with current source
[ci skip]
|
2017-09-13 08:53:01 +02:00 |
|
Juan Linietsky
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4f929a0fdf
|
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
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2017-09-12 17:45:41 -03:00 |
|